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Messages - scolapasta

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201
Mafia Game Threads / Re: M137: Hatchling Mafia (Day 1)
« on: February 16, 2022, 10:22:29 pm »
scolapasta, were you aware that the game had started?

Ah. Yes, i was aware. But a combination of busy and not knowing what to say made me not post. And then hadn't had s chance to catch up and post anything useful.

202
Mafia Game Threads / Re: M137: Hatchling Mafia (Day 1)
« on: February 16, 2022, 08:38:17 pm »
e is cleverly avoiding answering my question.
So is scola (different question).

In my case, I don't think I'm cleverly avoiding, as I'm not sure what question you're referring to.

203
Mafia Game Threads / Re: M137: Hatchling Mafia (Day 1)
« on: February 16, 2022, 08:37:42 pm »
EFHW is clever. Can I have my game pass now?

You have to sound like you mean it, so no. I think I'm going to be pretty well immune to flattery for this game at least.

Of course. I never actually expected to work - your strength of character is far too strong for that. :)

204
Non-Mafia Game Threads / Re: Cardle
« on: February 16, 2022, 03:46:31 pm »

Haunted Woods:          Actions/Villagers; Buys/Gains; Coins/Coffers; Number of Types; Number of Cards in Hand;
Market:                 Actions/Villagers; Buys/Gains; Coins/Coffers; Number of Types; Number of Cards in Hand;
Wharf:                  Actions/Villagers; Buys/Gains; Coins/Coffers; Number of Types; Number of Cards in Hand;
Disciple:               Actions/Villagers; Buys/Gains; Coins/Coffers; Number of Types; Number of Cards in Hand;
Diplomat:               Actions/Villagers; Buys/Gains; Coins/Coffers; Number of Types; Number of Cards in Hand;
Tactician:              Actions/Villagers; Buys/Gains; Coins/Coffers; Number of Types; Number of Cards in Hand;

Ding, ding, ding!

So I decided for the first 3 attributes, that to not be red, you needed to get the total # granted regardless of turn, so 1, 1, 0. That's why Wharf Buys was red, when it also could have been Orange (since it does give +1 Buy next turn). Market of course has the correct # of Actions and Buys, but wasn't exactly right, hence Orange.

205
Non-Mafia Game Threads / Re: Cardle
« on: February 16, 2022, 03:16:38 pm »

Haunted Woods:          Actions/Villagers; Buys/Gains; Coins/Coffers; Number of Types; Number of Cards in Hand;
Market:                 Actions/Villagers; Buys/Gains; Coins/Coffers; Number of Types; Number of Cards in Hand;
Wharf:                  Actions/Villagers; Buys/Gains; Coins/Coffers; Number of Types; Number of Cards in Hand;
Disciple:               Actions/Villagers; Buys/Gains; Coins/Coffers; Number of Types; Number of Cards in Hand;
Diplomat:               Actions/Villagers; Buys/Gains; Coins/Coffers; Number of Types; Number of Cards in Hand;

206
Non-Mafia Game Threads / Re: Cardle
« on: February 16, 2022, 03:01:58 pm »


Haunted Woods:          Actions/Villagers; Buys/Gains; Coins/Coffers; Number of Types; Number of Cards in Hand;
Market:                 Actions/Villagers; Buys/Gains; Coins/Coffers; Number of Types; Number of Cards in Hand;
Wharf:                  Actions/Villagers; Buys/Gains; Coins/Coffers; Number of Types; Number of Cards in Hand;
Disciple:               Actions/Villagers; Buys/Gains; Coins/Coffers; Number of Types; Number of Cards in Hand;

207
Non-Mafia Game Threads / Re: Cardle
« on: February 16, 2022, 02:32:41 pm »
Oh crap -  we did not have our first all red, as I messed up something on Haunted Woods. Fixed below - sorry all.

(also, without being specific, it's true that the distinction between red and orange can be subjective - I have rules for how to handle  this round, and will try to stay consistent. But I can explain after why something might be orange when it could be red, and vice versa)


Haunted Woods:          Actions/Villagers; Buys/Gains; Coins/Coffers; Number of Types; Number of Cards in Hand;
Market:                 Actions/Villagers; Buys/Gains; Coins/Coffers; Number of Types; Number of Cards in Hand;
Wharf:                  Actions/Villagers; Buys/Gains; Coins/Coffers; Number of Types; Number of Cards in Hand;

208
Non-Mafia Game Threads / Re: Cardle
« on: February 16, 2022, 02:18:03 pm »

Haunted Woods:          Actions/Villagers; Buys/Gains; Coins/Coffers; Number of Types; Number of Cards in Hand;
Market:                 Actions/Villagers; Buys/Gains; Coins/Coffers; Number of Types; Number of Cards in Hand;

209
Mafia Game Threads / Re: M137: Hatchling Mafia (Day 1)
« on: February 16, 2022, 02:15:35 pm »
What do people think of Didds this game?

You, faust, and Didds are all on the list of people I've given up trying to read effectively on day 1. Interestingly, you're all on there for different reasons.

Who have you historically read effectively D1?

210
Non-Mafia Game Threads / Re: Cardle
« on: February 16, 2022, 02:14:25 pm »
That's our first all red, no? :)

211
Mafia Game Threads / Re: M137: Hatchling Mafia (Day 1)
« on: February 16, 2022, 01:53:15 pm »
EFHW is clever. Can I have my game pass now?

212
Non-Mafia Game Threads / Re: Cardle
« on: February 16, 2022, 01:52:02 pm »

Haunted Woods:          Actions/Villagers; Buys/Gains; Coins/Coffers; Number of Types; Number of Cards in Hand;

213
Non-Mafia Game Threads / Re: Cardle
« on: February 16, 2022, 01:21:37 pm »
Hmm, that was along one. OK I've got one.

I am going to incorporate a new process rule: no repeat guesses from the same person, unless someone has guessed in between or 24 hours have passed (this could be a shorter time, if people think it's too long).

Does that seem reasonable?

OK, let's try this one:

Attributes are:
  • Actions/Villagers
  • Buys/Gains
  • Coins/Coffers
  • Number of Types
  • Number of cards in hand after playing as first played card on your turn/li]

214
Non-Mafia Game Threads / Re: Cardle
« on: February 16, 2022, 12:46:47 pm »
scola game new create now gogo wow?

What?

But yes, working on it.

215
Mafia Game Threads / Re: M137: Hatchling Mafia (Day 1)
« on: February 16, 2022, 11:58:50 am »
Vote count faust.1:

faust (4): faust, faust, faust, faust
faust (2): faust, faust
faust (1): faust
faust (1): faust

Not voting (3): faust, faust, faust

And yes, my first post after being prodded is a joke post. But I will have to find time later to catch up. I just skimmed the most recent, and thought this would be amusing (reminiscent of Being John Malkovich)

216
Non-Mafia Game Threads / Re: Cardle
« on: February 16, 2022, 09:39:48 am »
CATAPULT

217
Non-Mafia Game Threads / Re: Codenames XIII
« on: February 16, 2022, 09:31:28 am »
CANDLE

218
Non-Mafia Game Threads / Re: Cardle
« on: February 16, 2022, 09:00:45 am »
Teacher

219
Non-Mafia Game Threads / Re: Codenames XIII
« on: February 15, 2022, 11:45:41 pm »
The thing is, if neither of our Sealing words have overlap with String and Skating, then our last word should fit both. And it seems less likely, but not impossible, that the Skating clue was for FIGURE and a previously clued word.

In that scenario, our 2nd sealing word should match one of the two...

Then again, MAIL isn't bad. But doesn't seem to fit String or Skating.

Finger did (barely?) fit String and Skating. So maybe, CANDLE, MAIL, and FINGER? But meh, I don't love it.

I do think we should lock in CANDLE.

220
Non-Mafia Game Threads / Re: Cardle
« on: February 15, 2022, 11:51:48 am »
Ill-Gotten Gains

221
Non-Mafia Game Threads / Re: Codenames XIII
« on: February 15, 2022, 11:14:44 am »
OK, once again, I'm pretty sure on one guess, but not surer after.

The one I like is CANDLE, because they are used to melt wax seals.

222
Non-Mafia Game Threads / Re: Codenames XIII
« on: February 14, 2022, 03:05:35 pm »
Unlikely but FINGER could also be for skating. I don't know if it's just from a movie (I can't recall which right now) or if it was a real fad - those little skateboards that you would "skate" with your fingers. Man, what was the movie? I want to say Napoleon Dynamite, but I don't think that's it. But it was a movie like that. I'll google it once we finish this round, for sure.

Thinking of skateboards too, I now like ROLL even more.

223
Non-Mafia Game Threads / Re: Codenames XIII
« on: February 14, 2022, 03:02:22 pm »
FIGURE

224
Non-Mafia Game Threads / Re: Codenames XIII
« on: February 14, 2022, 09:39:11 am »
That's not bad, probably better than the two i was considering (cross and Alps).

225
Non-Mafia Game Threads / Re: Codenames XIII
« on: February 13, 2022, 10:18:31 pm »
Well FIGURE, for sure.

Not sure after that.

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