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101
Weekly Design Contest #166: Who still cares about buying?
Note that you should keep to the spirit of the errata, and avoid direct "when you buy" triggers unless there is a very good reason to have them.

I agree that we shouldn’t use any “when you buy,” because those have all been eliminated or re-worded.  But how does everyone feel about “when you gain… in your buy phase” or “when you gain… if you bought it”?

Because those still exist in the game, I feel like those can be fair game, assuming there is a reason to only count buys. For example, Hoard needs the “if you bought it” wording to prevent loops, but Port is fine working with any gain.

102
Black Market is the card for people who can’t pick just one favorite Dominion card.  Story gives you that same experience, but with Events.


Quote
Story - $5
Treasure

$2
Reveal the top 3 Events of the Story deck. You may buy one of the revealed Events. Discard the revealed Events.
-
Setup: Make a Story deck out of unused Events.


Welcome to the forums!

Thanks!


As you still have to buy the event, i think the card should either cost 4 or even better: get an discount on the event (events cost 1 less to buy this turn)


Should either give +1 Buy or a discount on the events imo

Donald X. avoids making Silver-with-a-bonus at $4.  I agree that this is probably weak at $5; maybe it could work at $4, ignoring that guideline.

Like Black Market, buying the Event with Story doesn’t use up one of your normal Buys, so it’s kind of like this has a pseudo- +Buy.  And if you buy an Event that gives +1 Buy, then you actually did net an extra Buy.

The idea about Event cost reduction is interesting, and I was about to make a cheaper version that only made $1 but gave Event cost reduction, kind of like a Quarry for Events.  After all, if there are any problematic combos, you would have to go through the Event deck before you get to it again… except if the problematic Event is part of the actual Kingdom.  So Delve can immediately empty the Silvers.  Gamble + Tunnel can empty and play all the Golds.  Traveling Fair can give infinite Buys, so then a second event can be bought infinite times (Salt the Earth can make infinite VP; Tax can put infinite Debt on every Supply pile).

How about making the Events in the Story deck cheaper by a fixed amount?

Quote
Story - $4
Treasure

$1
Reveal the top 3 Events of the Story deck. You may buy one of the revealed Events. Discard the revealed Events.
-
Setup: Make a Story deck out of unused Events.  Its Events cost $2 less.

103
Black Market is the card for people who can’t pick just one favorite Dominion card.  Story gives you that same experience, but with Events.

Edit: Updated this based on feedback. Now it also takes inspiration from Quarry. (Extra fun because the names kind of rhyme!)



Current Version:
Quote
Story - $4
Treasure

$1
Reveal the top 3 Events of the Story deck. You may buy one of the revealed Events. Discard the revealed Events.
-
Setup: Make a Story deck out of unused Events. Its Events cost $2 less.

Previous Version:
Quote
Story - $5
Treasure

$2
Reveal the top 3 Events of the Story deck. You may buy one of the revealed Events. Discard the revealed Events.
-
Setup: Make a Story deck out of unused Events.

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