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Author Topic: RMM16: Dice Mafia (Town wins!)  (Read 547266 times)

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liopoil

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #300 on: June 25, 2014, 08:38:26 am »

Good thing about this scenario is: We know two scum roles with relative certainty, Thief and Reroller. With only 3 mafia in total, that means there's only one more role we have to worry about.
How do you know there are exactly 3 mafia??
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pingpongsam

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #301 on: June 25, 2014, 08:43:27 am »

Good thing about this scenario is: We know two scum roles with relative certainty, Thief and Reroller. With only 3 mafia in total, that means there's only one more role we have to worry about.
How do you know there are exactly 3 mafia??

Even I saw that part in the game outline Jimmmmm provided:

Alignments
Exactly three players are Mafia-aligned. Everyone else is Town-aligned.
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Witherweaver

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #302 on: June 25, 2014, 09:33:05 am »

If its gone from 910 to 789 it looks like we lost a roll of 11 somewhere? maybe someones dice got rerolled again.

Either that, or they can outright remove a die from the equation. Anyway, all I have to say is ouch!

I get a disingenuous feeling from this :/
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Witherweaver

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #303 on: June 25, 2014, 09:34:09 am »

I really think mail-mi should roll before BoxOfDog. He has made himself a premier night kill target, and night kills are even better for scum if they take down a lot of dice. So have two options:

1) mail-mi is telling the truth. In this case, he won't live long and should use his dice before he dies.
2) mail-mi is lying scum. In which case of course we should urge him to roll dice.

Saddly this is true.  Downside of claiming.
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Witherweaver

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #304 on: June 25, 2014, 09:37:19 am »

The way I see it, mail-mi better prove to us that he has a role that benefits from not rolling in the next couple days. if he doesn't, we lynch him. Until then, I don't like the idea of weakening a likely town PR.

Right, but the problem is, he basically came out and said that the longer he goes without rolling, the more powerful he'll be.  So why wouldn't scum just kill him tonight?  Especially if he doesn't roll, because then they get rid of even more dice.

(Basically what Faust said.)
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pingpongsam

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #305 on: June 25, 2014, 09:41:48 am »

The way I see it, mail-mi better prove to us that he has a role that benefits from not rolling in the next couple days. if he doesn't, we lynch him. Until then, I don't like the idea of weakening a likely town PR.

Right, but the problem is, he basically came out and said that the longer he goes without rolling, the more powerful he'll be.  So why wouldn't scum just kill him tonight?  Especially if he doesn't roll, because then they get rid of even more dice.

(Basically what Faust said.)

I trust that a town!mail-mi knows best and is playing optimally for his supposed role. Judging by the previous Dice game it is entirely possible for scum to be deprived of their N1 kill so there's at least one way around this conundrum. As it is, I am giving mail-mi a D1 pass but I want to see what I bought D2. Also, if we need his roll to kill the troll then I think he should do so regardless of his role.
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Witherweaver

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #306 on: June 25, 2014, 09:42:15 am »

The way I see it, mail-mi better prove to us that he has a role that benefits from not rolling in the next couple days. if he doesn't, we lynch him. Until then, I don't like the idea of weakening a likely town PR.

Right, but the problem is, he basically came out and said that the longer he goes without rolling, the more powerful he'll be.  So why wouldn't scum just kill him tonight?  Especially if he doesn't roll, because then they get rid of even more dice.

(Basically what Faust said.)

I trust that a town!mail-mi knows best and is playing optimally for his supposed role. Judging by the previous Dice game it is entirely possible for scum to be deprived of their N1 kill so there's at least one way around this conundrum. As it is, I am giving mail-mi a D1 pass but I want to see what I bought D2. Also, if we need his roll to kill the troll then I think he should do so regardless of his role.

Agreed.
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Voltaire

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #307 on: June 25, 2014, 11:18:49 am »

Why make him roll when we don't need to? If box can't get a 10, then we should make mail-mi roll for sure.

Why allow him to save his dice when no one else got to?  That's the perfect place for scum to be.

If he was an Innocent Child, then sure, whatever.  But he's just another player, with no indication that he's anything special.

I reiterate my vote: mail-mi and don't see me voting for anyone else today at this point.

Has mail-mi played aggressive and bold as scum before? Semi-serious, semi-rhetorical question. I can't think of any times.
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Voltaire

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #308 on: June 25, 2014, 11:21:56 am »

I think it is extremely bad to claim # of dice rolled/results etc. with the thief/meddling roles that appear to exist here.
What does this make you think of faust's pressure for me to tell me how many dice I rolled?
I know he's a smart and experienced player, so I think he would know this as well.

Expand. Why was it "extremely bad" in Ichi's case to get that information? (This is directed to both Voltaire and Ichi)

Do you know what powers scum has?
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Witherweaver

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #309 on: June 25, 2014, 11:23:17 am »

Why make him roll when we don't need to? If box can't get a 10, then we should make mail-mi roll for sure.

Why allow him to save his dice when no one else got to?  That's the perfect place for scum to be.

If he was an Innocent Child, then sure, whatever.  But he's just another player, with no indication that he's anything special.

I reiterate my vote: mail-mi and don't see me voting for anyone else today at this point.

Has mail-mi played aggressive and bold as scum before? Semi-serious, semi-rhetorical question. I can't think of any times.

Well, this game is the most active I've seen him in the accumulation of all Mafia games that I've seen him in. 

Okay I guess that was just one other game.  But he was town there.
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Voltaire

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #310 on: June 25, 2014, 11:24:54 am »

Good thing about this scenario is: We know two scum roles with relative certainty, Thief and Reroller. With only 3 mafia in total, that means there's only one more role we have to worry about.
How do you know there are exactly 3 mafia??

vote: liopoil

Tried to prevent XP from becoming a consensus town read, too.
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Voltaire

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #311 on: June 25, 2014, 11:25:31 am »

I really think mail-mi should roll before BoxOfDog. He has made himself a premier night kill target, and night kills are even better for scum if they take down a lot of dice. So have two options:

1) mail-mi is telling the truth. In this case, he won't live long and should use his dice before he dies.
2) mail-mi is lying scum. In which case of course we should urge him to roll dice.

Saddly this is true.  Downside of claiming.

This as well. Still catching up though, not sure if Box or mail-mi have rolled at this point.
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yuma

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #312 on: June 25, 2014, 11:25:38 am »

Good thing about this scenario is: We know two scum roles with relative certainty, Thief and Reroller. With only 3 mafia in total, that means there's only one more role we have to worry about.
How do you know there are exactly 3 mafia??

vote: liopoil
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Beyond Awesome

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #313 on: June 25, 2014, 11:26:27 am »

The way I see it, mail-mi better prove to us that he has a role that benefits from not rolling in the next couple days. if he doesn't, we lynch him. Until then, I don't like the idea of weakening a likely town PR.

Right, but the problem is, he basically came out and said that the longer he goes without rolling, the more powerful he'll be.  So why wouldn't scum just kill him tonight?  Especially if he doesn't roll, because then they get rid of even more dice.

(Basically what Faust said.)

I trust that a town!mail-mi knows best and is playing optimally for his supposed role. Judging by the previous Dice game it is entirely possible for scum to be deprived of their N1 kill so there's at least one way around this conundrum. As it is, I am giving mail-mi a D1 pass but I want to see what I bought D2. Also, if we need his roll to kill the troll then I think he should do so regardless of his role.

I am also in agreement. Anyway, where is BoxofDog. We really need him to roll.
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yuma

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #314 on: June 25, 2014, 11:29:01 am »

He probably doesn't even know the game has started... he wasn't exactly cognitive of the fact early or last game...

Oh good. I still have time xD

I was rifling through my email, like, "I DIDN'T GET A MESSAGE ABOUT PLAYING, DID I!? OH GOODNESS"
Thankfully that's not that case..
Whew!
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Voltaire

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #315 on: June 25, 2014, 11:30:19 am »


Updating this.

ashersky
chairs
yuma
mail-mi - bad lynch for today but the claim is a problem as previously covered
BoxOfDog
Witherweaver
Beyond Awesome - I lean towards town scum is trying to frame at this point with the 12s. And if he's scum he rolled a 12 for us so yay.
Ichimaru Gin
liopoil

I took faust off last time? Apparently I took faust off last time.

Scum reads on lio/IG. Lurker lynch Box/chairs.
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Voltaire

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #316 on: June 25, 2014, 11:34:12 am »

Oh, right, faust was re-rolled today.

Re-reading lio, he started off with lots of theory talk, pushed XP, then back to rolling theory talk. I actually feel really good about this.
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faust

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #317 on: June 25, 2014, 11:36:33 am »

Yeah, there's a case for BA being town... I mean, scum would probably want to reroll him even if he was one of their own, yes? Only way this doesn't work is A) BA rolled two high dice and scum doesn't want to lose the stored one B) BA has the reroll power himself and can't use it on himself.

But I don't really buy the framing. After all, if that was the intention, why does noone attack BA? (Well, except Xerxes, but he's town)
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faust

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #318 on: June 25, 2014, 11:37:10 am »

Oh, right, faust was re-rolled today.

Re-reading lio, he started off with lots of theory talk, pushed XP, then back to rolling theory talk. I actually feel really good about this.

This is your whole case, and you feel "really good" about it?
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Voltaire

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #319 on: June 25, 2014, 11:42:49 am »

Oh, right, faust was re-rolled today.

Re-reading lio, he started off with lots of theory talk, pushed XP, then back to rolling theory talk. I actually feel really good about this.

This is your whole case, and you feel "really good" about it?

Yes. I take it you don't?
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Voltaire

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #320 on: June 25, 2014, 11:43:30 am »

It sure feels better than IG, that's for sure.
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Witherweaver

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #321 on: June 25, 2014, 11:50:18 am »

Good thing about this scenario is: We know two scum roles with relative certainty, Thief and Reroller. With only 3 mafia in total, that means there's only one more role we have to worry about.
How do you know there are exactly 3 mafia??

vote: liopoil

Lame!
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Voltaire

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #322 on: June 25, 2014, 11:52:01 am »

Good thing about this scenario is: We know two scum roles with relative certainty, Thief and Reroller. With only 3 mafia in total, that means there's only one more role we have to worry about.
How do you know there are exactly 3 mafia??

vote: liopoil

Lame!

Don't turn into yuma.
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Witherweaver

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #323 on: June 25, 2014, 11:52:53 am »

Yeah, there's a case for BA being town... I mean, scum would probably want to reroll him even if he was one of their own, yes? Only way this doesn't work is A) BA rolled two high dice and scum doesn't want to lose the stored one B) BA has the reroll power himself and can't use it on himself.

But I don't really buy the framing. After all, if that was the intention, why does noone attack BA? (Well, except Xerxes, but he's town)

Huh, B) is a good point, which I hadn't thought of.
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Witherweaver

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #324 on: June 25, 2014, 11:53:12 am »

Good thing about this scenario is: We know two scum roles with relative certainty, Thief and Reroller. With only 3 mafia in total, that means there's only one more role we have to worry about.
How do you know there are exactly 3 mafia??

vote: liopoil

Lame!

Don't turn into yuma.

... look who I was replying to!
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