Lost this game by a point, but I thought the board was interesting enough to talk about.
game linkAlchemist, Fairgrounds, Feast, Forge, Pawn, Potion, Scrying Pool, Spice Merchant, Stables, Stash, and Steward
We had an asymmetrical start with me getting 5/2 and SadHolandaPanda getting 4/3. When I had initially seen the board I was considering playing a Alchemist/Scrying Pool hybrid strategy, but after getting the 5/2 start, I figured I'd be at a disadvantage if I didn't try something that involved a $5 card so I ended up opening Stables/Pawn and SadHolandaPanda opened Steward/Potion which I would likely have opened if I hadn't gotten 5/2.
I bought a second Stables and a Steward to start trashing with. I ended up using the Steward for the +$2 a little more than I thought I would once the game got going using it to try rushing the provinces hoping for a 5/3 Province split, especially once I saw that SadHolandaPanda was going for a pure Scrying Pool deck, which I figured would be a stronger end game engine.
I broke the PPR hoping to hit the 5/3 split and ended up barely losing on a 4/4 split when I missed the fifth Province and had to settle for a Duchy.
Questions I wanted to throw out there, if I'd had a 4/3 split, would an Alchemist/Scrying Pool hybrid strategy have been more effective than a pure Scrying Pool?
With the 5/2 split is a Stables engine my best strategy here? If I did it again I probably would have done the same thing, but picked up an extra Silver when given the opportunity instead of trashing Coppers and taking a Pawn. (As I did on turn 5). The Coppers aren't too bad when you need to discard them in order to use the Stables effectively.