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Author Topic: Avalon (Evil wins!)  (Read 18295 times)

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Voltaire

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Avalon (Evil wins!)
« on: July 21, 2014, 02:57:51 pm »

Players
*Jimmmmm
jotheonah
Nevermind
mcmc
chairs
luser
Tables

Roles and PMs
3 vanilla Loyal Servants
1 Merlin

1 Assassin
2 vanilla Minions


All messages will have the same title.

Loyal Servants of Arthur

Quote
Welcome, you are a Loyal Servant of Arthur. Have 3 successful Quests to win, so long as the Assassin does not kill Merlin!

Merlin

Quote
Welcome, you are Merlin. Have 3 successful Quests to win, so long as the Assassin does not kill you! [Player Name], [Player Name] and [Player Name] are Evil.

Minions of Mordred

Quote
Welcome, you are a Minion of Mordred. Have 3 failed Quests to win! [Player Name] and [Player Name] are your fellow evil teammates.

Assassin
Quote
Welcome, you are the Assassin. Have 3 failed Quests to win! [Player Name] and [Player Name] are your fellow evil teammates.

Quests

Quest 1.1
Leader: Jimmmmm
Team: Jimmmmm, jotheonah

Yes: jotheonah, Nevermind, Jimmmmm
No: chairs, luser, mcmc, Tables

Proposal fails!


Quest 1.2
Leader: jotheonah
Team: jotheonah, Tables

Yes: jotheonah, Nevermind, Tables
No: chairs, Jimmmmm, luser, mcmc

Proposal fails!


Quest 1.3
Leader: Nevermind
Team: Nevermind, chairs

Yes: chairs, mcmc, Nevermind
No: Jimmmmm, jotheonah, luser, Tables

Proposal fails!


Quest 1.4
Leader: mcmc
Team: mcmc, chairs

Yes: chairs, mcmc, Nevermind, Tables
No: Jimmmmm, jotheonah, luser

Proposal passes!


Quest 1
Players: chairs, mcmc
Votes: Success, Success

Quest 1 is a Success!


Quest 2.1
Leader: chairs
Team: chairs, jotheonah, Tables

Yes: chairs, jotheonah
No: Jimmmmm, luser, mcmc, Nevermind, Tables

Proposal fails!


Quest 2.2
Leader: luser
Team: chairs, luser, Jimmmmm

Yes: chairs, Jimmmmm, mcmc, luser
No: jotheonah, Nevermind, Tables

Proposal passes


Quest 2
Players: chairs, luser, Jimmmmm
Votes: Success, Success, Success

Quest 2 is a Success!


Quest 3.1
Leader: Tables
Team: chairs, luser, Jimmmmm

Yes: chairs, Jimmmmm, jotheonah, mcmc, Tables
No: luser, Nevermind

Proposal passes!


Apologies for the delay!

Quest 3
Players: chairs, luser, Jimmmmm
Votes: Success, Fail, Fail

Quest 3 has Failed!

« Last Edit: September 02, 2014, 08:57:22 pm by Voltaire »
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Voltaire

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Re: Avalon (confirm /in)
« Reply #1 on: July 21, 2014, 02:57:59 pm »

Rules:
1. The following is an example mission proposal:
Quote
Propose: Player1, Player2, Player3
Once the Leader makes a proposal in this format, it may not be changed.
2. Votes are to be sent to me by PM. The Leader for each proposal auto-accepts by default. If you wish to reject a mission you have proposed, please send your vote immediately. To help me keep track of votes, please specify the Mission and Proposal number in the heading of your message.
3. The game will have 48-hour proposal deadlines and 24-hour vote/mission deadlines. There is no penalty for missing a deadline other than the possibility that I will search for a replacement if you miss deadlines repeatedly or for an extended period without explanation. Please do your best to meet the deadlines.
4. Once a valid mission proposal has been made, it cannot be changed. You may change your vote up until I announce the result, and if you are Evil you may change your mission card up until I announce that I have received all mission cards, or the result of the mission is announced.
5. If 3 missions succeed, the Assassin will have 48 hours to assassinate a player. This can be changed up until the deadline, unless you indicate that you've made your final choice. All players may discuss freely during this time, and I will reveal nothing about roles or alignments.
« Last Edit: July 21, 2014, 03:07:11 pm by Voltaire »
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Jimmmmm

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Re: Avalon (confirm /in)
« Reply #2 on: July 21, 2014, 03:03:46 pm »

/in
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jotheonah

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Re: Avalon (confirm /in)
« Reply #3 on: July 21, 2014, 03:38:19 pm »

still in
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Tables

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Re: Avalon (confirm /in)
« Reply #4 on: July 21, 2014, 06:48:44 pm »

Slash in
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

mcmcsalot

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Re: Avalon (confirm /in)
« Reply #5 on: July 22, 2014, 09:45:55 am »

\in
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

mcmcsalot

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Re: Avalon (confirm /in)
« Reply #6 on: July 22, 2014, 09:50:23 am »

I'm Merlin's pm it looks like he only get 2 minions names, with be Percy Merlin gets to know all 3 minions right?
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

chairs

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Re: Avalon (confirm /in)
« Reply #7 on: July 22, 2014, 10:04:39 am »

/confirm.

Nevermind

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Re: Avalon (confirm /in)
« Reply #8 on: July 22, 2014, 10:34:47 am »

/in. Man this will be the first game of resistance I've played. This looks like fun.
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Jimmmmm

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Re: Avalon (confirm /in)
« Reply #9 on: July 22, 2014, 11:53:20 am »

Wow, just noticed this is Vanilla Avalon. Haven't done that in a while.
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Voltaire

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Re: Avalon (confirm /in)
« Reply #10 on: July 22, 2014, 01:23:04 pm »

I'm Merlin's pm it looks like he only get 2 minions names, with be Percy Merlin gets to know all 3 minions right?

Good catch, fixed it.

Wow, just noticed this is Vanilla Avalon. Haven't done that in a while.

Yeah, it's what Nik had in the other thread so I figured I'd just stick with it.
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luser

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Re: Avalon (confirm /in)
« Reply #11 on: July 22, 2014, 02:59:35 pm »

/in
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Voltaire

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Re: Avalon (PMs going out)
« Reply #12 on: July 22, 2014, 03:08:31 pm »

That's everyone! I'm going to roll random player order and send out PMs. Treat this thread as locked until I make another post once that's done - pretend this is the part where everyone has their eyes closed in-person.
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Voltaire

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Re: Avalon (Quest 1.1)
« Reply #13 on: July 22, 2014, 03:37:08 pm »

You may open your eyes! I mean...check your PMs. Thread is unlocked and Jimmmmm is on the clock to propose a team. Deadline is 48 hours from the time of this post.

Quest 1 (2 players required)

NOTE: I changed the wording from "Mission" to "Quest" after sending PMs. I want to try to use consistently Avalon terms in this thread.
« Last Edit: July 22, 2014, 03:58:41 pm by Voltaire »
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jotheonah

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Re: Avalon (Quest 1.1)
« Reply #14 on: July 22, 2014, 03:51:31 pm »

Jimmmmm you should put me on the team, because I'm not a minion.
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mcmcsalot

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Re: Avalon (Quest 1.1)
« Reply #15 on: July 22, 2014, 05:05:24 pm »

Jimmmmm you should put me on the team, because I'm not a minion.

me too!
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

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Re: Avalon (Quest 1.1)
« Reply #16 on: July 22, 2014, 05:09:36 pm »

Me too, I wont discard your hand.
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Nevermind

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Re: Avalon (Quest 1.1)
« Reply #17 on: July 22, 2014, 05:36:07 pm »

Me, I don't care. I can be ignored.
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Re: Avalon (Quest 1.1)
« Reply #18 on: July 22, 2014, 05:49:09 pm »

Jimmmmm you should put me on the team, because I'm not a minion.

me too!
That is bit suspicious as you have hammer and typically turn down teams until you could make decision yourself
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Tables

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Re: Avalon (Quest 1.1)
« Reply #19 on: July 22, 2014, 05:54:49 pm »

Not accepting this mission. I'm Merlin, Jim is a spy. So are Nevermind and mcmc. Guess we should probably accept Joth's proposal, since he's good and that gives me M2 hammer and I'm un-counterclaimed Merlin so we know I'm good.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Jimmmmm

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Re: Avalon (Quest 1.1)
« Reply #20 on: July 22, 2014, 10:35:06 pm »

Oh we're up and it's me!

Normally at this point I'll go around the circle and ask each other person "Are you good?" to try to develop some reads, but that's not really going to work in this setting.

So I'll just Propose: Jimmmmm, jotheonah
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jotheonah

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Re: Avalon (Quest 1.1)
« Reply #21 on: July 22, 2014, 11:50:21 pm »

I have to assume Tables is not Merlin, since he isn't stupid. You are all of course free to draw your own conclusions.

I have to say, I'm into this mission, because I'm on it!
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Voltaire

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Re: Avalon (Quest 1.1)
« Reply #22 on: July 23, 2014, 12:46:40 am »

Quest 1.1 has been proposed!

Leader: Jimmmmm
Team: Jimmmmm, jotheonah

Votes are due via PM in 24 hours. I'll post results early if I get them early.
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Tables

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Re: Avalon (Quest 1.1)
« Reply #23 on: July 23, 2014, 04:35:09 am »

I have to assume Tables is not Merlin, since he isn't stupid. You are all of course free to draw your own conclusions.

I have to say, I'm into this mission, because I'm on it!

That part of your post is incorrect.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

mcmcsalot

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Re: Avalon (Quest 1.1)
« Reply #24 on: July 23, 2014, 08:22:36 am »

Not accepting this mission. I'm Merlin, Jim is a spy. So are Nevermind and mcmc. Guess we should probably accept Joth's proposal, since he's good and that gives me M2 hammer and I'm un-counterclaimed Merlin so we know I'm good.

Tables can't be Merlin, he wouldn't make that post I'm my Mafia experience typically lying scum puts one partner in a safe category(fake claimed cop ect) and will buss one so I assume one of Jimm and never mind are spy's with tables, since this claim doesn't help spy's if never mind is a
Spy I say Jim/tables and one not mentioned in tables group are spy's. Do not approve this mission
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

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Re: Avalon (Quest 1.1)
« Reply #25 on: July 23, 2014, 08:51:11 am »

I don't think we should talk too much about who is and isn't Merlin. No need to do the Minions' job for them, mcmcsalot.
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Nevermind

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Re: Avalon (Quest 1.1)
« Reply #26 on: July 23, 2014, 09:07:13 am »

Not accepting this mission. I'm Merlin, Jim is a spy. So are Nevermind and mcmc. Guess we should probably accept Joth's proposal, since he's good and that gives me M2 hammer and I'm un-counterclaimed Merlin so we know I'm good.
You're lying. I'm no spy. I don't look at the top of your deck.
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mcmcsalot

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Re: Avalon (Quest 1.1)
« Reply #27 on: July 23, 2014, 10:02:38 am »

I don't think we should talk too much about who is and isn't Merlin. No need to do the Minions' job for them, mcmcsalot.

We should when someone claims to be Merlin obviously meaning they are a spy and can use it to figure out their spy partners.
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

Voltaire

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Re: Avalon (Quest 1.1)
« Reply #28 on: July 23, 2014, 01:59:21 pm »

Need two more votes.
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Voltaire

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Re: Avalon (Quest 1.1)
« Reply #29 on: July 23, 2014, 04:52:22 pm »

One more.
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Tables

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Re: Avalon (Quest 1.1)
« Reply #30 on: July 23, 2014, 07:12:23 pm »

Not accepting this mission. I'm Merlin, Jim is a spy. So are Nevermind and mcmc. Guess we should probably accept Joth's proposal, since he's good and that gives me M2 hammer and I'm un-counterclaimed Merlin so we know I'm good.

Tables can't be Merlin, he wouldn't make that post I'm my Mafia experience typically lying scum puts one partner in a safe category(fake claimed cop ect) and will buss one so I assume one of Jimm and never mind are spy's with tables, since this claim doesn't help spy's if never mind is a
Spy I say Jim/tables and one not mentioned in tables group are spy's. Do not approve this mission

So, uh, wow, this is actually really good information. I feel like we're able to start getting good, serious discussion going right off of this.

A few thoughts:

1) You sound pretty damn confident in yourself for the grounds of one obvious RVS style post (I mean I even chose the people to accuse just so it'd make my position look convenient,. This seems like WIFOM to the extreme, getting incredibly defensive over one joke accusation

2) What makes you think that if I were Merlin I'd give the correct information? That's pretty much the dumbest thing Merlin can do, since the spies will probably just kill him. Yeah non-Merlins can just make guesses and occasionally be right, but it usually won't work out and even if they guess right, they'll likely double back or forget about it eventually (probably almost immediately, since making a claim and trying to stick to it is very risky). As Merlin, I might well (and have in the past although IIRC not in PBF) claim Merlin right off the bat, it's an insanity play mostly for fun, but can be used to air suspicions and makes it easier to hide as Merlin and disguise yourself as Merlin, which means better odds vs. the assassin always.

3) This isn't Mafia, it's Resistance. Your standard logic won't necessarily hold here. Spies often really don't want to put other spies on mission, and that means they can often end up at least somewhat attacking each other. But even then if I were a spy, on M1, there's not really much danger - I could happily buddy up with both my spy buddies, maybe even send one on a mission with me (or vice versa as I'm not proposing anything in M1...), and it wouldn't really matter, since almost always, M1 passes.

4) You're making some interesting leaps of logic in who my partners are based on this. Why must Jimmmmm be a spy and Nevermind not? Why not the other way around? How does this claim help any spies if one of Jimmmmm/Nevermind/you are one?

All in all you've raised my suspicions of you a lot. Most people barely react to posts like this, but you've gone for the full knee jerk reaction, and I want to know why.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Avalon (Quest 1.1)
« Reply #31 on: July 23, 2014, 07:23:46 pm »

Oh also, I'm going to be V/LA for a few days - probably back around Monday...ish.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Avalon (Quest 1.1)
« Reply #32 on: July 24, 2014, 10:48:31 am »

Just because it's not mafia does not mean the logic does not still apply.

It's almost identical to in a mafia game if you claimed to be a cop day 1 unprovoked. The chances of you actually being the cop are near 0% as it would be idiotic of you to do which means you cannot be the cop(or Merlin here) and just like in mafia lying as town is also idiotic which means I have to assume you are  a spy.

As for why Jimm is your partner going off the fact that you are a spy and have done something rather bold I have to assume you had a reason, if nevermind was a spy your claim has done nothing to help you whatsoever, so I have to assume Jimm is your partner

Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

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Re: Avalon (Quest 1.1)
« Reply #33 on: July 24, 2014, 10:53:38 am »

do we still not have the votes in on the first mission?
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Re: Avalon (Quest 1.1)
« Reply #34 on: July 24, 2014, 11:00:33 am »

My fault for the delay, sorry.  My girlfriend found out she's pregnant on Tuesday, so my normal "read f.ds" time has been... disrupted.

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Re: Avalon (Quest 1.1)
« Reply #35 on: July 24, 2014, 11:04:06 am »

No we don't.


Another thing referring to tables I do not think your post was "obviously rvs" at all and the only reason rvs is forced to occur in mafia(it hurts games) is because there is nothing to get the game started. Avalon fixes this by giving us a way to get the game going immediately(in my experience the first proposal is more of a vetting tool) so again I have to assume your post has a purpose.
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

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Re: Avalon (Quest 1.1)
« Reply #36 on: July 24, 2014, 12:00:12 pm »

My fault for the delay, sorry.  My girlfriend found out she's pregnant on Tuesday, so my normal "read f.ds" time has been... disrupted.

con...gratulations? or ... sorry to hear that? I actually don't have enough context to know if this is a good thing.
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chairs

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Re: Avalon (Quest 1.1)
« Reply #37 on: July 24, 2014, 12:32:01 pm »

My fault for the delay, sorry.  My girlfriend found out she's pregnant on Tuesday, so my normal "read f.ds" time has been... disrupted.

con...gratulations? or ... sorry to hear that? I actually don't have enough context to know if this is a good thing.

I'm happy, so congratulations I guess.  She's... coming around to the idea, still.

Voltaire

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Re: Avalon (Quest 1.1)
« Reply #38 on: July 24, 2014, 06:28:26 pm »

Quest 1.1
Leader: Jimmmmm
Team: Jimmmmm, jotheonah

Yes: jotheonah, Nevermind, Jimmmmm
No: chairs, luser, mcmc, Tables

Proposal fails!

jotheonah is up.
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Re: Avalon (Quest 1.2)
« Reply #39 on: July 24, 2014, 06:49:24 pm »

...interesting.

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Re: Avalon (Quest 1.2)
« Reply #40 on: July 24, 2014, 06:55:19 pm »

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Re: Avalon (Quest 1.2)
« Reply #41 on: July 24, 2014, 07:11:59 pm »

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Re: Avalon (Quest 1.2)
« Reply #42 on: July 25, 2014, 09:50:17 am »

I think I know my proposal but I'd like to hear this answer too.
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Re: Avalon (Quest 1.2)
« Reply #43 on: July 25, 2014, 12:05:55 pm »

I think I know my proposal but I'd like to hear this answer too.

The f.ds community may never know.
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Re: Avalon (Quest 1.2)
« Reply #44 on: July 25, 2014, 12:38:23 pm »

I think I know my proposal but I'd like to hear this answer too.

The f.ds community may never know.

We'll know at the end of the game when you turn up scummy mc scummerpants.

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Re: Avalon (Quest 1.2)
« Reply #45 on: July 25, 2014, 01:06:53 pm »

Ok, so I'm thinking of proposing me and Tables. Basically, I like to know where Tables stands on things. Right now I don't trust mcmc and I don't trust Nevermind. I'm not even sure I can pick Jimmmmm and it wouldn't make any sense to do so if I could. that leaves Tables, chairs, and luser. I'm getting a town read of Tables and a null read off the others, so that's my thinking there.

All that said, tradition and strategy dictate that my proposal will be voted down anyway, and that no matter who we put on this mission it will pass because spies are never dumb enough to fail the two-person mission.
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Re: Avalon (Quest 1.2)
« Reply #46 on: July 25, 2014, 06:38:52 pm »

Ok, so I'm thinking of proposing me and Tables. Basically, I like to know where Tables stands on things. Right now I don't trust mcmc and I don't trust Nevermind. I'm not even sure I can pick Jimmmmm and it wouldn't make any sense to do so if I could. that leaves Tables, chairs, and luser. I'm getting a town read of Tables and a null read off the others, so that's my thinking there.

All that said, tradition and strategy dictate that my proposal will be voted down anyway, and that no matter who we put on this mission it will pass because spies are never dumb enough to fail the two-person mission.

If you follow assumption that you nevermind is spy then both you and jimmmm know that other one is spy. From interaction between mcmc and tables it is likely that one of these two is spy, which implies that I and chairs are clean.

That would be enough for automatic win modulo merlin guess as me+chairs, succeed, one of me+chairs+jimmm, me+chairs+joth succeeds and me+chairs+jimmm+joth succeeds because there is only one spy.

However as this is based on many fickle assumptions I would not bet on it now.
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Re: Avalon (Quest 1.2)
« Reply #47 on: July 27, 2014, 02:16:17 am »

Bump, any other comments or do should we proceed to move on?
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Re: Avalon (Quest 1.2)
« Reply #48 on: July 27, 2014, 01:02:47 pm »

Propose: jtotheonah and Tables
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Re: Avalon (Quest 1.2)
« Reply #49 on: July 27, 2014, 04:21:23 pm »

Quest 1.2 has been proposed!

Leader: jotheonah
Team: jotheonah, Tables

Votes are due via PM in 24 hours. I'll post results early if I get them early.
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Re: Avalon (Quest 1.2)
« Reply #50 on: July 28, 2014, 12:41:57 pm »

Alright, so, I'm back (and had a great time).

So firstly, mc, there's a big difference between cops in mafia and Merlin in Resistance. In Resistance, Merlin needs to stay hidden. My personal preferred way to do that is to always claim Merlin. It doesn't mean I want people to believe me, it's just easier for me as Merlin to stay hidden that way - and therefore I do it regardless of if I'm Merlin or not. The specific people I claimed were obviously me being silly though.

As for the purpose of my post... I suppose. RVS has a purpose, too, after all, of generating things to talk about. That post managed to also do exactly that.

So now... I'm not sure where I stand on mcmc. He's being aggressive and picking things out, which is very much a town thing to do, but his aggression seems placed on completely trivial things. Hmm...

I'm voting this one up. I don't have strong feelings on Joth, but having M2.5 control is almost always a good thing.

Secondly, Nevermind voted yes to M1.1...
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Re: Avalon (Quest 1.1)
« Reply #51 on: July 28, 2014, 08:16:21 pm »

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Re: Avalon (Quest 1.2)
« Reply #52 on: July 29, 2014, 09:25:12 am »

Quest 1.2
Leader: jotheonah
Team: jotheonah, Tables

Yes: jotheonah, Nevermind, Tables
No: chairs, Jimmmmm, luser, mcmc

Proposal fails!

Nevermind is up.
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Re: Avalon (Quest 1.3)
« Reply #53 on: July 29, 2014, 09:48:47 am »

Another yes from Nevermind.  Interesting.

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Re: Avalon (Quest 1.3)
« Reply #54 on: July 29, 2014, 10:02:47 am »

Another yes from Nevermind.  Interesting.

I do not know if it is becouse he and joth are spies, newbieness or WIFOM.
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Re: Avalon (Quest 1.3)
« Reply #55 on: July 29, 2014, 10:34:54 am »

I'm going with newbieness. I maintain that the whole "always vote no if you aren't on the mission" thing is not intuitive. If you look back to my first forum resistance game, I had everyone suspecting me because of all my yes votes and I was Resistance.

Although now it's been twice I don't know what to think.
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Re: Avalon (Quest 1.3)
« Reply #56 on: July 29, 2014, 11:36:47 am »

Newbieness is only an excuse once or twice. Any yes votes without good reason from Nevermind I'm going to be very suspicious of from now on.
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Re: Avalon (Quest 1.3)
« Reply #57 on: July 29, 2014, 11:47:55 am »

The first Mission is a bit of a wash regardless. Playing IRL with my group you'll often hear, "Why did you approve a Mission you're not on?" "Because it's the first Mission!"
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Re: Avalon (Quest 1.3)
« Reply #58 on: July 29, 2014, 05:01:24 pm »

I propose : chairs and Nevermind. Yeah, newbieness is probably an excuse. Didn't you see my first post in this thread?
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Re: Avalon (Quest 1.3)
« Reply #59 on: July 29, 2014, 05:28:52 pm »

Quest 1.3 has been proposed!

Leader: Nevermind
Team: Nevermind, chairs

Votes are due via PM in 24 hours. I'll post results early if I get them early.
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Re: Avalon (Quest 1.3)
« Reply #60 on: July 30, 2014, 09:31:51 am »

i don't like it.
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Re: Avalon (Quest 1.1)
« Reply #61 on: July 30, 2014, 03:13:14 pm »

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Re: Avalon (Quest 1.3)
« Reply #62 on: July 30, 2014, 10:27:34 pm »

Quest 1.3
Leader: Nevermind
Team: Nevermind, chairs

Yes: chairs, mcmc, Nevermind
No: Jimmmmm, jotheonah, luser, Tables

Proposal fails!

mcmc is up.
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Re: Avalon (Quest 1.4)
« Reply #63 on: July 31, 2014, 06:33:04 am »

And mcmc voted yes to that... when he has the next proposal? Uhh... what?
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Re: Avalon (Quest 1.4)
« Reply #64 on: July 31, 2014, 10:06:11 am »

Votes this game have been... odd v0v.

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Re: Avalon (Quest 1.4)
« Reply #65 on: July 31, 2014, 10:07:54 am »

let's talk about the fact that we either have to approve a mcmc mission here or a chairs mission.

I feel not awesome about either, but much better about chairs.
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Re: Avalon (Quest 1.4)
« Reply #66 on: July 31, 2014, 10:26:16 am »

I feel pretty awesome about chairs.  Less awesome about a lot of other people, but chairs is practically an IC this game!

...okay, maybe just to me, since I know his alignment  ;D

Anyway, yes, it's unlikely I'd approve the mcmc mission since I can just hammer with my own choice.

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Re: Avalon (Quest 1.4)
« Reply #67 on: July 31, 2014, 10:33:26 am »

propose: mcmc & chairs now you should approve it!
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Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

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Re: Avalon (Quest 1.4)
« Reply #68 on: July 31, 2014, 10:45:47 am »

Actually this works because I think I'd rather joth have the hammer than Nevermind for mission 2.

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Re: Avalon (Quest 1.4)
« Reply #69 on: July 31, 2014, 11:11:32 am »

this is a fair point. I do like the hammer.
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Re: Avalon (Quest 1.4)
« Reply #70 on: July 31, 2014, 11:37:18 am »

Chairs, who would you put on M1.5?
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Re: Avalon (Quest 1.4)
« Reply #71 on: July 31, 2014, 11:43:40 am »

I'm not sure, probably joth.

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Re: Avalon (Quest 1.4)
« Reply #72 on: July 31, 2014, 07:00:46 pm »

Well, mcmc is playing crazy, what should I make of that? Hmm...
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Re: Avalon (Quest 1.4)
« Reply #73 on: July 31, 2014, 08:09:53 pm »

I do not like sheeping but still do not like mcmc on mission, so I am happier with anything chairs proposes maybe except nevermind but I now I  start believing newbieness.
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Re: Avalon (Quest 1.4)
« Reply #74 on: July 31, 2014, 08:11:17 pm »

Quest 1.4 has been proposed!

Leader: mcmc
Team: mcmc, chairs

Votes are due via PM in 24 hours. I'll post results early if I get them early.
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Re: Avalon (Quest 1.4)
« Reply #75 on: August 01, 2014, 09:45:30 am »

Quest 1.4
Leader: mcmc
Team: mcmc, chairs

Yes: chairs, mcmc, Nevermind, Tables
No: Jimmmmm, jotheonah, luser

Proposal passes!

mcmc and chairs, you have 24 hours to send me your Success or Fail votes.
« Last Edit: August 01, 2014, 01:29:34 pm by Voltaire »
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Re: Avalon (Quest 1.5)
« Reply #76 on: August 01, 2014, 10:05:34 am »

joth - why fail this when you could have the .5 on mission 2?
nevermind - why pass this when you could have the .5 on mission 2?
luser - why don't you think mcmc is good on missions?

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Re: Avalon (Quest 1.5)
« Reply #77 on: August 01, 2014, 10:08:36 am »

Does the next one auto-accept or do we have to go through the motions of sending in the votes?
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Re: Avalon (Quest 1.5)
« Reply #78 on: August 01, 2014, 10:13:02 am »

joth - why fail this when you could have the .5 on mission 2?
nevermind - why pass this when you could have the .5 on mission 2?
luser - why don't you think mcmc is good on missions?

Because you said you'd put me on the next one! I was all set to pass it until then, but given the choice between on and not on, I figured I'd go with on.

Also, if we get to 2.4 and people really don't trust Nevermind, they'll vote up my mission. So it's not a big deal really.
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Re: Avalon (Quest 1.5)
« Reply #79 on: August 01, 2014, 10:18:05 am »

Does the next one auto-accept or do we have to go through the motions of sending in the votes?

Mission x.5 auto-accepts, which is why it's relevant which mission passes for the next mission.  In this case, the ".5" mission will be given to Nevermind for 2.5.

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Re: Avalon (Quest 1.5)
« Reply #80 on: August 01, 2014, 10:22:00 am »

I voted yes to M1.4
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Re: Avalon (Quest 1.5)
« Reply #81 on: August 01, 2014, 10:48:12 am »

I voted yes to M1.4

Well then.  Voltaire halp.

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Re: Avalon (Quest 1.5)
« Reply #82 on: August 01, 2014, 12:17:30 pm »

Yeah, this should cause M1.4 to go ahead, which will change some things... I suggest that we just wait until Voltaire gets back on and confirms what actually happened with M1.4 (he could have mixed up my name with someone else for example) before we do anything else.
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Re: Avalon (Quest 1.5)
« Reply #83 on: August 01, 2014, 01:29:04 pm »

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Re: Avalon (Quest 2.1)
« Reply #84 on: August 01, 2014, 03:18:47 pm »

Quest 1
Players: chairs, mcmc
Votes: Success, Success

Quest 1 is a Success!


Now it's on to...
Quest 2 (3 players required)

chairs is up.
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Re: Avalon (Quest 2.1)
« Reply #85 on: August 01, 2014, 03:49:23 pm »

Well, one successful quest down, 2 to go :)

Let's go with...

Propose: chairs, tables, jotheonah

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Re: Avalon (Quest 2.1)
« Reply #86 on: August 01, 2014, 04:11:19 pm »

Quest 2.1 has been proposed!

Leader: chairs
Team: chairs, jotheonah, Tables

Votes are due via PM in 24 hours. I'll post results early if I get them early.
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Re: Avalon (Quest 1.5)
« Reply #87 on: August 01, 2014, 10:56:20 pm »

joth - why fail this when you could have the .5 on mission 2?
nevermind - why pass this when you could have the .5 on mission 2?
luser - why don't you think mcmc is good on missions?
Read my previous post.
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Re: Avalon (Quest 2.1)
« Reply #88 on: August 03, 2014, 10:09:20 pm »

Sorry about the noob decisions. But, I know when I'm not trusted, and I know that nobody trusts me. But, that's what life is, right? You make right decisions, and you make wrong decisions. Even if I'm bad, make the right decisions (sounds like a mafia speech when someone knows they're gonna be lynched, but, hey, who cares?).
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Re: Avalon (Quest 2.1)
« Reply #89 on: August 05, 2014, 09:22:36 am »

Still missing a vote.
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Re: Avalon (Quest 2.1)
« Reply #90 on: August 05, 2014, 02:49:44 pm »

Quest 2.1
Leader: chairs
Team: chairs, jotheonah, Tables

Yes: chairs, jotheonah
No: Jimmmmm, luser, mcmc, Nevermind, Tables

Proposal fails!

luser is up.
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Re: Avalon (Quest 2.2)
« Reply #91 on: August 06, 2014, 09:42:46 pm »

I am bit worried what caused tables to switch vote when in previous posts looked he does not trust mcmc. Perhaps this could be double spy tactic to get spy in mission 1. From that chairs looks bit more towny. For others I have mostly null reads so i will

Propose: Jimmm, luser, chairs
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Re: Avalon (Quest 2.2)
« Reply #92 on: August 07, 2014, 03:27:36 am »

I am bit worried what caused tables to switch vote when in previous posts looked he does not trust mcmc. Perhaps this could be double spy tactic to get spy in mission 1. From that chairs looks bit more towny. For others I have mostly null reads so i will

Propose: Jimmm, luser, chairs

Okay firstly I did not switch votes. I voted yes very quickly. I never mistrusted mcmc, I never said I mistrusted him either. What I did was highlight one of his posts that seemed very suspicious and aggressive based on little information, and what I think is that he's playing quite erratically - which is often a town tell, not a scum tell. On top of that, it was M1.4 - I either had to vote that through, or Chairs's proposal, and I preferred mcmc to who Chairs suggested he might be adding (I can't remember who now, but I definitely preferred mcmc's).
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Re: Avalon (Quest 2.2)
« Reply #93 on: August 07, 2014, 11:26:53 am »

he suggested me!
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Re: Avalon (Quest 2.1)
« Reply #94 on: August 07, 2014, 06:04:23 pm »

Quest 2.2 has been proposed!

Leader: luser
Team: luser, Jimmmmm, chairs

Votes are due via PM in 24 hours. I'll post results early if I get them early.
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Re: Avalon (Quest 2.2)
« Reply #95 on: August 09, 2014, 04:49:26 pm »

Quest 2.2
Leader: luser
Team: chairs, luser, Jimmmmm

Yes: chairs, Jimmmmm, mcmc, luser
No: jotheonah, Nevermind, Tables

Proposal passes

chairs, luser, and Jimmmmm have 24 hours to send me their Success or Fail votes.
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Voltaire

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Re: Avalon (Quest 2 underway)
« Reply #96 on: August 11, 2014, 10:56:40 am »

Still need a quest vote.
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Re: Avalon (Quest 2 underway)
« Reply #97 on: August 11, 2014, 11:06:42 am »

I think Nevermind is V/LA ?
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Re: Avalon (Quest 2 underway)
« Reply #98 on: August 11, 2014, 11:09:14 am »

I think Nevermind is V/LA ?

You're right, I read his V/LA backwards and thought he was only out yesterday and today. Since he's not on this quest I still want the last vote to come in, but then we can pause until Nevermind is back if everyone is ok with that.
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Re: Avalon (Quest 3.1)
« Reply #99 on: August 11, 2014, 11:50:35 am »

Quest 2
Players: chairs, luser, Jimmmmm
Votes: Success, Success, Success

Quest 2 is a Success!


Now it's on to...
Quest 3 (3 players required)

Tables is up.

We're pausing for Nevermind's V/LA now.
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Re: Avalon (Quest 3.1)
« Reply #100 on: August 17, 2014, 08:40:17 am »

I'm back. [enter Arnold Schwarzenegger]. Thanks for waiting for me guys. Just came back from an awesome vacation. Had good fireworks. Downside: no bathrooms unless you wanted to wait in a huge line, but why use a bathroom when you can use a clean portapot?
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Re: Avalon (Quest 3.1)
« Reply #101 on: August 17, 2014, 09:29:05 am »

Okay, so does this mean the game is resumed? If so, I see no reason not to send M2 again. Well, I'd actually prefer to switch someone out for me, but the mission is very likely clean already. There could be a single spy, but that seems like a dangerous play, passing M2, so that seems like a remote possibility. There's also a chance it's double spy. If it is, the two spies would almost certainly be Chairs and Jimmmmm, since Luser was mission leader (which means a) He wouldn't want to pick another spy and b) spy leaders are generally assumed to be the one in charge of failing, Chairs/Jimmmmm would just pass). So basically, it's probably clean, but double spy is something to bear in mind. So right now I actually don't see much advantage even to switching myself onto the mission. If it's clean, there's no advantage to doing so. If it's double spy, then I want to leave the likely double spy pair there - and so I'd be switching out someone I think is clean (Luser). I could switch Luser out just in case he's a spy playing a deep game, but... I dunno.

Any thoughts from others before I do anything?
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Re: Avalon (Quest 3.1)
« Reply #102 on: August 17, 2014, 11:39:30 am »

Okay, so does this mean the game is resumed?

Game is resumed.
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Re: Avalon (Quest 3.1)
« Reply #103 on: August 17, 2014, 12:25:11 pm »

I'm okay with resending the same team.  If we pass this mission, we've got a lock on not losing due to mission fails, so any spy in that team would reveal themselves this mission.

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Re: Avalon (Quest 3.1)
« Reply #104 on: August 17, 2014, 09:52:55 pm »

Sounds good to me.
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Re: Avalon (Quest 3.1)
« Reply #105 on: August 17, 2014, 09:55:28 pm »

Well, it's M3.1 anyway but lets do it.

M3.1: Propose Chairs, Luser, Jimmmmm
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Re: Avalon (Quest 2.1)
« Reply #106 on: August 19, 2014, 04:34:32 pm »

Sorry for the delay. Some of you have voted already, but for those who haven't:
Quest 3.1 has been proposed!

Leader: Tables
Team: chairs, luser, Jimmmmm

Votes are due via PM in 24 hours. I'll post results early if I get them early.
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Re: Avalon (Quest 3.1)
« Reply #107 on: August 22, 2014, 10:42:39 am »

Quest 3.1
Leader: Tables
Team: chairs, luser, Jimmmmm

Yes: chairs, Jimmmmm, jotheonah, mcmc, Tables
No: luser, Nevermind

Proposal passes!

chairs, luser, and Jimmmmm, you have 24 hours to send me your Success or Fail votes.
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Re: Avalon (Quest 3 underway)
« Reply #108 on: August 22, 2014, 10:14:11 pm »

I've got a bad feeling about this.
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Re: Avalon (Quest 3 underway)
« Reply #109 on: August 26, 2014, 12:16:27 pm »

bump?
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Re: Avalon (Quest 3 underway)
« Reply #110 on: August 26, 2014, 05:22:24 pm »

So will this be single or double fail? I am sure it would fail as at least one spy voted for this.
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Re: Avalon (Quest 3 underway)
« Reply #111 on: August 26, 2014, 06:35:10 pm »

Silence until we get results please.

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Re: Avalon (Quest 3 underway)
« Reply #112 on: August 26, 2014, 07:08:13 pm »

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Re: Avalon (Quest 3)
« Reply #113 on: August 27, 2014, 09:42:12 am »

Apologies for the delay!

Quest 3
Players: chairs, luser, Jimmmmm
Votes: Success, Fail, Fail

Quest 3 has Failed!


Now it's on to...
Quest 4 (4 players required, 2 FAILS required to fail)

Jimmmmm is up.
« Last Edit: August 27, 2014, 09:50:23 am by Voltaire »
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Re: Avalon (Quest 4.1)
« Reply #114 on: August 27, 2014, 09:47:57 am »

Double fail is actually really good for us, right? As long as none of those three are on the next mission, we can't lose.
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Re: Avalon (Quest 4.1)
« Reply #115 on: August 27, 2014, 10:12:23 am »

Double fail is great because now I know for sure that luser and jimmmmm are spies, we can guarantee mission 4 by not sending any of the 3 of us as joth suggested.

You can tell luser was a spy because of his scumslip trying to get jimmmmm to not vote fail so they can plant a "maybe only one of us is a spy" card:

So will this be single or double fail? I am sure it would fail as at least one spy voted for this.

Obviously for mission 4 the safe bet is not to send me anyway, so yeah.

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Re: Avalon (Quest 4.1)
« Reply #116 on: August 27, 2014, 04:54:09 pm »

Both me and Luser signalled that Luser should fail that, Jimmmmm...

Anyway let's just kill Merlin (mcmc) and get this over with.
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Re: Avalon (Quest 4.1)
« Reply #117 on: August 27, 2014, 05:04:50 pm »

Well, I'm curious to see if your bet on MCMC was accurate.

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Re: Avalon (Quest 4.1)
« Reply #118 on: August 27, 2014, 06:58:49 pm »

Voltaire, could you update the voting record in the first post please?
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Re: Avalon (Quest 4.1)
« Reply #119 on: August 27, 2014, 07:54:25 pm »

Well, I'm curious to see if your bet on MCMC was accurate.

Either he is merlin or he was pretty lucky. He out of blue correctly guessed two spies at day 1 and I had already send voiltare pm that I think mcmc is merlin. Then I proposed double spy mission as merlin bait and mcmc was only person outside mission that accepted it.
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Re: Avalon (Quest 4.1)
« Reply #120 on: August 28, 2014, 05:35:52 am »

Yeah. I just want to go through the voting pattern with a careful eye, because I think mcmc's actions have been pretty much perfect from day 1.

His day 1 accusation is either a bluff at Merlin, getting two very lucky guesses, or he is Merlin. The latter obviously makes more sense.

Secondly he accepted the double spy mission, twice. Which is interesting.

Thirdly he's been quiet. I think he realised he seemed Merlin-like, and has tried to keep a low radar since. Once the voting pattern is up I'll go over the rest of the game with a fine toothed comb.

Oh and just to make things official I'd like to propose the spies forefit and wish to move on to the assassination. If my fellow spy buddies could confirm but I think it's obvious we have little reason not to.
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But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Avalon (Quest 4.1)
« Reply #121 on: August 28, 2014, 08:38:45 am »

Should I assassinate mcmc?
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Re: Avalon (Quest 4.1)
« Reply #122 on: August 28, 2014, 10:23:48 am »

Probably. I'm pretty confident that's the right choice, but I'd like to be able to go over the evidence first, and I'd like the completed voting record to be able to do that.
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But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Avalon (Quest 4.1)
« Reply #123 on: August 28, 2014, 10:27:55 am »

Actually, I've looked over things. There honestly aren't that many proposals to begin with. mcmc managed to always vote yes when a proposal was double or no spy, even if he wasn't on it. He voted yes to my proposal even though it should have seemed highly suspect. He came out all guns blazing against me, and then went quiet shortly after.

I just want to look over everyone else first, and see if I get Merlin-y vibes from anyone else.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Avalon (Quest 4.1)
« Reply #124 on: August 28, 2014, 10:38:22 am »

Okay, I've looked over everyone elses posts. Basically the big important thing that sticks out to me is this: If mcmc wasn't Merlin, someone else was. Another person, who should know nothing, just smacked the spy team down to about 3 possibilities (Jim+Tables and one of Chairs/Luser/Jotheonah). As Merlin, I'd definitely follow up on that. Maybe disagree with the reasoning a little, maybe open up the possibilities more ("yeah, I agree this makes Tables and Jimmmmm look bad... could be Tables double bluffing it though? Maybe it's him and Joth?" or something like that) to stay under the radar, but primarily, put pressure on the idea.

Nobody did. What does that tell us? Either Merlin was completely ignoring the almost perfectly accurate day 1 accusation... or he made it. I think we know which of those is most likely.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Avalon (Quest 4.1)
« Reply #125 on: August 29, 2014, 02:42:31 pm »

Voltaire, could you update the voting record in the first post please?

Working on it.
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Re: Avalon (Quest 4.1)
« Reply #126 on: August 29, 2014, 02:49:15 pm »

OP updated.
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Re: Avalon (Quest 4.1)
« Reply #127 on: August 29, 2014, 06:09:52 pm »

Thanks, but I'm not sure it was needed now. Can we move on to the assassination? And Jimmmmm/Luser, do either of you have any other thoughts on who to kill, or are you both happy with mcmcsalot?
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Re: Avalon (Quest 4.1)
« Reply #128 on: August 29, 2014, 06:19:45 pm »

Thanks, but I'm not sure it was needed now. Can we move on to the assassination? And Jimmmmm/Luser, do either of you have any other thoughts on who to kill, or are you both happy with mcmcsalot?
I am happy with mcmc. Solely from posts you would be my second tip as merlin, then maybe chairs and rest was lurking.
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Re: Avalon (Quest 4.1)
« Reply #129 on: September 02, 2014, 01:25:40 pm »

Bump for Jimmmmm
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Re: Avalon (Quest 4.1)
« Reply #130 on: September 02, 2014, 05:44:00 pm »

Assassinate: mcmc
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Re: Avalon (Quest 4.1)
« Reply #131 on: September 02, 2014, 08:56:51 pm »

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Re: Avalon (Evil wins!)
« Reply #132 on: September 02, 2014, 09:26:01 pm »

Well go us I suppose.  :P
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Re: Avalon (Evil wins!)
« Reply #133 on: September 02, 2014, 09:28:06 pm »

MVP to Tables for outing Merlin.
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Re: Avalon (Evil wins!)
« Reply #134 on: September 03, 2014, 12:13:55 pm »

Well I don't think I was the only one suspicious. I expect a lot of loyal players also had the same read.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Avalon (Evil wins!)
« Reply #135 on: September 03, 2014, 07:30:44 pm »

yea, sorry bout this guys. Forum avalon is much much much different then irl avalon and i played it horribly. It was still fun, I think a blitz style game would be more enjoyable as it would cause more conversation(hopefully)
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)
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