So, I recently bought RL Alchemy and I love it! But I think its worst weakness is that there are too few interesting and fun Potion cards (I play full random) - and in particular too few potion cards actually care about potions, or would be any different without them. Since I have a few spare, proxiable cards, I thought of making another fan card for my physical set (after
Holy Cow, which I still use handdrawn proxies for, and needs work).
I have thought about this:
Druid - Action
Cost: 4$ OR 2P
Trash two cards from your hand.
If you Trashed two Potions this way, Gain as many Golds as there are Potions in the Trash.
Every player (including you) Gains a Potion.
I also made tentative card art (in Italian):
Before printing, I'd like opinions (as usual) about:
- is it awfully, blatantly broken? (awfully, subtly broken is appreciated as well)
- does it look fun?
- is cost ok?
- will it scale ok?
- Is gaining craploads of Gold broken? My thought is that it's harder to pull off than Treasure Maps, and the payback is lower unless you do some setup.
- I'm also considering making trashing optional, to make it more Golem-friendly.
The reason for the double cost is that you avoid having to specify that "in games with this, Potion is in the supply".
If somebody could also point me to fan cards that care about Potions, I'd appreciate that.