hsiale 3-1 2,71828...
I logged in to play straight after spending 8 hours travelling (first on a train, then an hour driving in awful weather) so I was a bit tired. This was probably the reason why I sticked to simple plans during the games.
Crossroads, Haven, Stonemason, Advisor, Moneylender, Contraband, Ill-Gotten Gains, Market, Merchant Ship, Tactician
http://www.gokosalvager.com/static/logprettifier.html?/20140316/log.50893139a2e67cff211cd7e5.1395011207543.txtIGG mirror, he gets Moneylender and I don't. Curses end up split even and I manage to grab more VPs in the ending.
Familiar, Navigator, Nomad Camp, Sea Hag, Wandering Minstrel, Junk Dealer, Rebuild, Wharf, Border Village, Possession
http://www.gokosalvager.com/static/logprettifier.html?/20140316/log.50893139a2e67cff211cd7e5.1395011521778.txtI go for Rebuild on a 3/4 opening on a board with Border Village/Wharf and Shelters. I guess I was tired enough to just turn the autopilot on once I saw Rebuild. Of course I got completely destroyed this game.
Vineyard, Embargo, Scrying Pool, Ironmonger, Remodel, Margrave, Mountebank, Outpost, Pillage, Hoard
http://www.gokosalvager.com/static/logprettifier.html?/20140316/log.50893139a2e67cff211cd7e5.1395012135477.txtWe both go for Ironmonger into Mountebank. I get three Mountebanks, he gets two, mine collide a few times and I end up with 6 Curses. He buys some Margraves, I decide that my deck is too crappy to build any kind of engine so I grab a Hoard and start greening. I also get one Pillage at some moment and it does great work of killing one of his turns while Spoils and Gold from Hoard help me get more points during last turns.
Fishing Village, Storeroom, Spice Merchant, Walled Village, Golem, Catacombs, Laboratory, Saboteur, Stables, Forge
http://www.gokosalvager.com/static/logprettifier.html?/20140316/log.50893139a2e67cff211cd7e5.1395013113570.txtMost interesting game. Sticking to my "simple plans" mindset I go for Stables, ignoring trashing and adding a Saboteur into the mix (because why not, I have no other terminal and Stables cycle me fast so I should attack quite often). He builds an engine with Catacombs, Fishing Village, Laboratory and Storeroom, trashing some junk with Forge. With lots of extra actions available (two village piles and I'm completely not interested in getting any) I'm afraid he will add 2-3 Saboteurs, play them each turn and eat all of my deck. But luckily he gets just one Saboteur and it doesn't do a lot of damage before getting killed by the one I had. We both starts greening, his better deck gets more VPs, I have little buying power. But I still have strong cycling and get a second Saboteur when Duchies run out. Estates run out soon too, but there's no 3rd pile to empty quickly. My Saboteurs work wonders trashing 15 points from his deck and finally I manage to play enough Stables to get my 3 Silvers together with some Copper and buy last Province. I feel I was really lucky in this game.