Personally, I love Smugglers here because the more the merrier with these non-terminals (Smugglers would be like a Workshop). I would probably open that and Fortress, because Fortress is the only village. I realize this is a slow start compared to something like Baron+Oasis, but I don't really see a huge advantage to getting a gold early, compared to most games. Then again, you want Ghost Ship asap because there's no real counter to it other than already having a lot of Advisors or something. Smugglers can always give you either of these things, if you're lucky.
You don't really want Gold here. You want to get as much VP as possible and 3-pile with Baron's +buy. Gold is okay if you want Provinces, but if you're playing a Monument or two a turn, and your opponent is going for straight Provinces, he has to deal with two different things:
1. He has to take a lot longer to build a competent engine/BM deck for Provinces. You only have to play Monument and keep buying pieces to build. He can hurt you with Ghost Ship, but you can do the same to him. Every single turn.
2. He has to gain all 8 Provinces. You don't. He's going to draw things dead as he gets Provinces, and you're not going to. All you have to do is run piles and Monument away. With this board being kinda weak for a traditional Engine (Trader being the only trashing), this is going to be incredibly hard to do, and you almost certainly want to go with a Ghost Ship BM or Advisor/Vault if you don't go Monument. There really is no reason to NOT incorporate a Monument into Ghost Ship BM or Advisor/Vault anyways. (I'll admit, it'll take longer to incorporate Monument into Vault/Advisor)
There's no real reason to get Gold here. Avoid it if you can.
I do like Smugglers here, but it's just another Terminal. Eh. You're not drawing your entire deck, so you don't know what you could get whenever you draw it, so it's a bit swingy.
Also no reason to open with a Village. What is that Village doing to help you in the early game? It's a cantrip with no benefit except +action, which does nothing in the early game. You can pick those up later. Silver and Baron/Monument seems fine to me.
I still like that Advisor/Vault synergy, and man, Baron is going to be huge for that.