
This uses The Alchemist's version of Seasons, where we start in winter. To explain the debt cost, I was afraid of weird interactions possibly with cost reducers, but there are no debt cost reducers so it's good. Also, I'm doing a debt-based expansion, so debt cost seemed fun.
Since most games end before turn 15, this is usually at most a +1 card/+4 Action card with an average of about 2 actions across the game. Even in slog games that last, like, 30 turns, sure you'll have that one turn with 10 actions, but that doesn't do much so it doesn't really become oppressive. Now, if it gave cards instead of actions that would be something... but it doesn't. In fact, the main drawback seems to be the fact that even if it gives a lot of actions you need to still rely on drawing it (where with something like Port, drawing is more reliable), so I feel like it's pretty balanced.
Hope it looks interesting, too!