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Author Topic: M49: James Bond Mafia - Town wins!  (Read 184543 times)

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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1325 on: September 18, 2014, 03:13:45 pm »

Wait.

Who were XP's targets again?

Nonsense and nonsense, which is pretty consistent for town!XP.
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1326 on: September 18, 2014, 03:14:59 pm »

XP claimed to Doctor Silverspawn Night 1 and .. Hydrad? Night 2.
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Hydrad

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Re: M49: James Bond Mafia (Day 3)
« Reply #1327 on: September 18, 2014, 03:15:55 pm »

also one thing we can consider is a kingzog lynch or something to see if Volt cop goes through. If we have to find his partner anyways does it really hurt to let him cop someone incase he actually is town?
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1328 on: September 18, 2014, 03:16:02 pm »

XP claimed to Doctor Silverspawn Night 1 and .. Hydrad? Night 2.

ok nevermind.
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1329 on: September 18, 2014, 03:16:36 pm »

also one thing we can consider is a kingzog lynch or something to see if Volt cop goes through. If we have to find his partner anyways does it really hurt to let him cop someone incase he actually is town?

+1, would read again
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Eevee

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Re: M49: James Bond Mafia (Day 3)
« Reply #1330 on: September 18, 2014, 03:17:57 pm »

Aren't you claiming there is a roleblocker, though? No way you'd ever get a result anymore.
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Hydrad

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Re: M49: James Bond Mafia (Day 3)
« Reply #1331 on: September 18, 2014, 03:18:48 pm »

Aren't you claiming there is a roleblocker, though? No way you'd ever get a result anymore.

Unless we lynch his partner who is a roleblocker! i dunno.
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1332 on: September 18, 2014, 03:19:35 pm »

OK, reads, do with them what you will.

Most likely we're looking at 2 in (WW/Zog/Eevee/lio).

I think lio is the most likely to be town.
Then Zog.
Then WW.
Then Eevee.

If there is time I will re-read to see if certain pairings significantly alter this. Though everyone seems in a rush.

Silver is a VT now, XP is not. So XP or I are dying tonight. Probably me, with XP being roleblocked, though they might consider roleblocking me and killing XP, depending on which way they want to WIFOM. Actually probably me to preserve the scenario where it's silver/XP, right? So I'm not living to tomorrow either way.

I will 100% vote to lynch one of the Big Three.

PPE: Yes Eevee I'm done being useful this game, I think my death is going to be much more productive.
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Eevee

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Re: M49: James Bond Mafia (Day 3)
« Reply #1333 on: September 18, 2014, 03:20:29 pm »

There is no rush. If you are willing to reread, we will happily wait.
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Eevee

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Re: M49: James Bond Mafia (Day 3)
« Reply #1334 on: September 18, 2014, 03:21:00 pm »

So no reread?
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Eevee

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Re: M49: James Bond Mafia (Day 3)
« Reply #1335 on: September 18, 2014, 03:21:23 pm »

Oh, you referred to being roleblocked, duh.
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1336 on: September 18, 2014, 03:21:45 pm »

forget the reread. rather, give me a scenario in which you are cop and we don't have 0 T's

Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1337 on: September 18, 2014, 03:22:15 pm »

I will absolutely re-read for pairings.
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1338 on: September 18, 2014, 03:22:33 pm »

forget the reread. rather, give me a scenario in which you are cop and we don't have 0 T's

I don't think there are any. Don't they require a SK?
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Eevee

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Re: M49: James Bond Mafia (Day 3)
« Reply #1339 on: September 18, 2014, 03:22:41 pm »

I will absolutely re-read for pairings.
I'm interested in this.
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1340 on: September 18, 2014, 03:23:02 pm »

I will absolutely re-read for pairings.

But shit. Not until Monday. See V/LA thread, and I don't have time for a lylo-esque re-read tonight.
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1341 on: September 18, 2014, 03:26:07 pm »

Quote
I don't think there are any.
in that case, I would just admit that you're scum if I were you. There is no way we don't lynch you if the only setup in which you are not scum has less than 1% chance

Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1342 on: September 18, 2014, 03:27:11 pm »

Quote
I don't think there are any.
in that case, I would just admit that you're scum if I were you. There is no way we don't lynch you if the only setup in which you are not scum has less than 1% chance

Pick any setup.

THE ODDS FOR THAT SPECIFIC SETUP ARE LOW
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1343 on: September 18, 2014, 03:27:50 pm »

The problem is Volt getting Roleblocked. The semiplausible explanation for this is XP is scum and the scum team was pretty confident that Hydrad would mis-shoot, which was Volt's original explanation.  But this requires XP (and hence Silver) to be scum, and now even Volt admits that XP is most likely town.

The much more believable explanation is that Volt is scum and XP has been roleblocked, because killing the IC's and Roleblocking the Doctor makes a lot of sense.
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1344 on: September 18, 2014, 03:30:07 pm »

Quote
I don't think there are any.
in that case, I would just admit that you're scum if I were you. There is no way we don't lynch you if the only setup in which you are not scum has less than 1% chance

Pick any setup.

THE ODDS FOR THAT SPECIFIC SETUP ARE LOW

I BET YOU LIKE THE ANTHROPIC PRINCIPLE TOO!!!
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1345 on: September 18, 2014, 03:30:15 pm »

The problem is Volt getting Roleblocked. The semiplausible explanation for this is XP is scum and the scum team was pretty confident that Hydrad would mis-shoot, which was Volt's original explanation.  But this requires XP (and hence Silver) to be scum, and now even Volt admits that XP is most likely town.

The much more believable explanation is that Volt is scum and XP has been roleblocked, because killing the IC's and Roleblocking the Doctor makes a lot of sense.

Actually with XP's announcement that he was going to do a random-ish thing, and his terrible D1 choice, it actually seems pretty likely I slipped D2, or they had a great hunch, and knew they could safely kill IC/explore around the roleblocking.
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KingZog3

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Re: M49: James Bond Mafia (Day 3)
« Reply #1346 on: September 18, 2014, 03:30:27 pm »

I'm game to lynch a Vanilla townie. We may get the roleblocker, and even then they can't roleblock both cop and doctor, which I'm pretty sure XP is now.
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1347 on: September 18, 2014, 03:30:33 pm »

*N1 choice
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1348 on: September 18, 2014, 03:31:05 pm »

Quote
Pick any setup.

THE ODDS FOR THAT SPECIFIC SETUP ARE LOW

that's not how probability works. I'm talking about a specific aspect of the setup: the number of T's

0/7 => 1/128
1/6 => 7/128
2/5 => dunno, but much more

silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1349 on: September 18, 2014, 03:32:04 pm »

the 1/3 earlier was wrong, I'm pretty sure. this is something with

(A
 -
 B)

I have no idea how you even call this function in english
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