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Author Topic: RMM16: Dice Mafia (Town wins!)  (Read 546194 times)

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Hydrad

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1050 on: July 03, 2014, 12:14:15 pm »

faust there is a possibility that I don't move during the night if thats whats confusing you.
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Beyond Awesome

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1051 on: July 03, 2014, 12:15:08 pm »

Is this the first time you claimed to have lost 6 dice?

Yes. This is the first time I claimed the exact amount stolen.
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Witherweaver

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Re: RMM16: Dice Mafia (Night 1)
« Reply #1052 on: July 03, 2014, 12:16:04 pm »

Ugh! I just had my dice stolen, and it was half of them rounded up!!! And, Box died. :(

But, on the bright side, we lynched scum! Yay! Oh, and it is my birthday.

Anyway, sorry for the low roll guys. I did not roll many dice considering I had them stolen.

Play: 5

Funny, PPS also claimed to lost half his dice (in his original post).  Then later:

N0 I had 9 dice, starting D1 I had 5 dice. I rolled 3 dice and I have 1 remaining die in my supply.


So his loss was rounded down and not up...

Unvote
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faust

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1053 on: July 03, 2014, 12:18:08 pm »

faust there is a possibility that I don't move during the night if thats whats confusing you.

NOW you're confusing me.
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Beyond Awesome

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Re: RMM16: Dice Mafia (Night 1)
« Reply #1054 on: July 03, 2014, 12:18:40 pm »

Ugh! I just had my dice stolen, and it was half of them rounded up!!! And, Box died. :(

But, on the bright side, we lynched scum! Yay! Oh, and it is my birthday.

Anyway, sorry for the low roll guys. I did not roll many dice considering I had them stolen.

Play: 5

It sounds like he had 4 dice stolen. I had 11 dice going in my supply D2 and had 6 stolen. So, maybe the thief does roll a six-sided die.
Funny, PPS also claimed to lost half his dice (in his original post).  Then later:

N0 I had 9 dice, starting D1 I had 5 dice. I rolled 3 dice and I have 1 remaining die in my supply.


So his loss was rounded down and not up...

Unvote
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Beyond Awesome

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1055 on: July 03, 2014, 12:19:41 pm »

Ugh! I just had my dice stolen, and it was half of them rounded up!!! And, Box died. :(

But, on the bright side, we lynched scum! Yay! Oh, and it is my birthday.

Anyway, sorry for the low roll guys. I did not roll many dice considering I had them stolen.

Play: 5

Funny, PPS also claimed to lost half his dice (in his original post).  Then later:

N0 I had 9 dice, starting D1 I had 5 dice. I rolled 3 dice and I have 1 remaining die in my supply.


So his loss was rounded down and not up...

Unvote

Sorry about that. It sounds like he had 4 dice stolen. I had 11 dice going in my supply D2 and had 6 stolen. So, maybe the thief does roll a six-sided die.
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Hydrad

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1056 on: July 03, 2014, 12:20:48 pm »

faust there is a possibility that I don't move during the night if thats whats confusing you.

NOW you're confusing me.

welp that backfired. I'll just let you think then and stop trying to help.
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

Beyond Awesome

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1057 on: July 03, 2014, 12:21:32 pm »

So, if Box had 2 stolen, PPS 4, and me 6, does that mean we have two dice stealers or just one? If there is just one, how were two people targeted D1?
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faust

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1058 on: July 03, 2014, 12:23:53 pm »

e, can you tell us how your role works, exactly?
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Beyond Awesome

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1059 on: July 03, 2014, 12:25:48 pm »

Also, we can verify if yuma is telling the truth tomorrow when he targets another player, and they state they only lost two dice.

It could easily be random.

If it is random then why did PPS and I lose a crap ton of dice while Box only had two stolen.

maybe the thief roles a 6 sided die to steal things?
not really sure.

Based on the numbers Box, PPS, and I had stolen, I find this a likely theory.
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Witherweaver

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1060 on: July 03, 2014, 12:27:12 pm »

So, if Box had 2 stolen, PPS 4, and me 6, does that mean we have two dice stealers or just one? If there is just one, how were two people targeted D1?

What did you see in your QT?
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Re: RMM16: Dice Mafia (Day 2)
« Reply #1061 on: July 03, 2014, 12:34:50 pm »

So, if Box had 2 stolen, PPS 4, and me 6, does that mean we have two dice stealers or just one? If there is just one, how were two people targeted D1?

What did you see in your QT?

In my QT, all it does it show that my supply went down. It does not state they were stolen or anything. You just get a PM with the revised supply like what happened with Box.
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Beyond Awesome

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1062 on: July 03, 2014, 12:37:53 pm »

Anyway, I find e/yuma's story of targeting Box N1 a bit dubious. It is an easy story for mafia to hide behind. I want to believe yuma because we had two people targeted D1, but I don't know. Maybe, the dice-stealing ability is x-shot. Either way, I am leaning more scum on e/yuma

Vote: e/yuma
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Re: RMM16: Dice Mafia (Day 2)
« Reply #1063 on: July 03, 2014, 12:42:38 pm »

Also, a thought, why would town steal people's dice?
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Beyond Awesome

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1064 on: July 03, 2014, 12:43:31 pm »

Also, right after yuma claims his ability we have him drop out just like that and have e take over. It is almost as if he were giving up as scum or something.
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faust

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1065 on: July 03, 2014, 12:50:09 pm »

Also, right after yuma claims his ability we have him drop out just like that and have e take over. It is almost as if he were giving up as scum or something.

I don't think you should draw any conclusions from yuma's dropping out.
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faust

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1066 on: July 03, 2014, 12:53:50 pm »

Here's a plan:

e targets pingpongsam tonight. If he doesn't get any dice, we can confirm PPS is out of dice. If PPS is really out of dice, he is basically confirmed town, because why would scum reduce their own dice? If e does get dice, PPS is lying scum.

In the meantime, we lynch someone else. I propose WW.

Vote: Witherweaver
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Hydrad

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1067 on: July 03, 2014, 12:56:11 pm »

Here's a plan:

e targets pingpongsam tonight. If he doesn't get any dice, we can confirm PPS is out of dice. If PPS is really out of dice, he is basically confirmed town, because why would scum reduce their own dice? If e does get dice, PPS is lying scum.

In the meantime, we lynch someone else. I propose WW.

Vote: Witherweaver

One question would a mafia want to run out of dice? he could do things like role 5 dice on first day and only play 1. If he runs out he basically has an excuse that he isn't helping us and the fights get harder for no reason.

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Witherweaver

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1068 on: July 03, 2014, 12:56:27 pm »

That's a bad proposition.  The lynching me part. 

The e/PPS plan is okay, unless they are the scum team.
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faust

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1069 on: July 03, 2014, 12:56:55 pm »

The plan of course relies on us finding out e's alignment. We should do that some time.
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faust

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1070 on: July 03, 2014, 12:57:25 pm »

Here's a plan:

e targets pingpongsam tonight. If he doesn't get any dice, we can confirm PPS is out of dice. If PPS is really out of dice, he is basically confirmed town, because why would scum reduce their own dice? If e does get dice, PPS is lying scum.

In the meantime, we lynch someone else. I propose WW.

Vote: Witherweaver

One question would a mafia want to run out of dice? he could do things like role 5 dice on first day and only play 1. If he runs out he basically has an excuse that he isn't helping us and the fights get harder for no reason.

Because there are other uses for the dice.
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Hydrad

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1071 on: July 03, 2014, 12:59:19 pm »

Here's a plan:

e targets pingpongsam tonight. If he doesn't get any dice, we can confirm PPS is out of dice. If PPS is really out of dice, he is basically confirmed town, because why would scum reduce their own dice? If e does get dice, PPS is lying scum.

In the meantime, we lynch someone else. I propose WW.

Vote: Witherweaver

One question would a mafia want to run out of dice? he could do things like role 5 dice on first day and only play 1. If he runs out he basically has an excuse that he isn't helping us and the fights get harder for no reason.

Because there are other uses for the dice.

Ah i didn't think of that.

I agree with faust for now

Vote: Witherweaver
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Witherweaver

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1072 on: July 03, 2014, 12:59:27 pm »

Or we could just lynch PPS and find out his alignment.
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faust

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1073 on: July 03, 2014, 01:00:21 pm »

Or we could just lynch PPS and find out his alignment.

Or we could just lynch you and find out your alignment.
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Witherweaver

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1074 on: July 03, 2014, 01:01:02 pm »

Or we could just lynch PPS and find out his alignment.

Or we could just lynch you and find out your alignment.

I'm town, so not necessary.

Also not so informative, I think.
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