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Author Topic: Really bad card ideas  (Read 1870170 times)

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sudgy

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Re: Really bad card ideas
« Reply #2325 on: March 27, 2014, 12:40:02 am »
+3

Some Name
$4 Victory
This is worth as many VPs as what player number you are.
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Awaclus

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Re: Really bad card ideas
« Reply #2326 on: March 27, 2014, 07:18:06 am »
0

EvenWorseThenScout-Action-$3
Look at the top 4 cards of your deck.
-----
EvenWorseThanPearlDiver-Action-$1
Look at the bottom card of your deck.
-----
EvenWorseThanSecretChamber-Action-Reaction-$1
Discard any number of cards.
When another player plays an Attack card you may reveal this from your hand.
-----
EvenWorseThanChancellor-Action-$2
+$0. You may put your deck on top of your deck.
-----
EvenWorseThanTransmute-Action-$0
Trash a card from your hand.
-----
EvenWorseThanPoorHouse-Action-$0
+$Infinity. This can't cause you to get any money.
-----
EvenWorseThanCoppersmith-Action-$3
All Coppers produce $1 this turn.
-----
EvenWorseThanShantyTown-Action-$2
Reveal your hand.
-----
EvenWorseThanWishingWell-Action-$2
Name a card.
Wishing Well is a good card, Poor House is sometimes very good and Pearl Diver, while often not too significant, is still usually worth buying if there are no important cards at $2 in the kingdom.
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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dominator 123

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Re: Really bad card ideas
« Reply #2327 on: March 27, 2014, 07:32:35 am »
+2

EvenWorseThanTransmute-Action-$0
Trash a card from your hand.
This is not strictly worse than transmute.  And at $0 it's easily better value.

Trash a card from your hand.  Gain a Transmute an EvenWorseThanTransmute
FIFY
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"Strictly Better" compares only effects and not cost, change my mind

Gveoniz

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Re: Really bad card ideas
« Reply #2328 on: March 27, 2014, 12:01:25 pm »
0

EvenWorseThanTransmute-Action-$0
Trash a card from your hand.
This is not strictly worse than transmute.  And at $0 it's easily better value.

Trash a card from your hand.  Gain a Transmute an EvenWorseThanTransmute
FIFY
EvenWorseThanRats - Action
Trash a card from your hand that is not an EvenWorseThanRats. Gain an EvenWorseThanRats.

Minotaur

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Re: Really bad card ideas
« Reply #2329 on: March 27, 2014, 12:09:59 pm »
0

EvenWorseThanTransmute-Action-$0
Trash a card from your hand.
This is not strictly worse than transmute.  And at $0 it's easily better value.

Trash a card from your hand.  Gain a Transmute an EvenWorseThanTransmute
FIFY
EvenWorseThanRats - Action
Trash a card from your hand that is not an EvenWorseThanRats. Gain an EvenWorseThanRats.

Whenever you trash this card, gain it and a copy from the supply and put both on top of your deck.  If this card is passed to you by Masquerade, you may reveal it to return it to the hand of its previous owner.  If you reveal it with Ambassador, do not return it to the supply or hand out copies as usual.
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KingZog3

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Re: Really bad card ideas
« Reply #2330 on: March 27, 2014, 12:26:53 pm »
+7

Lose Track Rule-Action

When you play this, put it on top of your deck, then trash it.
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Marcory

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Re: Really bad card ideas
« Reply #2331 on: March 27, 2014, 05:49:04 pm »
+2

Lose Track Rule

When you would gain this, set it aside.
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ChocophileBenj

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Re: Really bad card ideas
« Reply #2332 on: March 28, 2014, 08:06:15 pm »
+2

StrictlyLessOriginalThanBishop
+$1, +1 VP token
Trash a card from your hand.

StrictlyLessOriginalThanMasquerade
+2 cards
You may trash a card from your hand.

StrictlyLessOriginalThanConspirator
+1 card
+1 action
+$2

StrictlyLessOriginalThanAnyKnightAndRogue
Each other player reveals the two top cards from top of his deck. If any card costing between $3 and $6 is revealed, they trash one of them, and discard the rest.

StrictlyLessOriginalThanScoutButNotStrictlyWorse
+1 action
LookAtTheTop4CardsFrom... sorry. Look at the top 4 cards from your deck, and put them back in any order.

StrictlyLessOriginalThanManyCards :
+1 card
+1 action

StrictlyLessOriginalThanPawn :
Market

StrictlyLessOriginalThanSoothsayer :
Gain a gold.

StrictlyLessOriginalThanContraband :
$3, +1 buy.
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Chocolate is like victory points in Dominion. Both taste good but they'll hurt you if you eat too much of it instead of something else in your early days.

dominator 123

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Re: Really bad card ideas
« Reply #2333 on: March 30, 2014, 10:15:08 am »
0

Manson $1+
Act
Trash a card from your hand. Gain a card costing less than it.
When you buy this, you may overpay. For each $1/2 overpaid, gain a card costing up to that amount.

Advise $2
Actio
+1 action
Reveal the top 3 cards of your deck. The player to your left chooses one. Discard that card.

Sayer $2.5
Act
Gain a Gold. Each other player gains a curse. Each player who did.

Pla $2
Act
+1/2 ca
+1 act
You may discard a card. If you did, take a Coin.

Journey $2.5
Act
Name a card. Reveal cards from your deck until you reveal 3 cards.
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"Strictly Better" compares only effects and not cost, change my mind

AndrewisFTTW

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Re: Really bad card ideas
« Reply #2334 on: March 30, 2014, 11:02:00 am »
+11

Journey $2.5
Arena rock superstars
Name a card. Reveal cards from your deck until you draw it, then play that card any way you want it; because that's the way you need it.


FIFY
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Witherweaver

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Re: Really bad card ideas
« Reply #2335 on: March 30, 2014, 04:18:49 pm »
0

Journey $2.5
Arena rock superstars
Name a card. Reveal cards from your deck until you draw it, then play that card any way you want it; because that's the way you need it.


FIFY

Had to be done.
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ChocophileBenj

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Re: Really bad card ideas
« Reply #2336 on: March 31, 2014, 05:25:16 am »
+1

-grid-powered city-
$5*, action
+1 card.
+1 card for each opponent whose token is strictly higher than yours on the City track
+2 actions.
---
Each time a player gains a grid-powered city, move his token one space forwards on the City track, and each time a player trashes or returns to the supply a grid-powered city, move his token one space backwards.
This costs $1 more per empty supply pile.

Masquerade ? Forget about it, it's a really bad card idea after all. Or maybe not ?
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Chocolate is like victory points in Dominion. Both taste good but they'll hurt you if you eat too much of it instead of something else in your early days.

awildnoobappeared

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Re: Really bad card ideas
« Reply #2337 on: March 31, 2014, 05:58:49 am »
+7

Homeopathic Doctor
Action, $3+
Name a card. Reveal the top 0 cards of your deck. Trash the matches. Put the rest back on top in any order.
---
When you buy this, you may overpay for it. For each $1 you overpaid, look at the top card of your deck; put it back.
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KingZog3

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Re: Really bad card ideas
« Reply #2338 on: March 31, 2014, 11:06:27 am »
+1

Homeopathic Doctor
Action, $3+
Name a card. Reveal the top 0 cards of your deck. Trash the matches. Put the rest back on top in any order.
---
When you buy this, you may overpay for it. For each $1 you overpaid, look at the top card of your deck; put it back.

Homeopathic Doctor
Action

Drink some water.
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Marcory

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Re: Really bad card ideas
« Reply #2339 on: March 31, 2014, 05:24:06 pm »
+2

Homeopathic Doctor

Action

Drink some water. Hope that your Curses go away on their own.
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Witherweaver

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Re: Really bad card ideas
« Reply #2340 on: March 31, 2014, 05:29:25 pm »
+4

Homeopathic Doctor

Action

Drink some water. Hope that your Curses go away on their own.  Charge $500.
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GeoLib

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Re: Really bad card ideas
« Reply #2341 on: March 31, 2014, 05:44:42 pm »
0

I think you guys are really misunderstanding homeopathy.




It should be:

Homeopathic Doctor

Action

Drink some water extraordinarily dilute poison. Hope that your Curses go away on their own.  Charge $500.
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theory

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Re: Really bad card ideas
« Reply #2342 on: March 31, 2014, 05:52:42 pm »
+4

Homeopaths do not drink water!  Don't you know that would pose a serious risk of overdosing?!
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Witherweaver

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Re: Really bad card ideas
« Reply #2343 on: March 31, 2014, 05:58:53 pm »
+5

Homeopaths do not drink water!  Don't you know that would pose a serious risk of overdosing?!

Also, everyone that has autism drinks water.  Water causes autism.
« Last Edit: April 02, 2014, 09:21:22 am by Witherweaver »
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dominator 123

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Re: Really bad card ideas
« Reply #2344 on: April 02, 2014, 08:00:35 am »
0

Truth or Dare? $5
Action-Attack
Each other player chooses one: He answers a question truthfully that you give him; or he does something that you tell him to do; or he resigns from the game.
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Jimmmmm

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Re: Really bad card ideas
« Reply #2345 on: April 02, 2014, 08:02:00 am »
+3

Truth or Dare? $5
Action-Attack
Each other player chooses one: He answers a question truthfully that you give him; or he does something that you tell him to do; or he resigns from the game.

If he chooses Dare, can you tell him to resign from the game?
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Re: Really bad card ideas
« Reply #2346 on: April 02, 2014, 09:06:29 am »
0

Homeopaths do not drink water!  Don't you know that would pose a serious risk of overdosing?!

Ohh now you have done it, the water is going to remember you said that...
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Minotaur

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Re: Really bad card ideas
« Reply #2347 on: April 02, 2014, 09:09:15 am »
+3

Homeopaths do not drink water!  Don't you know that would pose a serious risk of overdosing?!

Ohh now you have done it, the water is going to remember you said that...

It's ok, I'll dilute the water with some more water, and... OH GOD WHAT HAVE I DONE???
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Marcory

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Re: Really bad card ideas
« Reply #2348 on: April 02, 2014, 12:56:07 pm »
0

Clearly you need to dilute the water with air. Come to think of it, why add the water at all? Air. That's the ticket. Now where's my $500?
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Axxle

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Re: Really bad card ideas
« Reply #2349 on: April 02, 2014, 01:57:56 pm »
+5

Homeopaths do not drink water!  Don't you know that would pose a serious risk of overdosing?!
Spread the word! http://www.dhmo.org/facts.html
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We might be from all over the world, but "we all talk this one language  : +1 card + 1 action +1 buy , gain , discard, trash... " - RTT
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