We all spend a lot of time thinking about Dominion strategies. Vault and Tactician would be great together, if only we could consistently draw them together. And Cellar is usually a lesser Warehouse, unless we have a big hand of mostly crap, then it's much, much better than a Warehouse. Hey, if we just Tacticianed, and there is no trashing, then our hand is likely full of lots of crap.
But only very rarely do we get to execute such a theoretically pure and consistent strategy. Any particular 3 card combo is very unlikely to show up in a particular random set. We are usually distracted by building up buying power and support for our intended combos, if there is even a combo to be played. We have the late game slogging through Duchy buys. Occasionally even having to react to our opponent. We make $6 and then $4, when we really wanted $5 and $5.
Vault, Tactician, Cellar. An uber consistent $8 per turn. Start with a Tactician, Cellar off many, find a Vault and a Tactician, Vault to one card left, play a Tactician, repeat. Turn 10 to Turn 17, one Province per turn.
http://councilroom.com/game?game_id=game-20111230-121121-093b1476.html