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Variants and Fan Cards / Re: Fan Mechanics Week #11: Acting Sideways
« on: May 27, 2021, 08:49:01 pm »
No longer my submission (see post below)

Cards that normally aren't played such as victory cards and curses have no effect when played. It basically has 2 uses.
1) You can use it to play cards during unconventional times; e.g. play a quarry during your action phase so your workshop become stronger, play victory cards and treasures to draw more with your library, play your estates/curses so you can trash them with bonfire.
2) However, it won't have some cool use like this most of the time. Usually it will benefit a draw engine that has too many actions ($2 consolation prize).
Edit: I made some slight changes to the card to make it less wordy. Regardless, I think this card just isn't interesting enough to really change the game. I've submitted a new card.

Cards that normally aren't played such as victory cards and curses have no effect when played. It basically has 2 uses.
1) You can use it to play cards during unconventional times; e.g. play a quarry during your action phase so your workshop become stronger, play victory cards and treasures to draw more with your library, play your estates/curses so you can trash them with bonfire.
2) However, it won't have some cool use like this most of the time. Usually it will benefit a draw engine that has too many actions ($2 consolation prize).
Edit: I made some slight changes to the card to make it less wordy. Regardless, I think this card just isn't interesting enough to really change the game. I've submitted a new card.