I'm about to go away for the weekend. I have plenty of thoughts on the game, but only a few for now.
I think overall the game was a success in that players seemed to enjoy it and I certainly learned a lot. There was plenty of room for improvement, most notably the targets being generally too low, making the Monsters too easy.
It was a very difficult game to moderate, and while mistakes were made by both myself and EFHW, I think we did pretty well considering. Props to EFHW for quickly catching on.
For some reason communication between myself and players was a lot more difficult than I anticipated. Most questions asked were either things that I considered to be very well explained or things that were deliberately withheld, while other times assumptions were made incorrectly about things that I also considered well explained. I think the lesson for mods from that is to make extra effort to ensure everything is clear and unambiguous, and the lesson for players is to make sure everything is read thoroughly.