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Author Topic: Really bad card ideas  (Read 1866215 times)

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SirPeebles

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Re: Really bad card ideas
« Reply #1775 on: September 16, 2013, 05:46:17 pm »
+2

Thyme
Action - $3

+1 Card
+1 Action
Reveal cards from the top of your deck until you reveal one costing 2 Coins or less. Trash that card and discard the rest.
You put thyme in the soup!? The Princess is allergic to thyme!

He even managed to spoil the Spoils :(
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mail-mi

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Re: Really bad card ideas
« Reply #1776 on: September 16, 2013, 10:36:14 pm »
+4

Counterfeiting House

Choose 1: Discard 2 cards, Put a card from your hand on top of your deck, Gain a Copper.

Choose 1: Look through your discard pile, pull out any number of Copper cards from it, and put them into your hand; +$1 +1 buy; Play a treasure card from your hand twice and trash it.
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Powerman

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Re: Really bad card ideas
« Reply #1777 on: September 17, 2013, 10:48:02 am »
+4

Instructions
$1 Action
+1 Card
+1 Action
You may look at the Rules of Dominion.
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Tables

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Re: Really bad card ideas
« Reply #1778 on: September 17, 2013, 03:18:47 pm »
+2

White Witch
Action - Attack - $1
+2 cards
Each other player may gain a curse
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

AJD

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Re: Really bad card ideas
« Reply #1779 on: September 18, 2013, 12:30:34 am »
+2

Border Village : Haggler :: Band of Misfits :

Histfer
$4: Action
+1 Action
While this is in play, when you play another Action card, choose an Action card in the supply costing less than it and play it as that. It is that card until it leaves play.
« Last Edit: September 18, 2013, 12:58:53 am by AJD »
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AJD

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Re: Really bad card ideas
« Reply #1780 on: September 18, 2013, 12:57:20 am »
+1

(Actually, maybe that should have +2 Cards, +1 Action, to match Haggler's +$2, and then it's an Advisor variant—cheap Lab with a penalty. A very weird penalty, in this case.)
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Kirian

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Re: Really bad card ideas
« Reply #1781 on: September 18, 2013, 02:14:20 am »
+4

Parsley
Action-Attack $5

+1 Action
+$2
Discard a Sage, a Rosemary, or a Thyme card from your hand, then sing an anti-war song.  If you do, all other players discard an Attack card, or reveal a hand with no Attack cards.
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Minotaur

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Re: Really bad card ideas
« Reply #1782 on: September 18, 2013, 12:16:13 pm »
0

Junkyard Dog
Cost: 5
+1 card
+1 action
+1 buy

You may trash up to three cards from your hand. You may gain up to two cards from the trash; at most one of them may cost more than 2 coins.

SETUP: The Trash pile counts toward the three-pile ending.
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WalrusMcFishSr

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Re: Really bad card ideas
« Reply #1783 on: September 18, 2013, 05:33:13 pm »
+12

Memory Aid--$2
Action
----
+$1
While this is in play, you may scrawl notes on your belly using your own blood.
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SirPeebles

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Re: Really bad card ideas
« Reply #1784 on: September 18, 2013, 05:35:23 pm »
+4

Memory Aid--$2
Action
----
+$1
While this is in play, you may scrawl notes on your belly using your own blood.

This card turned morbid fast.   :(
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WalrusMcFishSr

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Re: Really bad card ideas
« Reply #1785 on: September 18, 2013, 05:39:00 pm »
0

Haha sorry! It was supposed to be a Donald X allusion.

"In all games, within game contexts, you may only do things expressly allowed by the rules. This is what it means to have rules; it is the covenant you have agreed to by agreeing to play. You can play tic-tac-toe in a van while yodeling, but putting a Z in a box is out of the question. It is not up to any rulebook to say that you can't use a memory aid; rather it is up to the rulebook to specifically allow it, or else you can't use one. It doesn't matter how much the game for you is not about this memorization, how much the memory thing seems tangential to whatever fun the game provides; you do not get to use anything other than your brain to handle that memorization, unless of course you are explicitly playing a variant. You also do not get to - and this is important - scrawl notes to yourself on your belly using your own blood. Games between players are played between players, and "players" do not by default include notebooks or pencils, even makeshift ones that are constructed from the players. Expecting all rulebooks to repeat this is nonsense, and anyway would offend people who don't like to talk about blood."
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eHalcyon

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Re: Really bad card ideas
« Reply #1786 on: September 18, 2013, 06:38:34 pm »
+9

Memory Aid--$2
Action
----
+$1
While this is in play, you may scrawl notes on your belly using your own blood.

This card turned morbid fast.   :(

After playing Memory Aid, you may wish to play Band of Aids.
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Asper

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Re: Really bad card ideas
« Reply #1787 on: September 18, 2013, 06:39:53 pm »
0

Memory Aid--$2
Action
----
+$1
While this is in play, you may scrawl notes on your belly using your own blood.

This card turned morbid fast.   :(

After playing Memory Aid, you may wish to play Band of Aids.

I expected to read "Band Aid"...
Edit: Or is that the same...? (non-native english speaker)
« Last Edit: September 18, 2013, 06:50:57 pm by Asper »
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mail-mi

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Re: Really bad card ideas
« Reply #1788 on: September 18, 2013, 06:41:11 pm »
0

Memory Aid--$2
Action
----
+$1
While this is in play, you may scrawl notes on your belly using your own blood.

This card turned morbid fast.   :(

After playing Memory Aid, you may wish to play Band of Aids.
Priceless. Made me lol.
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

eHalcyon

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Re: Really bad card ideas
« Reply #1789 on: September 18, 2013, 08:05:50 pm »
+9

Memory Aid--$2
Action
----
+$1
While this is in play, you may scrawl notes on your belly using your own blood.

This card turned morbid fast.   :(

After playing Memory Aid, you may wish to play Band of Aids.

I expected to read "Band Aid"...
Edit: Or is that the same...? (non-native english speaker)

This is a joke that works on several levels.  The instigating card, named "Memory Aid", references writing with one's own blood.  This suggests that one is injured.  When one is injured, an adhesive bandage may be applied to cover the wound.  In many places (including Canada and the US), the brand name "Band-Aid" has become genericized for any such adhesive bandage.  Thus, a Band-Aid could be used to cover the injury implied by the text of Memory Aid.

Here we come across the first point of humour -- both "Memory Aid" and "Band-Aid" have the word "Aid" in them.  This similarity is not actually that funny, but people may find it amusing for some reason.  It has the feeling of a pun, though it really isn't.

The actual humour comes from the twisting of the "Band-Aid" brand name into "Band of Aids".  The overall context of this joke is that this is a forum for the Dominion card game, and the "Memory Aid" card is a "bad card idea" posted therein.  Note that Dominion has many cards in many expansions, one of which is "Band of Misfits" from the Dark Ages expansion.  And thus we have our play on words -- "Band of Aids" is similar to "Band of Misfits".  We have come full circle, and as we all know, circles are the funniest shape.
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Asper

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Re: Really bad card ideas
« Reply #1790 on: September 18, 2013, 08:26:49 pm »
0

Memory Aid--$2
Action
----
+$1
While this is in play, you may scrawl notes on your belly using your own blood.

This card turned morbid fast.   :(

After playing Memory Aid, you may wish to play Band of Aids.

I expected to read "Band Aid"...
Edit: Or is that the same...? (non-native english speaker)

This is a joke that works on several levels.  The instigating card, named "Memory Aid", references writing with one's own blood.  This suggests that one is injured.  When one is injured, an adhesive bandage may be applied to cover the wound.  In many places (including Canada and the US), the brand name "Band-Aid" has become genericized for any such adhesive bandage.  Thus, a Band-Aid could be used to cover the injury implied by the text of Memory Aid.

Here we come across the first point of humour -- both "Memory Aid" and "Band-Aid" have the word "Aid" in them.  This similarity is not actually that funny, but people may find it amusing for some reason.  It has the feeling of a pun, though it really isn't.

The actual humour comes from the twisting of the "Band-Aid" brand name into "Band of Aids".  The overall context of this joke is that this is a forum for the Dominion card game, and the "Memory Aid" card is a "bad card idea" posted therein.  Note that Dominion has many cards in many expansions, one of which is "Band of Misfits" from the Dark Ages expansion.  And thus we have our play on words -- "Band of Aids" is similar to "Band of Misfits".  We have come full circle, and as we all know, circles are the funniest shape.

Oh. I guess i got all the pieces, but somehow didn't manage to bring them together. I would have understood band-aid, and i assumed Band of Misfits had something to do with it, but i didn't get why you would give up both the similarity to the brand and to memory aid for a BoM-pun. So i figured "Band of Aids" meant something on it's own, and i really wondered what that would be. My conclusions were unpleasant.
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eHalcyon

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Re: Really bad card ideas
« Reply #1791 on: September 18, 2013, 09:59:24 pm »
+9

But it's much funnier now that I've explained it, right? :D
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Eggplantation

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Re: Really bad card ideas
« Reply #1792 on: September 18, 2013, 11:16:03 pm »
+8

Instructions
$1 Action
+1 Card
+1 Action
You may look at the Rules of Dominion.
+1! ^

Tactical Town Forum: $5
+1 Card
+1 Action
Read an article on the Dominion Strategy Forum.

My original reaction was that this card is was too powerful. Then I realised that it's power is greatly diminished as the games goes on, as implementing a new strategy halfway through a game is much less effective than at the start. Thus the best way to play this card is to try and grab it as early as possible, preferably around turn 3, so that you can decide which strategy to actually implement. This card is also a high skill card, since only one article can be read per card play. Reading the wrong article can be time consuming and pointless, and can have the negative effect of frustrating the other players. However the benefits can be incredible.

Edit: Strategy discussion added.
« Last Edit: September 18, 2013, 11:28:16 pm by Eggplantation »
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mail-mi

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Re: Really bad card ideas
« Reply #1793 on: September 18, 2013, 11:21:33 pm »
+3

Instructions
$1 Action
+1 Card
+1 Action
You may look at the Rules of Dominion.
+1! ^

Tactical Town Forum: $5
+1 Card
+1 Action
You may read an article on the Dominion Strategy Forum.

Find a laugh
+1 card
+1 action.
Check the Homage to the Best Card thread.
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

Awaclus

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Re: Really bad card ideas
« Reply #1794 on: September 19, 2013, 03:33:07 am »
+1

Instructions
$1 Action
+1 Card
+1 Action
You may look at the Rules of Dominion.
+1! ^

Tactical Town Forum: $5
+1 Card
+1 Action
You may read an article on the Dominion Strategy Forum.

Find a laugh
+1 card
+1 action.
Check the Homage to the Best Card thread.
Déjà Vu
+1 card
+1 Action
Check the Really bad card ideas thread.
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ashersky

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Re: Really bad card ideas
« Reply #1795 on: September 19, 2013, 03:36:16 am »
+8

Déjà Vu
+1 card
+1 Action
Check the Really bad card ideas thread.
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Re: Really bad card ideas
« Reply #1796 on: September 19, 2013, 09:45:31 am »
0

Memory Aid--$2
Action
----
+$1
While this is in play, you may scrawl notes on your belly using your own blood.

This card turned morbid fast.   :(

After playing Memory Aid, you may wish to play Band of Aids.

I expected to read "Band Aid"...
Edit: Or is that the same...? (non-native english speaker)

This is a joke that works on several levels...

This type of joke explanation was funny once, like a bad pun.  Now, every time it's posted, I want to ask theory to add a "punch user in the nuts" button next to the respect button.
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Witherweaver

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Re: Really bad card ideas
« Reply #1797 on: September 19, 2013, 10:59:07 am »
+3

Memory Aid--$2
Action
----
+$1
While this is in play, you may scrawl notes on your belly using your own blood.

This card turned morbid fast.   :(

After playing Memory Aid, you may wish to play Band of Aids.

I expected to read "Band Aid"...
Edit: Or is that the same...? (non-native english speaker)

This is a joke that works on several levels...

This type of joke explanation was funny once, like a bad pun.  Now, every time it's posted, I want to ask theory to add a "punch user in the nuts" button next to the respect button.

Punch in the Nuts $6
Reaction
--------
When another player tells an overused joke, you may reveal this from your hand.  If you do, discard this card, and punch that player in the nuts.
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Compynerd255

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Re: Really bad card ideas
« Reply #1798 on: September 19, 2013, 11:24:34 am »
+1

Memory Aid--$2
Action
----
+$1
While this is in play, you may scrawl notes on your belly using your own blood.

This card turned morbid fast.   :(

After playing Memory Aid, you may wish to play Band of Aids.

I expected to read "Band Aid"...
Edit: Or is that the same...? (non-native english speaker)

This is a joke that works on several levels...

This type of joke explanation was funny once, like a bad pun.  Now, every time it's posted, I want to ask theory to add a "punch user in the nuts" button next to the respect button.

Punch in the Nuts $6
Reaction
--------
Any time you freakin' like, you may reveal this from your hand.  If you do, discard this card, and punch another player in the nuts.
Fixed that for you.

Of course, what if you're playing against a girl?
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Witherweaver

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Re: Really bad card ideas
« Reply #1799 on: September 19, 2013, 11:28:08 am »
+5

Memory Aid--$2
Action
----
+$1
While this is in play, you may scrawl notes on your belly using your own blood.

This card turned morbid fast.   :(

After playing Memory Aid, you may wish to play Band of Aids.

I expected to read "Band Aid"...
Edit: Or is that the same...? (non-native english speaker)

This is a joke that works on several levels...

This type of joke explanation was funny once, like a bad pun.  Now, every time it's posted, I want to ask theory to add a "punch user in the nuts" button next to the respect button.

Punch in the Nuts $6
Reaction
--------
Any time you freakin' like, you may reveal this from your hand.  If you do, discard this card, and punch another player in the nuts.
Fixed that for you.

Of course, what if you're playing against a girl?

If she's attractive, then you laugh at her joke god dammit, no matter how bad it is.
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