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Messages - Glooble

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1251
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 2)
« on: June 17, 2019, 03:50:47 pm »
To elaborate, I went to reread EFHW after Datswan's post because I wanted to see if her behavior was consistent with the narrative he proposed and it really kinda was. Then I went back to now and saw e's post and I didn't really have anything to add.

1252
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 2)
« on: June 17, 2019, 03:48:02 pm »
e's making a lot of sense. So is Datswan.

I still think MiX is scummier, but that wagon's going nowhere so...

vote: EFHW

1253
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 2)
« on: June 17, 2019, 02:45:44 pm »
To be fair, survivor will pretty much always side with mafia if we mislynch today

No. That depends on the survivor. Some survivors don't just have winning as a goal, but would rather win with town.

So has everyone reached the "lynch outside the hood" scenario?

No no no. We lynch DatSwan or ash

Are you high? Even if you want to lynch inside the hood there is wayyyyyy more of a skum narrative for EFHW than either Ash or myself

Why does scum!EFHW out the neighborhood? I'm struggling to see the narrative there, but open to the possibility that I'm missing something obvious.

1254
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 2)
« on: June 17, 2019, 02:15:34 pm »
I read that sentence like four times and I have no idea what it means.

1255
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 1)
« on: June 17, 2019, 02:15:03 pm »
I did read it, and I thought not mentioning what the second person (ash) thought of joth meant it was joth.

What?

1256
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 2)
« on: June 17, 2019, 11:28:36 am »
I don't think the neighbors a good pick (although the fact they are neighbors is helpful in a reread).

Just as a note when you're rereading I don't believe the neighbors knew each other's identities until night 1.

faust is this correct?

1257
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 2)
« on: June 17, 2019, 11:03:48 am »

Are you a VT?

What possible reason could you have for asking that?

1258
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 2)
« on: June 17, 2019, 10:48:49 am »
Townish:
joth, EFHW, ashersky, gkrieg

nullish (because scummy and towny stuff cancels out):
DatSwan, silverspawn, pubby

nullish (because of lurking/ lack of data):
pps, mcmcsalot, e

scummish:
MiX


1259
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 2)
« on: June 17, 2019, 10:38:41 am »
My initial thought when SS suggested the claiming plan was that he might be the tracker reporter, but that seemed a little on-the-nose. I feel like if he had that role silver would be more subtle. But it's worth pointing out the possibility- if someone wants all the PRs to claim, they might just be the role that needs all the PRs dead.

PPE 1: I think I have a much better handle on ash then I did in Imperial Radch mafia, and I'm mostly townreading him this game.

I can do a popsquiz in a bit.

1260
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 2)
« on: June 17, 2019, 08:16:16 am »
Also not sure where you're getting lack of confidence- he seems pretty damn confident that I'm scum based on tissue paper evidence.

1261
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 2)
« on: June 17, 2019, 08:15:28 am »
MiX seems towny today, mostly due to SS.  That's...so strange.

I was scumreading from D1 into N1.

Maybe it's the overt sheeping/lack of self-confidence in the MiX posts recently?

I found MiX scummy day 1, but I gave him a pass because I *always* scumread him, and he wasn't acting significantly *more* scummy than the baseline.

Today he's been giving off an even scummier vibe, so I've decided just to go with my gut.

All this math stuff is giving me a bit of a headache, but I'm not particularly scumreading anyone in the neighborhood right now, so I guess I'm in favor of lynching outside the hood just sort of by default.

1262
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 2)
« on: June 16, 2019, 08:49:17 am »
I guess I see the benefit of a mass PR/ not PR claim, and the possibility of the PGO certainly helps, but don’t forget it’s a 1-shot active PGO. So it probably only protects the other roles for one night. And don’t forget scum could fake claim and mess up our numbers.

1263
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 2)
« on: June 16, 2019, 07:09:16 am »

I need to get a Glooble case ASAP.

I’m ready to vote: MiX finally. He’s admitting he doesn’t actually have a case on me - if he had one, he wouldn’t need to “get” one.

Town wants to find scum. Scum wants to “get a case” on whatever player they’ve decided is today’s easy mislynch.

1264
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 2)
« on: June 16, 2019, 05:38:00 am »
You misread. The second paragraph was all hypothetical and counter-factual.

The benefit for town is that given the scummy vibes I got, I think the neighborhood could be a good place to look for scum.

The sooner you out them, the faster we can start considering them.

Joth's one of them, and I suspect the other's pubby? Maaaaaybe ss/pps. So if I can figure this out surely scum can, I don't see why you would scumread them and not out them.

Joth wanted to vig... himself?

1265
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 2)
« on: June 15, 2019, 04:19:02 pm »
Ok I think I get it. I was like “why would scum claim?” But I didn’t realize you meant within the neighborhood.

1266
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 2)
« on: June 15, 2019, 03:57:13 pm »
I'm not saying names yet because I want to hear from town about whether they think scum was there.

I had a really great theory that didn't pan out. I thought if there was a survivor in the neighborhood they could claim and if there was scum, too, they would claim. The two of them would vig me and then survivor would ally with mafia.

I am having a ton of trouble parsing this second paragraph, EFHW.

1267
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 2)
« on: June 14, 2019, 08:17:40 am »
And yes, DatSwan, I did not read the entire scum QT. I stopped when I found what looked like a blatant contradiction. I didn't think anything after night 0 would be relevant to my point anyway.

1268
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 2)
« on: June 14, 2019, 08:15:41 am »
My position on lying as town is well documented and consistent with every game of played. I don't do it and I'm suspicious of anyone who does. I know there are situations where it seems appealing in order to catch scum in a lie, but I think its very seldom if ever worth undermining the trust of town.

1269
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 2)
« on: June 13, 2019, 12:38:39 pm »
One thing I've noticed this town in particular loves doing is saying "I think this person is scum" and then not laying down any kind of a case to back that up. We had pubby and joth, Eddie and e, and now MiX and me.

Wait, who do you think is scum?


If I had a strong scum read, I would be voting for them.

1270
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 2)
« on: June 13, 2019, 12:31:34 pm »
One thing I've noticed this town in particular loves doing is saying "I think this person is scum" and then not laying down any kind of a case to back that up. We had pubby and joth, Eddie and e, and now MiX and me.

1271
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 2)
« on: June 13, 2019, 09:58:23 am »
Tracker reporter seemed like the obvious choice to me, just because power roles tend to die before the game ends anyway.

But then I realized you still would have to survive a lot of lynches and a lot of nightkills, which can be a tricky balance (if you're towny enough not to get lynched, you're towny enough for scum to kill you.) So probably better to take neighbor survivor, where at least you have a buffer against half of the equation.

Anyway, what exactly is the point of this line of questioning?

Is it bothering you?

Not particularly. I don't think it's harmful to speculate about, but I'm also having a hard time seeing the benefit.

1272
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 2)
« on: June 13, 2019, 08:56:38 am »
Tracker reporter seemed like the obvious choice to me, just because power roles tend to die before the game ends anyway.

But then I realized you still would have to survive a lot of lynches and a lot of nightkills, which can be a tricky balance (if you're towny enough not to get lynched, you're towny enough for scum to kill you.) So probably better to take neighbor survivor, where at least you have a buffer against half of the equation.

Anyway, what exactly is the point of this line of questioning?

1273
Mafia Game Threads / Re: M123: Doomsday Mafia (Night 1)
« on: June 12, 2019, 03:11:07 pm »
ugh @flips

so, is there any reason why we shouldn't have a neighborhood claim?

Any reason we should?

um... yeah. if there's just one neighbor, they're an IC. if there's just two neighbors and one of them flips scum, the other is an IC. etc. We get a set of players with at most one scum in it. That's big.

Also it gives us some insight into how many PRs scum might have.

1274
Mafia Game Threads / Re: M123: Doomsday Mafia (Night 1)
« on: June 12, 2019, 11:41:21 am »
I think I asked Glooble about joth, but what does joth think about Glooble this game?

I think he's towny. Or I did until the post he just made.


What exactly was it about that post that changed your read on me?

1275
Mafia Game Threads / Re: M123: Doomsday Mafia (Night 1)
« on: June 12, 2019, 11:35:12 am »
Eddy is a weird kill choice, given his role in the debatepro lynch. I would have kept him around as a good mislynch. Did he have any strong scumreads? We should look closely at them...


FOS: joth.

ADK's last post was this:

I think we should take a serious look at joth tomorrow

Trying to shift discussion to the *other* nightkill's scumreads when one nightkill's top scumread is very obviously you is hella suspicious.

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