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« on: January 12, 2013, 10:05:47 pm »
Instead of starting with a fresh deck at the beginning of the next game, you keep the same deck you built in the last game, but use a new set of 10 kingdom cards to build it with.
But there's a twist! At the beginning of each game you flip a coin for each base card (Copper, Silver, Gold, Estate, Duchy, Province, plus Platinum, Colony and Potion if they're needed). If heads, use the original base cards including the Dominion Base Set (BS) in the supply. If tails, use the full art Base Cards from the Dominion: Base Cards set (BC). Whichever base cards are in the supply are the only ones valid for this game (ie they work as they're supposed to).
The other ones are all dead cards of the same type and cost with a "hovel" effect. They do nothing, but if you gain a card with the same name as it, you can trash any number of copies of it from your hand (So if you buy a BS estate from the supply, and your hand has 3 BC estates in them, you can trash all 3.) Kingdom cards from the previous game are usable even if they aren't in the supply. Furthermore, if you gain a kingdom card with the same cost as one in your hand, you can trash it.
However many victory points you have at the end of the game is your score. Furthermore you get 10 points for every player that you beat in a game (So in a 4 player game, the winner gets 30 bonus points, runner up 20 etc.). The first player to 500 points wins.
Some more rules:
*When a card refers to a base card, it must be the one in the supply for that game. Barons can't discard BS estates for money if BC estates are in the supply.
*All tokens, chips and mats are cleared at the end of a game. Set aside cards and in play durations are discarded.
*If both the BS and BC supply piles are empty for a given card at the end of a game, each player returns all cards of that name to the supply.
*The Province and Colony supply piles always switch from game to game, and the ones in the supply must be replenished to full size at the start of the game.
*All trashed cards are returned to their respective supply piles at the end of each game.
*If a kingdom supply pile is chosen and the pile has 5 or more cards left in it (ie not in players decks), it is used as is. If it has fewer than that, it is vetoed for another card.