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Author Topic: RMM16: Dice Mafia (Town wins!)  (Read 548507 times)

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Hydrad

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1025 on: July 03, 2014, 11:26:17 am »

Is "Roll manipulation" referring to PPS rolling three 8's and Hydrad rolling multiple 7's?  I'm not convinced this is evidence of tampering at all... it's probably just regular RNG stuff.

I feel like mine can be regular RNG but i feel like triple 8's is really unlikely.

Ah sorry I didn't explain it properly. 70% is how confident I am that there is dice manipulation. I haven't calculated how likely it is at all

8 8 8 has the exact same chance of occurring as 9 2 11.  Why is one evidence of tampering but the other not?

While that is true the chance is still pretty low which makes me fell like there is about a 70% at least that we have someone tampering with dice. Its not high enough that I am positive but I am definitely going to consider it as a power

70% sounds completely made up there.

The chance is not low, at all.  You simply cannot take one outcome of a random experiment and make deductions about the distribution.

Consider also there were 14 sets of N_i die rolls on Day 1.  Generated 14 instances of three die rolls twice.

Result 1:

(12, 2, 6)
(6, 12, 2)
(3, 1, 3)
(2, 12, 11)
(10, 10, 11)
(11, 7, 11)
(7, 3, 3)
(7, 8, 10)
(12, 7, 10)
(6, 8, 12)
(5, 1, 4)
(12, 2, 4)
(8, 5, 9)
(4, 6, 4)

Result 2:

(1, 7, 10)
(6, 9, 8 )
(9, 4, 8 )
(5, 10, 4)
(8, 7, 12)
(1, 7, 11)
(6, 4, 5)
(1, 6, 9)
(10, 8, 6)
(10, 7, 3)
(2, 10, 12)
(12, 12, 12)
(6, 8, 1)
(5, 5, 2)
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Hydrad

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1026 on: July 03, 2014, 11:26:48 am »

Is "Roll manipulation" referring to PPS rolling three 8's and Hydrad rolling multiple 7's?  I'm not convinced this is evidence of tampering at all... it's probably just regular RNG stuff.

I feel like mine can be regular RNG but i feel like triple 8's is really unlikely.

Ah sorry I didn't explain it properly. 70% is how confident I am that there is dice manipulation. I haven't calculated how likely it is at all

8 8 8 has the exact same chance of occurring as 9 2 11.  Why is one evidence of tampering but the other not?

While that is true the chance is still pretty low which makes me fell like there is about a 70% at least that we have someone tampering with dice. Its not high enough that I am positive but I am definitely going to consider it as a power

70% sounds completely made up there.

The chance is not low, at all.  You simply cannot take one outcome of a random experiment and make deductions about the distribution.

Consider also there were 14 sets of N_i die rolls on Day 1.  Generated 14 instances of three die rolls twice.

Result 1:

(12, 2, 6)
(6, 12, 2)
(3, 1, 3)
(2, 12, 11)
(10, 10, 11)
(11, 7, 11)
(7, 3, 3)
(7, 8, 10)
(12, 7, 10)
(6, 8, 12)
(5, 1, 4)
(12, 2, 4)
(8, 5, 9)
(4, 6, 4)

Result 2:

(1, 7, 10)
(6, 9, 8 )
(9, 4, 8 )
(5, 10, 4)
(8, 7, 12)
(1, 7, 11)
(6, 4, 5)
(1, 6, 9)
(10, 8, 6)
(10, 7, 3)
(2, 10, 12)
(12, 12, 12)
(6, 8, 1)
(5, 5, 2)

Ah sorry I didn't explain it properly. 70% is how confident I am that there is dice manipulation. I haven't calculated how likely it is at all

failed quote terribly
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faust

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1027 on: July 03, 2014, 11:31:59 am »

Hydrad, I'm still waiting for your confirmation.
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Hydrad

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1028 on: July 03, 2014, 11:38:00 am »

Hydrad, I'm still waiting for your confirmation.

Ah yes I did target you N0
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faust

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1029 on: July 03, 2014, 11:38:21 am »

Peculiar.
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Hydrad

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1030 on: July 03, 2014, 11:39:42 am »

So i'm guessing you have an ability that can tell who visited or something? either way if you need it i'm willing to claim i don't think my power is a huge gamechanger or anything
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Hydrad

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1031 on: July 03, 2014, 11:41:29 am »

one second i'm going to ask something in my QT
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Re: RMM16: Dice Mafia (Day 2)
« Reply #1032 on: July 03, 2014, 11:44:13 am »

To settle this argument:

chances of three of the same numbers appearing when three dice are rolled:

P(three of the same) = P(2. die = 1. die)*P(3. die = 1. die) = 1/144

chances of this happening at least once in 14 rolls:

P(at least once) = 1 - P(never three of the same) = 1 - (1 - P(three of the same)^14 = 1 - (143/144)^14 = 9.3%
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faust

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1033 on: July 03, 2014, 11:45:17 am »

The chances of this happening twice in a row are thus (0.093)^2= 0.9%
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Hydrad

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1034 on: July 03, 2014, 11:46:04 am »

The chances of this happening twice in a row are thus (0.093)^2= 0.9%

to be fair mine was only 2 dice though
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Witherweaver

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1035 on: July 03, 2014, 11:46:13 am »

To settle this argument:

chances of three of the same numbers appearing when three dice are rolled:

P(three of the same) = P(2. die = 1. die)*P(3. die = 1. die) = 1/144

chances of this happening at least once in 14 rolls:

P(at least once) = 1 - P(never three of the same) = 1 - (1 - P(three of the same)^14 = 1 - (143/144)^14 = 9.3%

Should really do 14+12 = 26 rolls.

And it didn't happen twice.  Hydrad's was two 7's on day 2.
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faust

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1036 on: July 03, 2014, 11:47:34 am »

To settle this argument:

chances of three of the same numbers appearing when three dice are rolled:

P(three of the same) = P(2. die = 1. die)*P(3. die = 1. die) = 1/144

chances of this happening at least once in 14 rolls:

P(at least once) = 1 - P(never three of the same) = 1 - (1 - P(three of the same)^14 = 1 - (143/144)^14 = 9.3%

Should really do 14+12 = 26 rolls.

And it didn't happen twice.  Hydrad's was two 7's on day 2.

Okay, well, slightly bigger then. We're still talking 1 - 3% territory.
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Witherweaver

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1037 on: July 03, 2014, 11:49:11 am »

No, 1-(143/144)^26 = 16.57%.

Chance of getting two of the same is 1/12.  Very likely (90%ish) in 26 chances.
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faust

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1038 on: July 03, 2014, 11:58:35 am »

No, 1-(143/144)^26 = 16.57%.

Chance of getting two of the same is 1/12.  Very likely (90%ish) in 26 chances.

We're talking of it happening twice on two separate days.
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Witherweaver

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1039 on: July 03, 2014, 12:01:07 pm »

No, 1-(143/144)^26 = 16.57%.

Chance of getting two of the same is 1/12.  Very likely (90%ish) in 26 chances.

We're talking of it happening twice on two separate days.

That's cherry picking details.  If 3X and 2Y both occurred on Day 1 or on Day 2 you wouldn't be making this argument?

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1040 on: July 03, 2014, 12:02:21 pm »

Okay, in regards to e/yuma, I buy his story for one reason. Box lost two dice, and I lost 6 dice!!!! And, it sounds like PPS lost a similar amount of dice.

I do find this theory of a dice manipulator interesting. I could very well see that being a roll in this game.
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Re: RMM16: Dice Mafia (Day 2)
« Reply #1041 on: July 03, 2014, 12:02:37 pm »

No, 1-(143/144)^26 = 16.57%.

Chance of getting two of the same is 1/12.  Very likely (90%ish) in 26 chances.

We're talking of it happening twice on two separate days.

That's cherry picking details.  If 3X and 2Y both occurred on Day 1 or on Day 2 you wouldn't be making this argument?

That's right.
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Beyond Awesome

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1042 on: July 03, 2014, 12:03:06 pm »

Also, we can verify if yuma is telling the truth tomorrow when he targets another player, and they state they only lost two dice.
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Witherweaver

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1043 on: July 03, 2014, 12:04:16 pm »

Also, we can verify if yuma is telling the truth tomorrow when he targets another player, and they state they only lost two dice.

It could easily be random.
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Hydrad

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1044 on: July 03, 2014, 12:04:58 pm »

Also, we can verify if yuma is telling the truth tomorrow when he targets another player, and they state they only lost two dice.

It could easily be random.

Interesting I didn't even consider that.
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Re: RMM16: Dice Mafia (Day 2)
« Reply #1045 on: July 03, 2014, 12:05:23 pm »

Also, we can verify if yuma is telling the truth tomorrow when he targets another player, and they state they only lost two dice.

It could easily be random.

If it is random then why did PPS and I lose a crap ton of dice while Box only had two stolen.
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Witherweaver

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1046 on: July 03, 2014, 12:06:44 pm »

No, 1-(143/144)^26 = 16.57%.

Chance of getting two of the same is 1/12.  Very likely (90%ish) in 26 chances.

We're talking of it happening twice on two separate days.

That's cherry picking details.  If 3X and 2Y both occurred on Day 1 or on Day 2 you wouldn't be making this argument?

That's right.

Alright, I mean I agree that it's possible, but I think {Theif/Destructor}+{Reroller} roles are the more likely scenario. 
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Re: RMM16: Dice Mafia (Day 2)
« Reply #1047 on: July 03, 2014, 12:07:49 pm »

Also, we can verify if yuma is telling the truth tomorrow when he targets another player, and they state they only lost two dice.

It could easily be random.

If it is random then why did PPS and I lose a crap ton of dice while Box only had two stolen.

We only have one outcome of Yuma's claim.  Box lost two dice on Night 0. 
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Re: RMM16: Dice Mafia (Day 2)
« Reply #1048 on: July 03, 2014, 12:08:07 pm »

Is this the first time you claimed to have lost 6 dice?
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Hydrad

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Re: RMM16: Dice Mafia (Day 2)
« Reply #1049 on: July 03, 2014, 12:08:26 pm »

Also, we can verify if yuma is telling the truth tomorrow when he targets another player, and they state they only lost two dice.

It could easily be random.

If it is random then why did PPS and I lose a crap ton of dice while Box only had two stolen.

maybe the thief roles a 6 sided die to steal things?
not really sure.
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