http://www.pittersplace.com/temporumOk, so last weekend I decided on a whim to try and build a Temporum client in JavaScript. And to my surprise, I was able to do it! So the site is rough in terms of design. Then again, so was Isoropic. Now, this isn't a new Isotropic, mainly because there's no multiplayer support. No sever-side code at all; 100% JavaScript. But it works. The AI is pretty stupid, but provides a very basic benchmark as to if a strategy is at all viable.
So the game has all but 1 of the player cards implemented, and all but about 10 of the zone cards implemented. The 10 zones are picked randomly at the start of each game. To start a new game, refresh the page (I strive for usability, clearly).
Before you click a zone to move at the start of your turn, you can change history below you back and forth as much as you want, rather than making a "change history? yes or no" decision.
Suggestions and bug reports welcome; and keep in mind I've only actually been working on this for a week!
If you don't know how to play Temporum, then this site isn't going to teach you the rules... but it's as simple as Dominion, so you can just read through the rulebook online to self-teach.