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Author Topic: RMM16: Dice Mafia (Town wins!)  (Read 546449 times)

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Witherweaver

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Re: RMM16: Dice Mafia (Day 5)
« Reply #4450 on: August 08, 2014, 03:06:57 pm »

Not too active today. Deadline is under 24 hours... I probably won't be around at deadline, but probably will be a few hours before.

Can we lynch arch now, please?

Nope.
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liopoil

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Re: RMM16: Dice Mafia (Day 5)
« Reply #4451 on: August 08, 2014, 03:08:59 pm »

Not too active today. Deadline is under 24 hours... I probably won't be around at deadline, but probably will be a few hours before.

Can we lynch arch now, please?

Nope.
You still think it could be pps-lio? really?
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Witherweaver

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Re: RMM16: Dice Mafia (Day 2)
« Reply #4452 on: August 08, 2014, 03:25:22 pm »

Is it better to catch scum in the lie? Or is it better to Vote: Yuma right now for lying?

This really sounds like you're pretty certain he's lying, but you kind of evaded the question when you were asked how you knew.  Is there something you know that we don't?

How did you think he could be caught?

Scum gets caught when their fakeclaim is disproven through PoE. That sounds like a harrowing process as opposed to jumping right to the jugular. His claim absolutely smacks of getting in an early claim for cred and WIFOM in case of a counter claim. His claim appears to be assembled from the already available information. Real claims tend to not be so thoroughly supported by already available information.

I've learned the old method of playing town by being completely forthright about who I think is scum is how scum win games through manipulating the information about where I am truly headed. Right now, nobody knows who I really suspect. My methods are not linear. A vote for a person is not, by necessity a realistic attempt for their lynch. ergo, my ability to take Voltaire to L-1 with near certainty he would flip scum appears to have come out of thin air.

My vote on e has it's reasons but they need not be public knowledge in order for them to be most effective.

If you think me scummy for that answer then you know where to place your vote.

Found that funny.

But also of interest, this was one of many of PPS's "I work in mysterious ways" messages where he promised his cryptic play style would pay off and we'd all be Watsoning him around.  I don't recall seeing the reveal, though.
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pingpongsam

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Re: RMM16: Dice Mafia (Day 5)
« Reply #4453 on: August 08, 2014, 03:34:00 pm »

Voltaire D1
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You are the brashest scum player on f.ds.

pingpongsam

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Re: RMM16: Dice Mafia (Day 5)
« Reply #4454 on: August 08, 2014, 03:36:10 pm »

Also, was it e or Yuma that lynched entirely too fast? My vote at that time was not meant to cause a lynch but to reveal scum intent. Did e replace Yuma? It all runs together, this game has been painfully long.
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You are the brashest scum player on f.ds.

Witherweaver

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Re: RMM16: Dice Mafia (Day 5)
« Reply #4455 on: August 08, 2014, 04:17:49 pm »

Voltaire D1

What was the payoff exactly?
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pingpongsam

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Re: RMM16: Dice Mafia (Day 5)
« Reply #4456 on: August 08, 2014, 05:00:51 pm »

Voltaire D1

What was the payoff exactly?

Dead scum. Look I'm not saying it went well from that point on but I was running with what worked initially. Also, at some point the goal was to get mislynch end because I was dice poor with the final message that scum would have preferred anyone else because I was the least attractive target. There was a whole line of thinking that dissipated by the end of D3.
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You are the brashest scum player on f.ds.

Witherweaver

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Re: RMM16: Dice Mafia (Day 5)
« Reply #4457 on: August 08, 2014, 05:24:25 pm »

Voltaire D1

What was the payoff exactly?

Dead scum. Look I'm not saying it went well from that point on but I was running with what worked initially. Also, at some point the goal was to get mislynch end because I was dice poor with the final message that scum would have preferred anyone else because I was the least attractive target. There was a whole line of thinking that dissipated by the end of D3.

So the issue, which of course you must see, is that your super sneaky and utterly town Voltaire-hunting methods aren't really distinguishable by the rest of us from a scum partner jumping onto Voltaire to claim town cred later (like, you know, now).
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pingpongsam

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Re: RMM16: Dice Mafia (Day 5)
« Reply #4458 on: August 08, 2014, 06:02:46 pm »

I find it hard to find fault with having correctly hit scum D1. If that creates an issue for you or anyone else they cannot exactly argue that there was a better move to have made. Lynching someone for being on the wagon of dead scum is a flimsy basis for a lynch. It would be truly humiliating for you to throw this game away for mislynching a townie because they were instrumental in lynching scum from the get go.
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You are the brashest scum player on f.ds.

Witherweaver

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Re: RMM16: Dice Mafia (Day 5)
« Reply #4459 on: August 08, 2014, 06:23:57 pm »

I find it hard to find fault with having correctly hit scum D1. If that creates an issue for you or anyone else they cannot exactly argue that there was a better move to have made. Lynching someone for being on the wagon of dead scum is a flimsy basis for a lynch. It would be truly humiliating for you to throw this game away for mislynching a townie because they were instrumental in lynching scum from the get go.

So Archetype is town?
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pingpongsam

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Re: RMM16: Dice Mafia (Day 5)
« Reply #4460 on: August 08, 2014, 06:37:30 pm »

I find it hard to find fault with having correctly hit scum D1. If that creates an issue for you or anyone else they cannot exactly argue that there was a better move to have made. Lynching someone for being on the wagon of dead scum is a flimsy basis for a lynch. It would be truly humiliating for you to throw this game away for mislynching a townie because they were instrumental in lynching scum from the get go.

So Archetype is town?

Only if you are scum.
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You are the brashest scum player on f.ds.

Witherweaver

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Re: RMM16: Dice Mafia (Day 5)
« Reply #4461 on: August 08, 2014, 06:38:22 pm »

Exactly.  So want to try on a different argument?
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pingpongsam

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Re: RMM16: Dice Mafia (Day 5)
« Reply #4462 on: August 08, 2014, 06:40:21 pm »

I didn't know I was arguing. What was my argument?
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You are the brashest scum player on f.ds.

Jimmmmm

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Re: RMM16: Dice Mafia (Day 5)
« Reply #4463 on: August 08, 2014, 07:49:46 pm »

Vote Count 5.3

Beyond Awesome (1): Archetype
Archetype (3): liopoil, Hydrad, pingpongsam (L-1)

not voting (2): Beyond Awesome, Witherweaver

With 6 alive, it takes 4 to lynch.

Day 5 ends on August 9 at 2pm forum time.

Target: 25
Score: 16
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Archetype

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Re: RMM16: Dice Mafia (Day 5)
« Reply #4464 on: August 08, 2014, 08:03:19 pm »

Yeah, on the other hand, Ash did tell us that PPS like the boldest or something scum player.  It would be pretty diabolical to come up with a fake claim and pretend to not understand it just to seem townie
It's certainly been done. Scum faking mistakes like that I mean.
He's done it before as scum in Time War.
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Archetype

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Re: RMM16: Dice Mafia (Day 5)
« Reply #4465 on: August 08, 2014, 08:12:17 pm »

ww/BA: why would arch vote for me the way he just did if he is town?

I know you didn't say he was town, but here is a reason to suspect him more, I think.

I'll wait for Arch to come back.
I had to go. I decided that BA/WW were Town (looks like that's been confirmed) and so liopoil and PPS were scum. No reason to leave my vote on BA, and I had to go and didn't know when I'd get access again, so I switched to lio. But it looks like I didn't do it right...

So, Vote: liopoil
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Witherweaver

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Re: RMM16: Dice Mafia (Day 5)
« Reply #4466 on: August 08, 2014, 08:12:55 pm »

I'm ready to gamble the game on my read.

Vote: Liopoil

You should all join me.

PPE: Oh, Arch is back.
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Witherweaver

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Re: RMM16: Dice Mafia (Day 5)
« Reply #4467 on: August 08, 2014, 08:39:16 pm »

Guyz?
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Beyond Awesome

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Re: RMM16: Dice Mafia (Day 5)
« Reply #4468 on: August 08, 2014, 08:39:28 pm »

Vote: Liopoil

Out of all the players, I am most confident he's scum.
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Witherweaver

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Re: RMM16: Dice Mafia (Day 5)
« Reply #4469 on: August 08, 2014, 08:40:25 pm »

Whelp, PPS has game if it's him/ARch
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Witherweaver

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Re: RMM16: Dice Mafia (Day 5)
« Reply #4470 on: August 08, 2014, 08:41:16 pm »

He's not on.
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Hydrad

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Re: RMM16: Dice Mafia (Day 5)
« Reply #4471 on: August 08, 2014, 08:49:56 pm »

When does day end?
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

Witherweaver

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Re: RMM16: Dice Mafia (Day 5)
« Reply #4472 on: August 08, 2014, 08:50:52 pm »

Tomorrow at 2 or 3 PM
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Witherweaver

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Re: RMM16: Dice Mafia (Day 5)
« Reply #4473 on: August 08, 2014, 08:51:08 pm »

Do you see a reason to wait?
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Hydrad

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Re: RMM16: Dice Mafia (Day 5)
« Reply #4474 on: August 08, 2014, 08:53:40 pm »

Do you see a reason to wait?

I kinda like a arch lynch more but since I do think its a lio/arch team...

I just don't want to throw the game away.

Also even if we lynch town today we have a slight chance if the GR visits one of us and we can vig them and still win barely.
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.
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