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Author Topic: A really fun kingdom  (Read 943 times)

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mail-mi

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A really fun kingdom
« on: May 02, 2014, 12:43:10 am »
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Chapel, Duchess, Squire, Hermit, Fortress, Noble Brigand, Remake, Wandering Minstrel, Margrave, Market
and here's the log (even though it doesn't load): http://www.gokosalvager.com/static/logprettifier.html?/20140501/log.50e20cf4e4b0a47150882831.1399005438150.txt

Anyway, so thought duh, open chapel, so I opened chapel/wandering minstrel. Don't know if this is the best opening, but whatevs. I eventually saw that I could remake Fortresses into Markets and Margraves--and duchies. So I loaded up on fortresses and a few remakes, plus like five silvers, then proceeded to empty out the margrave and market piles. Then, on my last turn, I emptied out the duchy pile with 3 remakes, one fortress, and at least $10 in money. It was a really fun kingdom to play.
« Last Edit: May 02, 2014, 02:03:37 pm by mail-mi »
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

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luser

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Re: A really fun kingdom
« Reply #1 on: May 02, 2014, 04:48:12 pm »
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Here I would try open a chapel/hermit. That would lead to early margraves from trashing squires, like buy squire on turn 3 then trash it on turn 4 with hermit. Then I would also create a margrave/fortress/remake engine.
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