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Author Topic: Codenames V -- team play  (Read 56717 times)

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ipofanes

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Codenames V -- team play
« on: November 03, 2015, 01:47:25 am »

EDIT:

New team allocations:

Blue team: ipofanes, Kuildeous, egorK

Red Team: rspeer, gkrieg13, ashersky

current words:

CONCERT   BILL   EMBASSY   JUPITER   PIPE
EYE   TEACHER   TRUNK   WORM   BUGLE
HAM   RABBIT   SATURN   EARTH   AGENT
RULER   WAVE    SNOWMAN   TORCH   FRANCE
CYCLE   DEGREE   FORCE   LONDON   COMPOUND


Red goes first


Welcome to the 6P Codenames version. Table talk between players is allowed and encouraged in this forum, dear agents: please put talk between spoiler tags and dear spymaster: please don't click on them.

Once one member of the agent team commits to guessing, she enters the word in bold and unspoilered. Either spymaster can verify the guess.

I have randomised (except for my position as spymaster) the players into the following arrangement:

Red Team:

  • ehunt
  • egork
  • ipofanes (Spymaster)

Blue Team:

  • Kuildeous
  • ashersky
  • gkrieg13 (Spymaster)


Blue goes first
FINGERBELLBOMBBUFFALOBOOM
DIAMONDROULETTEPICKTRIANGLEKING
COMPOUNDIRONBRAZILBARKDAY
STRINGCAPLOCKCRASHHAND
POINTHORNWELLDANCEBOW

gkrieg will be unblinded in a minute.
« Last Edit: January 12, 2016, 03:54:32 am by ipofanes »
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ashersky

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Re: Codenames V -- team play
« Reply #1 on: November 03, 2015, 03:00:19 am »

Woot.
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ashersky

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Re: Codenames V -- team play
« Reply #2 on: November 03, 2015, 03:00:49 am »

Doesn't Red usually go first?  I guess it doesn't matter as long as the starting team gets an extra word.
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ashersky

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Re: Codenames V -- team play
« Reply #3 on: November 03, 2015, 03:01:40 am »

Blue teammate -- any ground rules?  I'm fine with either of us submitting official guesses if we are super sure/it is obvious.  When it isn't obvious, talking it through it helpful.  What do you think?
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gkrieg13

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Re: Codenames V -- team play
« Reply #4 on: November 03, 2015, 09:05:09 am »

I still need the map?
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ipofanes

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Re: Codenames V -- team play
« Reply #5 on: November 03, 2015, 09:21:01 am »

I still need the map?

huh. Is thre a way for me to look at my sent messages? Otherwise, the map would be toast.
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gkrieg13

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Re: Codenames V -- team play
« Reply #6 on: November 03, 2015, 09:35:32 am »

Yes. Just go to the messages tab. It should be easy to find
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ehunt

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Re: Codenames V -- team play
« Reply #7 on: November 03, 2015, 10:35:09 am »

hello red teammate: since I'm in Europe, our times may be off. So why don't we do this for a strategy: when we get a clue, the first person to arrive at a thread lists their guesses in spoiler text. The other makes those guesses publicly if they agree. That way we both get to make guesses, but we don't have to wait a billion hours for each turn while we form a consensus.
EDIT: CONFUSED STRIKETHROUGH AND SPOILER COMMANDS!
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ipofanes

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Re: Codenames V -- team play
« Reply #8 on: November 03, 2015, 12:32:55 pm »

The randomiser randomises who goes first and who gets one word less.

I just realised that unlike Boardgamegeek, the spoiler unveals on mouseover, not on click. Oh well, have to get used to scroll bars I think.
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gkrieg13

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Re: Codenames V -- team play
« Reply #9 on: November 03, 2015, 01:42:18 pm »

car: 2
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ashersky

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Re: Codenames V -- team play
« Reply #10 on: November 03, 2015, 01:48:24 pm »

I'm thinking

crash
bomb

What do you think?
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EgorK

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Re: Codenames V -- team play
« Reply #11 on: November 03, 2015, 04:33:58 pm »

hello red teammate: since I'm in Europe, our times may be off. So why don't we do this for a strategy: when we get a clue, the first person to arrive at a thread lists their guesses in spoiler text. The other makes those guesses publicly if they agree. That way we both get to make guesses, but we don't have to wait a billion hours for each turn while we form a consensus.
EDIT: CONFUSED STRIKETHROUGH AND SPOILER COMMANDS!

I'm also on euro time (though has a trip to US next week) so we should be fine. Tactics seems sound
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Kuildeous

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Re: Codenames V -- team play
« Reply #12 on: November 03, 2015, 05:13:32 pm »

I'm thinking

crash
bomb

What do you think?


I'm thinking HORN rather than BOMB. I see merit in what you're saying, but I think HORN is more likely to be associated with a car.

But I agree with you on CRASH and would be okay with making that our first guess.
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Kuildeous

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Re: Codenames V -- team play
« Reply #13 on: November 03, 2015, 05:13:56 pm »

Man, I'm one of those who overthinks things and talks things out. I may be handing victory to the red team if I'm not careful.
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ashersky

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Re: Codenames V -- team play
« Reply #14 on: November 04, 2015, 03:13:34 am »

crash
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ashersky

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Re: Codenames V -- team play
« Reply #15 on: November 04, 2015, 03:14:26 am »

I'm thinking

crash
bomb

What do you think?


I'm thinking HORN rather than BOMB. I see merit in what you're saying, but I think HORN is more likely to be associated with a car.

But I agree with you on CRASH and would be okay with making that our first guess.


I didn't think of car at all with HORN, but see it now.  Car bomb is, unfortunately, the first thing to come to mind nowadays.  I'm okay with either guess.
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ipofanes

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Re: Codenames V -- team play
« Reply #16 on: November 04, 2015, 03:40:57 am »

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ipofanes

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Re: Codenames V -- team play
« Reply #17 on: November 04, 2015, 04:45:02 am »

FINGERBELLBOMBBUFFALOBOOM
DIAMONDROULETTEPICKTRIANGLEKING
COMPOUNDIRONBRAZILBARKDAY
STRINGCAPLOCKCRASHHAND
POINTHORNWELLDANCEBOW

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Kuildeous

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Re: Codenames V -- team play
« Reply #18 on: November 04, 2015, 06:37:30 am »

Okay, Horn it is.
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ipofanes

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Re: Codenames V -- team play
« Reply #19 on: November 04, 2015, 08:11:34 am »

HORN is blue


FINGERBELLBOMBBUFFALOBOOM
DIAMONDROULETTEPICKTRIANGLEKING
COMPOUNDIRONBRAZILBARKDAY
STRINGCAPLOCKCRASHHAND
POINTHORNWELLDANCEBOW

Blue: 7 to guess

Red: 8 to guess
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ashersky

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Re: Codenames V -- team play
« Reply #20 on: November 04, 2015, 08:14:07 am »

We pass.
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ipofanes

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Re: Codenames V -- team play
« Reply #21 on: November 04, 2015, 08:39:41 am »

mammals 3
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EgorK

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Re: Codenames V -- team play
« Reply #22 on: November 04, 2015, 08:55:07 am »

Seems like BUFFALO, BARK and, idk, KING or BRAZIL?
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ehunt

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Re: Codenames V -- team play
« Reply #23 on: November 04, 2015, 10:39:30 am »

Buffalo

I came up with exactly your set of 4 guesses. The only other one that I can fit is HAND (well, and HORN, but that's confirmed blue...) You pick the next from our guess list, that way I can avoid blame if it's wrong :-)
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ipofanes

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Re: Codenames V -- team play
« Reply #24 on: November 04, 2015, 10:49:32 am »


BUFFALO is red


FINGERBELLBOMBBUFFALOBOOM
DIAMONDROULETTEPICKTRIANGLEKING
COMPOUNDIRONBRAZILBARKDAY
STRINGCAPLOCKCRASHHAND
POINTHORNWELLDANCEBOW

Blue: 7 to guess

Red: 7 to guess
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EgorK

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Re: Codenames V -- team play
« Reply #25 on: November 04, 2015, 05:28:51 pm »

Bark

I think King is more likely than Brazil, and more unlikely to be assasin
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ehunt

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Re: Codenames V -- team play
« Reply #26 on: November 04, 2015, 06:00:13 pm »

Bark

I think King is more likely than Brazil, and more unlikely to be assasin

I agree with your logic, and I doubt hand/finger are right because then there are too many matches. If Bark is wrong then I think hand/finger are more likely than Brazil. If Bark is right, once Bark is confirmed whichever of us is online should go ahead and guess King.
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gkrieg13

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Re: Codenames V -- team play
« Reply #27 on: November 04, 2015, 06:18:39 pm »

Bark is Red
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EgorK

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Re: Codenames V -- team play
« Reply #28 on: November 05, 2015, 02:17:39 am »

King
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EgorK

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Re: Codenames V -- team play
« Reply #29 on: November 05, 2015, 02:43:26 am »

I guess we'll pass after this
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ipofanes

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Re: Codenames V -- team play
« Reply #30 on: November 05, 2015, 03:42:59 am »

KING is white


FINGERBELLBOMBBUFFALOBOOM
DIAMONDROULETTEPICKTRIANGLEKING
COMPOUNDIRONBRAZILBARKDAY
STRINGCAPLOCKCRASHHAND
POINTHORNWELLDANCEBOW

Blue: 7 to guess

Red: 6 to guess

Blue spymaster's turn.
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gkrieg13

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Re: Codenames V -- team play
« Reply #31 on: November 05, 2015, 08:57:06 am »

Hard: 2
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ashersky

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Re: Codenames V -- team play
« Reply #32 on: November 05, 2015, 08:57:52 am »

Diamond for sure.  And Iron?
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Re: Codenames V -- team play
« Reply #33 on: November 05, 2015, 10:47:37 am »

Diamond for sure.  And Iron?

Ha, ha, I looked at the list before reading your speculation, so I know my thought process wasn't corrupted. I agree on both of them.

Diamond
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ipofanes

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Re: Codenames V -- team play
« Reply #34 on: November 05, 2015, 11:07:47 am »


DIAMOND is blue


FINGERBELLBOMBBUFFALOBOOM
DIAMONDROULETTEPICKTRIANGLEKING
COMPOUNDIRONBRAZILBARKDAY
STRINGCAPLOCKCRASHHAND
POINTHORNWELLDANCEBOW

Blue: 6 to guess

Red: 6 to guess


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Watno

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Re: Codenames V -- team play
« Reply #35 on: November 05, 2015, 11:23:04 am »

I'd recommedn you use something like orange instead of white so it's actually readable.
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Re: Codenames V -- team play
« Reply #36 on: November 05, 2015, 12:15:21 pm »

iron
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gkrieg13

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Re: Codenames V -- team play
« Reply #37 on: November 05, 2015, 12:32:00 pm »

Iron is blue
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gkrieg13

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Re: Codenames V -- team play
« Reply #38 on: November 05, 2015, 12:34:19 pm »


FINGERBELLBOMBBUFFALOBOOM
DIAMONDROULETTEPICKTRIANGLEKING
COMPOUNDIRONBRAZILBARKDAY
STRINGCAPLOCKCRASHHAND
POINTHORNWELLDANCEBOW

Blue: 5 to guess

Red: 6 to guess
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Re: Codenames V -- team play
« Reply #39 on: November 05, 2015, 01:21:03 pm »

Seems unnecessary to make another guess since we so far have matched the number given by gkrieg, so Pass.
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ipofanes

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Re: Codenames V -- team play
« Reply #40 on: November 05, 2015, 03:39:49 pm »

Jester 4
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Re: Codenames V -- team play
« Reply #41 on: November 05, 2015, 03:49:38 pm »

our codemaster likes to go broad! theoretically we can win the game here...
possible fits for  Jester (besides king and crash, which are gone) include
(good): DANCE
(ok): BOW BELL ROULETTE
(tangential): FINGER HAND BOOM
jester, man, that's weird, there's something i must be missing. really any performer would have cued all of my top 4 guesses above, why something specific like jester? for the dominion card? (no other dominion cards on the board). he's not allowed to give a "sounds like" clue, right?
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Re: Codenames V -- team play
« Reply #42 on: November 06, 2015, 06:15:07 am »

omg i am such a noob, CAP is the obvious one
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Re: Codenames V -- team play
« Reply #43 on: November 06, 2015, 07:12:27 am »

Dance

Cap and bow both seems good, I'm also thinking about finger pointing, which would be 2 clues. Idk though
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ipofanes

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Re: Codenames V -- team play
« Reply #44 on: November 06, 2015, 07:25:35 am »

DANCE is red
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ehunt

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Re: Codenames V -- team play
« Reply #45 on: November 06, 2015, 07:42:47 am »

Cap
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Re: Codenames V -- team play
« Reply #46 on: November 06, 2015, 07:45:48 am »

oh, look at the artwork on the Jester card! I think it cues HAND and BELL pretty well.
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EgorK

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Re: Codenames V -- team play
« Reply #47 on: November 06, 2015, 08:31:27 am »

oh, look at the artwork on the Jester card! I think it cues HAND and BELL pretty well.

Good. Proceed with those
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ipofanes

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Re: Codenames V -- team play
« Reply #48 on: November 06, 2015, 08:44:31 am »

CAP is red
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Re: Codenames V -- team play
« Reply #49 on: November 06, 2015, 09:40:58 am »

Bell
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ipofanes

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Re: Codenames V -- team play
« Reply #50 on: November 06, 2015, 09:50:25 am »

BELL is red
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Re: Codenames V -- team play
« Reply #51 on: November 06, 2015, 10:38:17 am »

hand
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Re: Codenames V -- team play
« Reply #52 on: November 06, 2015, 10:39:29 am »

assuming hand is right, do we want to pass, guess brazil, or guess finger? (i was confused before when I said we could win). at the moment i lean lightly toward pass.
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Re: Codenames V -- team play
« Reply #53 on: November 06, 2015, 11:45:47 am »

HAND is blue.

FINGERBELLBOMBBUFFALOBOOM
DIAMONDROULETTEPICKTRIANGLEKING
COMPOUNDIRONBRAZILBARKDAY
STRINGCAPLOCKCRASHHAND
POINTHORNWELLDANCEBOW

Blue: 4 to guess

Red: 3 to guess

Blue spymaster's turn.


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Re: Codenames V -- team play
« Reply #54 on: November 06, 2015, 11:53:46 am »

well rats... so much for that theory. sorry partner. 
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EgorK

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Re: Codenames V -- team play
« Reply #55 on: November 06, 2015, 04:52:23 pm »

That's ok. We are still not behind and have 2 remaining spoilers
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Re: Codenames V -- team play
« Reply #56 on: November 08, 2015, 11:10:20 am »

good: 2
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Re: Codenames V -- team play
« Reply #57 on: November 08, 2015, 02:26:28 pm »

Definitely WELL

After that...good DAY?  good POINT?


Messed up spoiler tag.
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Re: Codenames V -- team play
« Reply #58 on: November 08, 2015, 03:06:00 pm »

Well

I wasn't thinking of POINT, but you do have a good point. My first instinct was DAY. I'd be good with either, though I lean a little more toward DAY.
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Re: Codenames V -- team play
« Reply #59 on: November 08, 2015, 03:49:54 pm »

Well is blue
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Re: Codenames V -- team play
« Reply #60 on: November 08, 2015, 04:35:31 pm »

Day
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Re: Codenames V -- team play
« Reply #61 on: November 08, 2015, 05:07:05 pm »

day is blue
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Re: Codenames V -- team play
« Reply #62 on: November 08, 2015, 06:27:04 pm »

Nice. Pass
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ipofanes

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Re: Codenames V -- team play
« Reply #63 on: November 08, 2015, 11:31:24 pm »

weapons 2
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Re: Codenames V -- team play
« Reply #64 on: November 08, 2015, 11:34:19 pm »


FINGERBELLBOMBBUFFALOBOOM
DIAMONDROULETTEPICKTRIANGLEKING
COMPOUNDIRONBRAZILBARKDAY
STRINGCAPLOCKCRASHHAND
POINTHORNWELLDANCEBOW

Blue: 2 to guess

Red: 3 to guess

Red agents' turn.
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Re: Codenames V -- team play
« Reply #65 on: November 09, 2015, 06:43:18 am »

ok, so we get three guesses. we have one mammal left and one jester left. we're almost certain to lose if we let them get another turn so we should go for it. BOMB is a clear weapon. my second favorite is BOW. (answers i would also consider, which are weaker: BOOM, STRING).if that theory is correct, then the last jester clue was probably BOW, so we should guess the last mammal clue with our third.
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Re: Codenames V -- team play
« Reply #66 on: November 09, 2015, 06:45:09 am »

correction to my last post: there are two jester clues left. not sure i get what's going on anymore. in any event i say we guess the obvious weapon (bomb) and debate more about what the last is.
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Re: Codenames V -- team play
« Reply #67 on: November 10, 2015, 12:01:31 am »

Bow is also obvious weapon and can be one from mammal (i. e. you are hunting with bow Finger as last jester crew? You make jests with fingers

Bomb
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Re: Codenames V -- team play
« Reply #68 on: November 10, 2015, 12:02:45 am »

I meant gestures. And gestures sounds almost like jester
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ipofanes

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Re: Codenames V -- team play
« Reply #69 on: November 10, 2015, 03:07:52 am »

BOMB is red
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Re: Codenames V -- team play
« Reply #70 on: November 10, 2015, 05:04:55 am »

bow

i'm scared about finger, but I don't have a better guess yet. Let's talk for a second. My problem with a "jester/gesture" pun is that one also gestures with ones hands. (For that matter, a gesture is a way to POINT...) Like, if our last clue was finger, Ipofanes would've needed to've found some clue that clued FINGER but specifically didn't clue HAND (which was not just a non-word but actively bad for us to guess). And neither Jester nor Mammal can unambiguously be said to single out FINGER and not HAND. I would think that if Ipofanes had been trying to clue FINGER with either of those, he would have been more careful about hand. which in turn makes me think finger isn't one of the answers. But the flip-side is I don't have a better guess.

I agree with you that BOW could relate to a mammal, so there might not be a 3rd "mammal" to find. A jester could also take a bow, if necessary. But that still leaves us one jester clue we straight-up haven't found. in conclusion:

FINGER COMPOUND STRING POINT ROULETTE PICK BRAZIL LOCK TRIANGLE BOOM

of these, one has to relate to jester, and one might relate to mammal. none should relate to weapons, which weakly takes out "boom" for me. i'm really not seeing anything...

feel free to vote for your best guess at this point, I'm clueless and won't blame you if it's wrong! There's no need to drag this out if neither of us knows what's going on.
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Re: Codenames V -- team play
« Reply #71 on: November 10, 2015, 07:14:44 am »

note that if i had to guess right now i would guess finger in spite of my last post. it's the only thing i can find that fits. maybe ipofanes just didn't notice hand.
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Re: Codenames V -- team play
« Reply #72 on: November 10, 2015, 07:51:44 am »

BOW is red
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Re: Codenames V -- team play
« Reply #73 on: November 10, 2015, 07:51:04 pm »

The suspense is killing me.

I hope it'll last.
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Re: Codenames V -- team play
« Reply #74 on: November 11, 2015, 10:58:49 am »

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Re: Codenames V -- team play
« Reply #75 on: November 12, 2015, 07:53:52 am »

finger

im sorry, i couldnt take the suspense anymore. don't be mad partner!!
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Re: Codenames V -- team play
« Reply #76 on: November 12, 2015, 09:00:12 am »

FINGER is red

Red team wins.

Woot.
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Re: Codenames V -- team play
« Reply #77 on: November 12, 2015, 09:03:17 am »

Congratulations.

I want to be spymaster next.
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Re: Codenames V -- team play
« Reply #78 on: November 12, 2015, 09:09:33 am »

good game.  That one was hard!  i felt like nothung went together that well
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Re: Codenames V -- team play
« Reply #79 on: November 12, 2015, 10:02:33 am »

FINGER is red

Red team wins.

Woot.
gg! did jester clue finger b/c of the picture on the dominion card, or b/c of gesture/jester pun?
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Re: Codenames V -- team play
« Reply #80 on: November 12, 2015, 11:10:05 am »

Some mammals have fingers, that was the third clue of mammals.
I figured you'd be stuck between hand and finger after an easy Buffalo/bark, so you'd pass and save the decision for later until either one is cleared. Of king I haven't thought, of course, mammals are a kingdom. After king was cleared jester occurred to me after I had planned to connect "dance" and "bow", always thinking of a formal dance until I thought of a playful bow of a jester after the end of a dance display.

Had you got bow and left me with finger and bomb, I'd have gone for "Auric 2". Couldn't think of anything to match bomb and bow with finger (maybe trigger, now I think of it, but that would have led to point) so I just crossed mine that you would find it as a leftover.

This setting was quite a bitch. Point and pick and finger, crash and boom, hand and finger, all of different colours of course.

Now excuse me while I read the spoilers.
 
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Re: Codenames V -- team play
« Reply #81 on: November 12, 2015, 11:20:11 am »

Solution:

FINGERBELLBOMBBUFFALOBOOM
DIAMONDROULETTEPICKTRIANGLEKING
COMPOUNDIRONBRAZILBARKDAY
STRINGCAPLOCKCRASHHAND
POINTHORNWELLDANCEBOW

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Re: Codenames V -- team play
« Reply #82 on: November 12, 2015, 11:29:23 am »

i'm scared about finger, but I don't have a better guess yet. Let's talk for a second. My problem with a "jester/gesture" pun is that one also gestures with ones hands. (For that matter, a gesture is a way to POINT...) Like, if our last clue was finger, Ipofanes would've needed to've found some clue that clued FINGER but specifically didn't clue HAND (which was not just a non-word but actively bad for us to guess). And neither Jester nor Mammal can unambiguously be said to single out FINGER and not HAND. I would think that if Ipofanes had been trying to clue FINGER with either of those, he would have been more careful about hand. which in turn makes me think finger isn't one of the answers. But the flip-side is I don't have a better guess.

I agree with you that BOW could relate to a mammal, so there might not be a 3rd "mammal" to find. A jester could also take a bow, if necessary. But that still leaves us one jester clue we straight-up haven't found. in conclusion:

FINGER COMPOUND STRING POINT ROULETTE PICK BRAZIL LOCK TRIANGLE BOOM

of these, one has to relate to jester, and one might relate to mammal. none should relate to weapons, which weakly takes out "boom" for me. i'm really not seeing anything...

feel free to vote for your best guess at this point, I'm clueless and won't blame you if it's wrong! There's no need to drag this out if neither of us knows what's going on.

Who was describing himself as tending to overthink things?

That was nicely played. I nominate ehunt the new spymaster for Red.
« Last Edit: November 12, 2015, 11:30:38 am by ipofanes »
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Re: Codenames V -- team play
« Reply #83 on: November 12, 2015, 11:42:50 am »

If we follow tradition, we play again with new spymasters. Looking at the list, if ehunt is the next spymaster, then I suppose I would be blue's. Then we can play another one with the remaining players as spymasters.
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EgorK

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Re: Codenames V -- team play
« Reply #84 on: November 12, 2015, 11:55:05 am »

If we follow tradition, we play again with new spymasters. Looking at the list, if ehunt is the next spymaster, then I suppose I would be blue's. Then we can play another one with the remaining players as spymasters.

Sounds good
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Re: Codenames V -- team play
« Reply #85 on: November 12, 2015, 07:40:59 pm »

definitely up for another game.  I think ashersky said he wanted to be spymaster next?  Either way works for me
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Re: Codenames V -- team play
« Reply #86 on: November 13, 2015, 12:41:14 am »

definitely up for another game.  I think ashersky said he wanted to be spymaster next?  Either way works for me

I did, but will play no matter what.
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Re: Codenames V -- team play
« Reply #87 on: November 13, 2015, 02:00:10 am »

Sorry, I missed that. Well, we can do ehunt and asherky. Then the remaining people will be spymasters in the next game.
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Re: Codenames V -- team play
« Reply #88 on: November 13, 2015, 03:21:52 am »

hello red teammate: since I'm in Europe, our times may be off. So why don't we do this for a strategy: when we get a clue, the first person to arrive at a thread lists their guesses in spoiler text. The other makes those guesses publicly if they agree. That way we both get to make guesses, but we don't have to wait a billion hours for each turn while we form a consensus.

I'd be fine with this mode too. I don't think we give anything away if we announce it openly before the game has started.
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ipofanes

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Re: Codenames V -- team play
« Reply #89 on: November 13, 2015, 03:30:08 am »

im sorry, i couldnt take the suspense anymore. don't be mad partner!!

I gather that EgorK was on his USA trip. For me though, it usually means more internet activity during ungodly jetlagged waking hours!
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Re: Codenames V -- team play
« Reply #90 on: November 13, 2015, 03:24:30 pm »

I'm sorry, I think I'm going to have to back out for time reasons! I didn't realize there would be 3 rounds. If you can't find a replacement reasonably fast, I can do it.
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Re: Codenames V -- team play
« Reply #91 on: November 15, 2015, 01:43:58 am »

I don't have a problem. If someone wants to hunt a replacement, that'd be fun. Otherwise, maybe we can take it to the general call and start a new game.
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gkrieg13

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Re: Codenames V -- team play
« Reply #92 on: November 15, 2015, 10:58:10 am »

I think there is someone in the joining thread that wanted in.
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Re: Codenames V -- team play
« Reply #93 on: November 15, 2015, 08:44:30 pm »

That was me -- I'm interested in joining.
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Re: Codenames V -- team play
« Reply #94 on: November 15, 2015, 09:05:54 pm »

So you take ehunts spot and we're ready to start again?
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Re: Codenames V -- team play
« Reply #95 on: November 15, 2015, 11:23:44 pm »

I approve this plan.
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ipofanes

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Re: Codenames V -- team play
« Reply #96 on: November 16, 2015, 04:09:53 am »

Brilliant. ehunt's spot means head of spydom. So you are free to generate a new pattern and share it with ashersky.
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Re: Codenames V -- team play
« Reply #97 on: November 16, 2015, 04:58:30 am »

Brilliant. ehunt's spot means head of spydom. So you are free to generate a new pattern and share it with ashersky.

Is this directed at me? Can you elaborate?
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Re: Codenames V -- team play
« Reply #98 on: November 16, 2015, 06:41:46 am »

Basically, one of the spymasters follows the instructions in http://forum.dominionstrategy.com/index.php?topic=14004.msg535889#msg535889
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Re: Codenames V -- team play
« Reply #99 on: November 17, 2015, 02:06:53 am »

Okay, I think I get it.

Blue goes first
POOLAUSTRALIAMINETHUMBSCHOOL
STARHAWKMILKTALEAGENT
NOTEWITCHKISSSHIPROOF
BANDRIVERCLOUDSINKCOTTON
BUCKCORNERDIAMONDHORNTRIP
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Re: Codenames V -- team play
« Reply #100 on: November 17, 2015, 03:09:08 am »

Two Dominion cards. Last time looking at the artwork of Jester was the wrong idea.
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Re: Codenames V -- team play
« Reply #101 on: November 17, 2015, 04:32:08 am »

telescope: 2
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Re: Codenames V -- team play
« Reply #102 on: November 17, 2015, 07:49:55 am »

Well, I would say STAR for certain. I'm feeling pretty good about ROOF, but I could be persuaded otherwise.
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Re: Codenames V -- team play
« Reply #103 on: November 17, 2015, 10:59:31 am »

star

i thought ship because they always have a telescope on a ship. I could see roof though.
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Re: Codenames V -- team play
« Reply #104 on: November 17, 2015, 11:45:17 am »

Star is blue.
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Re: Codenames V -- team play
« Reply #105 on: November 17, 2015, 11:49:02 am »

Yeah, SHIP is a pretty compelling argument.

I suppose we could pass and see if the other spymaster reveals a little more. It shouldn't be too costly. But if you disagree, I will not be upset if you guess SHIP.

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Re: Codenames V -- team play
« Reply #106 on: November 17, 2015, 11:52:26 am »

ship

i think it's better to just go for it at the beginning.
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Re: Codenames V -- team play
« Reply #107 on: November 17, 2015, 11:59:56 am »

ship is red.  Red's turn.
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Re: Codenames V -- team play
« Reply #108 on: November 17, 2015, 12:28:35 pm »

sorry about that!
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Re: Codenames V -- team play
« Reply #109 on: November 17, 2015, 01:11:56 pm »

We'll make it up.

*shakes fist at red for whatever they just did*
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Re: Codenames V -- team play
« Reply #110 on: November 17, 2015, 04:49:29 pm »

animal: 4
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Re: Codenames V -- team play
« Reply #111 on: November 17, 2015, 06:44:39 pm »

buck, hawk, horn. 4th - tumb or milk?
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Re: Codenames V -- team play
« Reply #112 on: November 17, 2015, 07:56:34 pm »

i bet it was cloud. Ugh
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Re: Codenames V -- team play
« Reply #113 on: November 17, 2015, 10:34:24 pm »

i bet it was cloud. Ugh

I'm dubious about that. It just doesn't sound right to me, though maybe I'm just really ignorant about telescopes.
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Re: Codenames V -- team play
« Reply #114 on: November 18, 2015, 12:18:49 am »

I aqm super confident about HAWK and very certain about BUCK and HORN. After that, MILK has a small edge over THUMB but I would save the 4th guess for later. So feel free to guess the three in that order.
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Re: Codenames V -- team play
« Reply #115 on: November 18, 2015, 04:04:11 am »

hawk
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Re: Codenames V -- team play
« Reply #116 on: November 18, 2015, 10:05:09 am »

HAWK is red.
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Re: Codenames V -- team play
« Reply #117 on: November 18, 2015, 10:21:14 am »

HORN
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Re: Codenames V -- team play
« Reply #118 on: November 18, 2015, 10:30:02 am »

i think it's better to just go for it at the beginning.

not sure. I prefer to stop short on first term, to make more use of extra guesses at a time when more is known. Given BUCK and HORN are correct, I'd really stop until we know more about whether to choose THUMB or MILK.
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Re: Codenames V -- team play
« Reply #119 on: November 18, 2015, 04:03:27 pm »

HORN is red.
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Re: Codenames V -- team play
« Reply #120 on: November 18, 2015, 04:28:18 pm »

POOLAUSTRALIAMINETHUMBSCHOOL
STARHAWKMILKTALEAGENT
NOTEWITCHKISSSHIPROOF
BANDRIVERCLOUDSINKCOTTON
BUCKCORNERDIAMONDHORNTRIP
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Re: Codenames V -- team play
« Reply #121 on: November 18, 2015, 08:24:23 pm »

buck
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Re: Codenames V -- team play
« Reply #122 on: November 18, 2015, 08:25:12 pm »

I'm ok with passing after this
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Re: Codenames V -- team play
« Reply #123 on: November 18, 2015, 08:26:38 pm »

Also there is a rock band called Animals. So this could be band as well
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Re: Codenames V -- team play
« Reply #124 on: November 18, 2015, 09:59:03 pm »

BUCK is red.
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Re: Codenames V -- team play
« Reply #125 on: November 19, 2015, 01:16:50 am »

pass
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Re: Codenames V -- team play
« Reply #126 on: November 19, 2015, 03:34:38 am »

POOLAUSTRALIAMINETHUMBSCHOOL
STARHAWKMILKTALEAGENT
NOTEWITCHKISSSHIPROOF
BANDRIVERCLOUDSINKCOTTON
BUCKCORNERDIAMONDHORNTRIP

Blue's turn.
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Re: Codenames V -- team play
« Reply #127 on: November 19, 2015, 04:56:45 am »

bus: 3
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Re: Codenames V -- team play
« Reply #128 on: November 19, 2015, 07:02:55 am »

Damn, we have eliminated HORN as the red (nudge nudge, get it?) herring for bus.
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Re: Codenames V -- team play
« Reply #129 on: November 19, 2015, 07:37:00 am »

I would definitely say SCHOOL and TRIP. I have a thought on the third one, but I'll mull it over. I'm not thrilled with it.
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Re: Codenames V -- team play
« Reply #130 on: November 19, 2015, 07:39:35 am »

Also there is a rock band called Animals. So this could be band as well

I'd be with you had the clue been "animals". I'd rule it out for the singular form. I like MILK more than THUMB a lot more than BAND.
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Re: Codenames V -- team play
« Reply #131 on: November 19, 2015, 09:13:41 am »

school

i would say the other two are trip and roof
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Re: Codenames V -- team play
« Reply #132 on: November 19, 2015, 10:16:51 am »

I was thinking POOL like carpooling but with buses. I think that may be too much of a stretch. But you're right that buses have roofs.

Something else that struck me is that bands tour on buses. So maybe it is BAND.

We're at least in agreement that the second word should be TRIP. We can tackle the third word and probably the fourth, since we can't afford to be conservative at this stage.

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Re: Codenames V -- team play
« Reply #133 on: November 19, 2015, 11:47:38 am »

School is blue.
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Re: Codenames V -- team play
« Reply #134 on: November 19, 2015, 11:56:26 am »

trip

i still think roof is more likely. But I was wrong on the last one.
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Re: Codenames V -- team play
« Reply #135 on: November 19, 2015, 11:57:16 am »

Trip is blue.
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Re: Codenames V -- team play
« Reply #136 on: November 19, 2015, 12:02:33 pm »

Roof

I remain skeptical, but I am hoping that this plus the telescope clue cinches this one. The big question is if we should pass or not if we are right. I'm banking on this one being the crossover clue.

Or we could just go for broke and guess BAND. We're behind, but I don't know that we're behind enough to swing wildly.

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Re: Codenames V -- team play
« Reply #137 on: November 19, 2015, 12:36:34 pm »

Roof is blue.
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Re: Codenames V -- team play
« Reply #138 on: November 19, 2015, 01:03:30 pm »

not surprised with bus and telescope as clues
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Re: Codenames V -- team play
« Reply #139 on: November 19, 2015, 01:10:11 pm »

I think we're done here. Like I said, POOL is possible, but I consider it pretty weak. I'm willing to wait; we are only 1 behind Red now.
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Re: Codenames V -- team play
« Reply #140 on: November 19, 2015, 03:51:10 pm »

pass

Ya I think we just need to wait for another clue.  I would say that cloud could have been the telescope clue.
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Re: Codenames V -- team play
« Reply #141 on: November 20, 2015, 12:03:04 pm »

POOLAUSTRALIAMINETHUMBSCHOOL
STARHAWKMILKTALEAGENT
NOTEWITCHKISSSHIPROOF
BANDRIVERCLOUDSINKCOTTON
BUCKCORNERDIAMONDHORNTRIP

Red's turn:

Atlantis: 2
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Re: Codenames V -- team play
« Reply #142 on: November 20, 2015, 12:04:21 pm »

sink + tale?
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Re: Codenames V -- team play
« Reply #143 on: November 20, 2015, 01:32:56 pm »

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Re: Codenames V -- team play
« Reply #144 on: November 20, 2015, 03:26:13 pm »

SINK is red.
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Re: Codenames V -- team play
« Reply #145 on: November 20, 2015, 05:26:57 pm »

Tale

I think no need to risk, we can play it safe and pass
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Re: Codenames V -- team play
« Reply #146 on: November 20, 2015, 08:10:10 pm »

I think no need to risk, we can play it safe and pass

indeed, we should be able to finish next round
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Re: Codenames V -- team play
« Reply #147 on: November 20, 2015, 09:29:22 pm »

TALE is red.
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Re: Codenames V -- team play
« Reply #148 on: November 21, 2015, 02:39:54 am »

pass
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Re: Codenames V -- team play
« Reply #149 on: November 21, 2015, 03:02:28 am »

POOLAUSTRALIAMINETHUMBSCHOOL
STARHAWKMILKTALEAGENT
NOTEWITCHKISSSHIPROOF
BANDRIVERCLOUDSINKCOTTON
BUCKCORNERDIAMONDHORNTRIP

Blue's turn.
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Re: Codenames V -- team play
« Reply #150 on: November 21, 2015, 05:02:12 am »

music: 3
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Re: Codenames V -- team play
« Reply #151 on: November 21, 2015, 10:58:20 am »

I see note and band. And then maybe kiss?
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Re: Codenames V -- team play
« Reply #152 on: November 21, 2015, 11:30:16 am »

I agree with BAND and NOTE. I'm leaning toward AGENT for the third because big musicians have agents. I'm not attached to it very heavily though. Maybe he's going for Neil DIAMOND, but I find that connection kind of tenuous. I think we'll have to go with a third guess since they are two away from winning. We'll burn that bridge when we get there. I'll keep mulling it over. Aside from the song, why does KISS stick in your mind?

Note
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Re: Codenames V -- team play
« Reply #153 on: November 21, 2015, 11:33:34 am »

The band.  I think they are well-known enough.  I could see AGENT, but I don't think it is Neil DIAMOND
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Re: Codenames V -- team play
« Reply #154 on: November 21, 2015, 11:34:05 am »

Ah, and of course KISS is a band as well. Hmm, also, you can store music in a CLOUD. See, I overthink things.
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Re: Codenames V -- team play
« Reply #155 on: November 21, 2015, 11:50:40 am »

I agree with BAND and NOTE. I'm leaning toward AGENT for the third because big musicians have agents. I'm not attached to it very heavily though. Maybe he's going for Neil DIAMOND, but I find that connection kind of tenuous. I think we'll have to go with a third guess since they are two away from winning. We'll burn that bridge when we get there. I'll keep mulling it over. Aside from the song, why does KISS stick in your mind?

Note

We are one away of winning I believe as you started the game
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Re: Codenames V -- team play
« Reply #156 on: November 21, 2015, 12:01:54 pm »

Note is Blue.
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Re: Codenames V -- team play
« Reply #157 on: November 21, 2015, 12:03:04 pm »


POOLAUSTRALIAMINETHUMBSCHOOL
STARHAWKMILKTALEAGENT
NOTEWITCHKISSSHIPROOF
BANDRIVERCLOUDSINKCOTTON
BUCKCORNERDIAMONDHORNTRIP
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Re: Codenames V -- team play
« Reply #158 on: November 21, 2015, 12:08:14 pm »


We are one away of winning I believe as you started the game

I think you guys started with 8 and we started with 9
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Re: Codenames V -- team play
« Reply #159 on: November 21, 2015, 12:08:26 pm »

BAND
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Re: Codenames V -- team play
« Reply #160 on: November 21, 2015, 03:32:44 pm »


We are one away of winning I believe as you started the game

I think you guys started with 8 and we started with 9

I thought it was 7/8
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Re: Codenames V -- team play
« Reply #161 on: November 21, 2015, 04:04:14 pm »

It is 8/9. So Blue has 9 words, and Red has 8.

So, being that the spymasters cannot hear us, we have an assumption to make. Do we pass on the third word and hope that ashersky will give a clue for the remaining two words? Hopefully he would not interpret passing to mean that he should give us a hint for this unknown word (unless he can actually work it in there). Or should we go for it with KISS?
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Re: Codenames V -- team play
« Reply #162 on: November 21, 2015, 06:21:17 pm »

Band is blue.
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Re: Codenames V -- team play
« Reply #163 on: November 22, 2015, 09:28:59 am »

Note is Blue.

Miles Davis is smiling down from heaven.
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Re: Codenames V -- team play
« Reply #164 on: November 22, 2015, 09:31:09 am »


We are one away of winning I believe as you started the game

I think you guys started with 8 and we started with 9

Indeed, we have two to go, one is left from animal, but I trust in our spymaster to give us a clue which unequivocally points to the other card and gives a hint towards the animal one.
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Re: Codenames V -- team play
« Reply #165 on: November 22, 2015, 10:50:49 am »

i would rather go for it. But I was wrong on the last one so I'll let you make that call.
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Re: Codenames V -- team play
« Reply #166 on: November 22, 2015, 08:02:12 pm »

Sure, why not?

KISS
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Re: Codenames V -- team play
« Reply #167 on: November 23, 2015, 01:39:32 am »

Kiss is neutral.
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Re: Codenames V -- team play
« Reply #168 on: November 23, 2015, 03:40:48 am »

POOLAUSTRALIAMINETHUMBSCHOOL
STARHAWKMILKTALEAGENT
NOTEWITCHKISSSHIPROOF
BANDRIVERCLOUDSINKCOTTON
BUCKCORNERDIAMONDHORNTRIP

Red's turn:

tit: 2
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Re: Codenames V -- team play
« Reply #169 on: November 23, 2015, 03:58:13 am »

Milk for sure. Witch?
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Re: Codenames V -- team play
« Reply #170 on: November 23, 2015, 03:58:55 am »

Ouch, I was hoping for a penalty kick.

This could be the bird or the female organ. If the female breast is meant exclusively, he could have chosen a less colloquial term. Milk should be a safe bet, but then the animal hint is gone, and we're on our own for the second guess. Witches have tits. Would there be a more fitting clue for WITCH and MILK? Milk doesn't readily associate with Cauldron, for instance. So I would go for WITCH as a second guess, but I am feeling less comfortable than I thought I would.
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Re: Codenames V -- team play
« Reply #171 on: November 23, 2015, 04:07:35 am »

MILK
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Re: Codenames V -- team play
« Reply #172 on: November 23, 2015, 05:41:17 am »

On the other hand Australians robin were first confused with tit birds. So this possibly is Australia
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Re: Codenames V -- team play
« Reply #173 on: November 23, 2015, 06:44:25 am »

On the other hand Australians robin were first confused with tit birds. So this possibly is Australia

not sure if you're pulling a leg. Seriously, sheep would have been much better a clue for AUSTRALIA and MILK.
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Re: Codenames V -- team play
« Reply #174 on: November 23, 2015, 06:51:56 am »

Milk is red.
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Re: Codenames V -- team play
« Reply #175 on: November 23, 2015, 07:10:56 am »

On the other hand Australians robin were first confused with tit birds. So this possibly is Australia

not sure if you're pulling a leg. Seriously, sheep would have been much better a clue for AUSTRALIA and MILK.

well, with other words there is no connection at all
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Re: Codenames V -- team play
« Reply #176 on: November 23, 2015, 07:11:32 am »

WITCH
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Re: Codenames V -- team play
« Reply #177 on: November 23, 2015, 07:15:34 am »

I believe it's GG. At least I'm pretty sure that was the final word he was going for.
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Re: Codenames V -- team play
« Reply #178 on: November 23, 2015, 09:17:28 am »

Witch is red.
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Re: Codenames V -- team play
« Reply #179 on: November 23, 2015, 09:20:17 am »

POOLAUSTRALIAMINETHUMBSCHOOL
STARHAWKMILKTALEAGENT
NOTEWITCHKISSSHIPROOF
BANDRIVERCLOUDSINKCOTTON
BUCKCORNERDIAMONDHORNTRIP


Good game.
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Re: Codenames V -- team play
« Reply #180 on: November 23, 2015, 09:25:12 am »

Kuildeous was all over my clues, but didn't guess the words he figured out.

He had ROOF for Telescope, BAND for Bus, and DIAMOND for music.

I felt like I had some tough groupings on the blue words.
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Re: Codenames V -- team play
« Reply #181 on: November 23, 2015, 09:26:09 am »

I'll note, I wanted to use "rock" for rock STAR, rock BAND, DIAMOND, and SCHOOL of rock, but feared the MINE.
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Re: Codenames V -- team play
« Reply #182 on: November 23, 2015, 09:38:16 am »

Good game. After the SHIP guess it was hard to catch up.

I wonder if mint 1 would have been a clue that MINE is the assassin.

DIAMOND is not too flexible a turn that I could see emerging groupthink that it may well refer to the singer. Note that he is considerably popular (but still popular) in Europe than in North America.
« Last Edit: November 23, 2015, 09:40:12 am by ipofanes »
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Re: Codenames V -- team play
« Reply #183 on: November 23, 2015, 09:44:05 am »

That makes Kuildeous and egorK the new spymasters. Please randomize a pattern where red goes first. I sense that red might have a bit of an advantage as it is a bit hard but possible to clear 8 words in three rounds, while 9 in three rounds is really really tough, and 9 in four rounds is not a walk in the park.
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Re: Codenames V -- team play
« Reply #184 on: November 23, 2015, 09:48:38 am »

As blue, I might have tried and tie up COTTON, BAND and NOTE with bluegrass (or cajun/zydeco) 3, and CORNER, DIAMOND and SCHOOL with geometry 3.
« Last Edit: November 23, 2015, 09:49:43 am by ipofanes »
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Re: Codenames V -- team play
« Reply #185 on: November 23, 2015, 09:51:19 am »

As blue, I might have tried and tie up COTTON, BAND and NOTE with bluegrass (or cajun/zydeco) 3, and CORNER, DIAMOND and SCHOOL with geometry 3.

Those are great clues.  I was having a hard time with COTTON, actually.
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Re: Codenames V -- team play
« Reply #186 on: November 23, 2015, 10:25:04 am »

I'll note, I wanted to use "rock" for rock STAR, rock BAND, DIAMOND, and SCHOOL of rock, but feared the MINE.

You were right to fear that. I'm sure one of us would have guessed MINE with that clue. So bad luck there with those words.

I suppose I could have been more aggressive in my guessing. I talked myself out of DIAMOND for music because it made sense that KISS was better known. If we had another turn, I might have gone for DIAMOND after having klunked on KISS.

Okay, getting the next game ready.
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Kuildeous

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Re: Codenames V -- team play
« Reply #187 on: November 23, 2015, 10:28:39 am »

Okay, table sent to egorK. Here is what we have:

Blue goes first
COMPOUNDSCHOOLPIPEBUCKWASHER
DRILLTABLEBEARROCKGENIUS
STREAMKANGAROOMASSBERRYREVOLUTION
ALPSGERMANYSMILECZECHLINK
NURSEGREECESTICKSATURNSOUTH

I'll ponder this a bit.
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Re: Codenames V -- team play
« Reply #188 on: November 23, 2015, 10:31:54 am »

Wow I was wayyyyyy off that game.  Sorry about that!
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Re: Codenames V -- team play
« Reply #189 on: November 23, 2015, 10:40:36 am »

Mythology: 2
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Re: Codenames V -- team play
« Reply #190 on: November 23, 2015, 10:51:47 am »

Ahem.

That makes Kuildeous and egorK the new spymasters. Please randomize a pattern where red goes first. I sense that red might have a bit of an advantage as it is a bit hard but possible to clear 8 words in three rounds, while 9 in three rounds is really really tough, and 9 in four rounds is not a walk in the park.

I won't be stubborn about this but it seemed like a good idea to me.
« Last Edit: November 23, 2015, 10:52:51 am by ipofanes »
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Re: Codenames V -- team play
« Reply #191 on: November 23, 2015, 11:07:23 am »

I'd say definitely GREECE.  And BUCK?  Could also be SCHOOL, or maybe SATURN?  I would probably go with SCHOOL
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Re: Codenames V -- team play
« Reply #192 on: November 23, 2015, 11:30:21 am »

Ahem.

That makes Kuildeous and egorK the new spymasters. Please randomize a pattern where red goes first. I sense that red might have a bit of an advantage as it is a bit hard but possible to clear 8 words in three rounds, while 9 in three rounds is really really tough, and 9 in four rounds is not a walk in the park.

I won't be stubborn about this but it seemed like a good idea to me.

I'd have to rewrite the code for red to go first.

But even if red does go first, we would then have to randomize which team is red. I figured we could keep the teams the same to avoid confusion.
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ipofanes

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Re: Codenames V -- team play
« Reply #193 on: November 23, 2015, 11:31:42 am »

Ahem.

That makes Kuildeous and egorK the new spymasters. Please randomize a pattern where red goes first. I sense that red might have a bit of an advantage as it is a bit hard but possible to clear 8 words in three rounds, while 9 in three rounds is really really tough, and 9 in four rounds is not a walk in the park.

I won't be stubborn about this but it seemed like a good idea to me.

I'd have to rewrite the code for red to go first.

But even if red does go first, we would then have to randomize which team is red. I figured we could keep the teams the same to avoid confusion.

ok fair enough. I had thought the double agent was coded as well.
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Re: Codenames V -- team play
« Reply #194 on: November 23, 2015, 11:45:40 am »

I'd say definitely GREECE.  And BUCK?  Could also be SCHOOL, or maybe SATURN?  I would probably go with SCHOOL

I agree with GREECE.  I think SATURN is probably the second.  Mythology school?  Definitely not BUCK.

greece
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Re: Codenames V -- team play
« Reply #195 on: November 23, 2015, 11:47:46 am »

i meant that mythology is taught at school.
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Re: Codenames V -- team play
« Reply #196 on: November 23, 2015, 12:35:27 pm »

i meant that mythology is taught at school.

It is, but only sort of.  I don't think of it as a subject you specifically have at school, like math or science.  University, maybe.  Saturn strikes me as a character out of mythology (Roman) and so a better guess...
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Re: Codenames V -- team play
« Reply #197 on: November 23, 2015, 12:40:02 pm »

agreed go to for Saturn. I just have never heard of what God he is but I'm not big on mythology.
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Re: Codenames V -- team play
« Reply #198 on: November 23, 2015, 12:40:48 pm »

agreed go to for Saturn. I just have never heard of what God he is but I'm not big on mythology.

https://en.wikipedia.org/wiki/Saturn_(mythology)
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Re: Codenames V -- team play
« Reply #199 on: November 23, 2015, 12:41:26 pm »

agreed go to for Saturn. I just have never heard of what God he is but I'm not big on mythology.

https://en.wikipedia.org/wiki/Saturn_(mythology)

I had to change the color to black to hide the link in spoilertext.  So yeah, you can't see it, but it is there.
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Re: Codenames V -- team play
« Reply #200 on: November 23, 2015, 01:16:46 pm »

Greece is Blue
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Re: Codenames V -- team play
« Reply #201 on: November 23, 2015, 01:18:56 pm »

Ahem.

That makes Kuildeous and egorK the new spymasters. Please randomize a pattern where red goes first. I sense that red might have a bit of an advantage as it is a bit hard but possible to clear 8 words in three rounds, while 9 in three rounds is really really tough, and 9 in four rounds is not a walk in the park.

I won't be stubborn about this but it seemed like a good idea to me.

I'd have to rewrite the code for red to go first.

But even if red does go first, we would then have to randomize which team is red. I figured we could keep the teams the same to avoid confusion.

ok fair enough. I had thought the double agent was coded as well.

It assigns eight to blue and eight to red. The one in the middle is based on a random number where it's a 50/50 shot of red or blue. Then the colors are assigned based on how many red and blue get. Whoever has nine words always goes first.

I didn't realize that the instructions state that one color always goes first. I went the practical route and made it completely random.
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Re: Codenames V -- team play
« Reply #202 on: November 23, 2015, 01:22:15 pm »

SATURN
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Re: Codenames V -- team play
« Reply #203 on: November 23, 2015, 01:48:23 pm »

Saturn is Blue
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Re: Codenames V -- team play
« Reply #204 on: November 23, 2015, 01:50:20 pm »

COMPOUNDSCHOOLPIPEBUCKWASHER
DRILLTABLEBEARROCKGENIUS
STREAMKANGAROOMASSBERRYREVOLUTION
ALPSGERMANYSMILECZECHLINK
NURSEGREECESTICKSATURNSOUTH
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Re: Codenames V -- team play
« Reply #205 on: November 23, 2015, 01:54:34 pm »

pass
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Re: Codenames V -- team play
« Reply #206 on: November 23, 2015, 01:55:58 pm »

Sweet!
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Re: Codenames V -- team play
« Reply #207 on: November 23, 2015, 01:56:51 pm »

Thanks for the help!  I've been really off these last few games... 
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Re: Codenames V -- team play
« Reply #208 on: November 23, 2015, 01:58:38 pm »

Thanks for the help!  I've been really off these last few games... 

Well, I was the spymaster, so some blame should be placed on me.
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Re: Codenames V -- team play
« Reply #209 on: November 23, 2015, 02:00:25 pm »

Ahem.

That makes Kuildeous and egorK the new spymasters. Please randomize a pattern where red goes first. I sense that red might have a bit of an advantage as it is a bit hard but possible to clear 8 words in three rounds, while 9 in three rounds is really really tough, and 9 in four rounds is not a walk in the park.

I won't be stubborn about this but it seemed like a good idea to me.

I'd have to rewrite the code for red to go first.

But even if red does go first, we would then have to randomize which team is red. I figured we could keep the teams the same to avoid confusion.

ok fair enough. I had thought the double agent was coded as well.

It assigns eight to blue and eight to red. The one in the middle is based on a random number where it's a 50/50 shot of red or blue. Then the colors are assigned based on how many red and blue get. Whoever has nine words always goes first.

I didn't realize that the instructions state that one color always goes first. I went the practical route and made it completely random.

Starting team color is indeed random.
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Re: Codenames V -- team play
« Reply #210 on: November 23, 2015, 04:58:37 pm »

Weimar: 3
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Re: Codenames V -- team play
« Reply #211 on: November 23, 2015, 06:45:59 pm »

Good game, all. I feel like that one just kind of landed in my lap.

Give me a bit to figure out what's going on in the new game.
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Re: Codenames V -- team play
« Reply #212 on: November 23, 2015, 06:54:07 pm »

Okay, so definitely GERMANY, and almost certainly REVOLUTION as that's how the Weimar Republic came about. Not sure about the third one.
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Re: Codenames V -- team play
« Reply #213 on: November 24, 2015, 12:15:20 am »

I don't agree that a revolution happened in Weimar but this would be my second guess also. My third would be GENIUS, as in genius loci, the spirit of the place where J.W.Goethe, F. Schiller and F. Liszt resided.
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Re: Codenames V -- team play
« Reply #214 on: November 24, 2015, 03:50:18 am »

I find GENIUS to be pretty hard to deduce from Weimar and I don't believe it. These neighboring place to Germany (ALPS and CZECH) are catching my attention but I don't know what relation to Weimar to look for there.

We're allowed to look things up on Google and Wikipedia, right?
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Re: Codenames V -- team play
« Reply #215 on: November 24, 2015, 05:50:39 am »

I think it's ok to spoiler all here:

We're allowed to look things up on Google and Wikipedia, right?
I am doing it all the time.
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Re: Codenames V -- team play
« Reply #216 on: November 24, 2015, 05:53:09 am »

I still stand by GENIUS but SCHOOL may be ok too as Bauhaus originated in Weimar. Czech republic is the closest border from Weimar but it is still quite a drive.
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Re: Codenames V -- team play
« Reply #217 on: November 24, 2015, 07:08:11 am »

I think it's ok to spoiler all here:

We're allowed to look things up on Google and Wikipedia, right?
I am doing it all the time.

This was brought up on the main Codenames thread. I think as long as the spymaster isn't intentionally giving a clue with the intent of Google displaying the desired words, that should be fine. I wouldn't expect everyone to know what Weimar is (I didn't). It can help equalize cultural differences. For example, many Americans know of Chicago as the Windy City. So if WIND was one of the words, I might say Chicago, but non-Americans might need to learn a little more about Chicago to get it.

The danger, of course, is that the more you know about a subject, you more false associations you'll have. "Wait, Chicago's on a lake. Did he mean LAKE too?"
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Re: Codenames V -- team play
« Reply #218 on: November 24, 2015, 07:19:56 am »

I think it's ok to spoiler all here:

We're allowed to look things up on Google and Wikipedia, right?
I am doing it all the time.

This was brought up on the main Codenames thread. I think as long as the spymaster isn't intentionally giving a clue with the intent of Google displaying the desired words, that should be fine. I wouldn't expect everyone to know what Weimar is (I didn't). It can help equalize cultural differences. For example, many Americans know of Chicago as the Windy City. So if WIND was one of the words, I might say Chicago, but non-Americans might need to learn a little more about Chicago to get it.

The danger, of course, is that the more you know about a subject, you more false associations you'll have. "Wait, Chicago's on a lake. Did he mean LAKE too?"
Yes, I'd use search engines to make up for cultural differences, which in my case may have more to do with cohort than with residence. I should know a bit more about 1980s pop culture than 2010s. I'd have to consult my son to spot a Pokémon reference.

In the last match, as a blue spymaster I might have given euphorbia 2 as the last clue. Not only wouldn't I expect the agents to find the connotations without a dictionary, I wouldn't have brought it up without one (for the scientific name of the plant).

Oh, and on Chicago I'd point to LAKE before WIND, but I'd definitely consider both.

More to the match at hand, I'd expect Americans to be oblivious about the contributions of Czechoslovakia to 1970s children's TV, and to not consider hazelnut or mole as clues for CZECH.
« Last Edit: November 24, 2015, 07:22:44 am by ipofanes »
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Re: Codenames V -- team play
« Reply #219 on: November 24, 2015, 11:20:56 am »

Seems our spymaster is bored, so GERMANY
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Re: Codenames V -- team play
« Reply #220 on: November 24, 2015, 11:28:01 am »

Speaking about using Google: clicky I didn't know it existed but I think it kind of drives my point home ...
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Re: Codenames V -- team play
« Reply #221 on: November 24, 2015, 12:57:00 pm »

Germany is Red
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Re: Codenames V -- team play
« Reply #222 on: November 24, 2015, 04:44:06 pm »

Got it. I guess I believe GENIUS a little bit more now, but looking up the location of the city of Weimar, I also believe CZECH.

But at this point I suggest we just guess REVOLUTION and then pass until we have more information.
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Re: Codenames V -- team play
« Reply #223 on: November 25, 2015, 01:57:23 am »

Frankly, I believe more in GENIUS than in REVOLUTION. But ok. Whether Weimar Republic was brought about by a revolution or a lost war is something rather to be discussed in RSP.

REVOLUTION
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Re: Codenames V -- team play
« Reply #224 on: November 25, 2015, 02:02:53 am »

Revolution is Red
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Re: Codenames V -- team play
« Reply #225 on: November 25, 2015, 03:16:50 am »

Pass
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Re: Codenames V -- team play
« Reply #226 on: November 25, 2015, 03:24:36 am »

To my mind, GENIUS > SCHOOL > CZECH.
« Last Edit: November 25, 2015, 03:26:19 am by ipofanes »
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Re: Codenames V -- team play
« Reply #227 on: November 25, 2015, 05:05:12 am »

COMPOUNDSCHOOLPIPEBUCKWASHER
DRILLTABLEBEARROCKGENIUS
STREAMKANGAROOMASSBERRYREVOLUTION
ALPSGERMANYSMILECZECHLINK
NURSEGREECESTICKSATURNSOUTH
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Re: Codenames V -- team play
« Reply #228 on: November 25, 2015, 05:44:35 am »

On Boardgamegeek, players were fine with giving a multi-word book title as a clue. Personally I don't like it. (I'd even be inclined to oppose full names.) What do you think?
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Re: Codenames V -- team play
« Reply #229 on: November 25, 2015, 07:37:06 am »

I'm not a fan of the idea. Hyphenated words can be slippery enough as it is.
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Re: Codenames V -- team play
« Reply #230 on: November 25, 2015, 07:46:14 am »

Stones: 3
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Re: Codenames V -- team play
« Reply #231 on: November 25, 2015, 09:31:20 am »

Hmmm...well, ROCK for sure.  Otherwise...I like STICK (as in sticks and stones), BERRY (I think there is a stoneberry).

Further afield, we have COMPOUND, STREAM, ALPS, MASS...but I don't really like most of those.

I'd definitely say ROCK and STICK are the best bets.
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Re: Codenames V -- team play
« Reply #232 on: November 25, 2015, 10:15:32 am »

ROCK

sticks sounds good to me. I'll have to think about the other ones.
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Re: Codenames V -- team play
« Reply #233 on: November 25, 2015, 10:31:09 am »

Id say mass for the last one because stone is a unit of mass
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Re: Codenames V -- team play
« Reply #234 on: November 25, 2015, 11:10:25 am »

Rock is Blue

COMPOUNDSCHOOLPIPEBUCKWASHER
DRILLTABLEBEARROCKGENIUS
STREAMKANGAROOMASSBERRYREVOLUTION
ALPSGERMANYSMILECZECHLINK
NURSEGREECESTICKSATURNSOUTH
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Re: Codenames V -- team play
« Reply #235 on: November 25, 2015, 11:21:16 am »

STICK
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Re: Codenames V -- team play
« Reply #236 on: November 25, 2015, 11:34:28 am »

Id say mass for the last one because stone is a unit of mass

Okay.  That makes sense if you are talking about weighing people.
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Re: Codenames V -- team play
« Reply #237 on: November 25, 2015, 11:36:39 am »

Stick is Blue

COMPOUNDSCHOOLPIPEBUCKWASHER
DRILLTABLEBEARROCKGENIUS
STREAMKANGAROOMASSBERRYREVOLUTION
ALPSGERMANYSMILECZECHLINK
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Re: Codenames V -- team play
« Reply #238 on: November 25, 2015, 12:35:26 pm »

What do you think we go for here?
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Re: Codenames V -- team play
« Reply #239 on: November 25, 2015, 12:48:41 pm »

What do you think we go for here?

Can we afford to pass and see what he gives us to help with clues?
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Re: Codenames V -- team play
« Reply #240 on: November 25, 2015, 01:09:42 pm »

We probably could.
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Re: Codenames V -- team play
« Reply #241 on: November 25, 2015, 01:46:23 pm »

Does mass = weight?  Stones is a weight measurement in the UK only.   I don't know.  You make the call -- it's either MASS or pass, I say.
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Re: Codenames V -- team play
« Reply #242 on: November 25, 2015, 01:49:50 pm »

Pass

We can go for it later
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Re: Codenames V -- team play
« Reply #243 on: November 25, 2015, 01:51:17 pm »

That BGG game is crazy. Giving a multiple-word title as a clue seems clearly against the rules to me.
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Re: Codenames V -- team play
« Reply #244 on: November 25, 2015, 02:11:27 pm »

Not meaning to seed any doubt but the Stones were inspired quit a lot by Chuck BERRY.
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Re: Codenames V -- team play
« Reply #245 on: November 25, 2015, 02:13:11 pm »

In our game, it would have been detrimental to add Rolling to Stones.
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Re: Codenames V -- team play
« Reply #246 on: November 25, 2015, 04:31:32 pm »

Sapindus: 3
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Re: Codenames V -- team play
« Reply #247 on: November 25, 2015, 04:54:39 pm »

A genus of shrubs and small trees, commonly known as 'soapberries' or 'soapnuts', whose name comes from 'soap' and 'India'.

Okay, now I definitely believe GENIUS. BERRY is also quite clear. For the third, I'm thinking SOUTH, because it grows in warm regions that are south of most people?

Why Sapindus in particular, though?
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Re: Codenames V -- team play
« Reply #248 on: November 25, 2015, 07:29:25 pm »

I don't like EgorK being spymaster. He's all fancy.
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Re: Codenames V -- team play
« Reply #249 on: November 26, 2015, 12:53:30 am »

The order I'd like to guess things in is BERRY, then GENIUS. And we should make a third guess but I'm hoping you find something better than SOUTH.
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Re: Codenames V -- team play
« Reply #250 on: November 26, 2015, 02:04:53 am »

WASHER seems obvious to me. (These berries are sold by Whole Earth kind of shops for washing clothes.) Then BERRY, then GENIUS, and I am uncertain about the 3rd sapindus. I see nothing better than SOUTH but we can save that for next time.
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Re: Codenames V -- team play
« Reply #251 on: November 26, 2015, 01:23:38 pm »

I'm actually suggesting that GENIUS fits Sapindus also, as a pun, because Sapindus is a genus. So that lets us not have to guess SOUTH.
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Re: Codenames V -- team play
« Reply #252 on: November 26, 2015, 01:24:15 pm »

WASHER
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Re: Codenames V -- team play
« Reply #253 on: November 26, 2015, 01:52:22 pm »

Washer is red
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Re: Codenames V -- team play
« Reply #254 on: November 26, 2015, 02:28:51 pm »

GENIUS
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Re: Codenames V -- team play
« Reply #255 on: November 26, 2015, 03:07:15 pm »

Genius is Red
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Re: Codenames V -- team play
« Reply #256 on: November 26, 2015, 04:32:29 pm »

BERRY

Should we go for SOUTH? I am leaning towards yes. If we're lucky, we only have two to clear instead of three, and three are a lot less likely to connect.
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Re: Codenames V -- team play
« Reply #257 on: November 26, 2015, 04:46:27 pm »

Berry is red
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Re: Codenames V -- team play
« Reply #258 on: November 28, 2015, 12:44:17 am »

pass

We're still ahead but have to hope they don't finish within two rounds.
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Re: Codenames V -- team play
« Reply #259 on: November 29, 2015, 03:08:31 am »

Sorry for idling. I was leaning toward no on SOUTH, so I think you made the right choice.
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Re: Codenames V -- team play
« Reply #260 on: November 30, 2015, 08:40:47 am »

COMPOUNDSCHOOLPIPEBUCKWASHER
DRILLTABLEBEARROCK GENIUS
STREAMKANGAROOMASS BERRYREVOLUTION
ALPSGERMANYSMILECZECHLINK
NURSEGREECESTICKSATURNSOUTH
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Re: Codenames V -- team play
« Reply #261 on: November 30, 2015, 08:47:20 am »

Investing: 2
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Re: Codenames V -- team play
« Reply #262 on: November 30, 2015, 09:03:40 am »

bear and compound?
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Re: Codenames V -- team play
« Reply #263 on: November 30, 2015, 09:05:36 am »

bear and compound?

Compound for sure right?  I mean, compounding interest and all that.

Are you saying BEAR for bear market?
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Re: Codenames V -- team play
« Reply #264 on: November 30, 2015, 09:07:11 am »

bear and compound?

Compound for sure right?  I mean, compounding interest and all that.

Are you saying BEAR for bear market?


ya that's what I was thinking.
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Re: Codenames V -- team play
« Reply #265 on: November 30, 2015, 09:15:21 am »

compound
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Re: Codenames V -- team play
« Reply #266 on: November 30, 2015, 09:20:42 am »

Compound is Blue
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Re: Codenames V -- team play
« Reply #267 on: November 30, 2015, 09:28:40 am »

bear and compound?

Compound for sure right?  I mean, compounding interest and all that.

Are you saying BEAR for bear market?


ya that's what I was thinking.

What about BUCK?  That is a dollar, which is money, which is investing...

That's the only other option I see.
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Re: Codenames V -- team play
« Reply #268 on: November 30, 2015, 09:30:23 am »

Hmmm...well, ROCK for sure.  Otherwise...I like STICK (as in sticks and stones), BERRY (I think there is a stoneberry).

Further afield, we have COMPOUND, STREAM, ALPS, MASS...but I don't really like most of those.

I'd definitely say ROCK and STICK are the best bets.


Since we had this talk, BERRY went red, and we got COMPOUND just now.  Anyway to tie the "stones" clue to this one?  Stream?
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Re: Codenames V -- team play
« Reply #269 on: November 30, 2015, 11:42:07 am »

i still think it's mass. I could see buck. Buck is 50/50 with bear for me.
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Re: Codenames V -- team play
« Reply #270 on: November 30, 2015, 12:45:55 pm »

i still think it's mass. I could see buck. Buck is 50/50 with bear for me.

That's a problem...should we guess MASS first?
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Re: Codenames V -- team play
« Reply #271 on: November 30, 2015, 01:17:05 pm »

MASS

i think I would go for buck instead of bear
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Re: Codenames V -- team play
« Reply #272 on: November 30, 2015, 01:20:17 pm »

Mass is Blue
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Re: Codenames V -- team play
« Reply #273 on: November 30, 2015, 01:22:22 pm »

buck
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Re: Codenames V -- team play
« Reply #274 on: November 30, 2015, 01:43:05 pm »

Buck is blue
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Re: Codenames V -- team play
« Reply #275 on: November 30, 2015, 01:52:02 pm »

I believe that used up Blue's free guess, so it's Red's turn.

COMPOUNDSCHOOLPIPE BUCKWASHER
DRILLTABLEBEARROCK GENIUS
STREAMKANGAROO MASS BERRYREVOLUTION
ALPSGERMANYSMILECZECHLINK
NURSEGREECESTICKSATURNSOUTH
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Re: Codenames V -- team play
« Reply #276 on: November 30, 2015, 02:10:55 pm »

ok, triple or bust. If he gives a 2 clue, I'd go for SOUTH as the extra, for want of something better. Maybe BEAR, as in bearing fruit, but I don't like it much better.
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EgorK

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Re: Codenames V -- team play
« Reply #277 on: November 30, 2015, 03:12:59 pm »

Otira: 3
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Re: Codenames V -- team play
« Reply #278 on: November 30, 2015, 03:20:08 pm »

Wikipedia says it is a village in New Zealand. So SOUTH has a lot more going for it. So the soapnut clue has been taken care of and we're on our own for the rest.
ALPS should be #2. Railway seems to play quite a role in this village, so maybe LINK?
« Last Edit: November 30, 2015, 03:21:42 pm by ipofanes »
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Re: Codenames V -- team play
« Reply #279 on: November 30, 2015, 04:43:49 pm »

I believe in all of those.

SOUTH
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Re: Codenames V -- team play
« Reply #280 on: November 30, 2015, 05:37:42 pm »

South is red
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Re: Codenames V -- team play
« Reply #281 on: December 01, 2015, 01:07:39 am »

ALPS
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Re: Codenames V -- team play
« Reply #282 on: December 01, 2015, 01:22:49 am »

Alps is red
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Re: Codenames V -- team play
« Reply #283 on: December 01, 2015, 03:20:14 am »

I still need your input on this one. Don't want to waste this match ball alone.
Wikipedia says it is a village in New Zealand. So SOUTH has a lot more going for it. So the soapnut clue has been taken care of and we're on our own for the rest.
ALPS should be #2. Railway seems to play quite a role in this village, so maybe LINK?

« Last Edit: December 01, 2015, 03:21:15 am by ipofanes »
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Re: Codenames V -- team play
« Reply #284 on: December 01, 2015, 02:15:11 pm »

What's happening here?
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Re: Codenames V -- team play
« Reply #285 on: December 01, 2015, 03:34:58 pm »

Still discussing.

Okay, what about STREAM? Otira is described as a saddle point between two rivers. Seems like a stronger connection than RAILWAY to LINK.
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Re: Codenames V -- team play
« Reply #286 on: December 02, 2015, 04:30:21 am »

ok, STREAM rather than LINK. Looking at the map, it's situated at a river which may pass as a stream. The saddle point is a bit uphill but still within the municipal boundaries. You point at STREAM if there's nothing else you see.
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Re: Codenames V -- team play
« Reply #287 on: December 02, 2015, 02:13:58 pm »

STREAM
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Re: Codenames V -- team play
« Reply #288 on: December 02, 2015, 03:20:23 pm »

Stream is Neutral
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Re: Codenames V -- team play
« Reply #289 on: December 02, 2015, 03:52:12 pm »

COMPOUNDSCHOOLPIPE BUCKWASHER
DRILLTABLEBEARROCK GENIUS
STREAMKANGAROO MASS BERRYREVOLUTION
ALPSGERMANYSMILECZECHLINK
NURSEGREECESTICKSATURNSOUTH

Woodworking: 2
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Re: Codenames V -- team play
« Reply #290 on: December 02, 2015, 04:10:27 pm »

DRILL and TABLE?
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Re: Codenames V -- team play
« Reply #291 on: December 02, 2015, 05:38:56 pm »

Sounds good to me.  What about PIPE?  DRILL might be the clue for the other team.  I'm pretty positive about TABLE though
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Re: Codenames V -- team play
« Reply #292 on: December 02, 2015, 05:41:09 pm »

table
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Re: Codenames V -- team play
« Reply #293 on: December 02, 2015, 06:12:59 pm »

Table is Blue
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Re: Codenames V -- team play
« Reply #294 on: December 03, 2015, 01:07:47 am »

Sounds good to me.  What about PIPE?  DRILL might be the clue for the other team.  I'm pretty positive about TABLE though

I really can't see anything other than DRILL here.
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Re: Codenames V -- team play
« Reply #295 on: December 03, 2015, 02:22:56 am »

STREAM

I didn't see anything better. LINK would have been a distant second, and I am still not convinced.
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Re: Codenames V -- team play
« Reply #296 on: December 03, 2015, 04:53:35 am »

drill
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Re: Codenames V -- team play
« Reply #297 on: December 03, 2015, 05:01:07 am »

Drill is blue
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Re: Codenames V -- team play
« Reply #298 on: December 03, 2015, 05:02:01 am »

Congrats

Remaining red word is link
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Re: Codenames V -- team play
« Reply #299 on: December 03, 2015, 05:13:55 am »

Woot!
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Re: Codenames V -- team play
« Reply #300 on: December 03, 2015, 05:39:20 am »

And bear was the assasin
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Re: Codenames V -- team play
« Reply #301 on: December 03, 2015, 07:55:37 am »

ok EgorK, which words did you have in mind when suggesting the clues?

Even if LINK came to my mind as a connection to Otira, I am finding the link rather weak as it's not as if the place lends itself to changing trains. Goppenstein 3 might have done it for me.

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Re: Codenames V -- team play
« Reply #302 on: December 03, 2015, 09:11:39 am »

Go team!
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Re: Codenames V -- team play
« Reply #303 on: December 03, 2015, 09:54:28 am »

Wow, that was a close one. I was worried because Egor's clues were very elaborate. I thought for sure that Blue was done for with the final clue, but that's because from my vantage, I could easily see that he was going for LINK. Of course, when you don't know the colors of the words, it's not as obvious. So we lucked out there.

Looking back, I see how dreadfully close I was to dooming our team. I didn't even think about the bear market in terms of investing. So, 50/50 shot of losing the game early. Good choice, blue.

I wanted to start off ambitious with "poke" to reference DRILL, STICK, and ROCK (admittedly a stretch). But I was certain that someone would pick up on "poke the bear" and end the game.

I thought the team format worked out. There were thought processes that I had not considered that my teammate did. But as we've seen, it was possible to go too far and reverse yourselves. This is an inherent danger in team games like this. I saw it at my in-laws' house last weekend when I introduced the game. Of course it's easier to maintain a poker face online if someone strays. It's more effort to not betray your thoughts when you hear your teammates talk about the assassin word (my cousin-in-law did admirably when her team decided to pick DEATH, which was the assassin word).

Good game. That was really quite close. I knew that if blue couldn't get the last two words then red would swoop in with Connection or some other synonym.
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Re: Codenames V -- team play
« Reply #304 on: December 03, 2015, 11:27:56 am »

Congrats to the blue team. Definitely a good set of games, very instructive how spymaster's style has an impact on the flow.
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Re: Codenames V -- team play
« Reply #305 on: December 03, 2015, 01:20:55 pm »

ok EgorK, which words did you have in mind when suggesting the clues?

Even if LINK came to my mind as a connection to Otira, I am finding the link rather weak as it's not as if the place lends itself to changing trains. Goppenstein 3 might have done it for me.

There is railway Otira tunnel.

Well, for some reason when researching that railway through Southern Alps I had not came up with Goppenstein
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Re: Codenames V -- team play
« Reply #306 on: December 03, 2015, 03:28:07 pm »

I suppose that while I am not technically against using Wikipedia to find a word, it feels funny to me. I guess it's because if I don't come up with it naturally, it feels dirty to me? Although I would have been tempted to look for a common theme between different places.

I did Google "drill" and "table." I was thinking of using "press" as the clue. I figure that'll get "drill" but not "table." While "drill press table" is a thing, I think that may have been stretching it. Google wasn't too much help with that, as it turns out.

I almost went with "metalworking" since I was still thinking of "drill press table." In addition to "table" still being a stretch, I ran the risk of having "pipe" be guessed, which would have certainly been a loss.

Like I've said before, I tend to overthink these games, but it wasn't so bad here. Certainly, overthinking is better as a spymaster than as a guesser.
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Re: Codenames V -- team play
« Reply #307 on: December 04, 2015, 02:10:06 pm »

Finding clue ideas on Google or Wikipedia is a strategy that I don't think we can exclude, without playing a "no research" version of the game that's more like the face-to-face version.

But I think we've just demonstrated that overly specific Wikipedia-based clues can get overly specific Wikipedia-based wrong answers, anyway.
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Re: Codenames V -- team play
« Reply #308 on: December 04, 2015, 02:14:03 pm »

By the way we can start another round
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Re: Codenames V -- team play
« Reply #309 on: December 04, 2015, 07:47:42 pm »

Im good for another round
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Re: Codenames V -- team play
« Reply #310 on: December 04, 2015, 11:05:00 pm »

Since we've gone three rounds (with a substitution), we could shake up the teams a bit. I ran our names through a randomizer and came up with these teams:

Red:
gkrieg13
rspeer
ashersky

Blue:
egork
ipofanes
Kuildeous

Then I'd propose that the first teammate be spymaster and cycle through those. Any concerns?
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Re: Codenames V -- team play
« Reply #311 on: December 04, 2015, 11:19:02 pm »

Sounds good to me.
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Re: Codenames V -- team play
« Reply #312 on: December 04, 2015, 11:54:26 pm »

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Re: Codenames V -- team play
« Reply #313 on: December 05, 2015, 05:20:17 am »

yep.
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Re: Codenames V -- team play
« Reply #314 on: December 05, 2015, 11:25:35 am »

Just need to see if rspeer is on board too. Then gkrieg or egork can generate the list.
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Re: Codenames V -- team play
« Reply #315 on: December 05, 2015, 11:59:28 am »

Yep, I'm in
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Re: Codenames V -- team play
« Reply #316 on: December 05, 2015, 12:23:59 pm »

I'll be VLA until Monday though
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Re: Codenames V -- team play
« Reply #317 on: December 05, 2015, 12:38:13 pm »

Ipofanes, would you be willing to update the opening post with the new teams? Just so there's a convenient spot to remind us all of what we have.
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Re: Codenames V -- team play
« Reply #318 on: December 05, 2015, 01:23:08 pm »

I'll be VLA until Monday though

I can still create the board and PM it to you.  I'll still randomize who goes first.

Do we want to play this one without spoiler tags and see how it goes?  Just try not to game it?
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Re: Codenames V -- team play
« Reply #319 on: December 05, 2015, 03:25:00 pm »

That sounds fine to me. I definitely felt kind of weirdly left out as the spymaster. And the game works IRL where there are no spoiler tags.
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Re: Codenames V -- team play
« Reply #320 on: December 05, 2015, 03:45:58 pm »

It was kind of weird with the spoiler tags. It was kind of exciting to go back and read everything that was discussed. It was like opening a present or something.

But yeah, as spymaster, your role is to just skim the black lines and look for guesses.

We just have to be careful as players not to play the game for the spymasters.
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Re: Codenames V -- team play
« Reply #321 on: December 08, 2015, 01:40:12 pm »

We ready to do this?

And it sounds like people would rather not have spoiler tags? I don't care either way. I suppose if at least one person feels the game is enhanced by spoiler tags, then we'll use them. If no one speaks up, then just post as normal.
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EgorK

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Re: Codenames V -- team play
« Reply #322 on: December 08, 2015, 02:01:17 pm »

I am ready
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Re: Codenames V -- team play
« Reply #323 on: December 08, 2015, 02:09:18 pm »

Can you make the board then?  If not I can make it tomorrow.
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Re: Codenames V -- team play
« Reply #324 on: December 08, 2015, 02:19:17 pm »

I'll try later today
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Re: Codenames V -- team play
« Reply #325 on: December 08, 2015, 04:08:37 pm »

Blue goes first

PYRAMIDEAGLEBOTTLELITTERCAST
POINTHAWKBOARDCHINAWINTER
BREADCASTLEBATROULETTEHEART
LEADCHARGETRACKDEGREEHORN
BEERPRINCESSHIMALAYASWELLSCIENTIST
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Re: Codenames V -- team play
« Reply #326 on: December 09, 2015, 01:00:38 pm »

Ok, it seems gkrieg attempt at Russian was a bit off and we are going first

Xyloto: 4
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Re: Codenames V -- team play
« Reply #327 on: December 09, 2015, 01:14:50 pm »

Huh, interesting. Sadly I'm not familiar with Coldplay enough to recognize this clue. For all I know, this might not even refer to Coldplay's opera. But I did a wiki search for it anyway.

Throwing out my first thoughts in spoilers—not to prevent the spymasters from seeing but to not sway Ipo's thought process.

TRACK, HEART, maybe CAST and/or PRINCESS? How dominant are horns on this album? I'll have to see if I can listen more to it this afternoon
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Re: Codenames V -- team play
« Reply #328 on: December 10, 2015, 02:11:38 pm »

Back I am! I have fallen sick for a couple of days.

As I understand it we'll not use spoilers this time.

Old fart like me is mostly unaware of today's pop culture. I am learning from Wikipedia that one song title featured as a single reads PRINCESS of CHINA, so there's that. There's TRACKS on an album, this would be my next choice. There is one track that reads "Don't let it break your HEART", which may be my fourth guess. Nothing on the board close enough to DEK's assembly language named "MMIX", which surprisingly is also a track title.

Ok, now reading Kuildeous' musings ... Yeah, CAST went through my head too but CHINA is more specific in my opinion.
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Re: Codenames V -- team play
« Reply #329 on: December 10, 2015, 02:13:28 pm »

... gkrieg attempt at Russian ...

I am not getting it, but presume you are not hinting at ROULETTE, that would be illegal.
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Re: Codenames V -- team play
« Reply #330 on: December 10, 2015, 02:17:59 pm »

... gkrieg attempt at Russian ...

I am not getting it, but presume you are not hinting at ROULETTE, that would be illegal.

I actually put Russian in my PM to him and said that we went first.  Which I still think I was on the blue team last time.
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Re: Codenames V -- team play
« Reply #331 on: December 10, 2015, 02:24:20 pm »

I concur with your choice of four. I wasn't that enamored with the CAST idea anyway.

So… China
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EgorK

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Re: Codenames V -- team play
« Reply #332 on: December 10, 2015, 02:32:26 pm »

China is blue
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Re: Codenames V -- team play
« Reply #333 on: December 10, 2015, 02:34:54 pm »


I actually put Russian in my PM to him and said that we went first.  Which I still think I was on the blue team last time.

Is that sinaya komanda or golubaya komanda in Russian?
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Re: Codenames V -- team play
« Reply #334 on: December 10, 2015, 02:35:23 pm »

Princess
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gkrieg13

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Re: Codenames V -- team play
« Reply #335 on: December 10, 2015, 04:07:17 pm »


I actually put Russian in my PM to him and said that we went first.  Which I still think I was on the blue team last time.

Is that sinaya komanda or golubaya komanda in Russian?

siniy is more of a dark blue.  Goluboy is more of a baby blue.  So probably siniy
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gkrieg13

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Re: Codenames V -- team play
« Reply #336 on: December 10, 2015, 04:07:59 pm »

Princess is Blue
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EgorK

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Re: Codenames V -- team play
« Reply #337 on: December 10, 2015, 04:59:56 pm »


I actually put Russian in my PM to him and said that we went first.  Which I still think I was on the blue team last time.

Is that sinaya komanda or golubaya komanda in Russian?

siniy is more of a dark blue.  Goluboy is more of a baby blue.  So probably siniy

Correct
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Kuildeous

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Re: Codenames V -- team play
« Reply #338 on: December 10, 2015, 09:57:31 pm »

Continuing on with Ipo's thought, going with TRACK.
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Re: Codenames V -- team play
« Reply #339 on: December 10, 2015, 11:38:13 pm »

Aside: If you end up listening to Mylo Xyloto, I recommend skipping Hurts Like Heaven. The album is pretty good overall, but that one track is so dynamically compressed that it insults my ears.
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Re: Codenames V -- team play
« Reply #340 on: December 11, 2015, 01:41:39 am »

Track is blue
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ipofanes

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Re: Codenames V -- team play
« Reply #341 on: December 11, 2015, 03:48:38 am »

Go for it: HEART
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Re: Codenames V -- team play
« Reply #342 on: December 11, 2015, 07:41:41 am »

Heart is neutral

Red to go
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Re: Codenames V -- team play
« Reply #343 on: December 11, 2015, 08:19:00 am »

Well, at least the clue was specific enough that HEART didn't hurt us too badly. I'll have to review the song list. I listened to a few songs on Spotify; I didn't get a strong horn vibe.
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gkrieg13

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Re: Codenames V -- team play
« Reply #344 on: December 11, 2015, 10:52:14 am »

sherpa: 3
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Re: Codenames V -- team play
« Reply #345 on: December 11, 2015, 11:12:21 am »

Blue goes first

PYRAMIDEAGLEBOTTLELITTERCAST
POINTHAWKBOARDCHINAWINTER
BREADCASTLEBATROULETTEHEART
LEADCHARGETRACKDEGREEHORN
BEERPRINCESSHIMALAYASWELLSCIENTIST

For reference.
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Re: Codenames V -- team play
« Reply #346 on: December 11, 2015, 11:12:55 am »

HIMALAYAS
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Re: Codenames V -- team play
« Reply #347 on: December 11, 2015, 11:14:20 am »

I also like lead (as in lead the way) and probably winter?  Horn is a distant possibility (Matterhorn, etc.), as is litter (the sled thing to carry things), board (also the sled thing), and I guess either bird?
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Re: Codenames V -- team play
« Reply #348 on: December 11, 2015, 11:48:14 am »

HiIMALAYAS is RED
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ipofanes

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Re: Codenames V -- team play
« Reply #349 on: December 11, 2015, 12:39:31 pm »

Gah, we cleared TRACK for them. I feel like a sherpa now.
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Re: Codenames V -- team play
« Reply #350 on: December 11, 2015, 01:09:30 pm »

Gah, we cleared TRACK for them. I feel like a sherpa now.


We're just trailblazers is all.
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Re: Codenames V -- team play
« Reply #351 on: December 12, 2015, 05:18:24 pm »

I like WINTER. Even though seasons don't work that way, it's too suggestive to not clue.
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Re: Codenames V -- team play
« Reply #352 on: December 12, 2015, 05:19:06 pm »

But LEAD is strong. Let's do that one first.

LEAD
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Re: Codenames V -- team play
« Reply #353 on: December 12, 2015, 06:47:32 pm »

I like WINTER. Even though seasons don't work that way, it's too suggestive to not clue.

I think that's a good third guess.  LITTER is the only other one I'm thinking at this point.
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Re: Codenames V -- team play
« Reply #354 on: December 12, 2015, 07:05:58 pm »

Lead is red
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Re: Codenames V -- team play
« Reply #355 on: December 13, 2015, 01:01:15 am »

I'm having my doubts about WINTER all of a sudden. Are we only deciding to guess it because it's cold in the Himalayas, where "Himalayas" was a word on the board?

Even so, LITTER sounds even less appropriate to what Sherpas do.
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ipofanes

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Re: Codenames V -- team play
« Reply #356 on: December 15, 2015, 05:54:16 am »

bump

possibly the stall is partly due to http://forum.dominionstrategy.com/index.php?topic=3621.msg549867#msg549867 but at the moment it's not the spymaster's move.
« Last Edit: December 15, 2015, 05:56:28 am by ipofanes »
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ashersky

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Re: Codenames V -- team play
« Reply #357 on: December 15, 2015, 06:40:23 am »

I'm having my doubts about WINTER all of a sudden. Are we only deciding to guess it because it's cold in the Himalayas, where "Himalayas" was a word on the board?

Even so, LITTER sounds even less appropriate to what Sherpas do.

So, WINTER anyway?
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Re: Codenames V -- team play
« Reply #358 on: December 15, 2015, 12:27:22 pm »

Let's do it.

WINTER
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gkrieg13

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Re: Codenames V -- team play
« Reply #359 on: December 15, 2015, 12:31:12 pm »

WINTER is BLUE  :'(
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Re: Codenames V -- team play
« Reply #360 on: December 15, 2015, 12:59:33 pm »

Sorry about that. We should have just passed.
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Re: Codenames V -- team play
« Reply #361 on: December 15, 2015, 01:21:35 pm »

Sorry about that. We should have just passed.

Welp, bound to happen.
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Re: Codenames V -- team play
« Reply #362 on: December 16, 2015, 02:29:56 am »

Any idea of a Xyloto association? CAST still seems a bit loose to me.
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Re: Codenames V -- team play
« Reply #363 on: December 16, 2015, 08:43:31 am »

PYRAMIDEAGLEBOTTLELITTERCAST
POINTHAWKBOARDCHINAWINTER
BREADCASTLEBATROULETTEHEART
LEADCHARGETRACKDEGREEHORN
BEERPRINCESSHIMALAYASWELLSCIENTIST
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EgorK

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Re: Codenames V -- team play
« Reply #364 on: December 16, 2015, 08:52:36 am »

Game: 2
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Kuildeous

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Re: Codenames V -- team play
« Reply #365 on: December 16, 2015, 09:18:05 am »

First things that pop in my mind are BOARD and ROULETTE.

If either or both of those are your first thoughts too, then go for it. I'll need to examine more on the Coldplay clue.
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Re: Codenames V -- team play
« Reply #366 on: December 16, 2015, 09:29:57 am »

I agree that CAST is pretty weak. I'm seeing CHARGE as a possible synonym for Sparkers, which was a theme, but I'm not sold on that either. The only connections to track names I see are Princess, China, and Heart. The other words just aren’t gelling with me.

So I would go for those two and unless one of us receives an afflatus, pass. Perhaps the paring down of words will help us later.
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ipofanes

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Re: Codenames V -- team play
« Reply #367 on: December 16, 2015, 04:10:59 pm »

Yes, I think we can afford a bit of sandbagging.

ROULETTE
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Re: Codenames V -- team play
« Reply #368 on: December 17, 2015, 03:24:54 am »

Roulette is blue
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ipofanes

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Re: Codenames V -- team play
« Reply #369 on: December 17, 2015, 04:10:14 am »

BOARD
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ipofanes

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Re: Codenames V -- team play
« Reply #370 on: December 17, 2015, 04:11:38 am »

could it be that WINTER was the extra assoc to "Coldplay"?
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Re: Codenames V -- team play
« Reply #371 on: December 17, 2015, 04:23:22 am »

Board is blue
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ipofanes

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Re: Codenames V -- team play
« Reply #372 on: December 17, 2015, 04:29:50 am »

pass
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ipofanes

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Re: Codenames V -- team play
« Reply #373 on: December 17, 2015, 04:36:26 am »

I'm seeing CHARGE as a possible synonym for Sparkers, which was a theme, but I'm not sold on that either.

CHARGE has wonderfully many connotations, such as electricity, responsibility, billing, ambush, that I as a spymaster would not waste it on that weak an association.

The following is in spoilers as to not affect egork's moves too much:

If he gives us a 2 next time (and red has not more than 3 left) I'm in favour of a Hail Mary for CAST to clear the last one.
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Kuildeous

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Re: Codenames V -- team play
« Reply #374 on: December 17, 2015, 07:54:08 am »

could it be that WINTER was the extra assoc to "Coldplay"?

Hmm, that is possible. And I think it's a stronger possibility than CAST.

So in regards to your spoiler tag, I don't think I would unless things look dire for us.
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EgorK

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Re: Codenames V -- team play
« Reply #375 on: December 17, 2015, 08:05:50 am »

PYRAMIDEAGLEBOTTLELITTERCAST
POINTHAWKBOARDCHINAWINTER
BREADCASTLEBATROULETTEHEART
LEADCHARGETRACKDEGREEHORN
BEERPRINCESSHIMALAYASWELLSCIENTIST
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ashersky

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Re: Codenames V -- team play
« Reply #376 on: December 17, 2015, 08:11:46 am »

We're screwed.  Better get a clue that covers all the rest of our words.
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Re: Codenames V -- team play
« Reply #377 on: December 17, 2015, 09:21:42 am »

Hey, a little off topic, but I learned the game yesterday, and read through this game afterwards, really fun to follow your discussions. I think this came might work even better online than live, because there is no (inadvertent) cheating. I'm interested in playing too!
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EgorK

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Re: Codenames V -- team play
« Reply #378 on: December 17, 2015, 09:55:50 am »

Hey, a little off topic, but I learned the game yesterday, and read through this game afterwards, really fun to follow your discussions. I think this came might work even better online than live, because there is no (inadvertent) cheating. I'm interested in playing too!

I would be up for 4-player game as well. You should probably up thread in main forum games forum to get more people to join
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Re: Codenames V -- team play
« Reply #379 on: December 17, 2015, 09:59:09 am »

Hey, a little off topic, but I learned the game yesterday, and read through this game afterwards, really fun to follow your discussions. I think this came might work even better online than live, because there is no (inadvertent) cheating. I'm interested in playing too!

Cool beans. There is a Codenames thread in the main game thread. It looks like the other Codenames games have petered out, so I'm sure that you can find some takers, possibly even from V too.

V is the only game with multiple guessers on each team while I through IV I believe were all 2-on-2. Just propose if you want 2-on-2 or something larger, and they will come.
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gkrieg13

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Re: Codenames V -- team play
« Reply #380 on: December 17, 2015, 05:18:26 pm »

MILITARY: 4
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Re: Codenames V -- team play
« Reply #381 on: December 17, 2015, 05:52:50 pm »

CASTLE and CHARGE are great ones.

Other ones we could try:
HAWK because one can be a war hawk.
HORN because the bugle is associated with the military.
EAGLE because so many U.S. military things are named after eagles. I'm less confident about this one because it's US-specific, and also because we probably aren't so lucky as to get both HAWK and EAGLE as our color.
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Re: Codenames V -- team play
« Reply #382 on: December 17, 2015, 06:33:30 pm »

Charge for sure.  Point is possible, with West Point and other uses.  I think Hawk is another good one.

Yeah, charge - castle - hawk are the top 3.
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Re: Codenames V -- team play
« Reply #383 on: December 17, 2015, 06:35:00 pm »

CASTLE
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Re: Codenames V -- team play
« Reply #384 on: December 17, 2015, 06:36:12 pm »

I can see the argument for POINT. I might want to guess it before HAWK even, as the clue is "military" and not "war".
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Re: Codenames V -- team play
« Reply #385 on: December 17, 2015, 06:37:50 pm »

...
castle is blue
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Re: Codenames V -- team play
« Reply #386 on: December 17, 2015, 06:38:26 pm »

Welp.
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Re: Codenames V -- team play
« Reply #387 on: December 17, 2015, 06:50:48 pm »

Help us, Obi-Wan Assassin, you're our only hope.
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Re: Codenames V -- team play
« Reply #388 on: December 18, 2015, 12:24:24 am »

Only our own overthinking can stop us now.
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Re: Codenames V -- team play
« Reply #389 on: December 18, 2015, 12:24:51 am »

Radian: 1
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Re: Codenames V -- team play
« Reply #390 on: December 18, 2015, 12:38:02 am »

Well, conferring with ipofanes first, but I'm going go with DEGREE.
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ipofanes

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Re: Codenames V -- team play
« Reply #391 on: December 18, 2015, 03:43:57 am »

Sandbagging indeed.

DEGREE
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Re: Codenames V -- team play
« Reply #392 on: December 18, 2015, 05:12:48 am »

Degree is blue
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ipofanes

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Re: Codenames V -- team play
« Reply #393 on: December 18, 2015, 05:52:16 am »

pass
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ipofanes

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Re: Codenames V -- team play
« Reply #394 on: December 18, 2015, 05:53:54 am »

...
castle is blue

I suppose spymaster was only thinking of "stately home" and not "fortress".
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Re: Codenames V -- team play
« Reply #395 on: December 22, 2015, 05:27:49 pm »

Up
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Re: Codenames V -- team play
« Reply #396 on: December 22, 2015, 06:01:42 pm »

Need a clue.
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Re: Codenames V -- team play
« Reply #397 on: December 22, 2015, 06:43:43 pm »

PYRAMIDEAGLEBOTTLELITTERCAST
POINTHAWKBOARDCHINAWINTER
BREADCASTLEBATROULETTEHEART
LEADCHARGETRACKDEGREEHORN
BEERPRINCESSHIMALAYASWELLSCIENTIST

Draught: 6
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Re: Codenames V -- team play
« Reply #398 on: December 22, 2015, 11:40:14 pm »

Now that's a Hail Mary if I ever saw one.

I hope it fails. But if it succeeds, I'm e-mailing gkrieg a beer.
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Re: Codenames V -- team play
« Reply #399 on: December 23, 2015, 02:27:10 am »

beer
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Re: Codenames V -- team play
« Reply #400 on: December 23, 2015, 02:28:19 am »

BEER is RED
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Re: Codenames V -- team play
« Reply #401 on: December 23, 2015, 02:30:08 am »

So, we got one!

Seriously, though...

Bat could work, given a breeze from its wings.  Same with hawk and eagle.  Horn requires a blow of air.  And yelling charge?
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Re: Codenames V -- team play
« Reply #402 on: December 23, 2015, 03:07:45 am »

Pretty sure "bottle" should be next, right?
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Re: Codenames V -- team play
« Reply #403 on: December 23, 2015, 03:09:51 am »

Apparently draught can mean pulling something along, especially a beast of burden, vehicle or tractor. Pulling a litter (in the person-carrier sense) seems to fit well enough here.
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Re: Codenames V -- team play
« Reply #404 on: December 23, 2015, 03:11:35 am »

Wait, I see the problem with BOTTLE -- that it's the thing that's specifically not draught (draft) when it comes to beer. Hmm.

Meanwhile, Wiktionary's 17th sense of "draught" is "The bevel given to the pattern for a casting", so that points to CAST. And you can draw water from a WELL.

My queue at this point would be WELL, LITTER, CAST, and then maybe CHARGE and deliberate about BOTTLE some more.
« Last Edit: December 23, 2015, 03:15:01 am by rspeer »
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Re: Codenames V -- team play
« Reply #405 on: December 23, 2015, 03:40:09 am »

The more you learn ... I was unaware of the meaning of litter as a stretcher. Looking up litter in the dictionary I see German translations which I didn't know exist as a word, such as Förnahorizont.
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Re: Codenames V -- team play
« Reply #406 on: December 23, 2015, 03:41:35 am »

... beer.

Hey. Who's your team-mates??
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Re: Codenames V -- team play
« Reply #407 on: December 23, 2015, 04:10:44 am »

well
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Re: Codenames V -- team play
« Reply #408 on: December 23, 2015, 06:59:55 am »

Well is red
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Re: Codenames V -- team play
« Reply #409 on: December 23, 2015, 09:43:01 am »

Let's go with litter next.  I think it still matches sherpas, too.
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Re: Codenames V -- team play
« Reply #410 on: December 23, 2015, 09:48:43 am »

... beer.

Hey. Who's your team-mates??

Heh, I didn't even realize that unfortunate sequence of words. 
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Re: Codenames V -- team play
« Reply #411 on: December 23, 2015, 04:44:53 pm »

Litter
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Re: Codenames V -- team play
« Reply #412 on: December 23, 2015, 05:11:29 pm »

Litter is neutral
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Re: Codenames V -- team play
« Reply #413 on: December 23, 2015, 05:19:29 pm »

Calpastatin: 1
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Re: Codenames V -- team play
« Reply #414 on: December 23, 2015, 05:51:20 pm »

So I'm thinking CAST?
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Re: Codenames V -- team play
« Reply #415 on: December 25, 2015, 09:23:11 am »

Up
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Re: Codenames V -- team play
« Reply #416 on: December 29, 2015, 02:02:37 pm »

I hope y'all had a good Christmas (you may be jealous - I'll have mine in 9 days). Let's play
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Re: Codenames V -- team play
« Reply #417 on: December 29, 2015, 04:13:53 pm »

I'm fairly certain about my selection, but it'd be a dick move to finalize it without Ipo's input.
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Re: Codenames V -- team play
« Reply #418 on: January 04, 2016, 03:14:10 am »

Sorry everyone, have been hibernating.

CAST

To my mind EgorK's clue was just about what I'd call legal, as the wording of the solution was selected to contain letters of the words in the clue.

But I generally can get along with different styles of playing.

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Re: Codenames V -- team play
« Reply #419 on: January 04, 2016, 10:54:54 am »

Yep. Good game guys. I had a horrible game this time! :'(
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Re: Codenames V -- team play
« Reply #420 on: January 04, 2016, 11:04:12 am »

Can you give us the answer that went with your clues?  We were way off.
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Re: Codenames V -- team play
« Reply #421 on: January 04, 2016, 11:09:50 am »

Can you give us the answer that went with your clues?  We were way off.

Once I get to my computer and can remember. On the draught clue you got the ones you needed to get, I left such a huge number so you could guess from the previous clues
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Re: Codenames V -- team play
« Reply #422 on: January 04, 2016, 11:43:42 am »

Sorry everyone, have been hibernating.

CAST

To my mind EgorK's clue was just about what I'd call legal, as the wording of the solution was selected to contain letters of the words in the clue.

But I generally can get along with different styles of playing.

I noticed that only some time after posting clue. When 3 remaining words were cast, castle and degree my plan was to hint Perlmutter: 3. What do you think about that?
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Re: Codenames V -- team play
« Reply #423 on: January 04, 2016, 11:44:47 am »

sherpa was LEAD, HIMALAYAS, and POINT.

Military was going to be US military, but I didn't ask Egor and wanted to get a clue out there.  It was CHARGE, EAGLE, HORN, and POINT.

Draught was BEER and WELL, and enough guesses for you to win the game

I didn't know LITTER could be used as a stretcher either!
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Re: Codenames V -- team play
« Reply #424 on: January 04, 2016, 12:05:23 pm »

I noticed that only some time after posting clue. When 3 remaining words were cast, castle and degree my plan was to hint Perlmutter: 3. What do you think about that?

I would not have gotten those clues. Even checking Wikipedia would not have helped me. This game shows there is such a thing as getting too abstruse.

I played on New Year's Eve and got CHICK correct. That was lucky, because I wasn't sure how perverted he was trying to be with SLOT. Turns out he was talking about PORT. Oops. 

Huh, I'm surprised that LITTER was not universally recognized as a stretcher. American thing maybe?
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gkrieg13

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Re: Codenames V -- team play
« Reply #425 on: January 04, 2016, 12:06:40 pm »

I noticed that only some time after posting clue. When 3 remaining words were cast, castle and degree my plan was to hint Perlmutter: 3. What do you think about that?

I would not have gotten those clues. Even checking Wikipedia would not have helped me. This game shows there is such a thing as getting too abstruse.

I played on New Year's Eve and got CHICK correct. That was lucky, because I wasn't sure how perverted he was trying to be with SLOT. Turns out he was talking about PORT. Oops. 

Huh, I'm surprised that LITTER was not universally recognized as a stretcher. American thing maybe?

I'm American and I didn't understand it as a stretcher.
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Re: Codenames V -- team play
« Reply #426 on: January 04, 2016, 01:06:09 pm »

I noticed that only some time after posting clue. When 3 remaining words were cast, castle and degree my plan was to hint Perlmutter: 3. What do you think about that?

I would not have gotten those clues. Even checking Wikipedia would not have helped me. This game shows there is such a thing as getting too abstruse.

I played on New Year's Eve and got CHICK correct. That was lucky, because I wasn't sure how perverted he was trying to be with SLOT. Turns out he was talking about PORT. Oops. 

Huh, I'm surprised that LITTER was not universally recognized as a stretcher. American thing maybe?

I'm American and I didn't understand it as a stretcher.

Oh great, that probably makes it an age thing. I hate age things. You youngsters keep reminding me of it.
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ipofanes

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Re: Codenames V -- team play
« Reply #427 on: January 05, 2016, 03:57:20 am »

Draught was BEER and WELL, and enough guesses for you to win the game

In this case, according to the rules you may say "draught infinity" to indicate you are not actually thinking of six associations but rather want to say "off you go".
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ipofanes

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Re: Codenames V -- team play
« Reply #428 on: January 05, 2016, 04:18:11 am »

I noticed that only some time after posting clue. When 3 remaining words were cast, castle and degree my plan was to hint Perlmutter: 3. What do you think about that?

I would have failed all three of them. I googled and saw that the word is not used in English as mother of pearl, but that there is an author of that name who is on the low-carb bandwagon. So I'd have gone for BREAD and BEER as high-carb supplies and maybe DEGREE because, well, that guy is a medical doctor. With "Hogwarts 3", I might have guessed at least two of the three words.
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ashersky

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Re: Codenames V -- team play
« Reply #429 on: January 05, 2016, 04:20:11 am »

Let's play another?  Who's turn is it as spymasters?
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Re: Codenames V -- team play
« Reply #430 on: January 05, 2016, 05:00:33 am »

Since we've gone three rounds (with a substitution), we could shake up the teams a bit. I ran our names through a randomizer and came up with these teams:

Red:
gkrieg13
rspeer
ashersky

Blue:
egork
ipofanes
Kuildeous

Then I'd propose that the first teammate be spymaster and cycle through those. Any concerns?

Following this suggestion, rspeer and me are the next spymasters. I'll randomize something.
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ipofanes

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Re: Codenames V -- team play
« Reply #431 on: January 05, 2016, 05:12:04 am »

Here we go.

Red goes first
CONCERTBILLEMBASSYJUPITERPIPE
EYETEACHERTRUNKWORMBUGLE
HAMRABBITSATURNEARTHAGENT
RULERWAVESNOWMANTORCHFRANCE
CYCLEDEGREEFORCELONDONCOMPOUND
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Re: Codenames V -- team play
« Reply #432 on: January 05, 2016, 07:59:17 am »

Ipofanes, could you add a section to the original post with this information along with the current matrix so it'll be easier to find?

Since we've gone three rounds (with a substitution), we could shake up the teams a bit. I ran our names through a randomizer and came up with these teams:

Red:
gkrieg13
rspeer
ashersky

Blue:
egork
ipofanes
Kuildeous

Then I'd propose that the first teammate be spymaster and cycle through those. Any concerns?

Following this suggestion, rspeer and me are the next spymasters. I'll randomize something.

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ipofanes

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Re: Codenames V -- team play
« Reply #433 on: January 07, 2016, 04:58:36 am »

rspeer's turn to give a clue.
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Re: Codenames V -- team play
« Reply #434 on: January 07, 2016, 06:52:21 am »

Sorry for not noticing this thread was going again.

Let's go with melt: 3
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Re: Codenames V -- team play
« Reply #435 on: January 07, 2016, 07:07:21 am »

Well, snowman for sure.  Maybe torch?
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Re: Codenames V -- team play
« Reply #436 on: January 07, 2016, 09:02:28 am »

snowman

I'd say torch and degree?
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Re: Codenames V -- team play
« Reply #437 on: January 07, 2016, 11:54:35 am »

snowman

I'd say torch and degree?

Let's guess torch next, assuming snowman is right.  Then you can do degree or pass.
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Re: Codenames V -- team play
« Reply #438 on: January 07, 2016, 01:36:38 pm »

Snowman is red
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Re: Codenames V -- team play
« Reply #439 on: January 07, 2016, 01:55:55 pm »

TORCH
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Re: Codenames V -- team play
« Reply #440 on: January 07, 2016, 02:28:58 pm »

Torch is red
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Re: Codenames V -- team play
« Reply #441 on: January 07, 2016, 02:43:28 pm »

So you want to pass here ash?  I see degree as the best option with maybe compound as a good second option. 

I'm fine with passing.
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Re: Codenames V -- team play
« Reply #442 on: January 07, 2016, 02:45:36 pm »

So you want to pass here ash?  I see degree as the best option with maybe compound as a good second option. 

I'm fine with passing.

Agent is a stretch, too.

Degree is temperature related, though.  We can save it for an extra guess.

pass
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Re: Codenames V -- team play
« Reply #443 on: January 08, 2016, 03:17:53 am »

fertility 4
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Re: Codenames V -- team play
« Reply #444 on: January 08, 2016, 07:41:04 am »

Hmm, ambitious clue. Let's see… Using spoilers only so that Egor can make his own conclusions without bias.

Definitely RABBIT and CYCLE, I think. Mother EARTH is often used as a reference to fertility. I'm shaky on the fourth one. According to astrology sites, JUPITER in the 5th house is good for fertility while SATURN is the opposite. I'm not sure how well Ipo knows astrology, so this may be a stretch.

My thoughts are RABBIT and CYCLE. EARTH if you concur. Could pass on the fourth one unless you have a thought on that.
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EgorK

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Re: Codenames V -- team play
« Reply #445 on: January 08, 2016, 02:00:59 pm »

Missed cycle, otherwise agree with your analysis. I'd investigate Roman gods (or planets) deeper tommorow

Rabbit
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Re: Codenames V -- team play
« Reply #446 on: January 09, 2016, 04:33:18 am »

RABBIT is blue
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Re: Codenames V -- team play
« Reply #447 on: January 09, 2016, 05:52:53 am »

Earth
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ipofanes

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Re: Codenames V -- team play
« Reply #448 on: January 09, 2016, 08:50:56 am »

EARTH is blue
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Re: Codenames V -- team play
« Reply #449 on: January 09, 2016, 06:28:36 pm »

Cycle
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Re: Codenames V -- team play
« Reply #450 on: January 10, 2016, 03:21:14 am »

Cycle is neutral
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Re: Codenames V -- team play
« Reply #451 on: January 10, 2016, 06:56:17 pm »

Huh. Well, at least it wasn't that bad of a punishment.
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Re: Codenames V -- team play
« Reply #452 on: January 11, 2016, 03:27:04 am »

CONCERT   BILL   EMBASSY   JUPITER   PIPE
EYE   TEACHER   TRUNK   WORM   BUGLE
HAM   RABBIT   SATURN   EARTH   AGENT
RULER   WAVE    SNOWMAN   TORCH   FRANCE
CYCLE   DEGREE   FORCE   LONDON   COMPOUND

Red: 7 to go

Blue: 6 to go
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Re: Codenames V -- team play
« Reply #453 on: January 11, 2016, 06:13:40 am »

spot: 2
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Re: Codenames V -- team play
« Reply #454 on: January 11, 2016, 06:36:13 am »

Hmmm...this one is harder.

Eye makes sense, if we have spot as a verb.  Jupiter has a famous spot on it.  What do you think?
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Re: Codenames V -- team play
« Reply #455 on: January 11, 2016, 06:37:22 am »

Hmmm...this one is harder.

Eye makes sense, if we have spot as a verb.  Jupiter has a famous spot on it.  What do you think?

And we still have one more for melt, which could still be degree.

I'd say Jupiter > Eye > Degree.
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Re: Codenames V -- team play
« Reply #456 on: January 11, 2016, 10:31:07 am »

I'd do eye first. But I agree with you.
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Re: Codenames V -- team play
« Reply #457 on: January 11, 2016, 10:38:38 am »

eye
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Re: Codenames V -- team play
« Reply #458 on: January 11, 2016, 10:41:14 am »

eye is red
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Re: Codenames V -- team play
« Reply #459 on: January 11, 2016, 10:45:59 am »

jupiter
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Re: Codenames V -- team play
« Reply #460 on: January 11, 2016, 02:14:57 pm »

jupiter is red
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Re: Codenames V -- team play
« Reply #461 on: January 11, 2016, 02:52:52 pm »

Do we want to go for degree or just pass?
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Re: Codenames V -- team play
« Reply #462 on: January 11, 2016, 03:31:14 pm »

Do we want to go for degree or just pass?

I think we need to get another right.  Degree still makes the most sense, right?  I just don't see anything else for melt.

Unless you think ham is tender, which is what melting is (making someone more tender).
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Re: Codenames V -- team play
« Reply #463 on: January 11, 2016, 03:57:42 pm »

Do we want to go for degree or just pass?

I think we need to get another right.  Degree still makes the most sense, right?  I just don't see anything else for melt.

Unless you think ham is tender, which is what melting is (making someone more tender).

I'm pretty sure degree is more likelu
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Re: Codenames V -- team play
« Reply #464 on: January 12, 2016, 01:17:30 am »

degree
« Last Edit: January 12, 2016, 02:32:52 am by ipofanes »
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Re: Codenames V -- team play
« Reply #465 on: January 12, 2016, 02:33:20 am »

degree is red

Oops, didn't mean to modify ashersky's post, and I am worried that this is even possible.
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Re: Codenames V -- team play
« Reply #466 on: January 12, 2016, 02:47:58 am »

degree is red

Oops, didn't mean to modify ashersky's post, and I am worried that this is even possible.

It shows you did it, always does.

pass
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Re: Codenames V -- team play
« Reply #467 on: January 12, 2016, 03:53:19 am »

gunpowder 3
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Re: Codenames V -- team play
« Reply #468 on: January 12, 2016, 03:55:24 am »

Red: 4 to go
Blue: 6 to go

CONCERT   BILL   EMBASSY   JUPITER   PIPE
EYE   TEACHER   TRUNK   WORM   BUGLE
HAM   RABBIT   SATURN   EARTH   AGENT
RULER   WAVE    SNOWMAN   TORCH   FRANCE
CYCLE   DEGREE   FORCE   LONDON   COMPOUND



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Re: Codenames V -- team play
« Reply #469 on: January 12, 2016, 05:01:09 am »

Well, likely compound. Probably force. There are also pipe bombs that are using gunpowder, but this stretching...
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Re: Codenames V -- team play
« Reply #470 on: January 12, 2016, 07:45:30 am »

I agree with COMPOUND. My mind also went to PIPE bombs and FORCE, but I'm not leaning heavily toward them.

I do wonder if Ipofanes is referring to the Gunpowder Plot in LONDON. It seems kind of convoluted, but he picked Gunpowder for a reason.
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Re: Codenames V -- team play
« Reply #471 on: January 15, 2016, 04:02:19 am »

Spy team blue, anyone? The suspense is killing me.
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Re: Codenames V -- team play
« Reply #472 on: January 15, 2016, 07:44:42 am »

I think we're in agreement over COMPOUND.

What do you think about LONDON, Egork? Too much of a stretch?
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Re: Codenames V -- team play
« Reply #473 on: January 15, 2016, 08:51:30 am »

I think it too dangerous. I'll prefer pipe for second guess
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Re: Codenames V -- team play
« Reply #474 on: January 16, 2016, 02:15:29 pm »

Hello?
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Re: Codenames V -- team play
« Reply #475 on: January 16, 2016, 02:32:47 pm »

The suspense literally killed our spymaster.
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Re: Codenames V -- team play
« Reply #476 on: January 17, 2016, 09:58:03 am »

Sorry, I did not see the bolded word.

COMPOUND is blue
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Re: Codenames V -- team play
« Reply #477 on: January 17, 2016, 11:41:03 am »

I think pipe and London, in this order
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Re: Codenames V -- team play
« Reply #478 on: January 17, 2016, 07:17:19 pm »

All right. I'm game. PIPE.
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Re: Codenames V -- team play
« Reply #479 on: January 18, 2016, 09:10:41 am »

PIPE is the assassin

sorry
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Re: Codenames V -- team play
« Reply #480 on: January 18, 2016, 09:54:25 am »

Ack, I be dead.

So what words were you going for with GUNPOWDER?
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Re: Codenames V -- team play
« Reply #481 on: January 18, 2016, 10:28:57 am »

So we win?  That's the first assassin we've seen.

London was my first guess for gunpowder, btw.
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Re: Codenames V -- team play
« Reply #482 on: January 18, 2016, 12:04:40 pm »

CONCERTBILLEMBASSYJUPITERPIPE
EYETEACHERTRUNKWORMBUGLE
HAMRABBITSATURNEARTHAGENT
RULERWAVESNOWMANTORCHFRANCE
CYCLEDEGREEFORCELONDONCOMPOUND

Red team wins. Congratulations!
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Re: Codenames V -- team play
« Reply #483 on: January 18, 2016, 12:22:35 pm »

With "fertility" I had in mind: EARTH, SATURN, WORM, and RABBIT. I picked "fertility" over "fertile" because of SATURN, but should have picked "fertile" probably for the worm, as in "The Formation of Vegetable Mould through the Action of Worms, with Observations on their Habits". As Egork, I completely overlooked CYCLE.

"Gunpowder" was clue to FORCE, COMPOUND and LONDON. I hoped to cover TRUNK and WORM with "pliable". I saw the looming threat of the PIPE bomb, especially after Alan Rickman's passing away, but did not see any better way to clear the board in three turns (team Red would definitely have won within four).
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Re: Codenames V -- team play
« Reply #484 on: January 18, 2016, 01:54:16 pm »

That was a fun game!  The more games I play of this, the worse I seem to get at it!  Means it is a complex game
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Re: Codenames V -- team play
« Reply #485 on: January 20, 2016, 07:22:52 am »

Yes, I think we are done. Good game, although I killed the last round being on the reckless side.

I'd be ready for another one, will post it in the main thread.
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Re: Codenames V -- team play
« Reply #486 on: January 20, 2016, 08:01:58 am »

I think we still have one pair of spymasters in the current round
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Re: Codenames V -- team play
« Reply #487 on: January 20, 2016, 08:10:19 am »

Yes, if everyone is still up for finishing up the round, we can conclude the game with the last two spymasters.
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Re: Codenames V -- team play
« Reply #488 on: January 20, 2016, 08:48:12 am »

Fine with me, I thought we had three rounds finished.

It'd be up to the spymasters to set the grid up.
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Re: Codenames V -- team play
« Reply #489 on: January 20, 2016, 09:56:58 am »

I'm the next spymaster, but no access to the spreadsheet on mobile.
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Re: Codenames V -- team play
« Reply #490 on: January 20, 2016, 10:18:46 am »

I do, so here it is. Key has been sent to ashersky.

Blue goes first
GOLDKINGVACATIONSCALEGARAGE
DOCTORHAMSTREAMIRONARM
KIWICOVERGRASSDROPWASHER
TICKRAYFLOWERNOVELDWARF
ROOFCZECHPASTEMAMMOTHPOISON
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Re: Codenames V -- team play
« Reply #491 on: January 20, 2016, 10:48:09 am »

So starting with team Blue:

Gasket: 2
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Re: Codenames V -- team play
« Reply #492 on: January 20, 2016, 11:12:45 am »

I had to look that word up.

These things seem to be made of IRON, they prevent DROPs to leave WASHERs.

WASHER and IRON is unlikely as LAUNDRY would be put in a washer and then ironed.

So I'd go for WASHER, followed by DROP.


What do you think?
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Re: Codenames V -- team play
« Reply #493 on: January 20, 2016, 01:32:44 pm »

Hey, I'm sorry.

I clearly haven't been keeping up with this thread and I probably shouldn't be in the next game.
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Re: Codenames V -- team play
« Reply #494 on: January 20, 2016, 01:40:33 pm »

Hey, I'm sorry.

I clearly haven't been keeping up with this thread and I probably shouldn't be in the next game.

Sounds like we're going to retire this thread. If you're not up for it now, we could just let it drop entirely and rely on the newer threads.
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Re: Codenames V -- team play
« Reply #495 on: January 20, 2016, 01:41:53 pm »

I can guess alone
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Re: Codenames V -- team play
« Reply #496 on: January 20, 2016, 03:17:39 pm »

I'd say drop should be first
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Re: Codenames V -- team play
« Reply #497 on: January 21, 2016, 03:32:53 am »

DROP
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Re: Codenames V -- team play
« Reply #498 on: January 21, 2016, 03:33:57 am »

I can guess alone

Yes, let's finish this round.
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Re: Codenames V -- team play
« Reply #499 on: January 21, 2016, 07:42:16 am »

DROP is Neutral

GOLDKINGVACATIONSCALEGARAGE
DOCTORHAMSTREAMIRONARM
KIWICOVERGRASSDROPWASHER
TICKRAYFLOWERNOVELDWARF
ROOFCZECHPASTEMAMMOTHPOISON

Red to give clue.
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Re: Codenames V -- team play
« Reply #500 on: January 21, 2016, 07:44:26 am »

Interesting. And sorry, seems like order proposed by me was wrong
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Re: Codenames V -- team play
« Reply #501 on: January 21, 2016, 08:02:05 am »

book: 2
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Re: Codenames V -- team play
« Reply #502 on: January 21, 2016, 08:03:20 am »

Hmm. I still think that other clues than "Gasket" would more readily point to WASHER and IRON.

So we'd had been wrong anyway. Let's take WASHER as our next extra guess.
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Re: Codenames V -- team play
« Reply #503 on: January 21, 2016, 09:11:26 am »

Cover and novel seem like it to me.

novel
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Re: Codenames V -- team play
« Reply #504 on: January 21, 2016, 09:13:34 am »

Novel is Red
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Re: Codenames V -- team play
« Reply #505 on: January 21, 2016, 09:14:30 am »

cover and pass if necessary
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Re: Codenames V -- team play
« Reply #506 on: January 21, 2016, 09:17:21 am »

homophones are frowned upon by the rules so CZECH is unlikely.
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Re: Codenames V -- team play
« Reply #507 on: January 21, 2016, 09:39:41 am »

Cover is Red

GOLDKINGVACATIONSCALEGARAGE
DOCTORHAMSTREAMIRONARM
KIWICOVERGRASSDROPWASHER
TICKRAYFLOWERNOVELDWARF
ROOFCZECHPASTEMAMMOTHPOISON
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Re: Codenames V -- team play
« Reply #508 on: January 21, 2016, 09:42:47 am »

Cured: 2
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Re: Codenames V -- team play
« Reply #509 on: January 21, 2016, 09:54:33 am »

Ham, poison and washer as extra?
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Re: Codenames V -- team play
« Reply #510 on: January 21, 2016, 09:55:00 am »

Seems like spymasters decided to play it safe this time around
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Re: Codenames V -- team play
« Reply #511 on: January 21, 2016, 10:35:12 am »

I am not seeing how "cured" links to HAM.

While I like DOCTOR most, don't know if "cured" links it up with POISON.

Unless you can convince me on HAM, I'd go w/ DOCTOR, then WASHER, then POISON.

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Re: Codenames V -- team play
« Reply #512 on: January 21, 2016, 11:49:22 am »

I am not seeing how "cured" links to HAM.

While I like DOCTOR most, don't know if "cured" links it up with POISON.

Unless you can convince me on HAM, I'd go w/ DOCTOR, then WASHER, then POISON.

Ham is cured meat, no?

I completely missed doctor though. Strange
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Re: Codenames V -- team play
« Reply #513 on: January 21, 2016, 12:00:22 pm »

I'd say Doctor better than Poison
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Re: Codenames V -- team play
« Reply #514 on: January 22, 2016, 04:50:46 am »

Ok, cure in the sense of preparing food is a meaning I was not aware of.

My suggestion: DOCTOR, HAM, and then WASHER.
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Re: Codenames V -- team play
« Reply #515 on: January 22, 2016, 06:33:49 am »

LGTM

Doctor
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Re: Codenames V -- team play
« Reply #516 on: January 22, 2016, 07:46:54 am »

Doctor is Blue
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Re: Codenames V -- team play
« Reply #517 on: January 22, 2016, 08:37:05 am »

HAM
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Re: Codenames V -- team play
« Reply #518 on: January 22, 2016, 08:42:44 am »

Ham is Blue
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Re: Codenames V -- team play
« Reply #519 on: January 22, 2016, 09:17:44 am »

eww.

WASHER
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Re: Codenames V -- team play
« Reply #520 on: January 22, 2016, 09:32:59 am »

Washer is Blue

GOLDKINGVACATIONSCALEGARAGE
DOCTORHAMSTREAMIRONARM
KIWICOVERGRASSDROPWASHER
TICKRAYFLOWERNOVELDWARF
ROOFCZECHPASTEMAMMOTHPOISON

Red's turn next.
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Re: Codenames V -- team play
« Reply #521 on: January 22, 2016, 10:54:03 am »

shades: 3
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Re: Codenames V -- team play
« Reply #522 on: January 22, 2016, 11:59:32 am »

roof

My other guesses are garage and maybe gold?
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Re: Codenames V -- team play
« Reply #523 on: January 22, 2016, 12:14:21 pm »

Roof is red
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Re: Codenames V -- team play
« Reply #524 on: January 22, 2016, 12:16:28 pm »

garage

Ok maybe you wear shades on vacation?
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Re: Codenames V -- team play
« Reply #525 on: January 22, 2016, 12:16:52 pm »

garage is blue
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Re: Codenames V -- team play
« Reply #526 on: January 22, 2016, 12:17:10 pm »

GOLDKINGVACATIONSCALEGARAGE
DOCTORHAMSTREAMIRONARM
KIWICOVERGRASSDROPWASHER
TICKRAYFLOWERNOVELDWARF
ROOFCZECHPASTEMAMMOTHPOISON
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Re: Codenames V -- team play
« Reply #527 on: January 22, 2016, 12:18:00 pm »

oops....  Sorry about that
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Re: Codenames V -- team play
« Reply #528 on: January 22, 2016, 12:57:06 pm »

Coreopsis: 2
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Re: Codenames V -- team play
« Reply #529 on: January 22, 2016, 01:02:00 pm »

Flower is obvious, but what else? Gold?
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Re: Codenames V -- team play
« Reply #530 on: January 23, 2016, 12:27:09 am »

I have no better idea.

FLOWER
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Re: Codenames V -- team play
« Reply #531 on: January 23, 2016, 12:29:46 am »

How about IRON as the residue from the first round?

I am uncertain about GOLD. If IRON is a thing, I think he'd given us some metallic clue. OTOH I cannot think of anything else connected to gasket. STREAM maybe, but that's a stretch.
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Re: Codenames V -- team play
« Reply #532 on: January 23, 2016, 03:06:28 am »

Flower is blue.
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Re: Codenames V -- team play
« Reply #533 on: January 25, 2016, 05:27:22 pm »

Apparently coreopsis is tickseed, so I propose to go for seed
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Re: Codenames V -- team play
« Reply #534 on: January 25, 2016, 05:27:38 pm »

I mean tick obviously
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Re: Codenames V -- team play
« Reply #535 on: January 27, 2016, 01:52:04 am »

Good catch!

I am not oblivious to flora ... as long as it is European flora.

TICK
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Re: Codenames V -- team play
« Reply #536 on: January 27, 2016, 01:58:09 am »

Now I am more confident about IRON as another guess.
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Re: Codenames V -- team play
« Reply #537 on: January 27, 2016, 03:01:53 am »

Tick is blue.
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Re: Codenames V -- team play
« Reply #538 on: January 27, 2016, 03:25:43 am »

IRON next?
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Re: Codenames V -- team play
« Reply #539 on: January 27, 2016, 03:49:50 am »

Iron
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Re: Codenames V -- team play
« Reply #540 on: January 27, 2016, 03:54:29 am »

Iron is blue.


GOLDKINGVACATIONSCALEGARAGE
DOCTORHAMSTREAMIRONARM
KIWICOVERGRASSDROPWASHER
TICKRAYFLOWERNOVELDWARF
ROOFCZECHPASTEMAMMOTHPOISON


Red's turn.
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Re: Codenames V -- team play
« Reply #541 on: January 27, 2016, 03:55:51 am »

weight: 4
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Re: Codenames V -- team play
« Reply #542 on: January 27, 2016, 10:36:04 am »

scale
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Re: Codenames V -- team play
« Reply #543 on: January 27, 2016, 10:57:27 am »

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Re: Codenames V -- team play
« Reply #544 on: January 27, 2016, 11:02:24 am »

I'm thinking gold arm and mammoth?
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Re: Codenames V -- team play
« Reply #545 on: January 27, 2016, 11:03:10 am »

gold
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Re: Codenames V -- team play
« Reply #546 on: January 27, 2016, 11:10:46 am »

Gold is Red
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Re: Codenames V -- team play
« Reply #547 on: January 27, 2016, 12:14:42 pm »

arm
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Re: Codenames V -- team play
« Reply #548 on: January 27, 2016, 12:47:32 pm »

Arm is Neutral
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Re: Codenames V -- team play
« Reply #549 on: January 27, 2016, 12:50:18 pm »

 
GOLDKINGVACATIONSCALEGARAGE
DOCTORHAMSTREAMIRONARM
KIWICOVERGRASSDROPWASHER
TICKRAYFLOWERNOVELDWARF
ROOFCZECHPASTEMAMMOTHPOISON
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Re: Codenames V -- team play
« Reply #550 on: January 27, 2016, 12:51:19 pm »

Glue: 1
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Re: Codenames V -- team play
« Reply #551 on: January 27, 2016, 12:52:10 pm »

Before you say your clue ash, I want to say some stuff
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Re: Codenames V -- team play
« Reply #552 on: January 27, 2016, 01:26:55 pm »

Before you say your clue ash, I want to say some stuff

Okay.  Am I allowed to respond?
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Re: Codenames V -- team play
« Reply #553 on: January 27, 2016, 01:29:35 pm »

Before you say your clue ash, I want to say some stuff

Okay.  Am I allowed to respond?

I don't think so. I just want to let you know what I'm thinking
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Re: Codenames V -- team play
« Reply #554 on: January 28, 2016, 09:12:13 am »

Before you say your clue ash, I want to say some stuff

Okay.  Am I allowed to respond?

I don't think so. I just want to let you know what I'm thinking

Seems reasonable. After all, blue spymaster can hear what his teammates are talking about, so you being on your own team does put red spymaster at a slight disadvantage. I suppose if you talk as if you have a teammate, that would even things out.
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Re: Codenames V -- team play
« Reply #555 on: January 28, 2016, 10:24:53 am »

Are we allowed to talk or guess? I am not getting what ashersky and gkrieg are up to.
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Re: Codenames V -- team play
« Reply #556 on: January 28, 2016, 10:27:48 am »

Sorry you guys guess and play normally. When your turn is over, I want to tell ash what I'm thinking before he gives a clue so I've asked him to wait
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Re: Codenames V -- team play
« Reply #557 on: January 28, 2016, 10:37:36 am »

ok. I am all for PASTE then.

or rather, not quite ok. I'm all for table talk to coordinate the guesses between players. Talk especially directed at the spymaster to guide his clues is something I'd frown upon at the table.

What do the others think?
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Re: Codenames V -- team play
« Reply #558 on: January 28, 2016, 11:02:19 am »

I interpreted his request as permission to muse out loud about what he thinks about the previous clues, which of course you guys are able to do since it facilitates communication. Since he's playing by himself, it would seem pretty odd if he posts his thought process. Meanwhile, Ipo and Egor are required to post their thoughts so they can reach a consensus.

This give me, the blue spymaster, an advantage because I can tailor my clue off of what you guys are talking about. While you aren't specifically trying to guide me with phrases like, "If he wants us to guess X, he should say Y," I may gain a little insight into why you feel strongly for or against a specific word. But the red spymaster is operating pretty much in a vacuum right now.

So as long as gkrieg doesn't say something along the lines of, "If you want me to guess X, Y, and Z, then say W," then I would be okay with him voicing his thoughts so that ashersky has the same advantage as me.
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Re: Codenames V -- team play
« Reply #559 on: January 28, 2016, 11:07:05 am »

I interpreted his request as permission to muse out loud about what he thinks about the previous clues, which of course you guys are able to do since it facilitates communication. Since he's playing by himself, it would seem pretty odd if he posts his thought process. Meanwhile, Ipo and Egor are required to post their thoughts so they can reach a consensus.

This give me, the blue spymaster, an advantage because I can tailor my clue off of what you guys are talking about. While you aren't specifically trying to guide me with phrases like, "If he wants us to guess X, he should say Y," I may gain a little insight into why you feel strongly for or against a specific word. But the red spymaster is operating pretty much in a vacuum right now.

So as long as gkrieg doesn't say something along the lines of, "If you want me to guess X, Y, and Z, then say W," then I would be okay with him voicing his thoughts so that ashersky has the same advantage as me.

I plan to just use the clues he has given me and tell me what I'm thinking. The other thing I was going to say was to give me a number to be able to make enough guesses to win the game.
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Re: Codenames V -- team play
« Reply #560 on: January 29, 2016, 02:54:00 am »

Since he's playing by himself,

Sorry, of course, I forgot that. Bring on the musings!
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Re: Codenames V -- team play
« Reply #561 on: January 29, 2016, 05:19:14 am »

paste
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Re: Codenames V -- team play
« Reply #562 on: January 29, 2016, 07:34:45 am »

Paste is Blue
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Re: Codenames V -- team play
« Reply #563 on: January 29, 2016, 07:49:53 am »

We don't have any remaining guess, so I suggest PASS.

Unless you have an idea about which word could be so unrelated with PASTE that Kuildeous was unable to link them up.
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Re: Codenames V -- team play
« Reply #564 on: January 29, 2016, 08:09:40 am »

Pass

If gkrieg and ash manage to win in one clue from here - well, they deserve it then
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Re: Codenames V -- team play
« Reply #565 on: January 29, 2016, 12:11:56 pm »

Ok ash here it is.

So the clues you have given me are: Book:2, and I got both of those.

shades: 3.  I only got roof from that

weight: 4. I only got scale and gold from that

So from those clues you have already given me, I'm going to assume one of the clues was duplicate, so I still have all the clues to our words.

From shades, I would guess the other two words are maybe VACATION and MAMMOTH?

From weight, I would say the other two are MAMMOTH and ?

POISON, CZECH, KIWI, GRASS, and STREAM I don't get from either of those clues, which decreases the guessing space to KING, VACATION, DWARF, MAMMOTH.  From those I would guess KING as the other weight one?

So two things for you.  I'm probably going to guess VACATION, MAMMOTH, and KING unless you change my mind, and make sure you give me a number that allows me enough guesses :)
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Re: Codenames V -- team play
« Reply #566 on: January 29, 2016, 01:19:03 pm »

death: 3
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Re: Codenames V -- team play
« Reply #567 on: January 29, 2016, 02:06:04 pm »

I'd say POISON and MAMMOTH

POISON
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Re: Codenames V -- team play
« Reply #568 on: January 29, 2016, 02:07:40 pm »

Poison is red.


GOLDKINGVACATIONSCALEGARAGE
DOCTORHAMSTREAMIRONARM
KIWICOVERGRASSDROPWASHER
TICKRAYFLOWERNOVELDWARF
ROOFCZECHPASTEMAMMOTHPOISON
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gkrieg13

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Re: Codenames V -- team play
« Reply #569 on: January 29, 2016, 02:19:45 pm »

MAMMOTH
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ashersky

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Re: Codenames V -- team play
« Reply #570 on: January 29, 2016, 02:20:37 pm »

Mammoth is neutral.


GOLDKINGVACATIONSCALEGARAGE
DOCTORHAMSTREAMIRONARM
KIWICOVERGRASSDROPWASHER
TICKRAYFLOWERNOVELDWARF
ROOFCZECHPASTEMAMMOTHPOISON
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gkrieg13

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Re: Codenames V -- team play
« Reply #571 on: January 29, 2016, 02:21:32 pm »

Sorry about that.
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ashersky

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Re: Codenames V -- team play
« Reply #572 on: January 29, 2016, 02:22:47 pm »

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Kuildeous

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Re: Codenames V -- team play
« Reply #573 on: January 30, 2016, 03:44:07 pm »

Republic: 1
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EgorK

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Re: Codenames V -- team play
« Reply #574 on: January 30, 2016, 07:44:59 pm »

Well, I guess Czech
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ipofanes

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Re: Codenames V -- team play
« Reply #575 on: January 31, 2016, 08:50:10 am »

CZECH

not a very specific clue (Bohemia would be closest to a synonym) but everything else does not fit.
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Kuildeous

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Re: Codenames V -- team play
« Reply #576 on: January 31, 2016, 05:23:02 pm »

Czech is Blue

I suppose Bohemia would have worked too, but I was going for word association. Perhaps my being an American hindered me there.

Good game. I panicked when Egork suggested SEED, because I thought I overlooked that word and gave too vague of a clue. I did that IRL with FLAME and HEART. I said Kali-Ma, which got them thinking about Indiana Jones, so I was eagerly waiting for them to get those words. Then they said that the scene was in TEMPLE of Doom, and I realized with a heavy heart that TEMPLE was on the board--and it was the opposing team. Oops.
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ashersky

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Re: Codenames V -- team play
« Reply #577 on: January 31, 2016, 06:00:22 pm »

Ok ash here it is.

So the clues you have given me are: Book:2, and I got both of those.

shades: 3.  I only got roof from that

weight: 4. I only got scale and gold from that

So from those clues you have already given me, I'm going to assume one of the clues was duplicate, so I still have all the clues to our words.

From shades, I would guess the other two words are maybe VACATION and MAMMOTH?

From weight, I would say the other two are MAMMOTH and ?

POISON, CZECH, KIWI, GRASS, and STREAM I don't get from either of those clues, which decreases the guessing space to KING, VACATION, DWARF, MAMMOTH.  From those I would guess KING as the other weight one?

So two things for you.  I'm probably going to guess VACATION, MAMMOTH, and KING unless you change my mind, and make sure you give me a number that allows me enough guesses :)

Here are my words:

You got the two for Book.

For Shades, it was Roof, Vacation (where you wear shades, as in sunglasses), and Ray (as in Ray Charles, famous for wearing sunglasses).

For Weight, it was only Scale and Gold, giving you 2 extra guesses for the ones you missed on Shades.

And then I used Death to bring in Poison, as well as connect back to Ray (as in Death Ray).
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gkrieg13

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Re: Codenames V -- team play
« Reply #578 on: January 31, 2016, 06:22:41 pm »

Those were good clues.  I didn't read all the words out loud so I couldn't get the death ray association.
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ashersky

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Re: Codenames V -- team play
« Reply #579 on: February 01, 2016, 02:50:32 am »

Those were good clues.  I didn't read all the words out loud so I couldn't get the death ray association.

Yeah, my style has been less wikipedia and more obvious connections.  It makes it harder to be specific, I guess.

You had vacation in mind, but went another direction.  I didn't know how to get rid of Mammoth -- it was big and died. 
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ipofanes

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Re: Codenames V -- team play
« Reply #580 on: February 01, 2016, 03:42:46 am »

For Weight, it was only Scale and Gold, giving you 2 extra guesses for the ones you missed on Shades.

I would be misled as a spy by that number. Of course you could always add the number of yet uncharted words to the number of associations with the clue, but that would have to be known as your personal style to be useful. (Also, I am not 100% sure if it is legal.) Seeing the high number with weight, I was sure that Mammoth would be one of the solutions.
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ashersky

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Re: Codenames V -- team play
« Reply #581 on: February 01, 2016, 04:03:40 am »

For Weight, it was only Scale and Gold, giving you 2 extra guesses for the ones you missed on Shades.

I would be misled as a spy by that number. Of course you could always add the number of yet uncharted words to the number of associations with the clue, but that would have to be known as your personal style to be useful. (Also, I am not 100% sure if it is legal.) Seeing the high number with weight, I was sure that Mammoth would be one of the solutions.

I recall someone else adding extra guesses to try to get previous ones missed, so I thought I'd do it as well.  All to say it wasn't an original idea.
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Re: Codenames V -- team play
« Reply #582 on: February 01, 2016, 11:49:45 am »

I recall someone else adding extra guesses to try to get previous ones missed, so I thought I'd do it as well.  All to say it wasn't an original idea.

I happened across this BGG post and was reminded of this situation:
https://boardgamegeek.com/thread/1516924/codenames-how-not-play

I knew that unlimited is a viable option, but I didn't realize that it implicitly means that there's really only one clue but have some extra guessing room.

And yeah, if someone told me Australia: Four, I would be obsessing over what those four words are.
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gkrieg13

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Re: Codenames V -- team play
« Reply #583 on: February 01, 2016, 12:02:09 pm »

Those were good clues.  I didn't read all the words out loud so I couldn't get the death ray association.

Yeah, my style has been less wikipedia and more obvious connections.  It makes it harder to be specific, I guess.

You had vacation in mind, but went another direction.  I didn't know how to get rid of Mammoth -- it was big and died.

Ya for weight I assumed there were 4 answers that fit the bill.
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