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Author Topic: M52: Death Note Mafia (Town wins!)  (Read 159872 times)

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faust

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Re: M52: Death Note Mafia
« Reply #25 on: October 08, 2014, 01:22:04 pm »

Shouldn't the Kira aligned players be using the deathnote?

/in

Was this serious? If so, then this game is full I guess...
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You say the ocean's rising, like I give a shit
You say the whole world's ending, honey it already did

AndrewisFTTW

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Re: M52: Death Note Mafia
« Reply #26 on: October 08, 2014, 01:33:37 pm »

Shouldn't the Kira aligned players be using the deathnote?

/in

Was this serious? If so, then this game is full I guess...

You're right, sorry about that! I'll send out PMs shortly and the game will start 24 hours after everyone has confirmed.
Logged
Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

AndrewisFTTW

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Re: M52: Death Note Mafia
« Reply #27 on: October 08, 2014, 01:36:00 pm »

Do you want the speccy faust?
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

Teproc

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Re: M52: Death Note Mafia
« Reply #28 on: October 08, 2014, 01:40:31 pm »

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Mafia play advice: If you are not content with the way the game is going, always assume that it is your fault.

AndrewisFTTW

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Re: M52: Death Note Mafia
« Reply #29 on: October 08, 2014, 02:16:29 pm »

SHADDAP!

All PMs are out, please confirm by 2:15pm FT tomorrow (10/9).

THREAD LOCKED!
Logged
Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

faust

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Re: M52: Death Note Mafia
« Reply #30 on: October 08, 2014, 02:25:24 pm »

Do you want the speccy faust?

Yes. (I'm so evil, I'm breaking the thread lock!)
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You say the ocean's rising, like I give a shit
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pacovf

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Re: M52: Death Note Mafia
« Reply #31 on: October 08, 2014, 02:26:25 pm »

Me too, because I am getting used to it after James Bond :P

speccy please!
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ashersky

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Re: M52: Death Note Mafia
« Reply #32 on: October 08, 2014, 05:07:22 pm »

Also speccy, please.
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f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

AndrewisFTTW

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Re: M52: Death Note Mafia
« Reply #33 on: October 08, 2014, 07:59:33 pm »

My mistake, there is no lynching in this game so there will not be vote counts.

PM me for speccy.

THREAD LOCKED!
Logged
Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

Robz888

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Re: M52: Death Note Mafia
« Reply #34 on: October 09, 2014, 01:46:35 am »

/tag.

Speccy plz
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I have been forced to accept that lackluster play is a town tell for you.

AndrewisFTTW

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Re: M52: Death Note Mafia
« Reply #35 on: October 09, 2014, 02:00:27 pm »

Light Yagami opened the door to his apartment and closed it carefully behind him. He took a seat on the couch and opened up the laptop computer sitting on the coffee table. Ryuk lay sprawled across from him eating a red apple. The blinds on the windows lay partially open to the shadowy city skyline of the Kantou Region outside.
 
It was a calm night, peaceful even, in contrast to the decision Light was about to make. He was under too much scrutiny, making it difficult to carry out his divine undertaking. He never slipped when working with the task force in their continued search for Kira. But now, in the moments of near solitude he enjoyed with only Ryuk as his companion, he knew what he had to do.

He heard the front door open and close—that meant Misa had come home. She entered the room and put her hands on his shoulders, massaging them softly.
 
“Why couldn’t you come to my rehearsal again Light?"

He turned to face her and in his usual measured tones promised her that he would be able to make it the next time. She left the room to go change into some more comfortable clothes, while Light remained seated on the couch.
 
You knew this day would come, he thought to himself as he worked out the final details in his head; it took less than a few seconds. For the time being at least, he would have to pass on the Death Note to someone else. Contact with them would of course be limited and dangerous in his present position.
 
But Light had finally settled on who he considered to be the perfect individual to take on the mantle of the new Kira. He only hoped that things wouldn’t spiral out of control; he could no longer rely on Misa as an accomplice to his mission. Her safety was of some importance to him, and she was better off without those memories for the time being.

Elsewhere, Teru Mikami entered the gym, seated himself at one of the pec fly machines, and began to perform the same exercises he had every day for the past five years.


A Drowned Kernal is the Notebearer.

Day 1 ends at 2:00pm FT on October 19th.

Logged
Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

Hydrad

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Re: M52: Death Note Mafia
« Reply #36 on: October 09, 2014, 02:04:24 pm »

woo i'm excited
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

Hydrad

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Re: M52: Death Note Mafia
« Reply #37 on: October 09, 2014, 02:07:53 pm »

also even though there are no lynches I think we could still use a voting system to see who we suspect?
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

Witherweaver

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Re: M52: Death Note Mafia
« Reply #38 on: October 09, 2014, 02:18:41 pm »

Sweet let's shoot some people.


So there's no Night phase.. setup doesn't say anything about the scum team getting day chat.  Anyone play this format before?
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silverspawn

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Re: M52: Death Note Mafia
« Reply #39 on: October 09, 2014, 02:19:03 pm »

wait, mafia chose the notebearer. so why choose ADK? I expected either me or hydrad, cause, yknow, the newest players are probably worse at the game, and not as likely to hit the right person. It's pretty unlikely that mafia thought ADK was the worst player. This is weird.

Maybe it's to make Hydrad & me look suspicious? that's the only reason I can come up with.

Witherweaver

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Re: M52: Death Note Mafia
« Reply #40 on: October 09, 2014, 02:19:46 pm »

Okay, Mafiascum has a sample PM that gives a QT link, so I'm guessing scum has chat available through the entire thing.
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Witherweaver

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Re: M52: Death Note Mafia
« Reply #41 on: October 09, 2014, 02:20:07 pm »

Obligatory Vote: Silverspawn[/b[
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Witherweaver

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Re: M52: Death Note Mafia
« Reply #42 on: October 09, 2014, 02:20:38 pm »

Make that Vote: Silverspawn.  Shirking off suspicion before you're suspected, and all that.

wait, mafia chose the notebearer. so why choose ADK? I expected either me or hydrad, cause, yknow, the newest players are probably worse at the game, and not as likely to hit the right person. It's pretty unlikely that mafia thought ADK was the worst player. This is weird.

Maybe it's to make Hydrad & me look suspicious? that's the only reason I can come up with.
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silverspawn

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Re: M52: Death Note Mafia
« Reply #43 on: October 09, 2014, 02:21:28 pm »

yea uhu. maybe i'm just that good and hydrad is scum

make that vote: Hydrad

silverspawn

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Re: M52: Death Note Mafia
« Reply #44 on: October 09, 2014, 02:22:08 pm »

but man I really expected to be the IC. this is disappointing.

silverspawn

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Re: M52: Death Note Mafia
« Reply #45 on: October 09, 2014, 02:23:30 pm »

oh I forgot we can't even vote. So there is no need to bold them

Witherweaver

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Re: M52: Death Note Mafia
« Reply #46 on: October 09, 2014, 02:24:43 pm »

Eh, we should keep vote counts, so following format would be good.
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AndrewisFTTW

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Re: M52: Death Note Mafia
« Reply #47 on: October 09, 2014, 02:25:42 pm »

We can keep vote counts if you want.
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

Witherweaver

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Re: M52: Death Note Mafia
« Reply #48 on: October 09, 2014, 02:26:06 pm »

I am the want.
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silverspawn

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Re: M52: Death Note Mafia
« Reply #49 on: October 09, 2014, 02:26:15 pm »

So, I think the first question we should ask/answer is: if the gun bearer couldn't decide himself, but was obligated to act according to the majority, would the game be easier or harder for town?

if it would be easier, the logical consequence is, the gunbearer always does what the majority is saying. So we treat this just as a normal game, except there are no night kills.
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