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Author Topic: RMM16: Dice Mafia (Town wins!)  (Read 546647 times)

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liopoil

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3800 on: July 24, 2014, 07:45:24 pm »

Thinking about it, I can just reveal my problem, since scum wants to kill me tonight anyway.

I will be completely VLA starting August 6.

This means I will have to out, which then means I will most likely be modkilled. (Jimmmmm didn't yet respond to my question) So this is why no-lynch is bad: Because I will die, and that will cause problems.
oh gosh, I have a VLA around then too. I will still have access ~once a day though, so won't be a huge problem. I'll post in the VLA thread when it's nearer.
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liopoil

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3801 on: July 24, 2014, 08:01:58 pm »

So, it seems that we've more or less decided we don't like no lynch (and with faust's VLA I agree even moreso), but we can't come to a lynch. We've argued everything to death. I think we should post our reads and regroup (pretty much everyone has posted reads here and there, but I like having it more organized). my reads:

pingpongsam >>>>> archetype > ashersky >>>>> faust >>> Witherweaver > BA >> Hydrad

no lynch would probably be between ash and faust at this point.
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pingpongsam

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3802 on: July 24, 2014, 08:11:55 pm »

Archetype>>>hydrad>>ashersky/liopoil>no lynch>WW/BA>>>>faust
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Beyond Awesome

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3803 on: July 24, 2014, 08:19:23 pm »

PPS>>Ash>>>>Faust>>>>lio>>Arch>>>>>>>>>>>>>>>Hydrad/WW
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Hydrad

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3804 on: July 24, 2014, 08:38:32 pm »

Asher/PPS >>>>>>>>>> asher/PPS >>>>>>>>>> arch>>>>>>>>>>>>>lio>>>>>>>>>>>faust
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

ashersky

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3805 on: July 24, 2014, 08:51:23 pm »

WW/BA > liopoil > archetype > hydrad > PPS > faust
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Witherweaver

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3806 on: July 24, 2014, 09:15:16 pm »

Ash > PPS > Faust  > Arch > Lio > Hydrad
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faust

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3807 on: July 25, 2014, 09:16:35 am »

Asher/PPS >>>>>>>>>> asher/PPS >>>>>>>>>> arch>>>>>>>>>>>>>lio>>>>>>>>>>>faust

Something isn't quite right here.
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faust

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3808 on: July 25, 2014, 09:16:49 am »

BA/WW > no lynch
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faust

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3809 on: July 25, 2014, 09:35:21 am »

Please let's not lynch just now. I'm still checking something.
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ashersky

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3810 on: July 25, 2014, 09:44:18 am »

Compiling, for fun:

faust:  BA/WW > No Lynch
WW: Ash > PPS > Faust > Arch > Lio > Hydrad
ash: BA/WW > liopoil > archetype > hydrad > PPS > Faust
Hydrad: ash/PPS > arch > lio > faust
BA: PPS > ash > Faust > Lio > Arch > Hydrad/WW
PPS: Arch > hydrad > ash/lio > No Lynch > WW/BA > Faust
lio: PPS > arch > ash > faust > ww > BA > Hydrad
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ashersky

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3811 on: July 25, 2014, 09:45:32 am »

Still missing arch's list.

2 for BA/WW, 2 for Ash, 2 for PPS, 1 for Arch.  I assume Arch would put his top choice in the ash/PPS area.

No consensus, at all.
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pingpongsam

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3812 on: July 25, 2014, 09:53:23 am »

Still missing arch's list.

2 for BA/WW, 2 for Ash, 2 for PPS, 1 for Arch.  I assume Arch would put his top choice in the ash/PPS area.

No consensus, at all.

When you weight in people's 2nd choices archetype begins to be a preferred candidate.
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faust

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3813 on: July 25, 2014, 10:03:50 am »

After a short correspondence with Jimmmmm, I have good news: I will be allowed to sub out :) Replacement has already been found, not sure whether I should announce who that is though.
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faust

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3814 on: July 25, 2014, 10:04:22 am »

With that, and seeing people's preference lists, back to

Vote: No Lynch
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Witherweaver

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3815 on: July 25, 2014, 10:11:51 am »

So, the three people that have argued against me and BA being Town are Faust, PPS, and Ash.

Faust immediately questions it (something like, "the two scummiest people claim Masons, I smell a scum plot").  I expect this to not be too unnatural of a reaction in a vacuum.  It's obviously terrible in this game, and with BA and myself, but taken out of context being very suspicious is sensible.  Notably, Faust had been tunneling me since the day before, so it would be somewhat of a coincidence that he's scum, pushing for a mislynch, and then his mislynch candidate all the sudden comes out and claims Masons.  I don't know.. his play during early days wasn't really scummy.. he mostly seemed to be trying to figure things out.. He pushed for a mass claim early.. does this make sense with his role?  Perhaps.. maybe he thought a massclaim would give scum a dilemma on who to kill, because he could inherit a powerful Town role.  He could have been trying to judge whether to fake claim or claim something about his hypothetical role.. but kind of dangerous if we force him to go early in the claiming.  I also still can't figure out .. why try to lynch us as scum?  There has to be a level of WIFOM here to be able to argue "why would I do this as scum when I know you'll flip town"?  That would be some fast thinking on Faust's part, though.. he responded against us pretty quickly.

A better scum strategy would be to paint us as scummy today, let *us* be more in charge of a lynch and try to insure it's a mislynch (BA and I are pretty much honed in on PPS/Ash, and one of them must be Town if Faust is scum), and then argue to get us lynched tomorrow.  Unless we really are in MyLo today.

I guess the thing that makes me so nervous about Faust was that his claim was so convenient.. that only one player had dice taken away yesterday, and the player that was apparently attacked by scum was given dice by Faust.

Faust: why did you ask if anyone had gained 1,3, or 4 dice? 

-----

PPS initially accepted that BA and myself were probably telling the truth, but started fighting us hard when we didn't want to no lynch.  This makes sense from a Town perspective if he really thought No Lynch was the best idea, and couldn't see any reason that BA and I would oppose it as town.  Scum narrative.. well, he might not want the attention of adamantly calling out players he knows are Town.  Same argument as in Faust, though here he had some more time to think over how things would look and already had one player arguing against us.. He's since backed off, which makes me feel better about him, but of course there's no sound basis for that.

-----

Ash initially didn't have much of an opinion.  He only started attacking us after Faust and PPS had already expressed a lot of concern.  This strikes me as the scummiest.. sit back and judge the mood of things before taking a side.  I also feel the worst about Ash's arguments, as (from my perspective at least), they've seemed very off and to be purposefully misinterpreting and twisting things to argue that BA and I are scum.  Plus, it should be blatantly obvious to Ash that this isn't scum me.  Well, it really should be to Faust, too, but I can more understand Faust to be at the point where he just isn't listening to me any more.   

Could Ash's attack on us been an attempt at getting people around to joining the mislynch?  He had already seen PPS/Faust willing (and eager) to do so, so he only needed to convince two players out of {Arch, Lio, Hydrad}.  They didn't seem to eager, but maybe if he thought we'd look bad enough they could go against us.  With Ash's experience at these things, I could see him getting away with something like that, and I could maybe see it working if he was only arguing against BA.

Especially weird was Ash's initially arguing that BA was a better lynch choice then me, when clearly our alignments are entangled.  That was a weird sort of behavior.. maybe if he thought if he argued directly for lynching me when Faust and PPS were already voting for me (was PPS?  I'm sure Faust was), it would look more like him joining on a wagon instead of looking like he legitimately thought we were scum.

------

Well, I still find Ash the scummiest.  Surprise.  Still no good explanation for why scum really wants to fight me and BA, so that worries me.  Scenarios:
(1) They did buy Loved, so a mislynch today is a win (6 town 2 scum -> 4 town 2 scum -> Loved scum needs 5 votes to lynch with 6 players... okay not a win, we can still lynch the unloved scum.  Only if both scum have Loved.  So, we'd still get tomorrow unless they both bought it. 
(2) A similar issue dealing with GR things that I don't think we've divulged yet (Faust knows). 
(3) They don't actually expect us to get lynched today.. just seed enough doubt so that we can get lynched tomorrow.  Well, a no lynch is good for scum in this case, as we're guaranteed not to hit a scum today.  If we successfully lynch today BA and myself are automatically verified and IC's.  So scum would want No Lynch if we're at all close to making the right choice today.  A mislynch is even better, because for everyone else that is believing BA and myself, we look worse as more Town players die.

Not sure the point.. just thinking out loud.  There is also the chance that scum is in {Arch, Lio, Hydrad}. I'm not lynching Hydrad today, though.. if he's scum, great.. and if he is, I think his partner would be one of the ones against us.  Lio and Arch I don't know.. I'm more nervous about Arch since he's been so quiet.

PPE: 6
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Jimmmmm

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3816 on: July 25, 2014, 10:13:13 am »

To clarify re subs: I am not finding any more subs. If a player with a legitimate upcoming V/LA finds their own replacement, that is acceptable.
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Witherweaver

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3817 on: July 25, 2014, 10:13:40 am »

Still missing arch's list.

2 for BA/WW, 2 for Ash, 2 for PPS, 1 for Arch.  I assume Arch would put his top choice in the ash/PPS area.

No consensus, at all.

It looks like Ash is possible to me~

Compiling, for fun:

faust:  BA/WW > No Lynch
WW: Ash > PPS > Faust > Arch > Lio > Hydrad
ash: BA/WW > liopoil > archetype > hydrad > PPS > Faust
Hydrad: ash/PPS > arch > lio > faust
BA: PPS > ash > Faust > Lio > Arch > Hydrad/WW
PPS: Arch > hydrad > ash/lio > No Lynch > WW/BA > Faust
lio: PPS > arch > ash > faust > ww > BA > Hydrad
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Witherweaver

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3818 on: July 25, 2014, 10:14:08 am »

(If Lio and PPS are willing to go down to their third choice that is.)
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Witherweaver

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3819 on: July 25, 2014, 10:20:24 am »

Maybe no lynch is just better.    I can't really figure it out.
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faust

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3820 on: July 25, 2014, 10:21:33 am »

Faust: why did you ask if anyone had gained 1,3, or 4 dice? 

Because I didn't give out these amounts of dice (expect for Ichi, I gave him three dice). So if anyone received that number, I would know that someone else interfered.
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Witherweaver

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3821 on: July 25, 2014, 10:21:40 am »

Not sure the point.. just thinking out loud.  There is also the chance that scum is in {Arch, Lio, Hydrad}. I'm not lynching Hydrad today, though.. if he's scum, great.. and if he is, I think his partner would be one of the ones against us.  Lio and Arch I don't know.. I'm more nervous about Arch since he's been so quiet.

PPE: 6

That looks weird.. I meant to say, if Hydrad is scum, great for him, he's been completely written off as Town most of this game.
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Witherweaver

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3822 on: July 25, 2014, 10:22:56 am »

Faust: why did you ask if anyone had gained 1,3, or 4 dice? 

Because I didn't give out these amounts of dice (expect for Ichi, I gave him three dice). So if anyone received that number, I would know that someone else interfered.

I see.
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Witherweaver

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3823 on: July 25, 2014, 10:34:41 am »

Actually maybe scum trying to lynch us isn't the bad strategy that I'm making it out to be in my head.  It's only bad if they look scummy in the fallout.. as long as they can reasonably justify suspecting us, it's not that incriminating.. and with three people that argued for our lynch, at least one must be town, so there's a bit of a safety annex there.

And yeah it creates an IC, but then they just shoot him tonight.
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Hydrad

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3824 on: July 25, 2014, 10:38:52 am »

Actually maybe scum trying to lynch us isn't the bad strategy that I'm making it out to be in my head.  It's only bad if they look scummy in the fallout.. as long as they can reasonably justify suspecting us, it's not that incriminating.. and with three people that argued for our lynch, at least one must be town, so there's a bit of a safety annex there.

And yeah it creates an IC, but then they just shoot him tonight.

I think the big problem we are worried about is that we don't know if this is mylo or not. If scum is loved we have to hit him or else unless we get a vig from GR or something we just lose.

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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.
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