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Author Topic: Really bad card ideas  (Read 1866994 times)

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Marcory

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Re: Really bad card ideas
« Reply #2575 on: May 21, 2014, 02:21:17 am »
0

That spiraly thing - Action - Victory - $0
+1 Card
+1 Action
+2 Coin
+3 Buys
+5 Cards
+8 Actions
+13 Coins
+21 Buys
Discard 34 cards.
Worth: 55VP
_______________-
When you gain this, trash up to 89 cards from your hand or discard pile.

FTFY

FTFY some more.

Edge case: you don't want this in a Possession game
Other edge case: Golem+procession in your deck (is it worth spending $11 on a card that might get trashed after one use--unless it actually does give you 55 VP).
Other edge case: if it actually trashes this much, it doesn't combo well with Fairgrounds.
« Last Edit: May 21, 2014, 02:29:22 am by Marcory »
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ashersky

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Re: Really bad card ideas
« Reply #2576 on: May 21, 2014, 02:40:51 am »
0

That spiraly thing - Action - Victory - $0
+1 Card
+1 Action
+2 Coin
+3 Buys
+5 Cards
+8 Actions
+13 Coins
+21 Buys
Discard 34 cards.
+55 VP tokens.
________________

When you gain this, trash up to 89 cards from your hand or discard pile.




Fixed again, and much better.  Edge case now where you don't want it?
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Minotaur

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Re: Really bad card ideas
« Reply #2577 on: May 21, 2014, 02:45:34 am »
0

That spiraly thing - Action - Victory - $0
+1 Card
+1 Action
+2 Coin
+3 Buys
+5 Cards
+8 Actions
+13 Coins
+21 Buys
Discard 34 cards.
+55 VP tokens.
________________

When you gain this, trash up to 89 cards from your hand or discard pile.




Fixed again, and much better.  Edge case now where you don't want it?

When you gain this, gain 144 Curses from the Curse pile.

Setup:  Add 233 Curses to the Curse pile.
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Awaclus

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Re: Really bad card ideas
« Reply #2578 on: May 21, 2014, 02:54:10 am »
0

Fixed again, and much better.  Edge case now where you don't want it?
Your opponent Swindles it into a Curse and you lose by 1 VP.
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ashersky

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Re: Really bad card ideas
« Reply #2579 on: May 21, 2014, 05:40:31 am »
0

Fixed again, and much better.  Edge case now where you don't want it?
Your opponent Swindles it into a Curse and you lose by 1 VP.

Funny thing is, you don't want to buy the second one until you play the one you have.  I don't think it's actually possible to Swindle, because you buy it T1, trash everything, draw it on T2 as your only card, then play it, then buy it, etc.

Game over in 10 turns if it isn't mirrored.

Edge case: Your opponent opens with Masquerade.  He forces you to pass it to him to win the split.
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Witherweaver

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Re: Really bad card ideas
« Reply #2580 on: May 21, 2014, 09:25:17 am »
0

Jack-in-Engine Enabler
$3 Action-Reaction

You may trash a treasure card from your hand.

-----------
When you would gain a card, you may reveal this from your hand.  If you do, instead gain an Action card costing up to the cost of the card you would have gained.
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Joseph2302

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Re: Really bad card ideas
« Reply #2581 on: May 21, 2014, 11:54:05 am »
+2

Scout
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silverspawn

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Re: Really bad card ideas
« Reply #2582 on: May 21, 2014, 11:56:18 am »
+1

Scout

it's not though, it's just too weak, the idea is totally fine

Wrclass

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Re: Really bad card ideas
« Reply #2583 on: May 24, 2014, 10:37:43 pm »
+6

Embarrassy $5 Action
Discard 5 cards
+3 Cards
---------------------------
When you gain this each other player may look at you and say, "Newbie"
You may then look embarrassed.
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silverspawn

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Re: Really bad card ideas
« Reply #2584 on: May 24, 2014, 10:44:20 pm »
+4

Chancellor 2.0
Action - Attack - 3$
+2$
you may put your deck into another players discard pile.

mail-mi

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Re: Really bad card ideas
« Reply #2585 on: May 24, 2014, 10:45:58 pm »
+3

Chancellor 2.0
Action - Attack - 3$
+2$
you may put your deck into another players discard pile.

Chancellor 3.0
Action-Attack-$4
+$2
You may put another player's deck in your discard pile.
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heron

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Re: Really bad card ideas
« Reply #2586 on: May 24, 2014, 10:53:06 pm »
+1

Masquerade 2.0

+2 Cards
Each player passes his deck to the left at once.
You may trash a card from your hand.
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dominator 123

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Re: Really bad card ideas
« Reply #2587 on: May 24, 2014, 10:55:04 pm »
+2

Masquerade 2.0

+2 Cards
Each player passes his deck to the left at once.
You may trash your deck.
FIFY
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"Strictly Better" compares only effects and not cost, change my mind

Awaclus

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Re: Really bad card ideas
« Reply #2588 on: May 25, 2014, 04:43:56 am »
+6

Masquerade 2.0

+2 Decks
Each player passes his deck to the left at once.
You may trash your deck.
FIFY
FIFY
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brokoli

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Re: Really bad card ideas
« Reply #2589 on: May 25, 2014, 04:45:00 am »
+3

Masquerade 2.0

+2 Cards
Each player passes his deck to the left at once.
You may trash a card from your hand.
Would be cool to throne room it.
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silverspawn

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Re: Really bad card ideas
« Reply #2590 on: May 26, 2014, 09:12:47 am »
+1

Zookeeper - Action - 4$
Reveal your hand. Each other player gains a menagerie, buffalo

Kirian

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Re: Really bad card ideas
« Reply #2591 on: May 26, 2014, 01:23:00 pm »
+9

That spiraly thing - Action - Victory - $0
+1 Card
+1 Action
+2 Coin
+3 Buys
+5 Cards
+8 Actions
+13 Coins
+21 Buys
Discard 34 cards.
Worth: 55VP

FTFY

Is VP worth is always the first thing listed on the hybrids?  I feel like it is, but maybe I'm wrong?  Is the VP above or below the coin in Harem?

Welcome to f.DS, where a completely ridiculous fan card in the "bad cards" thread is nitpicked based on the order of text on Dominion cards.
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AdamH

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Re: Really bad card ideas
« Reply #2592 on: May 27, 2014, 12:11:14 pm »
+8

Jack-in-Engine Enabler
$3 Action-Reaction

You may trash a treasure card from your hand.

-----------
When you would gain a card, you may reveal this from your hand.  If you do, instead gain an Action card costing up to the cost of the card you would have gained.

Jack-in-Engine Enabler
$4 Action

Gain a Silver.
Look at the top card of your deck; discard it or put it back.
Draw until you have 5 cards in your hand.
You may trash a card from your hand that is not a Treasure.
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Witherweaver

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Re: Really bad card ideas
« Reply #2593 on: May 27, 2014, 12:14:08 pm »
+1

Jack-in-Engine Enabler
$3 Action-Reaction

You may trash a treasure card from your hand.

-----------
When you would gain a card, you may reveal this from your hand.  If you do, instead gain an Action card costing up to the cost of the card you would have gained.

Jack-in-Engine Enabler
$4 Action

Gain a Silver.
Look at the top card of your deck; discard it or put it back.
Draw until you have 5 cards in your hand.
You may trash a card from your hand that is not a Treasure.

What you did there, see it I did.
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AdamH

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Re: Really bad card ideas
« Reply #2594 on: May 27, 2014, 01:48:46 pm »
+6

Jack-in-Engine Enabler
$3 Action-Reaction

You may trash a treasure card from your hand.

-----------
When you would gain a card, you may reveal this from your hand.  If you do, instead gain an Action card costing up to the cost of the card you would have gained.

Jack-in-Engine Enabler
$4 Action

Gain a Silver.
Look at the top card of your deck; discard it or put it back.
Draw until you have 5 cards in your hand.
You may trash a card from your hand that is not a Treasure.

What you did there, see it I did.

I could have just listed Fishing Village, Spice Merchant, Forager, and Warehouse, which I actually think are much better than that thing because they're all non-terminal, but I'm trying to get my Respect/Posts ratio up to at least 1 and I'm SO CLOSE! I can only afford to make posts that are nothing-but-snark at this point.

Anyone wanna help a brah out?

Here, maybe this will help:

---------------------------

Jack-in-Engine Enabler
$3 Action-Duration

+2 Actions
+$1

At the start of your next turn:
+1 Action
+$1

---------------------------

Jack-in-Engine Enabler
$4 Action

You may trash a Treasure from your hand. If you do, choose one:
+2 Cards and +1 Action; or
+$2 and +1 Buy.

---------------------------

Jack-in-Engine Enabler
$3 Action

+1 Action
+1 Buy
Trash a card from your hand. +$1 per differently named Treasure in the trash.

---------------------------

Jack-in-Engine Enabler
$3 Action

+3 Cards
+1 Action
Discard 3 cards
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Witherweaver

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Re: Really bad card ideas
« Reply #2595 on: May 27, 2014, 01:59:09 pm »
0

Yeah, well, my joke was that Jack is so cool but it keeps giving you that pesky silver~
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Tables

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Re: Really bad card ideas
« Reply #2596 on: May 27, 2014, 02:42:32 pm »
+1

I could have just listed Fishing Village, Spice Merchant, Forager, and Warehouse, which I actually think are much better than that thing because they're all non-terminal, but I'm trying to get my Respect/Posts ratio up to at least 1 and I'm SO CLOSE! I can only afford to make posts that are nothing-but-snark at this point.

Anyone wanna help a brah out?

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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Really bad card ideas
« Reply #2597 on: May 27, 2014, 07:06:57 pm »
+4

I'm trying to get my Respect/Posts ratio up to at least 1 and I'm SO CLOSE!

Why aim for a ratio of one when you could have a ratio of... 3? Try asking WalrusMcFishSr, he has reverse-engineered the respect-giving subroutine in the FDSMember-OS. Be quick, he is on his way to world domination and might not answer questions once he gets there.

...alternatively, start a new account, empty the supply in three turns, and never touch that account again.
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luser

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Re: Really bad card ideas
« Reply #2598 on: May 27, 2014, 07:16:35 pm »
+2


I could have just listed Fishing Village, Spice Merchant, Forager, and Warehouse, which I actually think are much better than that thing because they're all non-terminal, but I'm trying to get my Respect/Posts ratio up to at least 1 and I'm SO CLOSE! I can only afford to make posts that are nothing-but-snark at this point.

Anyone wanna help a brah out?

Here, maybe this will help:

---------------------------

Jack-in-Engine Enabler
$3 Action-Duration

+2 Actions
+$1

At the start of your next turn:
+1 Action
+$1

---------------------------

Jack-in-Engine Enabler
$4 Action

You may trash a Treasure from your hand. If you do, choose one:
+2 Cards and +1 Action; or
+$2 and +1 Buy.

---------------------------

Jack-in-Engine Enabler
$3 Action

+1 Action
+1 Buy
Trash a card from your hand. +$1 per differently named Treasure in the trash.

---------------------------

Jack-in-Engine Enabler
$3 Action

+3 Cards
+1 Action
Discard 3 cards

That are not jacks cards as they are too specialized. A proper card is following:

Jack-in-Engine
$3 Action


Gain action card costing up to 4, if you do so
+1 action
You may trash a treasure card from your hand.
Draw until you have five cards in deck.
Reveal top card from your deck. If it is action card
play it.
--------------------------
When you gain this each opponent gains a gold.


I added attack part specially for shecantsayno.
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Axxle

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Re: Really bad card ideas
« Reply #2599 on: May 27, 2014, 07:24:07 pm »
+1

Scout
Believe it or not this by itself has been posted one other time in the entirety of this thread.
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We might be from all over the world, but "we all talk this one language  : +1 card + 1 action +1 buy , gain , discard, trash... " - RTT
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