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Author Topic: Really bad card ideas  (Read 1867213 times)

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achmed_sender

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Re: Really bad card ideas
« Reply #1375 on: July 02, 2013, 01:34:13 pm »
+1

Sir Monument

+1 VP
Each other player reveals the top 2 cards of his deck, trashes one of them costing from 3 to 6, and discards the rest. If a Knight is trashed by this, trash this card.


Sir Goons

Each other player reveals the top 2 cards of his deck, trashes one of them costing from 3 to 6, and discards the rest. If a Knight is trashed by this, trash this card.
---
If you buy a card while this is in play: +1 VP


Sir Cellar

Discard any number of cards, + cards equal to the number of the discarded cards
Each other player reveals the top 2 cards of his deck, trashes one of them costing from 3 to 6, and discards the rest. If a Knight is trashed by this, trash this card.


Sir Looter

Each player gains a ruins
Each other player reveals the top 2 cards of his deck, trashes one of them costing from 3 to 6, and discards the rest. If a Knight is trashed by this, trash this card.


Sir Hinterlands

Each other player reveals the top 2 cards of his deck, trashes one of them costing from 3 to 6, and discards the rest. If a Knight is trashed by this, trash this card.
---
When you buy this: Each other player reveals the top 2 cards of his deck, trashes one of them costing from 3 to 6, and discards the rest. If a Knight is trashed by this, trash this card.


Sir Beggar

You may gain 3 coppers, putting them into your hand
Each other player reveals the top 2 cards of his deck, trashes one of them costing from 3 to 6, and discards the rest. If a Knight is trashed by this, trash this card.


Sir Haggler

Each other player reveals the top 2 cards of his deck, trashes one of them costing from 3 to 6, and discards the rest. If a Knight is trashed by this, trash this card.
---
If you buy a card while this is in play: Gain a crad costing less

and a fun one...

Dame Fortress

Each other player reveals the top 2 cards of his deck, trashes one of them costing from 3 to 6, and discards the rest. If a Knight is trashed by this, trash this card.
---
If you trash this, put it into your hand.

another:

Dame Peddler (Cost: 6)

Each other player reveals the top 2 cards of his deck, trashes one of them costing from 3 to 6, and discards the rest. If a Knight is trashed by this, trash this card.
---
In the buy phase, the cost of this card is reduced $1 for every action card in play
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Awaclus

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Re: Really bad card ideas
« Reply #1376 on: July 02, 2013, 02:44:02 pm »
+2

Sir Iron
$5 Action - Attack - Knight
Each other player reveals the top 2 cards of his deck, trashes one of them costing from 3 to 6, and discards the rest. If a Knight is trashed by this, trash this card.
If the trashed card was...
An Action card: +3 Actions
A Treasure card: +$3
A Victory card: +3 Cards

Very good, but probably not broken. After all, you don't get a bonus if nothing was trashed, and most of the time an Action card gets trashed[citation needed] and that's the weakest bonus.
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KingZog3

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Re: Really bad card ideas
« Reply #1377 on: July 02, 2013, 03:50:59 pm »
0

Sir Iron
$5 Action - Attack - Knight
Each other player reveals the top 2 cards of his deck, trashes one of them costing from 3 to 6, and discards the rest. If a Knight is trashed by this, trash this card.
If the trashed card was...
An Action card: +3 Actions
A Treasure card: +$3
A Victory card: +3 Cards

Very good, but probably not broken. After all, you don't get a bonus if nothing was trashed, and most of the time an Action card gets trashed[citation needed] and that's the weakest bonus.

It only makes Dame Josephine worse. +3cards +3actions is great, even if your Knight is trashed.
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Axxle

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Re: Really bad card ideas
« Reply #1378 on: July 02, 2013, 03:59:50 pm »
+6

Sir Loin
$5 Action - Attack - Knight
Each other player reveals the top 2 cards of his deck, trashes one of them costing from 3 to 6, and discards the rest. If a Knight is trashed by this, trash this card.
--------
When this is trashed, gain a 1 coin token.
If it was trashed by Butcher gain 1 more coin token.
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mail-mi

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Re: Really bad card ideas
« Reply #1379 on: July 02, 2013, 04:10:00 pm »
+1

Sir Loin
$5 Action - Attack - Knight
Each other player reveals the top 2 cards of his deck, trashes one of them costing from 3 to 6, and discards the rest. If a Knight is trashed by this, trash this card.
--------
When this is trashed, gain a 1 coin token.
If it was trashed by Butcher gain 1 more coin token.
Ummmm, is that supposed to be sir Lion? Lion and Loin are two very very different things.
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eHalcyon

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Re: Really bad card ideas
« Reply #1380 on: July 02, 2013, 04:34:22 pm »
+5

Sir Loin
$5 Action - Attack - Knight
Each other player reveals the top 2 cards of his deck, trashes one of them costing from 3 to 6, and discards the rest. If a Knight is trashed by this, trash this card.
--------
When this is trashed, gain a 1 coin token.
If it was trashed by Butcher gain 1 more coin token.
Ummmm, is that supposed to be sir Lion? Lion and Loin are two very very different things.

Sir Loin --> Sirloin (steak) <-- Butcher
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Kirian

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Re: Really bad card ideas
« Reply #1381 on: July 02, 2013, 05:01:35 pm »
+1

Sir Lingames - $5
Action - Attack - Knight
Gain a copy of a card costing up 6 to that the player to your right gained on his last turn.
Each other player reveals the top 2 cards of his deck, trashes one of them costing from 3 to 6, and discards the rest. If a Knight is trashed by this, trash this card.

You deserve multiple +1s for this.
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eHalcyon

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Re: Really bad card ideas
« Reply #1382 on: July 02, 2013, 05:08:24 pm »
0

Sir Lingames - $5
Action - Attack - Knight
Gain a copy of a card costing up 6 to that the player to your right gained on his last turn.
Each other player reveals the top 2 cards of his deck, trashes one of them costing from 3 to 6, and discards the rest. If a Knight is trashed by this, trash this card.

You deserve multiple +1s for this.

Didn't get it until now.
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Tables

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Re: Really bad card ideas
« Reply #1383 on: July 02, 2013, 06:19:48 pm »
0

Sir Lingames - $5
Action - Attack - Knight
Gain a copy of a card costing up 6 to that the player to your right gained on his last turn.
Each other player reveals the top 2 cards of his deck, trashes one of them costing from 3 to 6, and discards the rest. If a Knight is trashed by this, trash this card.

You deserve multiple +1s for this.

I was waiting for someone to finally get it  :P

Edit: For those that don't know, Sirlin games are kind of notorious for copying other people's ideas, generally without crediting the former.
« Last Edit: July 02, 2013, 06:22:25 pm by Tables »
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

markusin

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Re: Really bad card ideas
« Reply #1384 on: July 02, 2013, 08:35:43 pm »
0

I don't know if someone already suggested a card like this, but:

Countebank
$5 - Action - Attack
Each other player either discards two cards, places one card on top of their deck, or gains a copper, your choice. Choose one: $2; or each other player gains a curse, or gain 3 estates
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Asper

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Re: Really bad card ideas
« Reply #1385 on: July 02, 2013, 09:29:34 pm »
+1

Sir Iron
$5 Action - Attack - Knight
Each other player reveals the top 2 cards of his deck, trashes one of them costing from 3 to 6, and discards the rest. If a Knight is trashed by this, trash this card.
If the trashed card was...
An Action card: +3 Actions
A Treasure card: +$3
A Victory card: +3 Cards

Very good, but probably not broken. After all, you don't get a bonus if nothing was trashed, and most of the time an Action card gets trashed[citation needed] and that's the weakest bonus.

So if in a 6 player game i trash an action, two Silvers and two Duchies, i get +6 cards, + 3 Actions, +6$? That doesn't sound broken at all.
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Re: Really bad card ideas
« Reply #1386 on: July 02, 2013, 09:40:50 pm »
+3

Count von Count
Action, 0$
Chose one:
Discard 2 cards; or put 3 cards from your hand on top of your deck; or gain 4 Coppers;
Chose five:
+6$; or trash 7 cards from your hand; or gain 8 Duchies;
« Last Edit: July 03, 2013, 09:32:28 am by Asper »
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Just a Rube

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Re: Really bad card ideas
« Reply #1387 on: July 03, 2013, 12:38:43 am »
+1

Count von Count
Action, 0$
Chose one:
Discard 2 cards; or put 3 cards from your hand on top of your deck; or gain 4 Coppers;
Chose five:
+6$; or trash 7 cards from your hand; or gain 8 Duchies;
FTFY
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Re: Really bad card ideas
« Reply #1388 on: July 03, 2013, 03:19:09 am »
0

Count von Count
Action - $5
Choose one:
Count the treasures in your deck, +$1 per 3 counted cards.
Count the actions in your hand, +1 Action per counted card.
Count the victory cards in the supply, +1 Card per 8 counted cards.
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Awaclus

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Re: Really bad card ideas
« Reply #1389 on: July 03, 2013, 05:13:29 am »
+10

Count von Count
Action - $5
Choose one:
Count the treasures in your deck, +$1 per 3 counted cards.
Count the actions in your hand, +1 Action per counted card.
Count the victory cards in the supply, +1 Card per 8 counted cards.
Count the Count von Counts in the Count von Count pile, count the Count von Counts in the Count von Count pile per counted Count von Count, gain a Count von Count per counted Count von Count.
Count the Count von Counts in your deck, then read the first line of Count von Count's text out loud per counted Count von Count. If you manage to do that without stuttering, gain 8 Provinces.
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Gary55

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Re: Really bad card ideas
« Reply #1390 on: July 03, 2013, 07:59:38 am »
0

One more

Armory ship
Action-duration
Now and every turn before the end
+16 coins
+1 buy
Costs: 8
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Re: Really bad card ideas
« Reply #1391 on: July 03, 2013, 02:24:52 pm »
0

Sir Iron
$5 Action - Attack - Knight
Each other player reveals the top 2 cards of his deck, trashes one of them costing from 3 to 6, and discards the rest. If a Knight is trashed by this, trash this card.
If the trashed card was...
An Action card: +3 Actions
A Treasure card: +$3
A Victory card: +3 Cards

Very good, but probably not broken. After all, you don't get a bonus if nothing was trashed, and most of the time an Action card gets trashed[citation needed] and that's the weakest bonus.

So if in a 6 player game i trash an action, two Silvers Golds and two Duchies, i get +6 cards, + 3 Actions, +6$? That doesn't sound broken at all.

FIFY
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KingZog3

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Re: Really bad card ideas
« Reply #1392 on: July 03, 2013, 03:48:31 pm »
0

One more

Armory ship
Action-duration
Now and every turn before the end
+16 coins
+1 buy
Costs: 8

Wouldn't it be more like...

Gain a card costing up to $4 and set it aside. At the start of your next turn put it on top of your deck
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Awaclus

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Re: Really bad card ideas
« Reply #1393 on: July 03, 2013, 04:43:12 pm »
0

One more

Armory ship
Action-duration
Now and every turn before the end
+16 coins
+1 buy
Costs: 8

Wouldn't it be more like...

Gain a card costing up to $4 and set it aside. At the start of your next turn put it on top of your deck
Yeah, and it should cost $9 - you're combining the effects so why not combine the costs, too.

EDIT:

Actually, Armory Ship could be something like this:

Armory Ship
$5 Action - Attack
+2 Cards
Each other player topdecks down to three cards costing $4 or less from his hand.

Brutal.
« Last Edit: July 03, 2013, 04:45:34 pm by Awaclus »
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ConMan

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Re: Really bad card ideas
« Reply #1394 on: July 03, 2013, 09:57:41 pm »
+6

Count von Count
Action, 0$! ah, ah, ah!
Chose one! ah, ah, ah!:
Discard 1, 2 cards! ah, ah, ah!; or put 1, 2, 3 cards! from your hand on top of your deck, ah, ah, ah!; or gain 1, 2, 3, 4 Coppers! ah, ah, ah!;
Chose one, two, three, four, five! ah, ah, ah!:
+1, 2, 3, 4, 5, 6$! ah, ah, ah!; or trash 1, 2, 3, 4, 5, 6, 7 cards! from your hand, ah, ah, ah!; or gain 1, 2, 3, 4, 5, 6, 7, 8 Duchies! ah, ah, ah!;
FTFY
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SirPeebles

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Re: Really bad card ideas
« Reply #1395 on: July 03, 2013, 11:11:37 pm »
+7

Sir Prize
$0*  Action-Attack-Knight-Prize

+1 Card

Each player chooses a card his from hand and shuffles it into the deck of the player to his left.

Each other player reveals the top 2 cards of his deck, trashes one of them costing from 3 to 6, and discards the rest. If a Knight is trashed by this, trash this card.

(This card is not in the Supply.)
« Last Edit: July 03, 2013, 11:22:05 pm by SirPeebles »
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NoMoreFun

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Re: Really bad card ideas
« Reply #1396 on: July 05, 2013, 11:09:41 am »
+2

Dark Hint of Foreshadowing
Action - $4
+1 Card
+2 Actions
Gain a card and trash it
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Re: Really bad card ideas
« Reply #1397 on: July 05, 2013, 12:49:22 pm »
0

That has surprisingly many strategic options. Grab a Province, trash the rest. Gain a province, top deck it with Watchtower, lose track of it. On gain effects. Gain Fortresses into hand.

But it is still a really bad card idea, because it's a village with a silly extra effect a lot of the time, and broken a lot of the other times.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Really bad card ideas
« Reply #1398 on: July 06, 2013, 11:29:22 pm »
0

Just putting it here because I don't want to make a thread:

Pawket
Action - $4?
Choose 3: +1 Card, +1 Action, +1 Buy, +$1 (The choices must be different)

Would this be ok at $4? Obviously at $5 it's worse than Market, but as a versatile peddler variant, does that make it too strong for $4? I think it's ok for a $4 card to be strictly better than Peddler, since Peddler itself isn't vanilla; the fact that you can get it for $0 or $2, and the amazing synergy with TFBs seems like bonus enough to me.

 
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Re: Really bad card ideas
« Reply #1399 on: July 06, 2013, 11:36:28 pm »
+1

Squire+Steward+Pawn=

Squidward
Action - $5
Choose 3: +1 Card, +1 Action, +$1, +1 Buy, Gain 2 coppers in hand, trash a card from your hand,

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