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Author Topic: RMM16: Dice Mafia (Town wins!)  (Read 546821 times)

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faust

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #175 on: June 24, 2014, 09:32:31 am »

No, actually, vote: IG for being around right when faust's role got discarded.

This is a null tell. Read about delay mechanics.
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chairs

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #176 on: June 24, 2014, 09:33:28 am »

Play: 9

Faust, why would scum reroll your dice?

When we had that power as scum in Dice Mafia I, we used it to get rid of a good roll, I think.

You can also use it on your buddies for WIFOM.

I want to point out that we did exactly this in Dice Mafia I at least once.

faust

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #177 on: June 24, 2014, 09:35:47 am »

I am like 95% sure Xerxes is town at this point.
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Witherweaver

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #178 on: June 24, 2014, 09:35:57 am »

This is really what I like about RMM games. I think I can piece together lots of things, but things are still complicated.

BTW, if I claim, I would be able to make myself an IC, but then I'd die and scum would get some information.

Right now, I'm very sure that PPS and faust are both town. I also think ash is town, but I'm not as sure.

Last, perhaps if both PPS and I claim, scum won't be able to kill both ICs in a single night, so we'll have two today and 1 tomorrow. How useful is that?

So, what's the point of saying this without claiming your role itself? 
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Witherweaver

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #179 on: June 24, 2014, 09:37:34 am »

Faust, why would scum reroll your dice?

Yeah, good question. My play was the third highest at the time, with both Xerxes (11) and BA (12) above me. Now Xerxes played after me, so it's possible that they used the Delay mechanic and the choice was made before Xerxes played his die. Still makes little sense not to target BA, considering that (I think) he explicitly stated he only rolled 2 dice.

So I think either BA is scum or scum is trying to frame me.

The time of this reroll is also peculiar. One would think that scum waits until everyone has rolled, so they can use the power to the most effect.

PPE: 3

Do you know how the reroll mechanic works?  Does it reroll all dice you rolled, or only the one you played?  Are you then left with the option to play a different one from the ones you rolled before?  Can you roll any additional dice?
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Witherweaver

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #180 on: June 24, 2014, 09:40:26 am »

So strange. ashersky, who is generally known for having plans, just opens this game by stumbling into playing dice. Lots of people are new to the mechanic, ashersky! Don't you think it would have been beneficial to discuss strategy for dice rolls before just starting with it? Seems like a good way for scum to force newer players to act without thinking things through, so slight scum read on ashersky.

I rolled immediately as everyone should.  We have a measley 389 to the 1000 health of the Troll.  Scum really wants the monster to win.  This was the case in the first version, too.

This is a closed setup, and I preferred no setup discussion/claiming on D1.  But of course, this is f.ds mafia.  We've seen this a million times, and yet it keeps happening.  Heck, I think mods can easily design against the meta, and do.

Rolling and playing our dice is something we have a choice to do, and that we should do, and so that's a clear sign of scumminess one way or the other.  We could do other regular game things, like RVS, or discuss the rolls.  And then lead to a D1 lynch that gives us information.

But no, someone will need to foist a mass claim/partial claim/planned claim plan thing and we'll all follow it or not, and then we'll get much less out of our lynch in the end.

So that's cool.

What impact did the monster death/survival have in the previous game?
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Witherweaver

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #181 on: June 24, 2014, 09:45:19 am »

So strange. ashersky, who is generally known for having plans, just opens this game by stumbling into playing dice. Lots of people are new to the mechanic, ashersky! Don't you think it would have been beneficial to discuss strategy for dice rolls before just starting with it? Seems like a good way for scum to force newer players to act without thinking things through, so slight scum read on ashersky.

I rolled immediately as everyone should.  We have a measley 389 to the 1000 health of the Troll.  Scum really wants the monster to win.  This was the case in the first version, too.

This is a closed setup, and I preferred no setup discussion/claiming on D1.  But of course, this is f.ds mafia.  We've seen this a million times, and yet it keeps happening.  Heck, I think mods can easily design against the meta, and do.

Rolling and playing our dice is something we have a choice to do, and that we should do, and so that's a clear sign of scumminess one way or the other.  We could do other regular game things, like RVS, or discuss the rolls.  And then lead to a D1 lynch that gives us information.

But no, someone will need to foist a mass claim/partial claim/planned claim plan thing and we'll all follow it or not, and then we'll get much less out of our lynch in the end.

So that's cool.

vote: ashersky for not answering my question.

If you couldn't see that the answer to your question was "no" from my long answer, then you are being purposefully combative.

I agree with Faust's line of thinking here.  I specifically didn't do any rolling at the start because I wanted to see what was going on first and make more educated decisions.  As it is I rolled before I really figured out what was best. 

If the exact same peopled that played the other Dice game were in this one, I could see Ash's way of thinking.
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Witherweaver

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #182 on: June 24, 2014, 09:45:57 am »

Sorry. I know see that 6 wasn't a very good roll. I rolled only a couple dice, but 6 was the highest I had, and I had to play one.
So faust's assumption seems to not be taking a lot of things into account.

I also don't like your use of "a couple" here. 
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Beyond Awesome

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #183 on: June 24, 2014, 09:48:58 am »

I do think it strange that my dice weren't re-rolled. My guess is that ability has to be used within 1 hour of someone rolling. Either that, or scum is just trying to mess with our heads.

Anyway, this being my second game, I do recall Ichi being super talkative the one game I played with him, and he seemed to be trying to figure things out. Here, Ichi has not offered anything to the table and has been a bit more quiet than usual. So, that makes me very suspicious of him here. Plus, he got a low roll.

Vote: Ichi
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faust

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #184 on: June 24, 2014, 09:50:38 am »

Do you know how the reroll mechanic works?  Does it reroll all dice you rolled, or only the one you played?  Are you then left with the option to play a different one from the ones you rolled before?  Can you roll any additional dice?

All dice I rolled were rerolled. I got to choose the die I play again, I also got to choose to store a die again. I wasn't able to change the number of dice rolled.
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faust

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #185 on: June 24, 2014, 09:51:48 am »

What impact did the monster death/survival have in the previous game?

We haven't seen many monster powers there, but one (reward for town) was one mafia night kill blocked, so they are pretty significant.
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Witherweaver

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #186 on: June 24, 2014, 09:53:26 am »

Sorry. I know see that 6 wasn't a very good roll. I rolled only a couple dice, but 6 was the highest I had, and I had to play one.
So faust's assumption seems to not be taking a lot of things into account.

What is my assumption? What do I not take into account?

Ok. I rolled a low number of dice because I didn't want to lose too many. I have to play one of those dice. So I played the highest one, which happened to be not that good. Yet you find me scummy for this.

This is kind of.. poor.  You say "yet you find me scummy for this" as if Faust knows all this, but his line of thinking is bad.  But there's no way Faust can know that you're telling the truth there.  So what is his fallacy?

I don't think rolling a low number of dice is scummy, though, as Ash claimed.  Scum has as much, if not more, incentive to roll more dice, so they can play one that makes it look like they're trying, but didn't get a great roll. Or playing a high one for town cred if they think that's more valuable.

Though, scum has motivation to claim they rolled a low number of dice if they didn't play a great roll, because the more dice they roll the less likely them missing a high roll is.
 
PPE: 3
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Witherweaver

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #187 on: June 24, 2014, 09:56:12 am »

What impact did the monster death/survival have in the previous game?

We haven't seen many monster powers there, but one (reward for town) was one mafia night kill blocked, so they are pretty significant.

Okay, so scum would have to be pretty careful about playing high rolls to try to get cred.
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Witherweaver

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #188 on: June 24, 2014, 09:58:29 am »

Okay another question for people that played previously: Are rolls used in any way other than to fight monsters?
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faust

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #189 on: June 24, 2014, 10:01:43 am »

Okay another question for people that played previously: Are rolls used in any way other than to fight monsters?

Probably:

There may also be other uses for your stored dice.
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Witherweaver

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #190 on: June 24, 2014, 10:02:39 am »

Okay another question for people that played previously: Are rolls used in any way other than to fight monsters?

Probably:

There may also be other uses for your stored dice.

Thanks.  But were there any in the previous one?
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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #191 on: June 24, 2014, 10:12:47 am »

chairs plays a 9.
Score: 736
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faust

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #192 on: June 24, 2014, 10:23:58 am »

Okay another question for people that played previously: Are rolls used in any way other than to fight monsters?

Probably:

There may also be other uses for your stored dice.

Thanks.  But were there any in the previous one?

No, I don't think so.
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XerxesPraelor

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #193 on: June 24, 2014, 10:29:37 am »

I do think it strange that my dice weren't re-rolled. My guess is that ability has to be used within 1 hour of someone rolling. Either that, or scum is just trying to mess with our heads.

Anyway, this being my second game, I do recall Ichi being super talkative the one game I played with him, and he seemed to be trying to figure things out. Here, Ichi has not offered anything to the table and has been a bit more quiet than usual. So, that makes me very suspicious of him here. Plus, he got a low roll.

Vote: Ichi

unvote
Vote: BA


"He got a low roll" sounds like you know he didn't make it up, and the whole post seems to be a way to join a wagon on a mislynch.
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faust

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #194 on: June 24, 2014, 10:30:23 am »

Okay another question for people that played previously: Are rolls used in any way other than to fight monsters?

Probably:

There may also be other uses for your stored dice.

Thanks.  But were there any in the previous one?

No, I don't think so.

Oh, wait, I'm wrong. There were powers to buy for stored dice, like vig or cop.
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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #195 on: June 24, 2014, 11:16:15 am »

play: 5

Catching up now.
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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #196 on: June 24, 2014, 11:33:08 am »

Very big town read on XP. Very unclear on ash.

The way things went down with PPS, I lean town on him. Enough that I don't want to lynch him D1. Two off so far (XP, PPS).
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Witherweaver

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #197 on: June 24, 2014, 11:37:59 am »

play: 5

Catching up now.

Why so low? :(

Anyone keeping track of how many players we have left to play a die?
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XerxesPraelor

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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #198 on: June 24, 2014, 11:43:46 am »

Three people have not yet rolled, and we need 239 more fighting power to beat the troll.

If you're left, please roll no fewer than 3 dice. At this point it's really hard to overkill.
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Re: RMM16: Dice Mafia (Day 1 - PM me for Speccy QT)
« Reply #199 on: June 24, 2014, 11:44:20 am »

play: 5

Catching up now.

Why so low? :(

Anyone keeping track of how many players we have left to play a die?
Even lower than me. He must be scum!

No, he's probably just town who got bad luck like me.
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