18:25 Bananaman: gg
18:25 Robz888: wow
18:26 Bananaman: Saboteur's are lots of fun sometimes
http://dominion.isotropic.org/gamelog/201302/08/game-20130208-152529-2c14b2b2.htmlcards in supply: Bishop, Counting House, Haven, Ironworks, Militia, Mining Village, Moneylender, Saboteur, Stash, and Witch
It shouldn't have worked.
I say to myself, this is pretty much a Witch Big Money set up. So I get Witch, sprinkle in Silvers and Gold, and plan to go with that. I'm first player, so everything should be fine. He opens Bishop/Silver to my Silver/Silver, which is okay, I think not as good, but fine.
With his first $5 hand, he passes on Witch
for Saboteur. "That can't be right," I say. "There's no way the worst $5 card could possibly hold its own against the best $5 card on a board with very little ability to trash curses (Bishop helps your opponent trashes Curses better than it helps you!)."
He hits my Witch, fine, I buy another one. I head for Provinces. When he hits them, I turn them back into Gold, in order to buy back Provinces later. When we get toward the end, I know I'll take Duchy instead.
He does eventually get a Witch... and 2 more Saboteurs and a bunch of Havens and Mining Villages.
I am buying Silvers very liberally! And taking Gold so my economy doesn't die. And eventually Duchies, because he's destroyed my entire deck. And eventually those are turned into Estates, but I still have a huge lead! But then, when everything in my deck is worthless except my Duchies, he kills those 3 at a time, too. In the end, he doesn't buy like any Green, but he has 17 stupid Bishop points! And he kills me.
So, I know there were a bunch of little things I could have done better to hold my own. Ironworks should have helped. An earlier Militia might have really disrupted him. I could have used Havens to hide my valuables.
I just didn't think any of that was necessary, because it's Saboteur vs. Witch.