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Author Topic: Codenames III  (Read 14801 times)

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faust

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Re: Codenames III
« Reply #50 on: October 21, 2015, 04:45:23 am »

ice cream
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WalrusMcFishSr

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Re: Codenames III
« Reply #51 on: October 21, 2015, 09:17:11 am »

ice cream is blue
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faust

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Re: Codenames III
« Reply #52 on: October 21, 2015, 11:56:03 am »

paste
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Watno

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Re: Codenames III
« Reply #53 on: October 21, 2015, 11:59:16 am »

paste is blue.
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faust

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Re: Codenames III
« Reply #54 on: October 21, 2015, 04:15:42 pm »

pass
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WalrusMcFishSr

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Re: Codenames III
« Reply #55 on: October 21, 2015, 04:22:33 pm »

cricketrevolutionflutestocknail
Europepianopantsfirerabbit
phoenixjackengineice creampound
dancewellmissilepistoltime
plasticmouthpastemassracket

Next clue is 1776: 1
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faust

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Re: Codenames III
« Reply #56 on: October 22, 2015, 04:49:01 pm »

The suspense is unbearable... will AHoppy correctly interpet this one last clue? Will he find the solution to win for his team? For hours and hours he thinks, not able to reach a decision until finally he bursts out: "cricket?"
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AHoppy

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Re: Codenames III
« Reply #57 on: October 22, 2015, 05:07:23 pm »

REVOLUTION

Hydrad

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Re: Codenames III
« Reply #58 on: October 22, 2015, 05:25:55 pm »

revolution is red

I think thats game!

also faust funny you mention cricket as that was the assassin word.
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Hydrad

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Re: Codenames III
« Reply #59 on: October 22, 2015, 05:28:30 pm »

also man i played horrilby this game.

i used musical to try to get you to go between dance/piano/flute. piano was neutral but i felt like if you got that neutral next time you would guess flute and it would be fine. But I didn't consider mouth an option and then it was to hard for you to find flute since piano and flute were still there.

and then when i had ice cream/paste/mass/plastic/flute I couldn't think of like anything to combine those.
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WalrusMcFishSr

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Re: Codenames III
« Reply #60 on: October 22, 2015, 07:18:42 pm »

Nice! Good game all! Good guessing AHoppy!

I wasn't 100% on "birth" at the beginning, but I thought it would be more fun for both the spymasters and guessers to have clues with more than 2 associations. I was aiming for rabbit, phoenix, revolution, time...I know that's 4 but I decided to put 3 just to keep it from being too vague, and then adapt based on what happened. I was a bit worried about pound, so I think that was a reasonable guess, and I'm glad you followed up on it later.

Also, revealing pound as neutral made "hammer" possible, so I basically did that because I thought it was cool. I could have given you more guesses than 2 on this one, so you could continue with "birth", but I thought you might guess other hammer clues like racket and maybe piano, which would be bad...because it would make Blue's "music" clue more viable. Trying to decide the number of guesses to allot is an interesting part of the game.

1929 was supposed to indicate stock, and time, to make more clear that the 3 associations for "birth" did not include time, so you might focus on phoenix, rabbit, revolution.

I was pleased to see engine guessed for us of course, but I had a great clue for pants and engine!

I thought that you might be able to win on the turn before, if you had guessed revolution. Maybe you would have if you had known that there was only one word left. I wasn't sure if you had picked up on revolution from "birth". I was trying to drop subtle revolutionary hints throughout...hammer and sickle, 1929 wasn't a revolution exactly but it was an upheaval, and bell-bottoms were the most revolutionary pants I could think of lol. But I still wanted to give only 1 guess for bell-bottoms, so you didn't think I was trying to make too much of a play on bell or bottom. Anyway it ended up working out.

Did we want to play another one with the roles reversed? I'd be down.

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AHoppy

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Re: Codenames III
« Reply #61 on: October 23, 2015, 01:07:23 am »

I did not get revolution from birth... but I guess now I think about it, I should have.  I only got rabbit and phoenix, couldn't get the other 2.  I nearly typed "piano" for hammer, but then I figured it out :P

Totally /in for reversed roles

faust

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Re: Codenames III
« Reply #62 on: October 23, 2015, 05:31:32 am »

What was that second Artificial word supposed to be?

I'm in for another one, but I will be VLA until Sunday, so maybe we can wait a bit?
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Hydrad

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Re: Codenames III
« Reply #63 on: October 23, 2015, 05:36:08 am »

What was that second Artificial word supposed to be?

umm really nothing. for some reason I thought it was going to work and then after I posted I realized that none of those things really do have an artificial theme to them. I don't really know what I was thinking there...
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faust

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Re: Codenames III
« Reply #64 on: October 27, 2015, 04:30:27 am »

So... new game? Otherwise I'll re-sign up in the main thread.
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WalrusMcFishSr

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Re: Codenames III
« Reply #65 on: October 27, 2015, 09:50:16 am »

I'd be down
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AHoppy

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Re: Codenames III
« Reply #66 on: October 28, 2015, 10:32:37 pm »

Are we doing this? Where do we get the word grid?

WalrusMcFishSr

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Re: Codenames III
« Reply #67 on: October 29, 2015, 01:29:22 am »

Apparently one of the spymasters could generate it using this spreadsheet:

https://docs.google.com/spreadsheets/d/1TXkY5snm_uhZQNYvGqwrLSHjuHARIZouOP5pBEWRMXA/edit#gid=0

Hydrad you still want to play?
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Hydrad

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Re: Codenames III
« Reply #68 on: October 29, 2015, 03:26:19 am »

I'm willing!
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faust

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Re: Codenames III
« Reply #69 on: October 29, 2015, 04:50:59 am »

Blue team:
AHoppy (spymaster)
WalrusMcFishSr


Red team:
faust (spymaster)
Hydrad


Blue goes first
PASTEPANTSPIANOBARCOURT
BOARDWHEELIVORYCONCERTSUPERHERO
DEATHCARROTSOULWEBLOCK
TRIANGLEMATCHORGANGERMANYBUG
SPYDATECLUBHIRETOOTH
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AHoppy

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Re: Codenames III
« Reply #70 on: October 30, 2015, 12:14:04 am »

Soap:2

WalrusMcFishSr

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Re: Codenames III
« Reply #71 on: October 30, 2015, 01:06:20 am »

ivory
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faust

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Re: Codenames III
« Reply #72 on: October 30, 2015, 04:19:52 am »

ivory is blue
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WalrusMcFishSr

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Re: Codenames III
« Reply #73 on: October 30, 2015, 09:03:58 am »

bar
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faust

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Re: Codenames III
« Reply #74 on: October 30, 2015, 09:36:43 am »

bar is blue
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