Fabian (2) beats Mean Mr Mustard (15) 4-0-1 in the Thief Division.
Fabian 40 - Mean Mr Mustard 34On the first decision of the match, we choose differently. I go Laboratory with the idea of picking up a Horse Traders, and money, and more Laboratories. Mustard goes with Cache with the idea of picking up an Envoy (two actually), and money. Which idea is better, I can't say (I'm sure Geronimoo will tell us momentarily though
), but I liked my chances, especially with the extra buy. Mustard gets a Duchy with 5 Provinces left (me leading 2-1), which I think his deck is not as well equipped to handle as mine, and the extra green cards probably slowed him down a bit too much. He needs both the last Provinces, and after buying the penultimate, there are a few turns when either of us can buy the last one for the win, but my deck delivers first.
Fabian 40 - 27 Mean Mr MustardMustard opens Moneylender/Chapel, going for some assorted good stuff (one Royal Seal, one Library, one Adventurer, two Hoard) while I go Silver/Chapel, hoping to get into Goons eventually. As it turns out, the extra VP chips and the attack from Goons is too much, 5 Provinces and 9 VP chips in 16 turns is kinda tough.
Fabian 33 - 30 Mean Mr MustardBoring Mountebank/nothing opening where our decks turn into crap pretty quickly, and Apprentice tries to recover for us. A pretty interesting situation came up in the last few turns, where I buy the last Duchy with $9 instead of the penultimate Province, because Mustard can get the win if he buys Duchy+Province, which seems a lot easier than buying Province+Province. It's a bit risky, as if he can buy the penultimate Province, I can't end the game on piles (Duchy and Curse piles are empty, one Apprentice left) because he takes the lead, but at least then I'm still left with a better deck and one Province to go, and he basically needed to hit that penultimate Province immediately as I was probably winning soon, buying that Apprentice. I think I'm happy with my decision overall.
Fabian 33 - 33 Mean Mr MustardMustard tries for an elaborate Remodel/Wishing Well/Highway/Pearl Diver type engine, with a few Peddler and other stuff thrown in. I don't see the potential in an engine, since there's no +buy to be seen anywhere (Remodel is, of course, kinda +buy), and instead go Silver/Shanty Town with the idea of just buying treasures and possibly a Bazaar or two (which is why I choose Shanty Town over Moat). I get a pretty big lead early on while his engine is getting into gear, and feel almost certain he won't be able to catch up. I underestimate his deck though, and possibly misplay on turn 13 when buying a Gold for $6 instead of a Duchy, thinking my lead is big enough that I just need to hit another Province to essentially lock the game up. My Duchy Duchy Province turns on 14, 15, 16 is enough to tie at 33-33 after he goes Province+Duchy, Province+Duchy, Province+Duchy for those three turns.
Fabian 31 - 19 Mean Mr MustardA kinda weird/tough board, where I intend to go Alchemists and buy zero of those. I like my Swindler/Potion opening here, and I also get lucky to buy an early Possession, which I use to buy myself another Possession on Mustard's turn. He resigned in a bad, but imo definitely not hopeless, position with 2 Province remaining and down 12 points
Overall I think the games were very good, and I'm pretty pleased with how I played overall. Thanks for the match Mustard, see you around and gl in the future!