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Author Topic: Really bad card ideas  (Read 1866439 times)

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Witherweaver

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Re: Really bad card ideas
« Reply #4700 on: September 19, 2016, 10:13:13 am »
+1

Transmiser
Action, cost $5P

Trash a card from your hand.
If it is an…
Action card, gain a Duchy
Copper, put it on your Tavern mat
Victory card, gain a Gold
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Re: Really bad card ideas
« Reply #4701 on: September 19, 2016, 10:15:22 am »
+6

Transmuter

Action, cost $5P

Trash a card from your hand.
If it is an…
Action card, gain a Transmute
Treasury card, gain a Transmute
Victory card, gain a Transmute
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Witherweaver

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Re: Really bad card ideas
« Reply #4702 on: September 19, 2016, 10:26:42 am »
+3

Transmutter

Action, cost $5P

Trash a card from your hand.
If it is an…
Act.. hurm, murm..
Treas.. dum.. hrm..
Vic.. grum durm dum...
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Aleimon Thimble

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Re: Really bad card ideas
« Reply #4703 on: September 19, 2016, 10:48:27 am »
+1

Transmutify

Action/Reserve, cost $4P

+1 Action
Put this on your Tavern mat.
--
At the start of your turn, you may call this, to trash a card from your hand.
If it is an...
Action card, gain a Duchy
Treasure card, gain a Transmutify
Victory card, gain a Gold

Put the gained card in your hand.
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Accatitippi

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Re: Really bad card ideas
« Reply #4704 on: September 19, 2016, 11:48:48 am »
+4

Transmutiny - Action - 1 Gunpowder
Trash a card from your hand.
If it is...
an Action card, gain an Island;
a Treasure card, gain a Pirate Ship;
a Victory card, gain a Contraband.
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terminalCopper

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Re: Really bad card ideas
« Reply #4705 on: September 19, 2016, 01:37:37 pm »
+2

Transgame
1.e4
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Seprix

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Re: Really bad card ideas
« Reply #4706 on: September 19, 2016, 01:46:10 pm »
+1

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Accatitippi

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Re: Really bad card ideas
« Reply #4707 on: September 19, 2016, 01:52:52 pm »
+3

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King Leon

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Re: Really bad card ideas
« Reply #4708 on: September 19, 2016, 03:44:09 pm »
+10

Promotion
Action - $3

+1 Action
You may trash a Pawn from your hand.
If you do: Gain a Duchess, a Watchtower, a Bishop or a Knight to your hand.
« Last Edit: September 19, 2016, 03:45:49 pm by King Leon »
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Minotaur

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Re: Really bad card ideas
« Reply #4709 on: September 19, 2016, 04:55:06 pm »
+1

Pawn Shop
Action
Cost: $2

You may trash two cards from your hand.  For each card trashed of each given type, do the following, but at most once each:

..Action, +1 Action
..Treasure, +$1
..Victory, +1 Card
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

King Leon

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Re: Really bad card ideas
« Reply #4710 on: September 19, 2016, 06:12:09 pm »
0

Pawn Shop
Action
Cost: $2

You may trash two cards from your hand.  For each card trashed of each given type, do the following, but at most once each:

..Action, +1 Action
..Treasure, +$1
..Victory, +1 Card

This is not even bad, great for trashing Copper and Estates.
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faust

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Re: Really bad card ideas
« Reply #4711 on: September 19, 2016, 06:33:48 pm »
+1

Pawn Shop
Action
Cost: $2

You may trash two cards from your hand.  For each card trashed of each given type, do the following, but at most once each:

..Action, +1 Action
..Treasure, +$1
..Victory, +1 Card

This is not even bad, great for trashing Copper and Estates.
Not bad? It's crazy good; a better opening than Steward. For $2.
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Minotaur

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Re: Really bad card ideas
« Reply #4712 on: September 20, 2016, 10:02:04 am »
0

Pawn Shop
Action
Cost: $2

You may trash two cards from your hand.  For each card trashed of each given type, do the following, but at most once each:

..Action, +1 Action
..Treasure, +$1
..Victory, +1 Card

This is not even bad, great for trashing Copper and Estates.
Not bad? It's crazy good; a better opening than Steward. For $2.

You still have to deal with it turning into a brick after a few shuffles, even if it's strictly better when trashing.  It's just ok with Curses, and tends to need Estates to go with Ruins.  Maybe it could be $3, idk.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Minotaur

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Re: Really bad card ideas
« Reply #4713 on: September 20, 2016, 10:17:41 am »
+2

Brick
Action-Treasure-Victory
Cost: $1
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Aleimon Thimble

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Re: Really bad card ideas
« Reply #4714 on: September 20, 2016, 10:42:13 am »
+1

Brick
Action-Treasure-Victory
Cost: $1

Combos with Scout!
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Asper

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Re: Really bad card ideas
« Reply #4715 on: September 20, 2016, 12:06:25 pm »
+1

More opposite cards:

Close Seas
Blessed Meadows
John of no sells
Action Quarry
Holdons
Underserf
Cisvocal
Peemoment
Parlamentarian Whitejohnson
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terminalCopper

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Re: Really bad card ideas
« Reply #4716 on: September 20, 2016, 03:47:26 pm »
+1

Brick
Action-Treasure-Victory
Cost: $1
Thematic synergy with catapult.
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Minotaur

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Re: Really bad card ideas
« Reply #4717 on: September 20, 2016, 04:03:51 pm »
0

Brick
Action-Treasure-Victory
Cost: $1
Thematic synergy with catapult.

Actual synergy with Ambassador-Tribute.  Who doesn't want a tribute of bricks?

It also turns Ironworks into a Peddler with a penalty.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

King Leon

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Re: Really bad card ideas
« Reply #4718 on: September 20, 2016, 04:26:03 pm »
+1

Brick
Action-Treasure-Victory
Cost: $1
Thematic synergy with catapult.

Actual synergy with Ambassador-Tribute.  Who doesn't want a tribute of bricks?

It also turns Ironworks into a Peddler with a penalty.

Don't forget the synergy with Hoard.
In combination with Storyteller and Library Brick is effectively a Great Hall without the VP.
This card is also loved by Vagrant/Scout/Scrying Pool/Magpie and Storeroom/Secret Chamber.
Last, but not least, this may protect against Swindler, Thief, Knights, Saboteur and similar.
« Last Edit: September 20, 2016, 04:30:20 pm by King Leon »
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Marcory

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Re: Really bad card ideas
« Reply #4719 on: September 20, 2016, 11:33:18 pm »
0

Brick
Action-Treasure-Victory
Cost: $1
Thematic synergy with catapult.

Actual synergy with Ambassador-Tribute.  Who doesn't want a tribute of bricks?

It also turns Ironworks into a Peddler with a penalty.

Don't forget the synergy with Hoard.
In combination with Storyteller and Library Brick is effectively a Great Hall without the VP.
This card is also loved by Vagrant/Scout/Scrying Pool/Magpie and Storeroom/Secret Chamber.
Last, but not least, this may protect against Swindler, Thief, Knights, Saboteur and similar.

Mortar Action

Trash a Brick. Gain an Estate.
---------------
Set up: in games using this, add Bricks as an extra Supply pile.
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Minotaur

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Re: Really bad card ideas
« Reply #4720 on: September 21, 2016, 01:21:37 am »
0

Brick
Action-Treasure-Victory
Cost: $1
Thematic synergy with catapult.

Actual synergy with Ambassador-Tribute.  Who doesn't want a tribute of bricks?

It also turns Ironworks into a Peddler with a penalty.

Don't forget the synergy with Hoard.
In combination with Storyteller and Library Brick is effectively a Great Hall without the VP.
This card is also loved by Vagrant/Scout/Scrying Pool/Magpie and Storeroom/Secret Chamber.
Last, but not least, this may protect against Swindler, Thief, Knights, Saboteur and similar.

Mortar Action

Trash a Brick. Gain an Estate.
---------------
Set up: in games using this, add Bricks as an extra Supply pile.

Maybe if you place the Estates outside of the Supply and this is the only way to gain them...  Still, this is Really Bad and Getting Worse.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

King Leon

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Re: Really bad card ideas
« Reply #4721 on: September 21, 2016, 04:42:15 pm »
0

Ruined Brick
Types: Treasure/Curse
Cost: 0
When you play this, take <1>
Worth -1 VP
--
When you buy this, gain a card costing up to $1 per card in the Ruined Brick pile.
--
In games using this, at the start of each Buy phase the current player must reveal his hand and play all Treasure cards in any order of his choice.
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Minotaur

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Re: Really bad card ideas
« Reply #4722 on: September 21, 2016, 05:20:34 pm »
+1

Ruined Brick
Types: Treasure/Curse
Cost: 0
When you play this, take <1>
Worth -1 VP
--
When you buy this, gain a card costing up to $1 per card in the Ruined Brick pile.
--
In games using this, at the start of each Buy phase the current player must reveal his hand and play all Treasure cards in any order of his choice.

It would probably be better if it were also an Action that you had to play if it's in your starting hand.  Er, worse.  You know what I mean.  And then you still have to play it if it's in your hand at the start of your Buy phase.
« Last Edit: September 21, 2016, 07:07:45 pm by Minotaur »
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

King Leon

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Re: Really bad card ideas
« Reply #4723 on: September 21, 2016, 05:30:16 pm »
0

Ruined Brick
Types: Treasure/Curse
Cost: 0
When you play this, take <1>
Worth -1 VP
--
When you buy this, gain a card costing up to $1 per card in the Ruined Brick pile.
--
In games using this, at the start of each Buy phase the current player must reveal his hand and play all Treasure cards in any order of his choice.

It would probably be better if it were also an Action that you had to play if it's in your starting hand.  Er, worse.  You know what I mean.  And then you have to play it if it's in your hand at the start of your Buy phase.

I realized that this card goes nuts with Watchtower or Trader. It has to be a on-gain effect.
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Minotaur

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Re: Really bad card ideas
« Reply #4724 on: September 21, 2016, 09:05:01 pm »
0

If you're supposed to Catapult Bricks, then I guess it could cost $3 during your Action phase.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.
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