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Author Topic: The "Dominion Middle Finger"  (Read 20152 times)

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Elanchana

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The "Dominion Middle Finger"
« on: March 09, 2015, 09:50:32 pm »
0

Today I took a lead and I started Forging Colonies into Colonies in a deck perfectly capable of buying more Colonies just because my opponent wasn't even close. It felt a lot like trolling and I kinda felt bad but... ya know?

So yeah, doing stuff that makes you go down in points or something just because you can. What are your favorite ways to give the middle finger Dominion-style?
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Re: The "Dominion Middle Finger"
« Reply #1 on: March 09, 2015, 09:53:42 pm »
+8

Today I took a lead and I started Forging Colonies into Colonies in a deck perfectly capable of buying more Colonies just because my opponent wasn't even close. It felt a lot like trolling and I kinda felt bad but... ya know?

So yeah, doing stuff that makes you go down in points or something just because you can. What are your favorite ways to give the middle finger Dominion-style?

I wouldn't say that's middle-fingering; that's just competent playing.  Get that Colony pile down faster so you can win faster.  If anything, it's nicer of you to do that.
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Re: The "Dominion Middle Finger"
« Reply #2 on: March 09, 2015, 09:56:58 pm »
+10

The only real middle finger is if you start elongating a game purposefully when your opponent has absolutely no chance of winning anymore.
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Re: The "Dominion Middle Finger"
« Reply #3 on: March 09, 2015, 10:00:54 pm »
+37

The only real middle finger is if you start elongating a game purposefully when your opponent has absolutely no chance of winning anymore.

Opponent plays Lighthouse.  Ambassador Colonies so you can buy them again.
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Re: The "Dominion Middle Finger"
« Reply #4 on: March 10, 2015, 12:39:47 am »
0

Eh I guess you're right Wero, it was shortening the game so it wasn't a complete troll move.

Another one I just remembered is buying out the entire curse pile on your last turn and still winning. Bonus points if it doesn't count towards a three-pile.
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Re: The "Dominion Middle Finger"
« Reply #5 on: March 10, 2015, 12:54:49 am »
+2

KC-KC-Goons-Goons-Masq

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Re: The "Dominion Middle Finger"
« Reply #6 on: March 10, 2015, 12:57:35 am »
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The only real middle finger is if you start elongating a game purposefully when your opponent has absolutely no chance of winning anymore.

Opponent plays Lighthouse.  Ambassador Colonies so you can buy them again.

Darn you, I thought it was Last Footnote posting this at first...
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

werothegreat

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Re: The "Dominion Middle Finger"
« Reply #7 on: March 10, 2015, 01:17:01 am »
0

The only real middle finger is if you start elongating a game purposefully when your opponent has absolutely no chance of winning anymore.

Opponent plays Lighthouse.  Ambassador Colonies so you can buy them again.

Darn you, I thought it was Last Footnote posting this at first...

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Re: The "Dominion Middle Finger"
« Reply #8 on: March 10, 2015, 01:49:14 am »
+5

The Definition of the Dominion Middle Finger is buying as much Victory Points as physically possible on a winning turn after taking 5 minutes to decide the best course of action.
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WanderingWinder

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Re: The "Dominion Middle Finger"
« Reply #9 on: March 10, 2015, 07:25:06 am »
+4

The Definition of the Dominion Middle Finger is buying as much Victory Points as physically possible on a winning turn after taking 5 minutes to decide the best course of action.

My initial response its to disagree, but I suppose it depends. It could be that actually being able to end it is extraordinarily complicated, and you actually need to find a difficult line in order to pull off the win, in which case I don't have a problem at all. But I suppose you mean a situation where there is an easy win (let's say, buy the last province), and they are just spending lots of time to figure out how to most run up the score. In this case, it goes to my biggest thing along these lines, which is just slow-rolling in general. On the other hand, I tend to just give people the benefit of the doubt.

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Re: The "Dominion Middle Finger"
« Reply #10 on: March 10, 2015, 11:52:47 am »
+1

The first time i ambasssored a colony to someone to lower the colony pile, i forgot that i needed to return 0 in order to actually lower the pile and ended up returning a colony to effectively pass it to them, keeping the pile the same. I still won the game, so pretty sure I ended up looking like a bit of a jerk in that game.
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Re: The "Dominion Middle Finger"
« Reply #11 on: March 10, 2015, 11:59:10 am »
0

The Definition of the Dominion Middle Finger is buying as much Victory Points as physically possible on a winning turn after taking 5 minutes to decide the best course of action.

After emptying the Scout pile.
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Rubby

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Re: The "Dominion Middle Finger"
« Reply #12 on: March 10, 2015, 12:02:04 pm »
0

This doesn't necessarily fit the thread title, but an oddly common thing is people buying coppers on their game-ending turns (without a reason to, i.e., Goons, Gardens). Maybe buying one copper isn't much more work than clicking "End Turn", but people with three extra buys will buy three coppers. It's not a big deal, and I don't assume any malice, but just, why? What gives people the urge to do that?

To me, even if I'm playing a bot, it's more satisfyingly pure to "End Turn" it as soon as there are no more points to be had.
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Re: The "Dominion Middle Finger"
« Reply #13 on: March 10, 2015, 12:12:39 pm »
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With Gardens, I always buy the Copper if I'm playing with no point counter.  Can never be too careful.  With Goons, I try not to point gouge unless I have like 23 buys and 10 Goons in play, just to see how silly I can make the score.
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Re: The "Dominion Middle Finger"
« Reply #14 on: March 10, 2015, 12:30:03 pm »
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With Gardens, I always buy the Copper if I'm playing with no point counter.  Can never be too careful.  With Goons, I try not to point gouge unless I have like 23 buys and 10 Goons in play, just to see how silly I can make the score.

I'll usually buy the copper if it scores points. My post was referring to buying coppers for no reason (other than that they are there and it's a thing that you can do).
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Re: The "Dominion Middle Finger"
« Reply #15 on: March 10, 2015, 12:40:00 pm »
+5

This doesn't necessarily fit the thread title, but an oddly common thing is people buying coppers on their game-ending turns (without a reason to, i.e., Goons, Gardens). Maybe buying one copper isn't much more work than clicking "End Turn", but people with three extra buys will buy three coppers. It's not a big deal, and I don't assume any malice, but just, why? What gives people the urge to do that?

To me, even if I'm playing a bot, it's more satisfyingly pure to "End Turn" it as soon as there are no more points to be had.

I may have started this - I used to do it a lot, the 'victory copper', and my reasoning at the time was that, well I kind of like copper, and then I wanted to mess with Council Room statistics, back when that was a site.

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Re: The "Dominion Middle Finger"
« Reply #16 on: March 10, 2015, 12:45:31 pm »
+7

This doesn't necessarily fit the thread title, but an oddly common thing is people buying coppers on their game-ending turns (without a reason to, i.e., Goons, Gardens). Maybe buying one copper isn't much more work than clicking "End Turn", but people with three extra buys will buy three coppers. It's not a big deal, and I don't assume any malice, but just, why? What gives people the urge to do that?

To me, even if I'm playing a bot, it's more satisfyingly pure to "End Turn" it as soon as there are no more points to be had.

I may have started this - I used to do it a lot, the 'victory copper', and my reasoning at the time was that, well I kind of like copper, and then I wanted to mess with Council Room statistics, back when that was a site.

And if he does it, we all do it. QED
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Re: The "Dominion Middle Finger"
« Reply #17 on: March 10, 2015, 01:09:56 pm »
+3

*WanderingTroller
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Re: The "Dominion Middle Finger"
« Reply #18 on: March 10, 2015, 02:01:57 pm »
0

Sometimes if I have one buy left I'll buy a copper instead of clicking end turn because it's closer.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: The "Dominion Middle Finger"
« Reply #19 on: March 10, 2015, 02:13:35 pm »
+4

Sometimes if I have one buy left I'll buy a copper instead of clicking end turn because it's closer.

Gotta be efficient when most of your hand coordination is spent trying to apply mascara to your beard.
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Re: The "Dominion Middle Finger"
« Reply #20 on: March 10, 2015, 02:17:15 pm »
+1

Sometimes if I have one buy left I'll buy a copper instead of clicking end turn because it's closer.

And it still takes more time because the button is smaller.
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Re: The "Dominion Middle Finger"
« Reply #21 on: March 10, 2015, 02:49:05 pm »
+3

Sometimes if I have one buy left I'll buy a copper instead of clicking end turn because it's closer.

And it still takes more time because the button is smaller.

I am in contact with theory. We are currently running some advanced analytics and simulations (with some trig included of course) to determine the most efficient cursor movement based on probable endgame cursor location.
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Re: The "Dominion Middle Finger"
« Reply #22 on: March 10, 2015, 03:13:14 pm »
0

Sometimes if I have one buy left I'll buy a copper instead of clicking end turn because it's closer.

And it still takes more time because the button is smaller.

I am in contact with theory. We are currently running some advanced analytics and simulations (with some trig included of course) to determine the most efficient cursor movement based on probable endgame cursor location.

Keep in mind that I use Salvager, and the end turn button is really tiny in the upper right corner.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: The "Dominion Middle Finger"
« Reply #23 on: March 10, 2015, 03:22:43 pm »
0

Sometimes if I have one buy left I'll buy a copper instead of clicking end turn because it's closer.

And it still takes more time because the button is smaller.

I am in contact with theory. We are currently running some advanced analytics and simulations (with some trig included of course) to determine the most efficient cursor movement based on probable endgame cursor location.

Keep in mind that I use Salvager, and the end turn button is really tiny in the upper right corner.

It's still bigger than the button for buying a card.
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Re: The "Dominion Middle Finger"
« Reply #24 on: March 10, 2015, 04:24:50 pm »
+1

I pretty often resign the moment I see my opponent has enough coin and buys to win.

One exception is if I think it's a non-obvious enough ending that he might not see it, but that's pretty rare
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