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Dominion Articles / Re: A theorem about drawing and density
« on: March 12, 2012, 12:55:52 pm »
The code I posted earlier in the thread looked at variance as well. It showed that, over a million trials, Venture does not impact the average coin value of your next hand or the variance of your next hand for the draw pile I tested. Is there some other metric we should look at apart from mean and variance?
I just re-ran the simulation with a deck containing 6 coppers and 1000 dead cards. It's the same story. No change to average coin value, and no change to variance after playing Venture.
We have to be a little careful considering decks with fewer than 6 treasures, since there are cases where the next hand could cause a reshuffle. It's not really worth considering what happens after the reshuffle, because at that point you're looking at the benefits of cycling not of filtering.
Venture will nearly always change the next hand that you draw in one way or another. It does so unpredictably, though, (when played blindly) and on average it won't change the quality of the next hand.
I just re-ran the simulation with a deck containing 6 coppers and 1000 dead cards. It's the same story. No change to average coin value, and no change to variance after playing Venture.
We have to be a little careful considering decks with fewer than 6 treasures, since there are cases where the next hand could cause a reshuffle. It's not really worth considering what happens after the reshuffle, because at that point you're looking at the benefits of cycling not of filtering.
Venture will nearly always change the next hand that you draw in one way or another. It does so unpredictably, though, (when played blindly) and on average it won't change the quality of the next hand.