Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: 1 ... 138 139 [140] 141 142 ... 188  All

Author Topic: RMM16: Dice Mafia (Town wins!)  (Read 548226 times)

0 Members and 18 Guests are viewing this topic.

Witherweaver

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 6476
  • Shuffle iT Username: Witherweaver
    • View Profile
Re: RMM16: Dice Mafia (Day 4)
« Reply #3475 on: July 23, 2014, 02:53:00 pm »

If PPS was really lying, he would already have decided how his role works.

So here's what I don't get.  If you're certain PPS's role is true, and you know that you're Town, then why do you need investigations tomorrow to verify those things?  If the next step is ``lynch Ash'', why don't you want to lynch him now?

How thick are you? I think you're scum.

So what's with all this talk about verifying roles and figuring out who to lynch tomorrow?

Because your whole angle against me is that I must be lying. If we prove me not lying your case falls apart. This is why you oppose the no lynch plan. Clearly no one is going to lynch the magical masons but no lynch is an option. Unfortunately the magical masons are vehemently opposed to it because they are so sure as the Town psychics that a fellow townie is scum.

I'm not sure that you are scum (I'm still voting for Ash, fyi), but the issue is there are many scenarios where you will not be verified tomorrow.  Then what?  Do we automatically lynch you? 

Okay fine, I have a big thing against it because it's proposed by the antitowniest antitown player of all the antitown players and there's a big bias there.  Also the last time Faust  proposed no lynch was in Xmen as scum.  I really am considering it, I just don't feel good about it.

Did a lot of players think Faust was town that game?

No, he was kind of caught there, or it was him or someone else.  So I'm not sure it is so relevant here.  But I'm just having a hard time trusting him.
Logged

Witherweaver

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 6476
  • Shuffle iT Username: Witherweaver
    • View Profile
Re: RMM16: Dice Mafia (Day 4)
« Reply #3476 on: July 23, 2014, 02:54:08 pm »

Or if tonight's ability effects dice supplies in any way whatsoever.
Logged

Hydrad

  • Young Witch
  • ****
  • Offline Offline
  • Posts: 142
  • Shuffle iT Username: Hidrad
    • View Profile
Re: RMM16: Dice Mafia (Day 4)
« Reply #3477 on: July 23, 2014, 02:56:09 pm »

Ok after all this I feel like pps is telling the truth about his role. But I also believe WW and BA. Faust is town for me also. I think it might be a arch/ash or lio/ash team. Maybe pps is still scum but I think he actually has that role.

But after listening to like 20 pages of almost the same argument I'm in favor of no lynch

Ppe:3
Logged
For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

Witherweaver

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 6476
  • Shuffle iT Username: Witherweaver
    • View Profile
Re: RMM16: Dice Mafia (Day 4)
« Reply #3478 on: July 23, 2014, 02:56:56 pm »

Ok after all this I feel like pps is telling the truth about his role. But I also believe WW and BA. Faust is town for me also. I think it might be a arch/ash or lio/ash team. Maybe pps is still scum but I think he actually has that role.

But after listening to like 20 pages of almost the same argument I'm in favor of no lynch

Ppe:3

Lynching Ash wouldn't be better than No Lynch?
Logged

pingpongsam

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1760
  • Shuffle iT Username: pingpongsam
    • View Profile
Re: RMM16: Dice Mafia (Day 4)
« Reply #3479 on: July 23, 2014, 02:57:52 pm »

I posted 4 pertinent questions to Jimmmmm about my power in my QT.
Logged
You are the brashest scum player on f.ds.

pingpongsam

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1760
  • Shuffle iT Username: pingpongsam
    • View Profile
Re: RMM16: Dice Mafia (Day 4)
« Reply #3480 on: July 23, 2014, 02:58:16 pm »

Ok after all this I feel like pps is telling the truth about his role. But I also believe WW and BA. Faust is town for me also. I think it might be a arch/ash or lio/ash team. Maybe pps is still scum but I think he actually has that role.

But after listening to like 20 pages of almost the same argument I'm in favor of no lynch

Ppe:3

you might need to make that in Vote: form.
Logged
You are the brashest scum player on f.ds.

Beyond Awesome

  • Global Moderator
  • *****
  • Offline Offline
  • Posts: 2941
  • Shuffle iT Username: Beyond Awesome
    • View Profile
Re: RMM16: Dice Mafia (Day 4)
« Reply #3481 on: July 23, 2014, 02:58:25 pm »

There were 42 dice in total. I kept three. If anyone is interested, I will post the dice distribution here.

Yes,

Actually, I would like a breakdown.
Logged

pingpongsam

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1760
  • Shuffle iT Username: pingpongsam
    • View Profile
Re: RMM16: Dice Mafia (Day 4)
« Reply #3482 on: July 23, 2014, 03:15:29 pm »

faust, assuming BA/WW are town masons who are your picks for scum?
Logged
You are the brashest scum player on f.ds.

faust

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 3384
  • Shuffle iT Username: faust
    • View Profile
Re: RMM16: Dice Mafia (Day 4)
« Reply #3483 on: July 23, 2014, 03:42:57 pm »

If PPS was really lying, he would already have decided how his role works.

So here's what I don't get.  If you're certain PPS's role is true, and you know that you're Town, then why do you need investigations tomorrow to verify those things?  If the next step is ``lynch Ash'', why don't you want to lynch him now?

How thick are you? I think you're scum.

So what's with all this talk about verifying roles and figuring out who to lynch tomorrow?

You said I should assume you and BA as ICs. That was based on dong that. But I don't actually do that.
Logged
You say the ocean's rising, like I give a shit
You say the whole world's ending, honey it already did

faust

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 3384
  • Shuffle iT Username: faust
    • View Profile
Re: RMM16: Dice Mafia (Day 4)
« Reply #3484 on: July 23, 2014, 03:46:49 pm »

Ok after all this I feel like pps is telling the truth about his role. But I also believe WW and BA. Faust is town for me also. I think it might be a arch/ash or lio/ash team. Maybe pps is still scum but I think he actually has that role.

But after listening to like 20 pages of almost the same argument I'm in favor of no lynch

Ppe:3

The correct syntax is vote: No lynch.
Logged
You say the ocean's rising, like I give a shit
You say the whole world's ending, honey it already did

Witherweaver

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 6476
  • Shuffle iT Username: Witherweaver
    • View Profile
Re: RMM16: Dice Mafia (Day 4)
« Reply #3485 on: July 23, 2014, 03:47:26 pm »

So if BA and I are ICs, where does scum lie right now?
Logged

faust

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 3384
  • Shuffle iT Username: faust
    • View Profile
Re: RMM16: Dice Mafia (Day 4)
« Reply #3486 on: July 23, 2014, 03:48:11 pm »

faust, assuming BA/WW are town masons who are your picks for scum?

ash/Archetype seems most likely.
Logged
You say the ocean's rising, like I give a shit
You say the whole world's ending, honey it already did

faust

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 3384
  • Shuffle iT Username: faust
    • View Profile
Re: RMM16: Dice Mafia (Day 4)
« Reply #3487 on: July 23, 2014, 03:49:14 pm »

So if BA and I are ICs, where does scum lie right now?


Among lio, ash, PPS, Arch. Why do we have to keep repeating the same facts over and over again?
Logged
You say the ocean's rising, like I give a shit
You say the whole world's ending, honey it already did

Witherweaver

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 6476
  • Shuffle iT Username: Witherweaver
    • View Profile
Re: RMM16: Dice Mafia (Day 4)
« Reply #3488 on: July 23, 2014, 03:50:21 pm »

...
Logged

pingpongsam

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1760
  • Shuffle iT Username: pingpongsam
    • View Profile
Re: RMM16: Dice Mafia (Day 4)
« Reply #3489 on: July 23, 2014, 03:53:47 pm »

I guess I am confused as to why liopoil isn't a possibility to faust. As I see it, if I take the profoundly scummy WW/BA at their word then my reads from scummiest to towniest go something like this

archetype
hydrad
liopoil
ashersky
faust

I don't claim to have a read on a pairing. If I were shooting in the dark the best pairing would be lio/ash and next best would be arch/hydrad.
Logged
You are the brashest scum player on f.ds.

pingpongsam

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1760
  • Shuffle iT Username: pingpongsam
    • View Profile
Re: RMM16: Dice Mafia (Day 4)
« Reply #3490 on: July 23, 2014, 03:55:01 pm »

I see now, faust considers lio and arch possibilities. I asked a while ago and never got the answer. Why the conftown read on hydrad? His presence in the council room doesn't absolve him if WW/BA are masons, imho.
Logged
You are the brashest scum player on f.ds.

Witherweaver

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 6476
  • Shuffle iT Username: Witherweaver
    • View Profile
Re: RMM16: Dice Mafia (Day 4)
« Reply #3491 on: July 23, 2014, 03:58:22 pm »

I see now, faust considers lio and arch possibilities. I asked a while ago and never got the answer. Why the conftown read on hydrad? His presence in the council room doesn't absolve him if WW/BA are masons, imho.

He could be defending us for town cred, but I don't think so.  He didn't have to bring up all the stuff he did to try to derail the scum plot theories.  He could be defending us for town cred, but I don't think so.  Plus, his reactions to things in the QT seemed very townie to me.

He's not confirmed to me, but on the bottom of my list.
Logged

Witherweaver

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 6476
  • Shuffle iT Username: Witherweaver
    • View Profile
Re: RMM16: Dice Mafia (Day 4)
« Reply #3492 on: July 23, 2014, 03:58:37 pm »

somehow repeated a sentence in there~
Logged

pingpongsam

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1760
  • Shuffle iT Username: pingpongsam
    • View Profile
Re: RMM16: Dice Mafia (Day 4)
« Reply #3493 on: July 23, 2014, 04:10:18 pm »

So it is primarily hydrad's relationship to the Mason claim and his presence and behavior in the council room that earns him the town pass he seems to be given and not something else I am overlooking, then.
Logged
You are the brashest scum player on f.ds.

pingpongsam

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1760
  • Shuffle iT Username: pingpongsam
    • View Profile
Re: RMM16: Dice Mafia (Day 4)
« Reply #3494 on: July 23, 2014, 04:15:06 pm »

Regarding the council room reward, I have though about it a great deal and I believe the most likely design was to make masons of two random people out of the pool of Townies and then to have 2 other random people out of the pool of all players be present by actual name in the QT. Thus, I don't think the mere presence of a person in the QT makes them town but it doesn't make them scum either. I was hunkey dorey with the WW/BA mason claim until they coordinated an attack against no lynch and me specifically and I think faust was completely on point for seeing it the same as I was seeing it. As I have said before, staying anonymous would be the easier move to make if WW/BA were the scum team. What supports this more than anything is the fact that the regards are random and the setup tends to break with 3 living scum although I suppose then the 2 scum members would be a random selection from the 3.
Logged
You are the brashest scum player on f.ds.

Witherweaver

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 6476
  • Shuffle iT Username: Witherweaver
    • View Profile
Re: RMM16: Dice Mafia (Day 4)
« Reply #3495 on: July 23, 2014, 04:19:20 pm »

Regarding the council room reward, I have though about it a great deal and I believe the most likely design was to make masons of two random people out of the pool of Townies and then to have 2 other random people out of the pool of all players be present by actual name in the QT. Thus, I don't think the mere presence of a person in the QT makes them town but it doesn't make them scum either. I was hunkey dorey with the WW/BA mason claim until they coordinated an attack against no lynch and me specifically and I think faust was completely on point for seeing it the same as I was seeing it. As I have said before, staying anonymous would be the easier move to make if WW/BA were the scum team. What supports this more than anything is the fact that the regards are random and the setup tends to break with 3 living scum although I suppose then the 2 scum members would be a random selection from the 3.

What about 1 living scum?
Logged

Witherweaver

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 6476
  • Shuffle iT Username: Witherweaver
    • View Profile
Re: RMM16: Dice Mafia (Day 4)
« Reply #3496 on: July 23, 2014, 04:20:00 pm »

So it is primarily hydrad's relationship to the Mason claim and his presence and behavior in the council room that earns him the town pass he seems to be given and not something else I am overlooking, then.

For me, yes, coupled with the fact that he did nothing to make me suspect him earlier.  I think other people had seen him as generally townie, as well.
Logged

pingpongsam

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1760
  • Shuffle iT Username: pingpongsam
    • View Profile
Re: RMM16: Dice Mafia (Day 4)
« Reply #3497 on: July 23, 2014, 04:20:21 pm »

lio's tunnel on me strikes me as too focused to be scum. The only good explanation for it is to buy the time for a lynch proof partner. So, if lio forces a mislynch which results in him getting lynched the next day that leaves sufficient town alive on D6 to kill what would likely be obv scum even if loved.

logic:

D4 - 6 town, 2 scum - mislynch town and NK town
D5 - 4 town, 2 scum - lynch scum and NK town
D6 - 3 town, 1 scum

So, for the time being I put lio as likely town.
Logged
You are the brashest scum player on f.ds.

pingpongsam

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1760
  • Shuffle iT Username: pingpongsam
    • View Profile
Re: RMM16: Dice Mafia (Day 4)
« Reply #3498 on: July 23, 2014, 04:20:38 pm »

What about 1 living scum?

Excellent point.
Logged
You are the brashest scum player on f.ds.

pingpongsam

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1760
  • Shuffle iT Username: pingpongsam
    • View Profile
Re: RMM16: Dice Mafia (Day 4)
« Reply #3499 on: July 23, 2014, 04:21:24 pm »

What about 1 living scum?

Excellent point.

That said, then the scum was anonymous and the other guys practically IC themselves without the need for mason shenanigans so it's a good town reward.
Logged
You are the brashest scum player on f.ds.
Pages: 1 ... 138 139 [140] 141 142 ... 188  All
 

Page created in 0.999 seconds with 20 queries.