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Weekly Design Contest / Re: Weekly Design Contest Thread
« on: March 23, 2019, 05:54:59 am »
Yes. The intention is that it's a Lab-for-a-curse until the curses run out. After that, yeah, it's a cheaper lab; but at that point there's a good chance that people's decks are so junked that a cheap lab isn't game-breaking, and you're a pile down so the game's starting to end anyway.
I love the idea, but it is very conditional. It needs a trasher or another curse card in the kindom. You will never play it as an engine in this condition, as this card is absolutly shit as a 1 off without any support.
If you look at cursed gold, that gives you a curse for $3. Doing that once of twice are interesting chooises in a vacuum. So you could do it more like this: "+1 action, +1 card. You may gain $2. If you do, gain a curse." Those can be interesting choises without supporting cards, and becomes absoluty fun with. And the devil promisses riches more often anyway.