Archive > Dominion: Adventures Previews
Preview: Transmogrify
LastFootnote:
trans•mog•ri•fy: verb
– transform, especially in a surprising or magical manner.
Today I’m here to tell you about my favorite Dominion card: Transmogrify. It has a strange name, but packs a lot of versatility. Transmogrify is all about giving you what you need right now. Does your starting hand have three terminal Actions? Poof! Now one of them is a Village. Have your Magpies been multiplying out of control? Abracadabra! One of them just became a Lost City. Have all the Curses run out? Shazam! That Witch in your hand just turned to Gold. The possibilities are endless!
It’s a terrific card for combos. Instead of buying Tournaments, you can simply keep your Transmogrify on your Tavern mat until your Province shows up and then gain that Tournament right into your hand. It’s especially powerful with cards that have on-trash abilities. You can transmogrify a Cultist into another Cultist just to draw 3 cards. And when you Transmogrify a Fortress, you keep the Fortress in your hand and gain a Wharf into your hand on top of that. Instant engine!
I hope you’re enjoying these little bonus previews. Come back tomorrow, when somebody else will be talking about some other card!
werothegreat:
Finally! This was the one card from the meetup I didn't fully memorize.
Also, no idea how the Germans are going to translate this one - the closest thing is "Verwandlung", but that's already in use for Transmute. :/
Cool card, though!
Voltaire:
Guys. Guys.
This card is SO FUN.
It's pretty much the only card I remember from the meetup in detail, because I just kept buying them, and using them, and having fun, and losing (to Big Money). Didn't care.
crlundy:
Wow, you highlighted some really interesting uses. I want this.
jsh357:
High fun, high skill. Transmogrify is a really special card. Celestial Chameleon, get to work.
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