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Help! / Re: Is having a plan B a good idea?
« on: January 12, 2012, 09:49:26 pm »http://dominion.isotropic.org/gamelog/201201/12/game-20120112-130012-f53411ee.html
Colony, Crossroads, Envoy, Herbalist, Hoard, Mandarin, Mint, Platinum, Rabble, Thief, Wharf, and Workshop
I opened Silver / Silver, planing to go heavy Wharf plus a few Crossroads.
Unfortunately I drew $4 on both turns 3 & 4, I didn't think I could win the mirror at this point.
Was I correct to change plans and go for Envoy BM instead?
Also, did I buy too many hoards?
Should my Turn 14 colony be a Provence, in an attempt to end the game asap?
Without looking at the game (which Im too inexperienced to offer quality feedback on) the answer is "it depends." That's one of the skills in games of this nature that separates the best from the rest; the ability to look at whats going on, accurately asses whether or not changing your plan mid-stride is feasible and achievable and if not whether to swing for the fences or just keep pushing with what you have. There is really no good answer. I wish I could offer more advice on the play of your specific hand and hopefully someone will weigh in.