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Author Topic: M60: Kirby and the Amazing Mafia (Mafia Wins!)  (Read 134220 times)

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ashersky

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Re: M60: Kirby and the Amazing Mafia (Signups Open)
« Reply #25 on: March 02, 2015, 04:59:00 pm »

Thanks for pointing this out, it's something I hadn't thought of.  I think pacovf's interpretation makes it work though.  The bodyguard replaces the doc as the target, and then when the doc tries to target someone, his target is no longer there.  That means that the bodyguard will have to replace his target for both killing and protecting roles, so I'll have to clarify that.

Wait, this makes less sense the more I think about it.  If a NK targets the bodyguard the bodyguard still dies.  I could just make a special ruling for it.  Alternatively, I could just get rid of the BP Bodyguard and replace it with some other strong BP variant (2-shot BP?  That seems too strong though...1-shot BP lightningrod?  Probably too crazy).

You could do a Bomb: the player who kills them at night is killed as well.

Hmm, I think I like this.  Yeah, I'll just replace BP Bodyguard with Bomb.

BP Bomb is way more OP than the other options.

Remember, Bomb is like a vigilante with a guaranteed scum target (edge case: other vig).  The Bomb portion (that is, dying) is what balances out the true targeting capability.

BP Bomb means it's a vig that always hits scum but doesn't die.  Even at 1-shot, that's really, really powerful.

Furthermore, even if BP is 1-shot, the Bomb works twice.  If both BP and Bomb are 1-shot, you are back to the problem I pointed out above.
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Witherweaver

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Re: M60: Kirby and the Amazing Mafia (Signups Open)
« Reply #26 on: March 02, 2015, 05:00:52 pm »

\in for Kirby and the Amazing Technicolor Dreamcoat. 
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scott_pilgrim

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Re: M60: Kirby and the Amazing Mafia (Signups Open)
« Reply #27 on: March 02, 2015, 05:14:26 pm »

Thanks for pointing this out, it's something I hadn't thought of.  I think pacovf's interpretation makes it work though.  The bodyguard replaces the doc as the target, and then when the doc tries to target someone, his target is no longer there.  That means that the bodyguard will have to replace his target for both killing and protecting roles, so I'll have to clarify that.

Wait, this makes less sense the more I think about it.  If a NK targets the bodyguard the bodyguard still dies.  I could just make a special ruling for it.  Alternatively, I could just get rid of the BP Bodyguard and replace it with some other strong BP variant (2-shot BP?  That seems too strong though...1-shot BP lightningrod?  Probably too crazy).

You could do a Bomb: the player who kills them at night is killed as well.

Hmm, I think I like this.  Yeah, I'll just replace BP Bodyguard with Bomb.

BP Bomb is way more OP than the other options.

Remember, Bomb is like a vigilante with a guaranteed scum target (edge case: other vig).  The Bomb portion (that is, dying) is what balances out the true targeting capability.

BP Bomb means it's a vig that always hits scum but doesn't die.  Even at 1-shot, that's really, really powerful.

Furthermore, even if BP is 1-shot, the Bomb works twice.  If both BP and Bomb are 1-shot, you are back to the problem I pointed out above.

The Bomb is not BP, sorry if I didn't make that clear.  He still dies but kills whoever kills him.
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pacovf

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Re: M60: Kirby and the Amazing Mafia (Signups Open)
« Reply #28 on: March 02, 2015, 05:15:58 pm »

Even if s/he is doctored?
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XerxesPraelor

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Re: M60: Kirby and the Amazing Mafia (Signups Open)
« Reply #29 on: March 02, 2015, 05:37:50 pm »

I'm guessing the bomb only blows up if they die.
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Re: M60: Kirby and the Amazing Mafia (Signups Open)
« Reply #30 on: March 02, 2015, 05:40:07 pm »

If you want to include the bomb, but make it weaker, make it an "active" bomb. Make it 2-shot or whatever and say "You may spend a shot each night. If you are killed on a night you spend a shot, you will kill your killer."
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ashersky

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Re: M60: Kirby and the Amazing Mafia (Signups Open)
« Reply #31 on: March 03, 2015, 05:05:41 pm »

The Bomb is not BP, sorry if I didn't make that clear.  He still dies but kills whoever kills him.

Oh, that's good.  Normal bombs are strong when played correctly, but not OP strong.  I mean, you'll want to trade one-for-one usually, but there is a cost.

Can Bomb come up in a setup with a Vig?  I think it's better if it can.
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scott_pilgrim

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Re: M60: Kirby and the Amazing Mafia (Signups Open)
« Reply #32 on: March 03, 2015, 05:09:27 pm »

The Bomb is not BP, sorry if I didn't make that clear.  He still dies but kills whoever kills him.

Oh, that's good.  Normal bombs are strong when played correctly, but not OP strong.  I mean, you'll want to trade one-for-one usually, but there is a cost.

Can Bomb come up in a setup with a Vig?  I think it's better if it can.

Yeah, it can come with a vig.

And yeah, I think it's probably on par with the other row 7 PR's.
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faust

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Re: M60: Kirby and the Amazing Mafia (Signups Open)
« Reply #33 on: March 06, 2015, 02:52:14 pm »

/in
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Re: M60: Kirby and the Amazing Mafia (Signups Open)
« Reply #34 on: March 08, 2015, 06:19:25 pm »

/in

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Re: M60: Kirby and the Amazing Mafia (Signups Open)
« Reply #35 on: March 10, 2015, 02:03:16 pm »

I can think of a large number of people who should sign up for this right now

Seprix

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Re: M60: Kirby and the Amazing Mafia (Signups Open)
« Reply #36 on: March 10, 2015, 02:12:44 pm »

I can think of a large number of people who should sign up for this right now

Recruit.

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Ichimaru Gin

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Re: M60: Kirby and the Amazing Mafia (Signups Open)
« Reply #37 on: March 11, 2015, 01:16:33 am »

/ineventhoughIprobablyshouldn't

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Re: M60: Kirby and the Amazing Mafia (Signups Open)
« Reply #38 on: March 14, 2015, 09:25:46 am »

This needs to start. Join up, people.
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silverspawn

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Re: M60: Kirby and the Amazing Mafia (Signups Open)
« Reply #39 on: March 14, 2015, 09:46:40 am »

Robz888

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Re: M60: Kirby and the Amazing Mafia (Signups Open)
« Reply #40 on: March 17, 2015, 11:22:26 am »

/in
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AndrewisFTTW

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Re: M60: Kirby and the Amazing Mafia (Signups Open)
« Reply #42 on: March 17, 2015, 12:07:46 pm »

Deep breath...

/in
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faust

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Re: M60: Kirby and the Amazing Mafia (2 spots left!)
« Reply #43 on: March 17, 2015, 03:17:29 pm »

Cool, cool, cool. I think mcmc needs to join now as well.
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Re: M60: Kirby and the Amazing Mafia (2 spots left!)
« Reply #44 on: March 17, 2015, 03:19:36 pm »

/in
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Seprix

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Re: M60: Kirby and the Amazing Mafia (2 spots left!)
« Reply #45 on: March 17, 2015, 03:28:10 pm »

Is that everyone?

EDIT:

One more player needs to join.
« Last Edit: March 17, 2015, 03:29:35 pm by Seprix »
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Re: M60: Kirby and the Amazing Mafia (2 spots left!)
« Reply #46 on: March 17, 2015, 03:44:27 pm »

/in
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Robz888

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Re: M60: Kirby and the Amazing Mafia (2 spots left!)
« Reply #47 on: March 17, 2015, 04:06:37 pm »

Oh I wanna be King Dedede, by the way.
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ashersky

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Re: M60: Kirby and the Amazing Mafia (2 spots left!)
« Reply #48 on: March 17, 2015, 04:08:54 pm »

/in
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ashersky

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Re: M60: Kirby and the Amazing Mafia (2 spots left!)
« Reply #49 on: March 17, 2015, 04:10:08 pm »

Nvm, mcmc hammered.
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