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Author Topic: RMM15: Innovation II - TOWN WINS!  (Read 172297 times)

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ashersky

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Re: RMM15: Innovation II (Sign-ups open)
« Reply #25 on: May 06, 2014, 11:12:17 am »

This just needs 3 more!
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sudgy

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Re: RMM15: Innovation II (Sign-ups open)
« Reply #26 on: May 13, 2014, 01:45:42 am »

If this starts after May 25th, I'll play.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

shraeye

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Re: RMM15: Innovation II (Sign-ups open)
« Reply #27 on: May 13, 2014, 12:22:50 pm »

not just yet
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A Drowned Kernel

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Re: RMM15: Innovation II (Sign-ups open)
« Reply #28 on: May 19, 2014, 12:16:28 am »

Well I'm dead in Monsters U, I'm back /in.
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Jimmmmm

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Re: RMM15: Innovation II (Sign-ups open)
« Reply #29 on: May 19, 2014, 12:25:13 am »

/in
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ashersky

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Re: RMM15: Innovation II (Sign-ups open)
« Reply #30 on: May 19, 2014, 12:28:14 am »

We just need one yuma more to start!
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yuma

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Re: RMM15: Innovation II (Sign-ups open)
« Reply #31 on: May 19, 2014, 12:29:02 am »

if everyone signed up stays signed up and if ash hammers, we are ready to go.

Although I am not sure if PPS is still around given a baby was due a little while ago. Hope everything went well PPS!
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yuma

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Re: RMM15: Innovation II (Sign-ups open)
« Reply #32 on: May 19, 2014, 12:29:31 am »

We just need one yuma more to start!

I am already signed up!
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Jimmmmm

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Re: RMM15: Innovation II (Sign-ups open)
« Reply #33 on: May 19, 2014, 12:30:54 am »

IF YOU HAVE NOT YET RECEIVED THE BOMB, IT IS IMPORTANT TO CHECK-IN 1 HOUR BEFORE DEADLINE IN CASE YOU ARE THE LAST PERSON HOLDING THE BOMB.

Hmm, this seems unrealistic. What if you're unable to check in 1 hour before deadline, due to IRL commitments or it being the middle of the night?
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ashersky

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Re: RMM15: Innovation II (Sign-ups open)
« Reply #34 on: May 19, 2014, 12:33:34 am »

We just need one yuma more to start!

I am already signed up!

Oh.  hammer-in.
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Archetype

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Re: RMM15: Innovation II (Sign-ups open)
« Reply #35 on: May 19, 2014, 02:16:42 am »

YES YES YES
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faust

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Re: RMM15: Innovation II (Sign-ups open)
« Reply #36 on: May 19, 2014, 02:17:49 am »

IF YOU HAVE NOT YET RECEIVED THE BOMB, IT IS IMPORTANT TO CHECK-IN 1 HOUR BEFORE DEADLINE IN CASE YOU ARE THE LAST PERSON HOLDING THE BOMB.

Hmm, this seems unrealistic. What if you're unable to check in 1 hour before deadline, due to IRL commitments or it being the middle of the night?

I think we can do a workaround with just giving EFHW orders containing "if I get the bomb, do this-and-that".
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Archetype

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Re: RMM15: Innovation II (Sign-ups open)
« Reply #37 on: May 19, 2014, 02:18:59 am »

IF YOU HAVE NOT YET RECEIVED THE BOMB, IT IS IMPORTANT TO CHECK-IN 1 HOUR BEFORE DEADLINE IN CASE YOU ARE THE LAST PERSON HOLDING THE BOMB.

Hmm, this seems unrealistic. What if you're unable to check in 1 hour before deadline, due to IRL commitments or it being the middle of the night?

I think we can do a workaround with just giving EFHW orders containing "if I get the bomb, do this-and-that".
I hope so. It makes the initial bomb sending a lot easier for the Mafia as well.
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Witherweaver

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Re: RMM15: Innovation II (Sign-ups open)
« Reply #38 on: May 19, 2014, 09:16:39 am »

So bomb beats paper and rock, but scissors beats bomb?
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EFHW

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Re: RMM15: Innovation II (Sign-ups open)
« Reply #39 on: May 19, 2014, 10:50:43 am »

IF YOU HAVE NOT YET RECEIVED THE BOMB, IT IS IMPORTANT TO CHECK-IN 1 HOUR BEFORE DEADLINE IN CASE YOU ARE THE LAST PERSON HOLDING THE BOMB.

Hmm, this seems unrealistic. What if you're unable to check in 1 hour before deadline, due to IRL commitments or it being the middle of the night?

I think we can do a workaround with just giving EFHW orders containing "if I get the bomb, do this-and-that".

That's fine.
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EFHW

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Re: RMM15: Innovation II (Sign-ups open)
« Reply #40 on: May 19, 2014, 10:53:52 am »

I'll check with PPS and see if he still wants to play.
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yuma

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Re: RMM15: Innovation II (Sign-ups open)
« Reply #41 on: May 19, 2014, 07:50:57 pm »

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EFHW

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Re: RMM15: Innovation II (Sign-ups open)
« Reply #42 on: May 19, 2014, 08:38:04 pm »

pps is still in!  PM's tomorrow evening.  I know I'll go nuts playing in two games and modding one, but it will be fun.
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pingpongsam

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Re: RMM15: Innovation II (Sign-ups open)
« Reply #43 on: May 20, 2014, 10:18:01 am »

With the amount of sleep deprivation I'm getting it'll be drunk mafia for me.
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EFHW

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Re: RMM15: Innovation II (Sign-ups open)
« Reply #44 on: May 20, 2014, 04:56:55 pm »

PM's have been sent!  Please confirm by PM or in QT.

THREAD LOCKED

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EFHW

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Re: RMM15: Innovation II - N0!
« Reply #45 on: May 21, 2014, 12:02:25 pm »

Everyone has confirmed.  The game will start at 8 pm tonight!
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EFHW

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Re: RMM15: Innovation II - Day 1!
« Reply #46 on: May 21, 2014, 08:14:34 pm »

RMM15: INNOVATION II

It was a beautiful sunny day in Wikiville.  But the town detectives weren't outside enjoying the blue sky and chirping birds.  They were in a meeting with their Chief, and he was not happy.

"People!" Chief Detective chairs bellowed, "we have an infestation of mafia in this town and it must be eliminated!  In fact, I have reason to believe 3 of our own have been recruited into the mafia - whether through bribery or blackmail, I don't know.  We must root them out!  Look alert!"

Detectives A Drowned Kernel, Archetype, ashersky, faust, Jimmmmm, mail-mi, pingpongsam, Witherweaver, xeiron, XerxesPraelor, and yuma all jumped up and looked alert.  They marched out with expressions of determination on their faces but uncertainty in their hearts.  Who were the traitors?  How would they figure it out?

Once outside, they squinted in the sudden bright sunlight, and suddenly packages fell on their heads!  It was the daily delivery of items from the carrier pigeons, who were their only sources of supplies during the lockdown of the Wikiville.  Each detective grabbed a package and the group scattered, each one unwilling to have the others know what he had received.

chairs is confirmed town.

Day 1 start!
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ashersky

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Re: RMM15: Innovation II - Day 1!
« Reply #47 on: May 21, 2014, 08:17:08 pm »

I have a plan.
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EFHW

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Re: RMM15: Innovation II - Day 1!
« Reply #48 on: May 21, 2014, 08:17:25 pm »

Vote Count 1.0

not voting (12): A Drowned Kernel, Archetype, ashersky, chairs, faust, Jimmmmm, mail-mi, pingpongsam, Witherweaver, xeiron, XerxesPraelor, yuma

With 12 alive, it takes 7 to lynch.  Deadline is Thursday, May 29th at 8 pm
« Last Edit: May 21, 2014, 08:19:19 pm by EFHW »
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yuma

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Re: RMM15: Innovation II - Day 1!
« Reply #49 on: May 21, 2014, 08:17:39 pm »

I have a plan.

I disagree with this plan
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