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Author Topic: RMM16: Dice Mafia (Town wins!)  (Read 547314 times)

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Witherweaver

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3100 on: July 22, 2014, 04:36:42 pm »

If PPS is scum, and the dice destroyer, how do his D1 actions make sense?

To make it look like he was targeted by scum to get town cred.

And claim a fake negative utility role when it was clear that sooner or later, we'd find out? Genius.

How was that clear to him?  He knew the setup? 
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faust

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3101 on: July 22, 2014, 04:37:23 pm »

If PPS is scum, and the dice destroyer, how do his D1 actions make sense?

Maybe he became permanently loved on N0 and decided to save his ability for N1?

Now you're just making random stuff up.

You asked for a possible explanation, and I offered one.

And you seriously think that's likely, and at the same time scold me because the you/WW scum scenario is a "crazy conspiracy theory"?
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pingpongsam

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3102 on: July 22, 2014, 04:37:47 pm »

If PPS is scum, and the dice destroyer, how do his D1 actions make sense?

Maybe he became permanently loved on N0 and decided to save his ability for N1?

Now you're just making random stuff up.

You asked for a possible explanation, and I offered one.

When I was a kid, growing up an only child, whenever my parents wanted an explanation how something happened if I wasn't the one to do it, I would tell them someone must have broken in and done it while we were gone. That's how you are coming across with this ridiculousness.
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Witherweaver

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3103 on: July 22, 2014, 04:38:58 pm »

His role is not even verifiable.  It can be proven false, but difficultly.  He gives someone a d12.  Then if they ever get more dice (not necessarily likely), that die will be a d8, and then rolls will alternate between d12 and d8.  So he needs to target someone, some die giver needs to target someone, which is two nights, by the way, as we can't guarantee which will trigger first.

Then someone .. uh.. rolls some dice, and if they're all above 8 we say PPS is a liar?
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faust

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3104 on: July 22, 2014, 04:39:12 pm »

If PPS is scum, and the dice destroyer, how do his D1 actions make sense?

Maybe he became permanently loved on N0 and decided to save his ability for N1?

Now you're just making random stuff up.

You asked for a possible explanation, and I offered one.

When I was a kid, growing up an only child, whenever my parents wanted an explanation how something happened if I wasn't the one to do it, I would tell them someone must have broken in and done it while we were gone. That's how you are coming across with this ridiculousness.

I like this :)
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Beyond Awesome

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3105 on: July 22, 2014, 04:39:26 pm »

You know PPS for as much as you accuse WW and I lining up, you and Faust sure seem like a scum team today.
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faust

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3106 on: July 22, 2014, 04:39:40 pm »

His role is not even verifiable.  It can be proven false, but difficultly.  He gives someone a d12.  Then if they ever get more dice (not necessarily likely), that die will be a d8, and then rolls will alternate between d12 and d8.  So he needs to target someone, some die giver needs to target someone, which is two nights, by the way, as we can't guarantee which will trigger first.

Then someone .. uh.. rolls some dice, and if they're all above 8 we say PPS is a liar?

Of course it's verifiable. He deals out a die.
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Beyond Awesome

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3107 on: July 22, 2014, 04:40:25 pm »

Okay, then, we lynch Ash.
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faust

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3108 on: July 22, 2014, 04:40:52 pm »

Okay, then, we lynch Ash.

But ash is town.
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Witherweaver

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3109 on: July 22, 2014, 04:40:57 pm »

How is PPS buying Loved even remotely a crazy theory?  Being loved costs dice, he claimed to have lost dice Day 1.  The only question is whether or not the "non controlled" NPCs were sent out Night 0.  Grim Reaper obviously not, since no one can roll.  Dice Vendor requires stored too, so no.

Love Doctor doesn't need dice stored as I understand it.
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Witherweaver

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3110 on: July 22, 2014, 04:41:32 pm »

His role is not even verifiable.  It can be proven false, but difficultly.  He gives someone a d12.  Then if they ever get more dice (not necessarily likely), that die will be a d8, and then rolls will alternate between d12 and d8.  So he needs to target someone, some die giver needs to target someone, which is two nights, by the way, as we can't guarantee which will trigger first.

Then someone .. uh.. rolls some dice, and if they're all above 8 we say PPS is a liar?

Of course it's verifiable. He deals out a die.

I keep on forgetting that.  Sorry.
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faust

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3111 on: July 22, 2014, 04:41:52 pm »

How is PPS buying Loved even remotely a crazy theory?  Being loved costs dice, he claimed to have lost dice Day 1.  The only question is whether or not the "non controlled" NPCs were sent out Night 0.  Grim Reaper obviously not, since no one can roll.  Dice Vendor requires stored too, so no.

Love Doctor doesn't need dice stored as I understand it.

Surprise, you agree with BA's crazy theory.
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pingpongsam

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3112 on: July 22, 2014, 04:42:22 pm »

Yeah, WW hasn't bothered to read my role power because, hey, we just need to kill PPS.

I give a guy a d12 and then when a whole other different guy gains a die in any other way he gets a d8. I can be verified because the guy I give a die to will get a d12.
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Re: RMM16: Dice Mafia (Day 4)
« Reply #3113 on: July 22, 2014, 04:44:08 pm »

Okay yes.  So that's an issue for him making up a role.

The covers would be, either his partner can give out dice and he was planning to hide under him if he needed to (dangerous), or simply claim to target the person that lost dice (which he would know in this scenario, having that ability).

He has an excuse to not use his power for a while, being negative utility.  So he'd likely only need to "verify" once.

So Faust, if it's not PPS, then who?
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Beyond Awesome

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3114 on: July 22, 2014, 04:45:43 pm »

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faust

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3115 on: July 22, 2014, 04:45:58 pm »

Okay yes.  So that's an issue for him making up a role.

The covers would be, either his partner can give out dice and he was planning to hide under him if he needed to (dangerous), or simply claim to target the person that lost dice (which he would know in this scenario, having that ability).

He has an excuse to not use his power for a while, being negative utility.  So he'd likely only need to "verify" once.

So Faust, if it's not PPS, then who?

You and BA.

seriously, I thought it could be ash, but what he did there was so towny. All other roles are confirmed. So by PoE, it's you. So how is me going after you "crazy"?
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Witherweaver

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3116 on: July 22, 2014, 04:46:02 pm »

Yeah, WW hasn't bothered to read my role power because, hey, we just need to kill PPS.

I give a guy a d12 and then when a whole other different guy gains a die in any other way he gets a d8. I can be verified because the guy I give a die to will get a d12.


Yes, I made a mistake.  I do that a lot.
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faust

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3117 on: July 22, 2014, 04:46:52 pm »

Okay, then, we lynch Ash.

But ash is town.

Only scum would know this.

I advise you to stop posting, if you don't want to make a fool of yourself.
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Beyond Awesome

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3118 on: July 22, 2014, 04:47:32 pm »

Okay, then, we lynch Ash.

But ash is town.

Only scum would know this.

I advise you to stop posting, if you don't want to make a fool of yourself.

I would advise the same to you. But, if you are town, you have already made a huge fool of yourself.
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Witherweaver

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3119 on: July 22, 2014, 04:47:48 pm »

Okay yes.  So that's an issue for him making up a role.

The covers would be, either his partner can give out dice and he was planning to hide under him if he needed to (dangerous), or simply claim to target the person that lost dice (which he would know in this scenario, having that ability).

He has an excuse to not use his power for a while, being negative utility.  So he'd likely only need to "verify" once.

So Faust, if it's not PPS, then who?

You and BA.

seriously, I thought it could be ash, but what he did there was so towny. All other roles are confirmed. So by PoE, it's you. So how is me going after you "crazy"?

Because it's not even possible.  And it would be the most retarded town prize ever.

From my position, it's {You, PPS, Ash}, and if you want to cut out PPS and insist Ash is town, that leaves me with you.
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faust

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3120 on: July 22, 2014, 04:48:30 pm »

Okay yes.  So that's an issue for him making up a role.

The covers would be, either his partner can give out dice and he was planning to hide under him if he needed to (dangerous), or simply claim to target the person that lost dice (which he would know in this scenario, having that ability).

He has an excuse to not use his power for a while, being negative utility.  So he'd likely only need to "verify" once.

So Faust, if it's not PPS, then who?

You and BA.

seriously, I thought it could be ash, but what he did there was so towny. All other roles are confirmed. So by PoE, it's you. So how is me going after you "crazy"?

Because it's not even possible.  And it would be the most retarded town prize ever.

From my position, it's {You, PPS, Ash}, and if you want to cut out PPS and insist Ash is town, that leaves me with you.

Well, what a genius scum game I'm playing.
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Witherweaver

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3121 on: July 22, 2014, 04:50:21 pm »

Which brings me back to PPS/Ash!
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Re: RMM16: Dice Mafia (Day 4)
« Reply #3122 on: July 22, 2014, 04:51:30 pm »

I am up for WW/BA or no lynch. I got stuff to go do for a while.
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Beyond Awesome

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3123 on: July 22, 2014, 04:52:20 pm »

At this point, I think PPS is too scummy to be scum.

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3124 on: July 22, 2014, 04:54:16 pm »

The problem with the PPS/ash bit is that there are 2 scum remaining and there is no way we're both scum. I seriously doubt ash is scum and if faust is scum, holy wow, what an amazing job he is doing. So, really, according to the WW line of thinking he has cornered himself. If lio or arch are scum they are all grins right now I am sure.
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