First theme: The "Rebalancing" of Potion Cost Cards & Various new uses
Ideas I will try to explore: Potion not always being a dead card, Potion only cost cards that are useful, More Potion cost cards, Cards that allow extra options in interactions with Potion cards
Potter -
Action;
+
+ Buy
You may put your deck into the discard pile. You may discard a Potion from your hand. If you do, gain card costing up to $
.
(Chancellor Variant that gives you the opportunity to use your Potions for something! I might have this card gain Duchies instead, might be fun.)
Acolyte -
Action;
+
+ Buy
If you buy an Action card at the end of your turn, trash this card.
(buying events or Black Market buys obviously do not apply, and you can buy VP and Treasures with no problem. This card is designed to help BM, though it might be able to be made stronger as a result of the Potion cost delay. You cannot regain it from the trash as a result of it's Potion cost, stopping Graverobber + Engine for example. Will tinker, but fun idea I think. $4 might even be too weak, I might spike it up to $5.)
More to come, just some ideas for now.