Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: 1 ... 180 181 [182] 183 184 ... 188  All

Author Topic: RMM16: Dice Mafia (Town wins!)  (Read 546855 times)

0 Members and 32 Guests are viewing this topic.

Beyond Awesome

  • Global Moderator
  • *****
  • Offline Offline
  • Posts: 2941
  • Shuffle iT Username: Beyond Awesome
    • View Profile
Re: RMM16: Dice Mafia (Day 6)
« Reply #4525 on: August 12, 2014, 10:40:38 pm »

Also, why didn't you roll more dice yesterday?
Logged

Beyond Awesome

  • Global Moderator
  • *****
  • Offline Offline
  • Posts: 2941
  • Shuffle iT Username: Beyond Awesome
    • View Profile
Re: RMM16: Dice Mafia (Day 6)
« Reply #4526 on: August 12, 2014, 11:17:11 pm »

Also, how many dice did you start the game with?
Logged

Archetype

  • Jester
  • *****
  • Offline Offline
  • Posts: 992
  • Suffers from Fancy Play Syndrom
    • View Profile
Re: RMM16: Dice Mafia (Day 6)
« Reply #4527 on: August 13, 2014, 12:09:45 am »

I guess since this is the last day, claiming everything doesn't hurt. I started with 10. mail-mi didn't roll any D1 and nothing happened to them that night. The following day, mail-mi rolled 4 which churned out 8 numbers {11 1 3 11 1 1 3 3}. He stored an 11 and played an 11 and 3. He went into that night with 6 dice and an 11 stored. That's when I took over. I received 5 dice from faust's thing, which put me at 11 dice. The following day, I rolled 6 dice and got {6 6 2 5 2 9}. I played the 9 to defeat the monster and stored the 6. I now had 5 dice and an 11 and 6 stored. That night, I was visited by both the Mentalist and the Dice Vendor. I was running low on dice and thought those were the only two NPCs, and since I couldn't afford to use the Mentalist, I sacrificed both the 11 and the 6 to the Dice Vendor which put me at 18 dice with none stored. Liopoil claimed to have given dice, which I assume is where the extra dice came from. I didn't roll the following day, but at the end of that next night I lost 6 dice. I rolled 4 dice the following day, which is doubled to 8 and I got {1 9 1 4 2 10 10 12}. Played the 9 and one of the 1s and stored the 12. So, now I have 8 dice and a 12 stored.

Also, why didn't you roll more dice yesterday?
I don't know. I thought a No Lynch wasn't too unlikely, so I decided to keep some dice to roll the next day in case I didn't get a 12 from my roll and figured 8 dice was enough to pull at least
11. Well, it wasn't.
Logged

Hydrad

  • Young Witch
  • ****
  • Offline Offline
  • Posts: 142
  • Shuffle iT Username: Hidrad
    • View Profile
Re: RMM16: Dice Mafia (Day 6)
« Reply #4528 on: August 13, 2014, 12:12:42 am »

wow your amount of dice rolled also doubles? thats awesome.
Logged
For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

Hydrad

  • Young Witch
  • ****
  • Offline Offline
  • Posts: 142
  • Shuffle iT Username: Hidrad
    • View Profile
Re: RMM16: Dice Mafia (Day 6)
« Reply #4529 on: August 13, 2014, 12:13:51 am »

well anyways it doesn't look like anyone feels like talking much this last day. So should we just decide BA or keep waiting
Logged
For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

Beyond Awesome

  • Global Moderator
  • *****
  • Offline Offline
  • Posts: 2941
  • Shuffle iT Username: Beyond Awesome
    • View Profile
Re: RMM16: Dice Mafia (Day 6)
« Reply #4530 on: August 13, 2014, 12:25:35 am »

I am actually rereading just to make sure. I don't want to make any mistakes with who we lynch.

How much did The Mentalist stuff cost again?
Logged

Hydrad

  • Young Witch
  • ****
  • Offline Offline
  • Posts: 142
  • Shuffle iT Username: Hidrad
    • View Profile
Re: RMM16: Dice Mafia (Day 6)
« Reply #4531 on: August 13, 2014, 12:27:29 am »

I am actually rereading just to make sure. I don't want to make any mistakes with who we lynch.

How much did The Mentalist stuff cost again?

all i remember is 20 for cop? i think
Logged
For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

Archetype

  • Jester
  • *****
  • Offline Offline
  • Posts: 992
  • Suffers from Fancy Play Syndrom
    • View Profile
Re: RMM16: Dice Mafia (Day 6)
« Reply #4532 on: August 13, 2014, 12:30:34 am »

Do you guys want me to do a reread on PPS? I mean, WW already pulled up some good stuff during his targeted reread so you could go look there, but I don't want to waste my time constructing a huge case if you've already made up your mind. Though, I'll give you the short version:

His role name "Swindler" makes no sense as what he claims to be - It makes much more sense as a dice stealing power of some kind. If you don't believe that the Dice Destroying power is factional, you have to assume PPS is scum. He's also been generally scummy all game. Constantly switching votes to push a wagon through, rolling all 6 of his dice that one time, refusing to use his power almost all of the game even though what he claims it to be isn't even that anti-town, and his position on the Voltaire wagon found here just scream of bussing and I've said so since I subbed in.
Logged

Archetype

  • Jester
  • *****
  • Offline Offline
  • Posts: 992
  • Suffers from Fancy Play Syndrom
    • View Profile
Re: RMM16: Dice Mafia (Day 6)
« Reply #4533 on: August 13, 2014, 12:31:31 am »

I am actually rereading just to make sure. I don't want to make any mistakes with who we lynch.

How much did The Mentalist stuff cost again?

all i remember is 20 for cop? i think
It was 20 for a Cop and 15 for a Role Cop. You can only investigate people who have previously been visited by the Mentalist.
Logged

Beyond Awesome

  • Global Moderator
  • *****
  • Offline Offline
  • Posts: 2941
  • Shuffle iT Username: Beyond Awesome
    • View Profile
Re: RMM16: Dice Mafia (Day 6)
« Reply #4534 on: August 13, 2014, 12:40:34 am »

How was it when you rolled the 9 that one day that you did not discard a die? I am assuming when you roll doubles you can store one for free, but being able to store one for free on a non-tactician day sounds a bit strange for me.

Why didn't you role cop? I mean, okay we don't find out alignment, but we could have found out if someone was lying about their role name like Lio did?
Logged

Hydrad

  • Young Witch
  • ****
  • Offline Offline
  • Posts: 142
  • Shuffle iT Username: Hidrad
    • View Profile
Re: RMM16: Dice Mafia (Day 6)
« Reply #4535 on: August 13, 2014, 12:41:29 am »

We should actually still try to kill the monster before we lynch though. If we get lucky we could get the doctor one again and win the game even if we mislynch
Logged
For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

Archetype

  • Jester
  • *****
  • Offline Offline
  • Posts: 992
  • Suffers from Fancy Play Syndrom
    • View Profile
Re: RMM16: Dice Mafia (Day 6)
« Reply #4536 on: August 13, 2014, 12:46:15 am »

How was it when you rolled the 9 that one day that you did not discard a die? I am assuming when you roll doubles you can store one for free, but being able to store one for free on a non-tactician day sounds a bit strange for me.

Why didn't you role cop? I mean, okay we don't find out alignment, but we could have found out if someone was lying about their role name like Lio did?
Only Mafia can use the Role Cop.

You have to spend a die to play a die? I just looked at my QT and Jimmmmm never subtracted a die for that.
Logged

Beyond Awesome

  • Global Moderator
  • *****
  • Offline Offline
  • Posts: 2941
  • Shuffle iT Username: Beyond Awesome
    • View Profile
Re: RMM16: Dice Mafia (Day 6)
« Reply #4537 on: August 13, 2014, 11:27:56 am »

We should actually still try to kill the monster before we lynch though. If we get lucky we could get the doctor one again and win the game even if we mislynch

Very well.
Logged

Hydrad

  • Young Witch
  • ****
  • Offline Offline
  • Posts: 142
  • Shuffle iT Username: Hidrad
    • View Profile
Re: RMM16: Dice Mafia (Day 6)
« Reply #4538 on: August 14, 2014, 01:06:18 am »

So if possible someone should roll and try to get a 10? then if we get a 11 we kill it with 2 dice?
BA was the person you targeted able to roll 10-11-12?
Logged
For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

Beyond Awesome

  • Global Moderator
  • *****
  • Offline Offline
  • Posts: 2941
  • Shuffle iT Username: Beyond Awesome
    • View Profile
Re: RMM16: Dice Mafia (Day 6)
« Reply #4539 on: August 14, 2014, 03:20:00 am »

So if possible someone should roll and try to get a 10? then if we get a 11 we kill it with 2 dice?
BA was the person you targeted able to roll 10-11-12?

No. I got the result 1 to 9.
Logged

pingpongsam

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1760
  • Shuffle iT Username: pingpongsam
    • View Profile
Re: RMM16: Dice Mafia (Day 6)
« Reply #4540 on: August 14, 2014, 11:36:33 am »

ho hum
Logged
You are the brashest scum player on f.ds.

Hydrad

  • Young Witch
  • ****
  • Offline Offline
  • Posts: 142
  • Shuffle iT Username: Hidrad
    • View Profile
Re: RMM16: Dice Mafia (Day 6)
« Reply #4541 on: August 14, 2014, 09:18:43 pm »

ok I think if we are going to beat the monster we should have someone start with a 9 or 10. as I don't think the first number we play will count.

If we start with a 9 then all we need is for someone to roll a 10 and 11 and the monster will be dead.

Does anyone disagree with this? If we agree with it I think we should have the person that can only roll 1-9 today roll first so that the other people have the greatest chance to beat it.
Logged
For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

pingpongsam

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1760
  • Shuffle iT Username: pingpongsam
    • View Profile
Re: RMM16: Dice Mafia (Day 6)
« Reply #4542 on: August 14, 2014, 09:31:58 pm »

There are only 2 town players with dice. That said, I suppose if archetype doesn't play along it outs him. He says he has a 12 stored so someone not him should go first.
Logged
You are the brashest scum player on f.ds.

Archetype

  • Jester
  • *****
  • Offline Offline
  • Posts: 992
  • Suffers from Fancy Play Syndrom
    • View Profile
Re: RMM16: Dice Mafia (Day 6)
« Reply #4543 on: August 14, 2014, 10:12:00 pm »

There are only 2 town players with dice. That said, I suppose if archetype doesn't play along it outs him. He says he has a 12 stored so someone not him should go first.
I think PPS just slipped here. BA and I are the only two with dice. From Town!PPS's perspective, I'm scum.
Logged

Beyond Awesome

  • Global Moderator
  • *****
  • Offline Offline
  • Posts: 2941
  • Shuffle iT Username: Beyond Awesome
    • View Profile
Re: RMM16: Dice Mafia (Day 6)
« Reply #4544 on: August 14, 2014, 10:40:04 pm »

That sure sounds like a scum slip to me.
Logged

Hydrad

  • Young Witch
  • ****
  • Offline Offline
  • Posts: 142
  • Shuffle iT Username: Hidrad
    • View Profile
Re: RMM16: Dice Mafia (Day 6)
« Reply #4545 on: August 14, 2014, 10:42:46 pm »

I may be missing it but doesn't it mean PPS is saying the the 2 town players is him and BA? and then if arch doesn't play we couldn't kill the monster so if arch doesn't play that would out him as scum?

Thats how i understood it.
Logged
For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

Beyond Awesome

  • Global Moderator
  • *****
  • Offline Offline
  • Posts: 2941
  • Shuffle iT Username: Beyond Awesome
    • View Profile
Re: RMM16: Dice Mafia (Day 6)
« Reply #4546 on: August 14, 2014, 10:44:49 pm »

PPS do you have any dice left?
Logged

Archetype

  • Jester
  • *****
  • Offline Offline
  • Posts: 992
  • Suffers from Fancy Play Syndrom
    • View Profile
Re: RMM16: Dice Mafia (Day 6)
« Reply #4547 on: August 14, 2014, 11:58:05 pm »

PPS do you have any dice left?
Well, I just checked back on the previous page and PPS made no mention of having dice.
Logged

Beyond Awesome

  • Global Moderator
  • *****
  • Offline Offline
  • Posts: 2941
  • Shuffle iT Username: Beyond Awesome
    • View Profile
Re: RMM16: Dice Mafia (Day 6)
« Reply #4548 on: August 15, 2014, 01:14:25 am »

Arch who did you send the dice vendor to after you got it?
Logged

Archetype

  • Jester
  • *****
  • Offline Offline
  • Posts: 992
  • Suffers from Fancy Play Syndrom
    • View Profile
Re: RMM16: Dice Mafia (Day 6)
« Reply #4549 on: August 15, 2014, 01:31:33 am »

Arch who did you send the dice vendor to after you got it?
Hydrad.
Logged
Pages: 1 ... 180 181 [182] 183 184 ... 188  All
 

Page created in 0.201 seconds with 20 queries.