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Author Topic: Sentinels of the Multiverse: Heroes Save the Mars Base!  (Read 23931 times)

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Dsell

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Re: Sentinels of the Multiverse: Round 6 (Fanatic - XP)
« Reply #175 on: May 28, 2014, 12:44:38 pm »

Well, guess I'll overdrive and strike twice!

*cue slow-mo ko sequence*
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Re: Sentinels of the Multiverse: Round 6 (Fanatic - XP)
« Reply #176 on: May 28, 2014, 12:55:17 pm »

FINISH HIM
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theorel

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Re: Sentinels of the Multiverse: Round 6 (Fanatic - XP)
« Reply #177 on: May 28, 2014, 01:17:14 pm »

And the Plague Rat falls to the ground, with glassy eyes.  His improvised weapons scattered about.

The doors open, and some scientists enter, placing restraints on the Rat, before placing it in a reinforced cage. Meanwhile, the heroes are led away to get some much deserved rest.


Fun game everyone.  I'll open sign-ups for another...I'm thinking a 3 or 4 difficulty advanced villain?  Or is that going too far?
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Dsell

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Re: Sentinels of the Multiverse: Round 6 (Fanatic - XP)
« Reply #178 on: May 28, 2014, 01:23:26 pm »

I'll definitely play another game, I love it!
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Re: Sentinels of the Multiverse: Round 6 (Fanatic - XP)
« Reply #179 on: May 28, 2014, 01:31:40 pm »

If you want to take a break from modding I'd be willing to take over. I'd also play another (harder) villain but if five people want in I can  also just mod.
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XerxesPraelor

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Re: Sentinels of the Multiverse: Round 6 (Fanatic - XP)
« Reply #180 on: May 28, 2014, 01:57:03 pm »

I'm kind of busy, so you'll have to find someone else for the next. However, that was really fun, though a little easy.
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theorel

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Re: Sentinels of the Multiverse: Round 6 (Fanatic - XP)
« Reply #181 on: May 28, 2014, 02:04:46 pm »

I'm happy to mod again, I'd like to get one or two things running more smoothly with the spreadsheets.  But if you want to mod, I won't stop you.
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Re: Sentinels of the Multiverse: Round 6 (Fanatic - XP)
« Reply #182 on: May 28, 2014, 03:13:03 pm »

There's probably not enough interest for two simultaneous games, just thought I'd offer it. Also, I'm pretty sure the level 4 villains are pretty close to impossible on Advanced, so we might want to hold off on that.
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theorel

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Re: Sentinels of the Multiverse: Round 6 (Fanatic - XP)
« Reply #183 on: May 28, 2014, 09:39:58 pm »

I meant I'd let you take over, if you really wanted to.  (not that I'd have you mod a simultaneous game...)
Anyways, I'll mod the next one, and then you can have the one after that.

So, I'm going to open up a sign-up/pre-game discussion thread, with slots for pops, ADK, and DSell reserved...and we'll see if anyone else wants in this time.
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