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Author Topic: RMM16: Dice Mafia (Town wins!)  (Read 546030 times)

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liopoil

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3975 on: July 28, 2014, 07:08:37 am »

I'd rather you not.

vote: pps is better than me.

WW/BA are scum.  Please dear god believe me if you all hammer me in my sleep.
Are you going to sleep now? Deadline is in less than 4 hours.

It's late here and I'm still very sick.  What can I say that hasn't already been said?
oh yes, go ahead. I was just wondering. I don't think there is much left to be said.

2 more votes to lynch pps. faust, thoughts?

I really don't want to hammer you, ash, but I don't have long and your lynch is better than none.
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liopoil

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3976 on: July 28, 2014, 07:13:43 am »

I guess I don't know if anyone will be online in time. I probably won't be on again. But if someone else shows up, they can hammer ashersky if the votes for pps won't happen. But still, that is risky. hmmm.

The thing is I really don't know what faust will do. And even if he votes for pps, Hydrad and WW might have decided they prefer ash.
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ashersky

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3977 on: July 28, 2014, 07:18:45 am »

I prefer no lynch to my own lynch.  Having one less player to wonder about tomorrow isn't terrible, and is the point of no lynch at mylo.
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ashersky

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3978 on: July 28, 2014, 07:19:24 am »

And really, who scum kills is a great head scratcher.
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liopoil

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3979 on: July 28, 2014, 07:20:03 am »

I prefer no lynch to my own lynch.  Having one less player to wonder about tomorrow isn't terrible, and is the point of no lynch at mylo.
so would I, if I knew you were town.

And really, who scum kills is a great head scratcher.
is it less of a head scratcher if we lynch you?
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ashersky

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3980 on: July 28, 2014, 07:29:55 am »

I prefer no lynch to my own lynch.  Having one less player to wonder about tomorrow isn't terrible, and is the point of no lynch at mylo.
so would I, if I knew you were town.

And really, who scum kills is a great head scratcher.
is it less of a head scratcher if we lynch you?

No, I don't think so.  After all the heat scum has put on me today, do you think they take out their best mislynch candidate for tomorrow?

Basically, scum has setup the perfect wifom argument:

"Hey, the Masons didn't die, they must be scum!"

"Hey, scum would know that would happen, that's why they didn't kill us!"

It's too perfect for them.  I mean, I'd say congratulations to them, but really it's just shame on town for believing them.
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ashersky

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3981 on: July 28, 2014, 07:31:03 am »

It seems the argument the "masons" have been making about how if we lynch one, the other dies, would apply to a number of us.  It makes sense to force scum to whittle the field down themselves.  They won't kill me, supposedly they won't kill "masons."  So who will they kill?
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liopoil

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3982 on: July 28, 2014, 07:32:42 am »

I prefer no lynch to my own lynch.  Having one less player to wonder about tomorrow isn't terrible, and is the point of no lynch at mylo.
so would I, if I knew you were town.

And really, who scum kills is a great head scratcher.
is it less of a head scratcher if we lynch you?

No, I don't think so.  After all the heat scum has put on me today, do you think they take out their best mislynch candidate for tomorrow?

Basically, scum has setup the perfect wifom argument:

"Hey, the Masons didn't die, they must be scum!"

"Hey, scum would know that would happen, that's why they didn't kill us!"

It's too perfect for them.  I mean, I'd say congratulations to them, but really it's just shame on town for believing them.
I don't expect the masons to die regardless of their alignment. Probably one of hydrad and faust. Why would they kill you, if you are town?
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liopoil

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3983 on: July 28, 2014, 07:34:32 am »

Nobody is online. I have to go. I'll just have to do it.

Vote: Ashersky
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ashersky

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3984 on: July 28, 2014, 07:35:50 am »

Nobody is online. I have to go. I'll just have to do it.

Vote: Ashersky

gg scum
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ashersky

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3985 on: July 28, 2014, 07:36:45 am »

liopoil's hedgy "oh I wish I didn't have to" crap was definitely super scummy.

If I wasn't so sure that WW/BA are scum, I'd point the finger at liopoil, who've I've suspected all game.

Lio/Arch is the team if the "masons" weren't lying.
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ashersky

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3986 on: July 28, 2014, 07:37:30 am »

So who are we congratulating?  That's endgame, right?
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ashersky

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3987 on: July 28, 2014, 07:40:13 am »

Come on guys, no reason to stretch this out.
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ashersky

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3988 on: July 28, 2014, 07:40:50 am »

So who are we congratulating?  That's endgame, right?

I say this because no way WW/BA run this masons gambit without being loved.
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ashersky

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3989 on: July 28, 2014, 07:44:46 am »

Also, shame on you liopoil -- you have been around long enough to know town!ash.
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ashersky

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3990 on: July 28, 2014, 07:45:23 am »

I will enjoy rubbing this in your faces for ages to come, your horrendous reads.  Everyone but faust.

(of course, on the off chance that faust is scum, his read doesn't count)
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ashersky

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3991 on: July 28, 2014, 07:54:01 am »

Seriously, this always happens when I'm town at an important juncture of a game.  Ridiculous.

gg scum masons and horrible game town believers
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Jimmmmm

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3992 on: July 28, 2014, 08:15:11 am »

Vote Count 4.7

ashersky (5): Witherweaver, Beyond Awesome, pingpongsam, Hydrad, liopoil (L)
pingpongsam (3): liopoil, Archetype, ashersky
Beyond Awesome (1): faust

not voting (0)

With 8 alive, it takes 5 to lynch.

Day 4 ends on July 28 at 11am forum time.

Target: 4
Score: 5
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Witherweaver

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3993 on: July 28, 2014, 08:18:06 am »

so Ash is Loved?
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Witherweaver

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3994 on: July 28, 2014, 08:18:52 am »

arch or Faust. hammer
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faust

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3995 on: July 28, 2014, 08:19:11 am »

Uhh...

vote: ashersky
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Jimmmmm

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3996 on: July 28, 2014, 08:19:51 am »

Thread locked.
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Jimmmmm

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Re: RMM16: Dice Mafia (Day 4)
« Reply #3997 on: July 28, 2014, 08:26:02 am »

Vote Count 4.8 - Final

ashersky (6): Witherweaver, Beyond Awesome, pingpongsam, Hydrad, liopoil, faust
pingpongsam (2): Archetype, ashersky

not voting (0)

With 8 alive, it took 5 to lynch.

ashersky has been lynched. He was a Vanilla Townie.
« Last Edit: July 28, 2014, 08:27:38 am by Jimmmmm »
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Jimmmmm

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Re: RMM16: Dice Mafia (Night 4)
« Reply #3998 on: July 28, 2014, 08:43:19 am »

Target: 4
Score: 5

The Ogre has been defeated!

Today's Reward is CLUE.


During Night 4, each player may vote for a positive integer less than or equal to 3, by typing Vote: n in their Personal QT. At the end of the Night, a word will be posted in the Personal QT of n randomly selected surviving Town-aligned players, where n is the integer receiving the most votes, with a tie broken randomly. The same word will be posted in the Mafia QT, as well as the result of the vote.


Night 4 has begun. All Night actions are due on July 30 at 9am forum time.

Whether or not you submit a Night action, all players must post in their Personal QT at least once during the Night.
« Last Edit: July 28, 2014, 08:50:08 am by Jimmmmm »
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Jimmmmm

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Re: RMM16: Dice Mafia (Night 4)
« Reply #3999 on: July 28, 2014, 03:55:03 pm »

A clarification of the Reward: votes will be counted for all currently living players whether or not they survive the Night, but any player who dies will not be able to receive the word at the end of the Night.
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