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Author Topic: MXL: The Philosopher's Mafia (Serial Killer wins!)  (Read 130426 times)

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Robz888

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #825 on: April 10, 2014, 06:45:49 pm »

Yeah, it ends the 20th. Well, I mean... good enough, probably?
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AndrewisFTTW

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #826 on: April 10, 2014, 06:46:26 pm »

Kay.

vote: Xerxes
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ashersky

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #827 on: April 10, 2014, 06:47:57 pm »

Oh, two kills?  Guess there's SK in game, too.  Xerxes is caught anyway.  I'm on a roll with PRs.

Now to the beach!  Might be able to read past day open tonight.
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ashersky

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #828 on: April 10, 2014, 06:49:10 pm »

No one should claim anything else, not slots or roles.  Just wanted to say that. 

Doc protect me if you are out there.  Don't claim, maybe we can follow me.
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Voltaire

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #829 on: April 10, 2014, 07:13:08 pm »

Ash, as long as you're cool with being the lynch tomorrow if XP flips town, I'm a-ok with this.
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Voltaire

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #830 on: April 10, 2014, 07:28:23 pm »

vote: xerxes
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Robz888

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #831 on: April 10, 2014, 08:43:43 pm »

I think ash is far more likely than sudgy to be scum attempting some gambit... his scum play lately has been extremely bold. But, I mean it's probably true.
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sudgy

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #832 on: April 10, 2014, 08:44:33 pm »

I'm not voting someone for no reason.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

Voltaire

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #833 on: April 10, 2014, 08:45:49 pm »

I think ash is far more likely than sudgy to be scum attempting some gambit... his scum play lately has been extremely bold. But, I mean it's probably true.

Agreed.

That's why I mean, you are the lynch tomorrow if this is wrong. No "Oh, the bus driver must have targeted me" or anything like that. If ash won't claim exactly what he's got (I mean, there's only so many options), that's the price he needs to understand.

And if he does and he's caught xerxes well great.
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Voltaire

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #834 on: April 10, 2014, 08:47:13 pm »

I'm not voting someone for no reason.

Ash has semi-claimed his role, and claimed an incriminating result against xerxes. That'd be a reason to vote for someone. If town!ash pops in, posts that he's caught xerxes because he didn't think through his result/possible roles, that's his fault.

That said, maybe I should stop assuming smart town play...
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jotheonah

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #835 on: April 10, 2014, 09:07:25 pm »

seeing as xerxes was already on my lynch list, I'm fine with him. And then Axxle or theorel's the partner, probably Axxle. But let's not vote too much more until XP comes in and makes an accounting for himself.
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ashersky

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #836 on: April 10, 2014, 09:30:47 pm »

Ash, as long as you're cool with being the lynch tomorrow if XP flips town, I'm a-ok with this.

Ill self vote to start the wagon.
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mail-mi

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #837 on: April 10, 2014, 09:40:10 pm »

Cool.

vote: xerxes
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AndrewisFTTW

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #838 on: April 10, 2014, 09:44:10 pm »

If ash was scum this would accomplish nothing.
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AndrewisFTTW

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #839 on: April 10, 2014, 09:45:22 pm »

What I meant to say is, this in no way benefits scum (if ash is scum) so let's lynch XP.
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theorel

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #840 on: April 10, 2014, 09:56:48 pm »

vote: xerxes, L-1.
Good enough for me.
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mail-mi

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #841 on: April 10, 2014, 10:08:36 pm »

vote: xerxes, L-1.
Good enough for me.
now we wait for xerxes before hammer.
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ashersky

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #842 on: April 10, 2014, 10:10:25 pm »

Oh, that reminds me, I wanted to talk about ADK being Jailkeeper. That's really great we killed him! What a terrifying PR in scum hands! He must have been fairly high in the draft to go after Slot 8, which is like I think one of the more obviously "great for town" slots. So, I mean it's a good strategy to deny it, but you have to have high confidence you can beat out townies for it.

And I would tend to doubt that he got JK from Slot 9. Because, that would mean a townie got Slot 8, and DIDN'T pick JK. That would be odd, I think.

Oh, ADK was jailkeeper? Shit. Awesome.

So that makes

Slot 4 (1-shot Watcher, Teproc)
Slot 5 (1-shot Cop, sudgy)

Slot 8 (Jailkeeper, ADK)

I'm re-reading, it will take a long time, nobody do anything insane like end the day or anything, but carry on. Activity like this without an IC is perfect.

Rereading.  We technically don't know if the dead PRs were original slots or slot 9.  Sudgy can clarify if needed (don't).

The less slot info the remaining scum have, the better.
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Voltaire

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #843 on: April 10, 2014, 10:35:33 pm »

Rereading.  We technically don't know if the dead PRs were original slots or slot 9.  Sudgy can clarify if needed (don't).

The less slot info the remaining scum have, the better.

Yeah, I figured that out a touch later.
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Voltaire

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #844 on: April 10, 2014, 10:36:21 pm »

In case it wasn't clear:

NOBODY VOTE XERXES UNTIL HE SHOWS UP AND EXPLAINS

Then we'll decide what to do. But if he's town, he should have a chance to give final reads/relevant claims if appropriate.
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Voltaire

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #845 on: April 10, 2014, 10:36:40 pm »

anymore, that is, since it's L-1. All the current votes should stay.
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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #846 on: April 10, 2014, 11:12:17 pm »

Vote Count 2.1

Robz888 (1): sudgy
Axxle (1): jotheonah
scott_pilgrim (1): Axxle
XerxesPraelor (6): ashersky, Robz888, AndrewisFTTW, Voltaire, mail-mi, Theorel {L-1}

Not Voting (3): XerxesPraelor, scott_pilgrim, mcmcsalot

With 12 alive, it takes 7 to lynch

Day 2 ends on April 20 at noon.

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mcmcsalot

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #847 on: April 10, 2014, 11:30:18 pm »

Wow well this day went fast and easy!
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XerxesPraelor

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #848 on: April 11, 2014, 06:14:22 am »

Okay, sorry for not responding till now ; I got into a minor accident and wasn't able/willing to check this. Anyway, this is an awkward situation. I'm the busdriver, and I busdrove robz and myself, who I thought was town in order to deflect the NK. It's a little too convenient, but that's what happened.
vote: robz
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AndrewisFTTW

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #849 on: April 11, 2014, 06:39:42 am »

Well now that's interesting...

unvote for now.
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