UPDATE
Dominion: Pestilence
The following rules and cards are in play every time you use at least one card which would give plague tokens from Pestilence.
There are 72 plague tokens.
Each plague token you carry adds $1 to the cost of buying all victory cards.
You can only have a maximum of 12 plague tokens. If you would be forced to go above 12 plague tokens instead gain a curse. You can only be forced to gain a curse once per turn in this way.
Privy $0* – ACTION (this is not in the supply)
+1 Action. When you play this return it to the privy pile. Discard one of your plague tokens.
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During your buy phase you may gain one privy for free without using up a buy.
Diseases $0* – DURATION ATTACK (this is not in the supply)
Deck of ten different cards. Shuffle and place face up. If you have 6 or more plague tokens at the end of your turn you gain the top disease. It goes directly into your play area and takes effect from the start of your next turn. It is not discarded during cleanup. At the start of each of your turns you may gain a plague token, if you do carry out the attack. This does not use up an ACTION. If you already have a disease you cannot gain a new disease. If there is already a Disease in play when you acquire one, the Disease already in play is then put to the bottom of the Diseases pile and that player discards all their plague tokens. Thus only one Disease is allowed in play at one time. The Disease is not an ACTION TREASURE or VICTORY card. It does go into your deck at the end of the game.
Pox – Each other player gains a plague token.
Bubonic Plague – Each other player gains 2 plague tokens.
Syphilis – Each other player gains a curse and a plague token.
Leprosy – Each other player with 4 or more cards discards a card. They also gain a plague token.
Dysentery – Each other player gains a privy and a plague token.
Gout – Each other player gains an Estate and a plague token.
Typhoid – Each other player discards a treasure card or reveals a hand with no treasures. They also gain a plague token.
Famine - Each other player gains a copper and a plague token.
Rickets – Each other player discards an action card or reveals a hand with no actions. They also gain a plague token.
Tapeworm – While this is in play each other player gets +1 buy this turn but trashes the first thing they buy costing at least $1. They also gain a plague token.
And now, the cards!!!
Doomsday Book $0* - ACTION
+2 Actions. Trash this. Draw a card for each plague token you have. This costs $1 per plague token you have.
Flea $1 - ACTION REACTION (20 card supply deck)
+2 Actions.
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When you play this gain a Flea. When you discard this other than during cleanup it jumps to the player on your left's discard pile. When you trash this discard one of your plague tokens.
Contaminate $2 – ACTION
+$1. +1 buy. Place a plague token from the supply onto a supply deck of your choice. When a player gains a card if there are any plague tokens on it he gains one of them.
Quack $2 - ACTION INFECTION
+$1. You may gain a plague token. Everyone passes one of their plague tokens to the left. You may discard one of your plague tokens.
Astrologer $3 - ACTION
+1 Action. Name a card. Reveal the top 3 cards of your deck. Put the named cards into your hand and the rest back in any order.
Bath House $3 – VICTORY TREASURE
1VP. $1. When you gain this discard half of your plague tokens (round up).
Church $3 - ACTION DURATION REACTION
+1 card. Now and next turn +1 buy. Draw an extra card in this turn’s cleanup phase.
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If you are attacked while this is in play you may discard a card to be unaffected.
Amputation $4 – ACTION INFECTION
$3. Draw one less card after cleanup this turn.
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When you gain this gain 1 plague token.
Barber $4 – ACTION INFECTION
+$1. +1 Plague token. You may discard up to 3 Plague tokens. While this is in play +1VP token when you discard a Plague token.
Leech $4 - ACTION ATTACK
+$1. Each other player reveals the top 2 cards of their deck and trashes one costing up to $4 that you choose. The rest are discarded. You may gain any or all of the trashed cards.
Town Crier $4 – ACTION
$2. Look at the top card of your deck. Either put it into your hand or discard it and each other player gains a copy.
Charity $5 – TREASURE ATTACK
$1. Each other player discards the top two cards of their deck. If they discard any treasure, place a coin token on the Charity mat. If they don't, they gain a plague token.
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You may take a coin from the Charity mat.
Haemorrhage $5 - ACTION INFECTION
+1 Action. Name an Action, Treasure or Victory card. Reveal cards from the top of your deck and trash cards of that type until you reveal the named card. Put that card into your hand and discard the rest. Gain a plague token for every card you trashed.
Hospital $5 – ACTION INFECTION
+1 Card. +2 Actions. Discard one of your plague tokens. If you did, trash a card from your hand.
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When you gain this gain 2 plague tokens.
Infection $5 - ACTION ATTACK
+3 cards. Each other player gains a plague token.
Monastery $6 - ACTION
Reveal a non-treasure card from your hand costing up to $7. Gain a copy from the supply.
Surgeon $6 - ACTION
+2 coin tokens. You may trash a Victory Card from your hand. If you do, gain 1VP token per $ it costs.
Autopsy $7 - ACTION
+1 Action. You may put your deck into your discard pile. Put one card from it into your hand.
Royal College of Physicians $7 – VICTORY
2VP for every 2 Golds in your deck.
The Black Death $8 - ACTION INFECTION
+2 buys. +2 plague tokens. During your buy phase +$2 per plague token you have. Discard the top 2 cards of your deck. If you discard 2 treasures, +2 plague tokens and at the end of your turn pass this to the player on your right's discard pile.
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When you trash this everyone discards all their plague tokens.