Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: 1 ... 7 8 [9] 10 11 ... 17  All

Author Topic: M59: Blink Mafia (Game over - Weeping Angels win flawlessly!)  (Read 42854 times)

0 Members and 8 Guests are viewing this topic.

silverspawn

  • Adventurer
  • ******
  • Online Online
  • Posts: 5345
  • Shuffle iT Username: sty.silver
    • View Profile
Re: M59: Blink Mafia (D1)
« Reply #200 on: March 07, 2015, 06:44:53 pm »

well, my only read so far is a town read on rubby because I get a genuine vibe

Joseph2302

  • Jester
  • *****
  • Offline Offline
  • Posts: 858
  • Shuffle iT Username: Joseph2302
  • "Better to be lucky than good"
    • View Profile
Re: M59: Blink Mafia (D1)
« Reply #201 on: March 07, 2015, 07:17:08 pm »

well, my only read so far is a town read on rubby because I get a genuine vibe
Kind of agree. But I don't like lynching newbies D1.
Logged
Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Awaclus

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 11825
  • Shuffle iT Username: Awaclus
  • (´。• ω •。`)
    • View Profile
    • Birds of Necama
Re: M59: Blink Mafia (D1)
« Reply #202 on: March 07, 2015, 07:43:07 pm »

well, my only read so far is a town read on rubby because I get a genuine vibe
Kind of agree. But I don't like lynching newbies D1.

Why would you lynch a newbie anyway just because Rubby happens to be towny?
Logged
Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

The YouTube channel where I make musicDownload my band's Creative Commons albums for free

Joseph2302

  • Jester
  • *****
  • Offline Offline
  • Posts: 858
  • Shuffle iT Username: Joseph2302
  • "Better to be lucky than good"
    • View Profile
Re: M59: Blink Mafia (D1)
« Reply #203 on: March 07, 2015, 07:58:34 pm »

well, my only read so far is a town read on rubby because I get a genuine vibe
Kind of agree. But I don't like lynching newbies D1.

Why would you lynch a newbie anyway just because Rubby happens to be towny?
Definitely misread silverspawn's post. I have a small scum vibe on Rubby, probably nothing though.
Logged
Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Witherweaver

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 6476
  • Shuffle iT Username: Witherweaver
    • View Profile
Re: M59: Blink Mafia (D1)
« Reply #204 on: March 07, 2015, 08:07:03 pm »

Rubby sounds somewhat townie to me.

I like Vote: XP. That Awaclus thing was a bit weak.
Logged

silverspawn

  • Adventurer
  • ******
  • Online Online
  • Posts: 5345
  • Shuffle iT Username: sty.silver
    • View Profile
Re: M59: Blink Mafia (D1)
« Reply #205 on: March 07, 2015, 08:24:39 pm »

Rubby sounds somewhat townie to me.

I like Vote: XP. That Awaclus thing was a bit weak.

that's actually true. vote: XP

Joseph2302

  • Jester
  • *****
  • Offline Offline
  • Posts: 858
  • Shuffle iT Username: Joseph2302
  • "Better to be lucky than good"
    • View Profile
Re: M59: Blink Mafia (D1)
« Reply #206 on: March 07, 2015, 08:30:24 pm »

Rubby sounds somewhat townie to me.

I like Vote: XP. That Awaclus thing was a bit weak.
I also agree it's weak. Awaclus actually wanted something to happen. Not convinced enough for L-1 though.
Logged
Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Rubby

  • Moneylender
  • ****
  • Offline Offline
  • Posts: 170
    • View Profile
Re: M59: Blink Mafia (D1)
« Reply #207 on: March 07, 2015, 09:16:58 pm »

I could definitely be open to hopping on the XP wagon. The Awaclus thing wasn't the scummiest thing ever, but his body of work in this game has been on the weak side.
Logged

Hydrad

  • Young Witch
  • ****
  • Offline Offline
  • Posts: 142
  • Shuffle iT Username: Hidrad
    • View Profile
Re: M59: Blink Mafia (D1)
« Reply #208 on: March 07, 2015, 09:29:36 pm »

Yes things are happening!
Logged
For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

silverspawn

  • Adventurer
  • ******
  • Online Online
  • Posts: 5345
  • Shuffle iT Username: sty.silver
    • View Profile
Re: M59: Blink Mafia (D1)
« Reply #209 on: March 07, 2015, 09:44:10 pm »

One more thing about the setup.

If we hit scum today - whoever it will be - this is how I think we should do our night Actions:

#1 + #2 -> #8
#3 + #4 -> #2
#5 + #6 -> #3
#7 + #8 -> #4

where as -> means "looks at", and #n is the n'th person in this list after you take out the one we lynch today (without changing the order):

Hydrad
chairs
EgorK
Joseph2302
Witherweaver
XerxesPraelor
Awaclus
Rubby
silverspawn

That is only if we hit scum today. If we hit town, everyone decides individually, as discussed previously.

I don't see any scenario in which this plan is not pro town. If scum is among the 4 targeted players, we enter day 2 without losses. If he's not, he can either double kill and remove 2 of the targeted players, allowing us to enter day 2 with 6 players and 2 ICs, or he can no-kill to trick us, in which case we still enter day 2 without losses.

Does anyone have any objections?

silverspawn

  • Adventurer
  • ******
  • Online Online
  • Posts: 5345
  • Shuffle iT Username: sty.silver
    • View Profile
Re: M59: Blink Mafia (D1)
« Reply #210 on: March 07, 2015, 09:45:05 pm »

oh and with "hit scum today" i mean "lynch scum today".

Rubby

  • Moneylender
  • ****
  • Offline Offline
  • Posts: 170
    • View Profile
Re: M59: Blink Mafia (D1)
« Reply #211 on: March 07, 2015, 10:49:04 pm »

Interesting. I kind of like it, but I wonder how you came up with the targets. You're basically volunteering yourself, EgorK, and Joseph to be targeted, and Hydrad, XP and Awaclus not to be targeted. And Chairs to be probably targeted, and me to be probably not targeted.
Logged

chairs

  • Young Witch
  • ****
  • Offline Offline
  • Posts: 134
  • Why don't you have a seat over there...
    • View Profile
Re: M59: Blink Mafia (D1)
« Reply #212 on: March 07, 2015, 11:07:07 pm »

it's a reasonable plan, i suppose.

vote: XP

Rubby

  • Moneylender
  • ****
  • Offline Offline
  • Posts: 170
    • View Profile
Re: M59: Blink Mafia (D1)
« Reply #213 on: March 07, 2015, 11:28:45 pm »

That's a fast L-1, especially considering there's been no time for responses/discussion on silverspawn's plan.
Logged

Awaclus

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 11825
  • Shuffle iT Username: Awaclus
  • (´。• ω •。`)
    • View Profile
    • Birds of Necama
Re: M59: Blink Mafia (D1)
« Reply #214 on: March 08, 2015, 05:02:47 am »

I don't have any objections to silverspawn's plan. I'm also fine with lynching XP, although I'd prefer Joseph.

Logged
Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

The YouTube channel where I make musicDownload my band's Creative Commons albums for free

faust

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 3390
  • Shuffle iT Username: faust
    • View Profile
Re: M59: Blink Mafia (D1)
« Reply #215 on: March 08, 2015, 05:30:47 am »

Vote Count 1.6

Joseph2302 (3): EgorK, Awaclus, Rubby
Hydrad (1): Joseph2302
XerxesPraelor (4): Hydrad, Witherweaver, silverspawn, chairs

Not Voting (1): XerxesPraelor

With 9 alive, it takes 5 to lynch. Day 1 ends March 9 at 7 am forum time. That's in 26 hours.
Logged
You say the ocean's rising, like I give a shit
You say the whole world's ending, honey it already did

EgorK

  • Apprentice
  • *****
  • Offline Offline
  • Posts: 272
    • View Profile
Re: M59: Blink Mafia (D1)
« Reply #216 on: March 08, 2015, 06:18:36 am »

You want to lynch XP over one vote? Is there anything else scummy from him?
Logged

silverspawn

  • Adventurer
  • ******
  • Online Online
  • Posts: 5345
  • Shuffle iT Username: sty.silver
    • View Profile
Re: M59: Blink Mafia (D1)
« Reply #217 on: March 08, 2015, 06:36:38 am »

Interesting. I kind of like it, but I wonder how you came up with the targets. You're basically volunteering yourself, EgorK, and Joseph to be targeted, and Hydrad, XP and Awaclus not to be targeted. And Chairs to be probably targeted, and me to be probably not targeted.

just the first 3 players who signed up + me, to make it so the plan is not doing anything for scum!me

XerxesPraelor

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1069
    • View Profile
Re: M59: Blink Mafia (D1)
« Reply #218 on: March 08, 2015, 09:29:31 am »

Yeah, I'm not going to be much use here.

vote: XP

See if you can do better tomorrow.
Logged

silverspawn

  • Adventurer
  • ******
  • Online Online
  • Posts: 5345
  • Shuffle iT Username: sty.silver
    • View Profile
Re: M59: Blink Mafia (D1)
« Reply #219 on: March 08, 2015, 09:34:04 am »

... huh??

I was totally willing to switch to someone else. If you're town, you really didn't have to selfhammer.

silverspawn

  • Adventurer
  • ******
  • Online Online
  • Posts: 5345
  • Shuffle iT Username: sty.silver
    • View Profile
Re: M59: Blink Mafia (D1)
« Reply #220 on: March 08, 2015, 09:37:12 am »

well, this kinda sucks. not a very informative wagon

Joseph2302

  • Jester
  • *****
  • Offline Offline
  • Posts: 858
  • Shuffle iT Username: Joseph2302
  • "Better to be lucky than good"
    • View Profile
Re: M59: Blink Mafia (D1)
« Reply #221 on: March 08, 2015, 10:07:17 am »

Possible scum who's trying to deny us information? If not, hammer with 24ish hours to go seems weird.
Logged
Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Joseph2302

  • Jester
  • *****
  • Offline Offline
  • Posts: 858
  • Shuffle iT Username: Joseph2302
  • "Better to be lucky than good"
    • View Profile
Re: M59: Blink Mafia (D1)
« Reply #222 on: March 08, 2015, 10:08:33 am »

Also, ss plan seems okay I guess, if XP is scum.
Logged
Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

silverspawn

  • Adventurer
  • ******
  • Online Online
  • Posts: 5345
  • Shuffle iT Username: sty.silver
    • View Profile
Re: M59: Blink Mafia (D1)
« Reply #223 on: March 08, 2015, 10:12:48 am »

yeah, but I'm pretty sure he's town. If you're scum, you have a partner who relies on you and so you feel more responsibility, and are more likely to fight harder.

Joseph2302

  • Jester
  • *****
  • Offline Offline
  • Posts: 858
  • Shuffle iT Username: Joseph2302
  • "Better to be lucky than good"
    • View Profile
Re: M59: Blink Mafia (D1)
« Reply #224 on: March 08, 2015, 10:21:48 am »

yeah, but I'm pretty sure he's town. If you're scum, you have a partner who relies on you and so you feel more responsibility, and are more likely to fight harder.
I agree. I might have hammered later today, but still think it was too early.
Logged
Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins
Pages: 1 ... 7 8 [9] 10 11 ... 17  All
 

Page created in 0.079 seconds with 21 queries.