Possible benefits of knowing:
1. If we eventually found out both were town (or both scum), then faust would become unambivalently allied with town.
- This is only if this would be the 4th of his objectives to be secured. If I understand correctly, he needs 4 of his 7 goals met to win, so if he doesn't meet exactly 3 others, this whole conversation is probably moot. On that note,
support: faust so we can get one down.
2. Scum would not want them to both flip no matter what. We might be able to use that for scum-hunting based on how people vote/make cases.
- I don't know. If I were scum, I think I'd be okay with seeing them both flip if they were both town. Obviously if they were both scum, or 1/1, I'd be more hesitant. I'll concede there's an argument here about how scum would react to this information.
3. It constrains their nk choices. We don't know if that is good or bad for us re: PR's, but in general fewer choices for scum is good for town.
- Is this argument because of point 2? If so, I'll stand by "depends on how scum want to play it", but again, that's a thought I hadn't considered.
4. If we learn there is exactly one scum in the two, then we know to lynch/distrust faust immediately. If scum know faust is allied with town, they might kill him, saving an nk of a townie.
- Alternately, we could get sufficient objectives secured for faust that he doesn't have to rely on winning with scum to get his 4th objective.
5. If there are town players in his choices, they can use knowing they are town to help them identify faust's alignment.
- I don't think I understand.
Here's a thought problem for you - is there any benefit for a scum player chosen by faust to fakeclaim town, to make town and faust think he is aligned with town when actually he isn't? Being named by faust could put a scum player in a pretty pickle.
I don't think a scum player would claim scum except if we were in a situation where faust needs to vote with scum to win (e.g. lylo/mylo) and needs to vote according to the scum player's wishes to secure that objective.