Oh man.
I just played the best endgame I've ever done as Druid against Hunter. It was a bunch of small decisions, but during the last 2 turns:
- I realize that I'm far too low health to worry about Kill Command killing my minions, since if he could remove my 3/3 taunt, he could just Kill Command my face. If it does go to my face, I'll die unless I hero power this turn. So, I hero power, drop minions with as much power as I can get, and go entirely for face, since my one hope is that I can force through enough damage before dying to Steady Shot. Notably this means I don't play any more taunts, because I won't have as much damage next turn with how my mana works out, he can't kill my 3/3 with the cards on board, and if he draws any more damage to clear my 3/3, I'll probably lose anyways.
- The Hunter then topdecks Kill Command. Command to face, Steady Shot, I'm at 1 life.
- I topdeck Ancient of Lore, heal to 6, then Hero Power to 7. If I hadn't decided to hero power last turn, I wouldn't have had the time to draw it.
- After killing off the board, I have exact damage (+1) for lethal next turn. If I hadn't played the minions I did on that turn, I wouldn't have had the damage to win the game.
The realization that I picked the exact perfect line of play 2 turns ago to win the game is making me feel pretty good right now.